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Henjin_Quilones

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Everything posted by Henjin_Quilones

  1. Great work! The small but wide landscape works well to convey the scene, without going overboard. I hope to see more builds from you around here!
  2. The roof looks great, as the partially-pressed down tiles create a very organic and nice texture. The gables are particularly nice, and I am glad you posted the tutorial on them. But really, as others have been saying, it is the way the tower blends into the landscape, as though it truly belongs there, that set this build apart and make it special. For some reason I also love the knight with the bedroll strapped to the back of his saddle; that works so well, I will have to copy it someday.
  3. For Phase I, it looks good - plenty of room (literally) to expand this for Phase II and III; more hill would have been nice, but the cutaway section is good as it is. I like the textured stone and the vegetation growing from the roof.
  4. All you have to do is copy the url from the browser and then paste it in a comment in the guild thread, and it should attach. Alternately, you can insert a hyperlink by using the chain-link icon from the editing bar at the top of a reply and pasting the url there. As far as what Gideon said, when posting a picture, instead of: Prince Kevin the Navigator by KevinyWu, on Flickr you can have: by deleting the whole Prince Kevin the Navigator by KevinyWu, on Flickr part of what appears when you paste the link in a post.
  5. I see your point, but have no regrets about using the same hair piece for all of the male elves. I like the way it looks, personally. Thanks, SK! Glad you like the dragon. Mkuu, Winda, and Ganga are probably my favorites, too. They are rare, for sure (which is why I have been trying to collect more of them over the years)! I'm glad you like them!
  6. I'm still alive and well, and still Avalonian, too! I always tend to take some time off from LEGO around the holidays, due to time with family and travel, but I have some builds sitting around that need photography (once the weather gets above freezing again, hopefully) and then I can take them apart and build something new, too.
  7. Thanks! Glad to give you a bit of a shout-out in there as one of the more active Avalonians! That you like the story, too, is good!
  8. Good to see that the field is a bit bigger here! The birch trees are the best you've made yet, I think. I like the plow, and the churned up soil is a nice touch, but Makny still looks upset to be working. Poor kid!
  9. The border on this one, like on the fighting one on the cliff, should be wrapped around the whole thing, too, but I love the wall and the tree is very nice, too. A few more patches of foliage at the top would fill it out better, I think, but it looks nice now. The kid looks unhappy, though...
  10. Awesome setup, and great angles! This is a great look at the everyday life of Zotharith. Most of us (myself included) build scenes full of nobility and warriors, or else small vignettes of one or two commoners at work, rather than a full (or large chunk of one) village. It is the distinctively Zotharian details that delight me the most, from the mana collectors and guardian curses to the horned roofs and Ninjago outfits. Great work on this, Exetrius!
  11. A clever idea, and well-executed! We do not see many bands here in the guilds, but this one is quite nice. The scene, with the guards at the table, adds to the appeal.
  12. Nice bamboo! Depending on the part of Avalonia it is, as Titus mentioned, a bit out of place (someone travelling from Mitgardia would be unlikely to see any, at least, though southern Avalonia near Kaliphlin could believably have some). I am not a huge fan of the yellow at the corners of the base or in the bamboo, though, and the snake, though a nice idea, adds a splash of color that distracts from (in my opinion) rather than adds to the scene.
  13. Great rockwork! The border should be altered, as others have said, but that is minor. The tree's foliage looks good, but for such slender trunks the bases seem too thick. The water effect is well done, though.
  14. The dark green in this build makes me happy. It looks so organic, due to the different angles and textures, that one would scarcely think that it is LEGO. I have never seen grass or moss on LEGO rocks done so well. The cliffs, too, are great. I do find myself agreeing somewhat with Exetrius here about the dragon, though. Considering the size restrictions, you did a good job of it, but less black would have been better, I think. As far as the wings go, I think my issue is that the support structure does not mimic what I would expect the bone structure to be, so it ends up looking too artificial and straight.
  15. Great build here! It is very large, yet still well-detailed. For your first build in the guilds, though, it is problematic; now we will expect large, detailed, carefully-constructed builds from you every time, since you set your opening bar so high... I agree with TM about the wall ending so shortly like it does, but of course piece considerations are always a factor. The landscape is nice, particularly that pine tree (it would be nice to see some close-ups of that one to see how you did it). My one critique is the roof and wooden supports right next to and over a large bonfire on top of the tower; it seems like a gust of wind would cause the whole thing to go up in a massive conflagration (and where does the person stand who adds more wood?). Beyond that, it looks very nice, and the finished interiors are a plus.
  16. Great intro for your sigfig! (though don't forget to introduce yourself on the guild's page, too; it is always a good idea to link any builds you do there, too, just to make sure we fellow Avalonians can swell with the appropriate amount of pride when seeing your excellent work). The ship is great, especially the shaping of the hull, and I love me some nice rigging.
