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Henjin_Quilones

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Everything posted by Henjin_Quilones

  1. Thanks, mccoyed! High praise indeed for the smithy. Please take anything you want and use it! Glad you like the figs, they are almost entirely taken from my CMF entry to the same contest, with the addition of some centaurs and aelfcats (humanoid--or elf-oid--cats, from Chima).
  2. Splendid as always, SK! You have this Skyrim-inspired building thing down pat. My favorite part of the build is hands-down the arches under the gables of the roofs, particularly the larger one. The snow on the eaves is also excellent, continuing your mastery of snow. The stacked chopped logs by the ax is a nice touch, with the 1x1 quarter circle tiles on the ends. Great irregular base, too. My one complaint is that the olive and sand greens are too evenly mixed into each other for my taste; more clumping would improve the look, I think, though perhaps you experimented with that and chose to mix it together like this instead. That is minor and it does not really detract from the model, though, so don't worry about it too much... Another gorgeous model, all in all.
  3. While it is rather studded, as you yourself point out, that can be an effective style. I think it works here, especially on the roofs, as it gives them a sense of texture; particularly the black one, as it makes it vaguely tile-like, though the other, thatched ones look good too. The ground is the weakest part of the build in my opinion, but as you said, there is only so much you can do when you reach the edge of your collection (except buy more bricks, of course!). It does not look bad right now, just plainer than we (or at least I) have become accustomed to seeing in LEGO scenery lately. I am looking forward to the next part of the story, too!
  4. Thank you, @Ecclesiastes for a great challenge! Congratulations to the other winners, and all the entrants, for some great builds!
  5. Looks nice, especially the building part of it. I think the landscape needs some work, though, as it looks a bit too much like a patchwork quilt for my taste, with all of the different colors in sections that are roughly similar. I would try to break that up some so that it looks more organic, with smaller plates or with fewer colors. The spikes on the palisade are my favorite part, I think, and it is really cool that it lights up.
  6. The vegetation looks great, especially that palm tree. The water and beach are good, as well. I enjoy the rockwork, too, though I have to agree that they look like giant petrified sea snakes! Too bad you posted this a week or so too late to be in the 5th Anniversary challenge, though, since it seems so appropriate for that.
  7. I would just start right away, honestly. Why wait? There are no tasks that you have to do, since most of those old tasks are just that: old. You don't really need to read everything, certainly not right away, either. The more you read, the better grasp of the full history of the Guilds, but to start out you can just build some cool stuff in Nocty that you want to build. The first step is to post a picture of your sigfig and a bit of backstory, and then you are free to do whatever you want! (Within some limits, of course, since this is a medieval-fantasy forum, and not sci-fi or modern day, for example.)
  8. This is the Pumpkin Pie contest, from quite a while ago now.
  9. It is amazing how much the Guilds slow down right after a contest deadline passes... It is a time for dismantling and sorting, and then building things anew! I've got more adventures in Bandari and Mwamba planned, and started. I am looking forward to seeing what other people build based off of other new lands!
  10. Thanks, MIke! Another fan of the angles. Thanks, Gunman! There will be more with the dragon to come, so stay tuned for that. Glad you like the roof and the beacon, too! Thanks for the detailed comment, SK! Your approval of the slope goes a long way in affirming my decision! The walls and window combination of angles was the first part I started fiddling around with. I have a love of roof styles, in particular part-intensive ones, so glad you like them too. I do agree about the trees, another color would probably have been better, but I liked the way they looked on their own so much that I kept them. Again, thanks for the feedback, and thanks for the blog mention, too! Thanks, TM! It is definitely my biggest to date, and it used up almost all of my grey parts (especially dark bley - I have no bricks or 1xX plates left in that after building the hatchery). I hope to continue to build in Bandari and in Mwamba in general for a while, so more should be coming... once this is disassembled and sorted, that is... I agree about the almost-too-busy vibe of it; I had to be very careful not to cross the line there, and there are details I left off for that reason. I do like Chima faces, at least the cat/wolf ones, as they make for some cool (to me) anthropomorphic animal races. But I get where you are coming from! Glad you like it, Grover! You will get your wish sometime fairly soon, Stad, and see the dragon on his own. Great minds think alike, they say, so if you want to build your own sloped walls, go for it! I would love to see your own take on the technique and what you do with it architecturally. Glad you like the build, too!
  11. I try to give credit where it is due, at least when I remember! I agree, too, that it seems a bit chubby for elves, but I also wanted something that looked believably deep-ocean crossing-worthy. It was a trade-off aesthetically. Thanks, SK! I wanted something other than a static model, so I am glad the blades help that. Thanks, Grover! The water effect is achieved with trans-light blue plates and tiles laid over regular blue plates (with the occasional plate of a different blue here or there). There are no white plates under it; the brightness has more to do with the reflective nature of the tiles (and outdoor, in the shade lighting) than anything, I think, and a lot of the variation has to do with reflections and shadows from the ship, along with the combination of studs and studless textures.
  12. Nice snail, Exetrius! I love all of the spines coming off of it. Despite its size, you managed to create an organic-looking creature, too. I like how the sand goes from dark to light, giving the impression of wet sand down by the water. My one bit of critique involves the tree; instead of keeping each level on the square, it would look better to turn each 1x1 with studs on 4 sides slightly so that they do not all line up.
