Roadmonkeytj
Eurobricks Dukes-
Posts
2,328 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Everything posted by Roadmonkeytj
-
[SR - Era II - Challenge 2 - CatB] Jungle Grave
Roadmonkeytj replied to Fraunces's topic in Brethren of the Brick Seas
Great use of the zombie head and the garden lol -
[SR-FB] Bru-HaHa goes full production.
Roadmonkeytj replied to Roadmonkeytj's topic in Brethren of the Brick Seas
Why thank you ... It will take some time to amass that many bricks but one day the building will be in brick form lol Im glad you liked it -
Edwin Fitzgerald had arrived in Fatu Hiva with a letter in hand. The order had requested his help. He specialised in dealing with the abnormal, demonic, and otherwise unheard of. Months ago he had gotten word of some darkness causing trouble in the jungle. He had agreed to come as long as he was aided by a member of the order and a small platoon for safety (and to carry the supplies). The sea was fairly calm ... Unusually calm for the winds being so strong. Edwin had made port a day early because of this. He figured he would take advantage of the lack of an escort and interview some locals so their stories would not be swayed by the presence of a member of the order. As he made his way down the gangway he watched the shops for activity. One specifically caught his eye. It was tucked in to taller buildings but the storefront was very elegant. What made him eye this place was that it looked as if a place officers would go to drink but yet he had only seen tribesmen come and go. As he drew closer he made out the sign. The Blue Tassel Pub. Once inside he was shocked to find a fairly upscale establishment. Just in the door you stood on a balcony there were rooms lining the length of balcony to the left and stairs to lead down into the tavern to the right. He made his way downstairs. He noticed the fine selection of bottles the expected rums, oddly enough a bottle of Bru-Haha. The barman was a tattooed but was dressed more properly while maintaining his island roots. He ordered a glass of brandy and made small talk. He heard various stories: Fire breathing dragons which he quickly dismissed as everyone knows they were just mid-evil stories to keep children from wandering of and to obey their parents Foreign legions Angry islanders seeking to push out the Order There was even one about the undead The most interesting though was the tale he heard after watching a man slip through a bookcase. In the corner of the room was a built in bookcase, most of the books had a fine layer of dust but on the top shelf there were a couple that did not have fresh dust. Edwin reached up to inspect the title but as he pulled the book he heard a mechanism click behind the shelves. A gentle push and he too was walking through the book case. In this room there were several small tables it appeared to be a smoking room. The tales were quite twisted and dark in this room. The most memorable was the tale a old sailor wove about two brothers who went into the jungle to build a home. It told of a man there that captured them and held them in a cage made of bones. He said that when the brother watched his kin be cooked alive he made his escape and told the story. He was taken in his sleep though and no one had seen him again. After the day had passed Edwin sought a nights rest in one of the fine boarding houses ... He would seek out the order tomorrow. ..... To be continued in Cat B Ooc: I have very limited bricks currently so I will be building both in LDD and as much as I can in brick to weave the story. My characters parts are from an aftermarket source so I will not include him in the LDD build but instead paint the picture as if that is what he seen. Comments are more than welcome.
-
Brethren of the Brick Seas (BoBS) Intro Thread, Era II
Roadmonkeytj replied to Bregir's topic in Brethren of the Brick Seas
What would be an example of something to remove it then? So then would just the drunken monkey be black or the palmetto as well? -
Brethren of the Brick Seas (BoBS) Intro Thread, Era II
Roadmonkeytj replied to Bregir's topic in Brethren of the Brick Seas
I guess im still lost if we chose to be black flag then my ship would still be black flag ... The way the form reads (as far as I understand it) is you can raise the flag (which was never checked by us) then it also asks what ships your willing to engage ... With traversia/prio (sp?) being one of the options which is availible even as a nonblack flag ship. So do we need to revise the form? I guess my confusion is that if prios GM selected attack black flag SR then the only ships they would have attacked is MKJoshA's black flag fleet. Because currently thats the only "black flag" ships in the SR fleets ... But if they selected attack SR ships then this would make sense. I'm not questioning the actions of prio's gm just trying to understand the game as I'm still new. It would be a misunderstanding on my part then as after I posted the story there was no further contact about any of it ... I understood that COR was trying to avoid issues and I personally felt that we worked around them quite well and created a good story in the process. I guess as a new player I didn't understand the GM process of the npcs then ... I barely have a grasp on it now ... Is there a list of the GM members to contact reguarding npc nations somewhere for future reference? -
Brethren of the Brick Seas (BoBS) Intro Thread, Era II
Roadmonkeytj replied to Bregir's topic in Brethren of the Brick Seas
Yeah ... Im confused ... So did the prio ships check black flag when they responded to the palmetto? If so that makes their whole fleet black flag or just the two ships in bastion? (i know you werent the original poster of that response but for clearification) Ooc - prio officially never reached out to kaiju or myself after the palmetto .... Simply requested we be detained. I reached out to try and find a IC resolution as it was originally a form mishap. I MOC'd the palmetto before the story became a story ... COR leadership and Capt. Wolf were involved in the story ... So yes the rats thought it was resolved. -
Brethren of the Brick Seas (BoBS) Intro Thread, Era II
Roadmonkeytj replied to Bregir's topic in Brethren of the Brick Seas
Our intention was not specifically limited to prio ... The settlement raiding was something pirates "should do" the GM's just so happen to be pushing it out because of the Prio Conflict -
[COR WTC] The Bully Boys cometh!
