Jump to content

Henjin_Quilones

Eurobricks Counts
  • Posts

    1,737
  • Joined

  • Last visited

Everything posted by Henjin_Quilones

  1. The DK fought against the Spire, actually, and it was fringe elements of the High Council/Ulandus (a.k.a. those who hated the DK enough to side with anyone who would fight him) that supported the Spire. Beyond that, what you said looks mostly correct. Avalonia had a few battles with the drow and also dealt with a plague somewhere in there, too. Welcome, Stormblessed!
  2. Looks great, SK! The snow is superb, as usual, and it blends in with the rockwork perfectly; and the lavender leaves, one of your snowscape trademarks, look great here. The colors of the shrine offer a pleasing contrast with the landscape, too, and the balance of the composition is excellent as it goes up the path. The gold accents in the base complementing the gold in the shrine is the icing on the cake. Another small SK build for the win! Now to go and try to win it...
  3. Very nice looking stonework! I like the fresh approach to it; the blocky style is a welcome break to what we normally see from most builders (myself included). The colors are those of autumn, of decaying and dying leaves, so they work quite well for the Nocturnian setting, as others have mentioned. The portal/archway is my favorite part of this, though, with the well-executed angles. Your balance between studs and smooth is also pleasingly done. Good job!
  4. Awesome build, your best shaping and texturing yet! I love the weathered look you have captured, and the ruins are particularly convincing in your signature style. I love the solidity of the round tower, which you do not always have in your builds; by that I mean that this tower lacks the half-stud gaps between round cross-sections that appear so frequently in round towers like this one, making them seem less solid and more rickety. I approve of this one. The lighting is a bit bothersome to me, but the build itself, the fig posing, the limited splashes of color, the irregular base, are all superb!
  5. Excellent crypt, Exetrius! I love the variety of wares inside the tomb, especially that bucket with a 1x1 with clip on top lid. The colors work well, and the story continues to grow. For a relatively simple build, it really packs a punch (or squirts one, maybe)!
  6. Hi Mesabi, glad to see you over here! First, this is the Guilds of Historica, which is different from the Heroica game that is also here on Eurobricks, but I assume that was just a simple mistake (since Historica and Heroica sound and look very, very similar...) There are rules, I guess, to the Guilds, loosely put, which are found in this thread, which is the start of this very thread that we are posting in, and the back story is found here. There are no limits or requirements to what you can or must build, at all. This is a very laid back role-building game, where you build what you want when you want, setting things where you want. If you really want to be an Avalonian warrior monk, join Avalonia here by posting a sigfig and some sort of background for the sigfig (it need not be complicated), and start building your story! If you want to be something else, from somewhere else, be that, and post your sigfig and story in that guild's thread. (Avalonia is the best, though, but I might be biased). The only rules are basically don't tread on other people's toes, or the official lore's toes, by claiming that global, world-altering things happened that didn't, or dragging other builders' sigfigs into your own story events without permission, or by claiming to be the best/strongest/smartest/most powerful/skilled/gifted _______________ in all of Historica. We all build our own stories, with semi-frequent collaborations and cross-overs, in a shared world with a collectively developed history. There are not mission objectives, or monthly/weekly build scores, or points (mostly, except that there are, in a vague, undefined way that you really just should not worry about, since I have no idea myself how they work and I've been building here for over a year), or ongoing battles (unless, I suppose, all your sigfig does in your story is fight). There are challenges from time to time and there are guild-specific world-building projects (like the Age of Mitgardia), but mostly it is about building cool medieval fantasy stuff in a shared world, getting feedback from amazing builders. And if you ever have questions, ask them here or in your chosen guild's thread, and people will gladly help. We like noobs, and do not bite (except @Lord Vladivus, but he's half-vampire, so...). So pick a guild, start building, and start interacting with other builder's builds, too. Welcome to the Guilds of Historica!
  7. Looking awesome, and I cannot wait to see the finished product! The woodwork is the best part, I think, with the 1x1 plates at an angle like that on smooth supports...not that any part is bad!
  8. I am impressed by how well that crystal fits into the hole! Great job SNOTing the well. It is good to see your story moving forward, hopefully in the next few weeks I can get a few builds up to continue mine!
  9. This looks great, SK! I love your rockwork, as usual, and your snow technique never disappoints. I disagree with Titus, and think that the tan roof looks good with the bleys (dark bley, tan, and sand green is one of my favorite combos), though dark tan would also have worked well. However, I do think that the lavender leaves seem a bit out of place tonally, as the rest (except the white) is rather dark and muted (brown, grey, tan, dark green, dark blue) and the lavender sticks out as a result. I have loved your use of the lavender for other snowscapes, where it looked great, but here it just seems off. The interior is impressive, with a clever table and the 1x1 tiles at an angle, in both floor and wall, and the building itself is also nicely integrated into the landscape. Well done!
  10. Wow, SK, great microscale build there!
  11. Too bad we are back in the Historical Themes forum again, then... Maybe the temporary change was a way of teasing an upcoming "build your sigfig as a constraction figure" challenge to open Book III...
