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Didumos69

Eurobricks Dukes
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Everything posted by Didumos69

  1. Did some final form-locking in the nose and the tail... And had a hard time designing and mounting seats. They sit right on top of the BuWizzes and all the wiring sits underneath them. I left holes in the seats for charging the BuWizzes and turning them on and off. Only need to design a fake dashboard / steering wheel now.
  2. Quite some nice ideas are shared already. My thoughts: I wouldn't set the bar too high. Modular sounds good. Maybe a truck that comes in different versions, with maybe different length but similar frameworks. We could start simple and make a version with more functions later. Would make the process more agile. Just my thoughts, it's up to the project leader
  3. @letsbuild, would be great if you could come up with a definite goal tomorrow. I don't care what type of vehicle it is going to be, as long as a type and scale is chosen. You're in charge now, so it's your call. For me the fun lies in the experiment. You can put my name behind framework - if no one objects - and I will of course monitor the coherence of the entire build. About communication. I was thinking of using messages to communicate or a conversation with all team members, but maybe it would be even better to do all exchange of ideas, files, etc., in this thread. We could at least try and see what happens. Yes. People should of course have volunteered to participate, but I would certainly assign specific people to specific tasks. You can assign multiple people to a single task or section, but then you should put one of them in the lead. Delegate and keep your lines short.
  4. Thanks! I would be happy to participate again!
  5. I like the idea. One thing I've learned from this kind of projects is that they are most successful when there is a strong leader. Someone who can make decisions, prioritize, delegate and enthuse. Someone who feels responsible for the end-result. In scrum terms I would refer to this person as product owner. Second, you need a collaborative team with members that are willing to sacrifice personal goals in favor of team goals. All members need to communicate about everything they do for the project. Everybody needs to know what everyone else is working on. In my professional career I am an IT product architect and serve as the right hand of our product owner. I'm responsible for the overall architecture and for making sure our line of products make a consistent whole. I tell the product owner what's needed to obtain our goals and let him do the dirty work, that is the lobbying, the delegating, the inspiring etc. When decisions are made I help our teams of developers to make sure they know where we're headed. I explain the why and adjust the architectural goals based on feedback from developers. This role fits me well and could also be what I could bring to this project. Not the product owner, but the product architect, responsible for making sure everything fits together and makes a consistent whole. As such, I could work on integrating components into a single frame and keep track of the overall consistency. For my own projects I'm using LDD for designing and Git (Bitbucket) to keep track of versions. However, merging LDD files with Git won't work, so I don't make use of branches etc. I simply make file copies to work on separate tasks and when done merge everything back to the main file manually. I use Git only as a means of version control. This could be a way of working for a group project too. Finally, we need to have clear goals and low expectations. What type of model are we going to make? A supercar, a truck, a buggy? I wouldn't strive for replicating a real life model, that makes things only more complicated, although some images of what we are aiming for would be convenient. What features do we want? Again, I wouldnt strive for being innovative here. A good-working 4-speed gearbox could suffice. The group effort is the innovative part. So, what I think we need in a team (these are roles, some team members could have multiple roles): A product owner (or project lead) A product architect (or lead designer) Designers Builders (we need to test things in real life don't we?)
  6. Would be great, also because I believe that a supercar of over 3000 pieces can hardly be playable.
  7. Thanks everybody for the feedback! I am not going to make more different color-scheme renders. It's good to know what your favorites are. I have made up my mind and I'm going for this one: Black wheels, white body and medium blue roof ( @BusterHaus I tried with reddish brown belt wheels on the rims, but preferred the yellow levers). I like the contrast between the colors and I don't like to have it completely black and white. I also don't like a pimped look. I checked, but the old panels have different sizes and they can only be secured at one end. They would wobble all-around the place on a bumpy road, something I'm not going to put my name on. But, you could of course try for yourself. In the back you could use normal wheel hubs with 3-holed wheels, but such a setup would have much slack. For the front axles I don't see another way than to use the 6-holed version of these rims. Btw, if you're thinking of building the frame, I would strongly recommend to wait for the photo sequence instructions. There is no part without a reason and I'm still improving things...
  8. I suppose LEGO is currently finalizing the model, which means removing some functions and introducing some unnecessary friction here and there. I hope this model has as much to improve as the Porsche had.
  9. Red and black look good too, which confirms the well-designed coachwork. White with med-blue headlights remains to be my favorite.
  10. Truely impressive truck and great camera-work. But at this scale I think inclined surfaces - like in the nose - could be much more smooth, even when they're brick-built. There are smaller brick-built scale models that are much more smooth.
  11. EDIT: Sorry, I replied to the last posts on page 2. @kbalage, very cool RC MODs by the way. This is so much more fun than a motorized supercar with practically no ground clearance . @Jurss, @Void_S, I agree, but when the steering axle can be centered nicely, this would also be an option.