Roadmonkeytj replied to Darnok's topic in Brethren of the Brick Seas
Yeah not so much vastly different designs but some different accents would ... Atleast for me made the builds just a tad better. Not discounting your effort at all ... I actually laughed quite a bit at the rule change comment cause of the prefabs lol -
[COR WTC] The Bully Boys cometh!
Roadmonkeytj replied to Darnok's topic in Brethren of the Brick Seas
What else does one do with all those prefab rowboat they can no longer licence? Lmao ... My only "gripe" is I wish you would have changed the center design more between the three ... -
[SR-FB] Bru-HaHa goes full production.
Roadmonkeytj replied to Roadmonkeytj's topic in Brethren of the Brick Seas
Thanks ... Yea that is the look I wanted to acheive a building fit for a capitol city ... The first BruHaha factory was on the edge of the jungle (with classic parts and pieces) lol it was also built to be played with where this is designed more as a static model that can be displayed. Thanks! ... Im glad the Victorian came through as the gargoyles were a fun feature. Well I couldn't ruin the long waited post lol only talked about it for 2.5 months lol. Horrahay for city status! The whole office is comprised of snakes from the door handles to furniture accents. The bottles are every variety offered by Bru-Haha. And Thanks ... Im glad I finally finished it lol. It is huge lol If I remember right the shipping office alone would classify as a medium warehouse lol. Thats actually sand green ... I find it simulates salt kissed copper well. Lol there was a lot of elements to work on to get the details the way I wanted ... And I kept thinking of more to add lol ... Thanks alot! @pombe Your skits always crack me up ... Glad I was able to work with you on the original story line .... Now im running with it lol. I always considered this to be equivilent of the real world worm wood green goodness. -
Settlement: Bastion, Nest of Thieves, Sea Rats
Roadmonkeytj replied to MKJoshA's topic in Brethren of the Brick Seas
A large factory for Bastion- 25 replies
-
- sea rats
- nest of thieves
-
(and 2 more)
Tagged with:
-
After the rats opened the Single pot still in Fuerte Unido, the drink quickly gained a loyal following of shopkeepers and alesmen ... Although it gained a tiny group of naysayers that seem to rate their cheep rum rather ... I digress. Construction soon began to renovate an unused warehouse in bastion to the main hub for Bru-Haha. Here is the sight you see as you come up road from the docks. You'll know your in the right place because we've had this special sign created ... The artist calls it a BoBs board ... We still don't know why he calls it that considering his name is Bill. Looking for a job ... Or to become a Bru-haha distributor? Then you'll want to head down the steps to the main office. Just head on in no need to knock. The office is finely furnished with the latest in office fashion. Our plant is state of the art and is now fed by coal instead of cut wood. Here is the coal chute and delivery door. We have built our warehouse doors at standard wagon level to aid in loading and unloading. Here you can see some of our secret ingredients being unloaded fresh off the boat from one of our suppliers mills. Our shipping clerk is a very organised. Here you can see both bottles and large barrels awaiting pickup as well as raw goods being stocked. With our new larger pots we are able to fill two racks of large barrels a day. Here you can see the mash pot up on the high platform as well as worm box on the left. The stills were build to sit ground level while the fire boxes were built lower to aid efficiency of coal delivery. Here you can see all the action. A worker stokes the fire on pot one while a new batch of mash is mixed. On pot two a worker is draining the mash pot into the main still. Due to the science that went into its development we know the exact temp to maintain the pot at to give you a high quality product The clock tower can be seen throughout most of the settlement and since its construction has been allowing the settlement to set their watches by it. OOC: this wil be licenced as a large factory ... Although the brick counters will clearly tell you its much larger. Everything was built in LDD to eventually be built in bricks ... There are no liberties taken (ok maybe a