  13. Awesome ship, with great custom sails and even better shaping! The slants and curves are terrific. I thoroughly approve of the tiling everywhere, keeping the studs to a bare minimum and making the whole thing look smooth and professional. The fact that it has a complete interior, with tiled surfaces too, makes this top-notch - even a Snyder (@soccerkid6 and @LittleJohn) could not have done that part better. It does look way too tall in the water, though. And I am pretty sure that it would run aground somewhere among those islands; at very least it is a risky bit of sailing, not what I would want to do with a brand-new and probably very expensive ship, if I were Kevin!
  14. I like the castle you have made, especially the full interior! The use of 1x1 plates stuck inside a 1x2 brick with hole are a nice decorative feature, if a bit too refined for the likes of the Barbarian King, perhaps. He does seem to live in a place that is too nice for his personality, honestly - even the bed is made, which seems contrary to how I would think he would act (unless he is all bluster and is really quite well-mannered and courteous underneath). I do like the mosaic on the floor of the throneroom, in particular. My one question is why there are giant roses growing right outside his keep, if they are the problem? Why haven't his men uprooted and destroyed those flowers?
  15. Great arch, TM, and the water effect is great. I love what you did with the base, actually. All of the details are superb, from the small ship to the stonework to the finer work under the arch, but the pinnacle of it all, both literally and in my appreciation for it, is that horse. I might steal that for something else, because it is too good to be used just once by one person.
  16. This is great! I love many of your figs, especially since they are fleshie (I am partial to them myself, and generally dislike the yellows). I find the idea of the Kashdins interesting, though I don't really like the figs of them (too Nexo Knight for me, maybe). The Chosen and Champion of the 8, as well as the Officiant, are my favorites, though all of the human figs are pretty cool. I hope you share more of the story of these people soon, as all of the lore and culture is very fascinating.
  17. The almost all-white hull looks very elegant and sea-elfish. It seems strange, actually, to see bearded men manning it instead of elves. It would be nice if the sail were a lighter color, like light bley, but of course when using official LEGO sails there is only so much you can do. I do agree with Titus about the green, but if you did not have enough time, well, that's the way it goes! Great work on the shaping of the craft. It is beautiful!
  18. Niarl is my favorite of these, for sure, but all of them have a nice look to them. I also like the use of Dengar's face for the Blue Mage. I appreciate the distinction between the two factions, and the 80's sci-fi/fantasy movie references amongst Conan's (er, Conhardt's) people are nice. Horton is nice, too.
  19. Xehanort is my favorite, as she looks so wonderfully evil as a dark sea spirit! I personally do not like Cocidius, however, as he seems almost too cartoonishly evil to be having routine interactions with the denizens of the island; he is (visually) too much of a step up from the evil warlord role he plays in the story, I think. Maybe it is just too much flame for me. The rest look nice!
  20. Nice work creating a series of builds illustrating your new location! The oversized details of Mimsy, with enormous insects and giant fungi, are a nice touch. I think the elvish village is the weakest build, due to the overabundance of bright colors and flat landscaping. My favorite setting is Wukong's palace, outside and in. It has a good contrast of colors, nice use of textures, and some creative techniques. The interior is my favorite of the builds, in particular the cheese slope floor along the edges. I am planning to borrow that technique in the future, as I love the texture it gives.
  21. You did a great job of MOCing the Temple of Airjitzu, making the outbuildings more substantial and detailed without losing recognizability. My one complaint is that we don't get a good overview shot, as I love those. My one critique is that your fig posing is a bit too grid-aligned, with almost every shot showing the figs with both feet stuck to studs, at 90-degree angles to each other, rather than a more organic feel with figs walking, or at least turned more towards each other. I hope we get more of this story with the plant!
  22. Looks good! I like how the substantial base lends weight to the relatively simple build, and gives it an air of seriousness. My favorite part is the rockwork building up the slight rise for the statue.
  23. I love how the two blues of the water are reflected in the two blues of the building, the white is picked up in the base, and even the cherries in the boat share a color with the tree in the citadel. Such wonderful color coordinating! The building itself looks elegant and elvish, but for your exceedingly high standards it is just kind of...good, but not exceptional. I like it, don't get me wrong, and your arrangement and eye for color make it special, but the build itself does not compare to countless other builds that I have seen from you. That being said, though, again, I do like it, and I want to see more of Alnya and the Dwelfs (dwarf-elfs?).
  24. The legs in the water is a nice touch, along with the cheese slope masonry in the brown-roofed house. I love the dense foliage of the trees, and the lime green grass is excellent here, giving everything a bright, almost Disney-fairy tale feel. I also like the use of the curved tiles as rails near the door of the yellow-roofed house. The dark brown path looks great in contrast to the bright foliage, too. My one gripe is that I don't really like how the thatched roof in the back goes almost all the way down to the ground. Again, though, a great build, and the Dwelfs need to stay in Historica one way or other.
  25. I agree with Titus, the second build is actually better, with the working mill and the excellent roofs. That is not to say that the first is bad, as it is not! I like the way you show the place being built up, as your construction site is very nice. I especially like how almost nothing is set on the square, but is instead off on its own angle, organically. I hope to hear more about this Empire at some point, too. Nice work!
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