  12. Cool looking model and great video . But why is it so heavy?
  13. I was quite enthousiastic about medium blue myself too, but I'm afraid I was a little too quick with my conclusions about parts availability in medium blue. Turns out it's the liftarms that don't exist in this color. I also tried with dark azure, but some panels and some liftarms are missing in that color as well (I really hate the fact that LEGO switched form medium blue to dark azure). I even tried with different shades of blue, but there are simply too many parts missing. Over the last 2 days I played around endlessly. A few things I concluded: A black roof is not an option, it would take out the contrast of the tubing along the sides of the roof and the roof itself. I tried all kind of accents, lime, yellow, but nothing really worked, except for the accents I already have: the yellow 3L levers in the rims, the yellow shocks and the stripe running from nose to tail. The only color split I find acceptable is roof-hood vs. flanks. A color split in the flanks ruins the flow of the body and makes it too crowded. The body is too minimal to be multi-colored. Taking these conclusions and parts availability into account, I made a short-list of color-schemes, which can be found is this album. It lists the following roof-hood / flanks / rims combo's: Orange / orange / black White / white / black Medium blue (only roof) / white / black Medium blue (only roof) / white / red White / white / red Red / red / red Red / red / black Black (hood only) / yellow / yellow Medium blue / blue-black / black EDIT: Changed and added a few combo's. Please let me know your favorite! Personally I like the medium-blue (only roof) / white / black combo the most.
  14. Very nice! These headlights melt into the rest of the body much better. It looks more realistic and really classy now .
  15. First of all, having a WIP topic is important to me, because it pushes me further. For instance, when I look back at my first bodywork attempts for the Greyhound, I now see how much it has improved even though I was quite content with the first versions. This also means that people see their feedback incorporated in the build, which makes them actually involved. I don't know what the exact ingredients are for a successful WIP topic, but I can tell you what I do: I don't set high goals or strive for replicating a real-life vehicle, I just start with some ideas. For the Greyhound I started with an idea for 4WD using turn-table based wheel-hubs. I post regularly, somtimes even about the smallest improvements. I explain practically all my considerations. This may be annoying to some, but at least there are a few that know the whole story, which eventually brings more valuable feedback. If possible I ask for help or feedback on very specific issues, for instance about a problem I have. For the Greyhound I asked for help with a problem I had with the steering rods popping out on a steep climb and within a few hours the problem was solved. I update the second half of my topic title when I think I have something interesting to show or when I enter a new phase. I show progress video's (unlisted Youtube video's) of everything moving. This is way more informative than images alone. I show renders of my next steps. And finally, I tend to finish my MOCs, which helps of course in gaining audience. One more thing I would like to add: When I'm working on a MOC, I don't look much around in other topics. In between MOCs I feel much more helpful and interested in MOCs from others.
  16. Thanks for your kind words words @Marxpek. I won't be entering with my Greyhound, because it uses 2 BuWizzes and 4 L-motors. So I would have to build something new, with maybe a few ideas copied from the Greyhound.
  17. @Lipko, it's a pitty that you're not going to build LEGO for a while, but it's a good thing that your life has more important things to offer. Even though I think this is not good bye, I would like to say that I've come to appreciate your contribution to the community, both in models and in comments. In general, your builds are extremely well thought-through, yet breath a sence of simplicity or at least straightforwardness. This building style has been a true source of inspiration to me. And maybe even more, your persistence and faithfulness towards your own building rules. And personally, I have experienced your comments in my WIP threads as very useful. Sometimes only a few words have pulled me right back on track. Thanks for that! And who knows your WIP kids - I can assure you, they will remain WIP also after they are born - can appreciate Technic when they are a few years old and then before you know a new Technic era unfolds .
  18. You're point of view is very understandable. I'm just asking, because I - as a late participant - would only consider entering if I would stand a fair chance against the early participants.
  19. If you leave some parts black, medium blue would be an option. I also checked dark azure, but the big panels in the hood are not available. EDIT: removed images
  20. I will go for the orange, but will buy the panels in black too, so I can switch. I was thinking of a different name for the black version: Scratmobile . Thanks! Yes, I will be making a photo sequence and maybe I find someone to make PDF-instructions.
  21. I just figured that everything orange could easily be replaced with black or white. EDIT: Removed images
  22. Thanks for building this model. You are right, the 8L axle with end-stop was replaced with a normal 8L axle. The reason was to make the building order more practical. The point where the axle is installed (step 88) does not allow for the installation of the axle with end-stop. If you see a way to install the axle with end-stop, you could (it is possible ), but it's not necessary. It stays put also without the end-stop.
  23. Thanks @Offroadcreat1ons and @Isak! Here you go...
  24. Thanks guys! This seems like the right path to go. Here's one more render of the back with most of the securing connections in place. And one more of the complete model.
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