couple colors on elements as I didn't check color avail.) and everything is connected. Brick count is pushing 14,000 bricks. I built this to be viewable 360 degrees when closed. Has several sections that hinge open to view the interior. Originally the office was hinged but I later changed it to be connected by pins. This took me about two months to complete. Unfortunately I had to screen shot from LDD as bluerender kept stalling out and failing. Comments are more than welcome. Additional photos: This is from before I finished the tower and roof ... But it shows off the stills better. This is also from before the roof and tower were finished, but shows better detail of the filling process and of shipping. Here you can see it all opened up
-
Brethren of the Brick Seas (BoBS) Intro Thread, Era II
Roadmonkeytj replied to Bregir's topic in Brethren of the Brick Seas
I All ooc : This is just my 2 cents for what its worth ... Mention my name at your favorite coffee shop and get a large coffee for full price. I look at it this was (mind you as a new player who just so happens to be a SR) I expect a npc to replace lost ships to maintain. The way I saw prio was a small young nation with recent independence ie small navy small army (mostly revolutionarys) and very little in the way of funds as the Dutchery is a small nation with little to tax. While I don't disagree. With their ability to replace ships being a necessity I see it this way ... I can't simply add new ships without the funds (as a new player I barely had enough to licence what I had ... Sure you can get loans but thats not the point here) so say I loose a ship ... If I want it back I need to have the cash to replace it but as a player I need to build either a new ship or a small build for a sistership. As a NPC a GM looks at the bank and poof a new ship appears in the summary. While I understand Prio has been around longer I just feel that the NPC nations spawning ships should take 2 turns (instead of one to justify a players build time) And Im not saying this just to gain an advantage as obviously prio now has allies. I say this as a new player still trying to keep both feet on the deck as the waves come crashing over the rails -
Very nice indeed good for modern trains and simple enough to modify for steamers
-
[FB ESL] MCTC carrack Eslandita
Roadmonkeytj replied to Capt Wolf's topic in Brethren of the Brick Seas
@Capt Wolf Yes it did help thank you. -
Very nice indeed looking forward to the progression of this story. Is this sport ca...Yacht built with shrouds to form the sides?
-
As a loyal reader I feel enlightened that my subscription fee has been waived... I would hate to have to switch to another source of inaccurate information lmao
-
I didn't think of the 1x hinge... I've gone about it differently but this is nice Love the ox cart...
- 10 replies
-
- challenge ii
- category a
-
(and 2 more)
Tagged with:
-
Very nice indeed... I really like the fish rack and the vegetation on this one. The dog is a nice touch as well. Can you show your "rig" for positioning the spears and paddle? I think I know how you positioned some of the other loose items.
- 10 replies
-
- challenge ii
- category a
-
(and 2 more)
Tagged with:
-
[SR-FB] We need a bigger boat!
Roadmonkeytj replied to Roadmonkeytj's topic in Brethren of the Brick Seas
Thank you to both of you As far as the story... I needed something that sounded realistic as to why the rats would be obtaining a class 7 vessel lol -
[SR - Era II - Challenge 2 - CatA] Brothel of Île D'Or
Roadmonkeytj replied to Fraunces's topic in Brethren of the Brick Seas
I really love the presentation on this one... My favorite part is the angled deck -
Shipwrights Guild Hall (WIPs, feedback, and advice)
Roadmonkeytj replied to Bregir's topic in Brethren of the Brick Seas
@LM71Blackbird I agree with Bart on these... The first I don't care for the sail under the bowsprit.... I feel like its too low and not fitting for the size of the ship. I do like the overall shape of the boat but the spanker I feel should start lower and go to its current height. The second the spanker again looks odd ... Bring it lower and shape it differently. I feel like the stay sail could be bigger or simply add a second a bit lower. The third is quite lovely shape and size and good use of the printed sail. All in all not bad for limited brick