  17. Great job showing so much depth in such a small footprint; one gets a sense of size from the roof, rafters, and wall, even with such small sections of them. And good job getting three Kaliphlinites to creep out of their desert hermit caves to give UoP credits...
  18. Well, @TitusV, since you asked... @The Stad, I did something similar, in fact. I joined while most of my bricks were in storage during a move, so I only had access to a few sets that I had recently purchased. The figure I planned to use for my sigfig was packed away, so I started some builds using other figs in the meantime leading up to his eventual introduction. So yes, if you intend to introduce your figure through a series of builds, that would work well, I think. You could also just post a picture of your sigfig to the guild page with minimal information (without any build at all, just the fig on a blank background and his/her/its name) and then tell the story of your sigfig, however you want to organize it, in actual build threads. That would be my suggestion, since technically speaking you are not an official member of any guild until you post a picture of your sigfig to your chosen guild's thread.
  19. Of course, Titus, thanks for suggesting it! Thanks, Exetrius! Glad you think it is a good idea! Kaliphlin (as shown in the Kali thread right now) is a bit confused as to what exactly has happened there, I think, but some at least fought against Raavage, and both Titus and I figured that Lord Gideon would be one of those after seeing the Barqan fire entry; not that he has needs to have any love for the DK (and he does not necessarily need to acknowledge the lordship of the pharaoh) but he pragmatically thought of Raavage's threat as more serious. Anything else you choose to do with him as a character is up to you, but if this inspires you to build more in the Guilds, I consider it a success! Thanks! Glad you like it, Gunman! The mask is key! In any case, it is up to you what you want to do with that; maybe he is in fact dead, or else maybe he faked his death to get out of paying taxes or something, and will turn up in southern Kali with a new name...
  20. Well, maybe it does not make sense, but I wrote that since it seemed to be implied in what ZC's prologue said, quoted here by Gideon: It need not be specified who had sided with Raavage, just that some had, as a way of trying to fight the DK (because, perhaps, they felt that the only one strong enough to take out the DK was Raavage, or that Raavage was preferable to the DK to them, maybe due to promised wealth or prestige).
  21. In the story of Historica United, there were troops from the High Council allied with Raavage and fighting for him, but it was not claimed that all HC-supporters were allied with him; also some HC-supporters fought alongside the DK's troops, not as friends but as "I hate/fear Raavage more than I hate the DK at this moment" allies. I look forward to seeing how Kaliphlin sorts itself out in the aftermath of all of this, since from the look of it the DK has very little homegrown support...
  22. Sure is; Nocty is full of not dead/half-dead/all-dead/un-dead folks...
  23. The "Book II Challenge V" contest is over, and the "A Safe Haven - 5th Anniversary Challenge" has been extended until February. There is not a Quarter 6 challenge out there, but there is a quarter 6 freebuild registration; that is just a place to keep track of the various freebuilds you have built in the given time frame. I think that at one point there was a sort of points system that was tied to the number of freebuilds that a given guild had in each quarter, that somehow benefited the winning guild; but I am not sure that it still works that way, as I have been building here and following the goings-on fairly consistently for a year and a half, without any mention of guild points being made. We are currently in a sort of limbo between Book II and Book III, so there is no overarching conflict to build a part of; the only thing that applies to everyone is the Safe Haven challenge, and you need five freebuilds to participate in that (which you can make now). And that challenge is not really about conflict, anyway. Moral of the story: introduce your sigfig and start building his/her story now, and worry about how it fits into the overarching story later. If you want a battle in your story, build a battle scene! If you don't, then don't. You make the rules in your story, as long as you don't claim to be the best or most superlative at anything, or defy the very simple rules of the guilds (like no technology, for example). Just start building.
  24. Thanks, mrcp6d! I hope to see some dragons in your settlement build (assuming you make one) since I love dragons. As for the compound bow - it was the only black bow I had, and I actually really like the way it looks; I imagine it as some sort of dragon-horn laminate composite bow, as opposed to a more typically European self bow of one piece of wood.
  25. I totally get it, I really do. I ran into the same thing for my CMF collection, but unlike you, I love fleshies and preferentially buy fleshie sets, and actually seek out non-light flesh-colored figures in sets when possible. That's not anything against you, just a difference in our LEGO-buying tastes. And as for the yellow elf-ears, I have talked to TitusV about it before, and it is tough (I only know of two yellow-eared elf hair pieces, unless you include Christmas elf ears). And yes, there is actually nothing that can be built that could not fit somewhere in the already-established Historica, so something radically new is out of the question. I like the idea of a northern, dragon-filled island (I am making a southern, dragon-filled island myself) and I like your figs; it just would have been nice to see something a bit different from the norm (the Dragoncultists are an exception in your collection, as are the volcano elemental, the dragon spirit, and the wight - they are all great figs).
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