  12. We'll see if it works out... I started at half of that, and kept on adding more area as I realized I wanted to add more stuff to it, but now I have to actually build the stuff to fill the area convincingly, along with a decent-looking landscape! And then photography will be a nightmare, I am sure...
  13. Well, my wife gave birth to our second child early in the summer, which has reduced my building time dramatically. However, I have slowly and steadily building some larger MOCs (one approx. 100x100 studs, a record for me) for the 5th Anniversary Challenge, so if all goes according to plan I should have some things posted in the relatively near future. A few smaller installments of The Chronicles of Hesperia are also in the works.
  14. I chose the Enchanted Forest region of Avalonia for a reason... no tudor buildings, or at least comparatively fewer, out there! (It's a human building style, not Elvish, after all.) And ZC builds tudor-style even in the darklands, so I'd be out of luck, I'm afraid...
  15. Your rockwork is great, TM! I love the non-standard angles and curves that you have going on there. The wet rocks in dark bley is a nice touch, too. Your waterfall, better than most, captures the look and feel of falling water; the jumble at the bottom is the best part. The trans-clear as opposed to any blue hue is much more believable as highly-aerated water, though some white 1x1 round plates would have looked good as some foam in there as well. I like this texture better than most of the ones you have used in the past, actually; and unlike Titus, I like texture...This one has the appearance of being aged, in need of more mortar or chinking in the cracks, but still solid and firm, unlike so many of your towers that look ready to topple with a slight breeze. The roof looks good, but you are correct, there is something a bit off about the top. I think that perhaps the woodwork seems incomplete, or even a bit sloppy compared to the very intricate stone and rock you have going on here. Maybe it is the pre-fab window, or the general darkness of the wood compared to the lighter hues of the rest of the build. That being said, I think that this is one of your better works in terms of the texturing and scenery. Well done!
  16. @Tyndale Are you still joining our guild? Or did I read correctly on the Mitgardian thread that you have decided to join them instead? If you are with us, welcome! And if you are with them, welcome, as well, but make sure you bring longjohns and an extra pair of thick wool socks!
  17. Thanks, SK! I could not agree more about the texture--a few less would have helped, especially with matching the teammates. I admit I looked at what they had done and then went and built something based off of my impression of them, and only afterwards realized that I did not match very well. Oh well! The path, too, does need some work, and I will keep your advice in mind for the future.
  18. Looks great, Titus! Though I admit I am not a huge fan of tudor-style buildings, you do them exceptionally well. This has the looks of a well-kept house, with clean lines and even smooth stones and intact plaster. The landscape integrates it very well into the surroundings, also, which is great. I love the spiky vine piece under the leaves at the water's edge, as it makes it look more natural that way. The dark green water is also great. The tree looks fine to me, though I do see Garmadon's point about the top leaf. Keep up the good work!
  19. I can't believe this was you, TM, as that windmill was clearly built for 360-degree viewing... But great posing, excellent use of landscape and form. My one real complaint is the lack of close-up detail pics, but perhaps the grass is also a bit too uniformly green for my taste. Other than that, I love this.
  20. Nicely done! I like the concept of four interconnected builds like this. If you could have photographed it without the baseplate, I would have done so for aesthetic reasons, but sometimes stability is more important. The way you used the inner courtyard as two separate rooms was brilliant, by the way.
  21. This looks great, Blu! I think your work with Titus on the scale of the buildings has paid off. They are sizable enough without looming over everything. I love the rockwork, and am currently building a sea-cliff face very similar to this, in fact. The dark bley as wet rocks and light bley as dry is a good move, one that I have used as well, though I think it would be more convincing with two small tweaks: first, the smallest islets, in front of the main one, would be taking the brunt of any oncoming waves, and thus would not have any dry spots on top, certainly not lower than the height on the main island, and should be all dark bley; and second, the light bley stairs would have benefited from also being wet on the bottom to match the rock. As others have said, if the climate is snowy, steeper roofs would have been better, but if it is more often than not just raining due to the effects of the surrounding water, it is not so big of a deal. Aesthetically it is very pleasing, and I love the detail of the underground entrance to the buildings! Great work!
  22. @kurigan @Anders T Thanks for the advice! I was figuring that most people probably used a different type of thread, as official LEGO thread is relatively rare. My ship is inspired by the caravel, with lateen sails, but not intended to be historically accurate in either scale or detail, as it is set in a fantasy realm with elves. I've mostly finished everything except the rigging, and am relatively happy with how things look so far, but if you have some advice I'd be glad to hear it. Here are two WIP pics: I notice that the golden wings in the back have drooped a bit in the pictures, so don't mind those...
  23. Probably no centaurs in any CMF lines, but not for lack of wishful thinking! I did not opt for a trireme, rather something more like a caravel, with fantasy elements included in an elvish lateen-rigged craft.
  24. I'm currently working on my first ocean-going ship MOC, as I usually stick to castles and space ships, but I have encountered an issue that undoubtedly has been asked and answered in the past: what kind of string do people use for rigging? Do most people buy official LEGO string on BrickLink, or do they find their own substitute? If a substitute, what diameter and material of string is used? Suggestions for brands and the like is greatly appreciated.
×
×
  • Create New...