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goatman461

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Everything posted by goatman461

  1. awesome, thank you for the quick response
  2. So does our highest ranked player (Lucas) have to be a commander because the commander Also, can you clarify how scores will be weighed?
  3. (continuing conversation from the Ep X thread) On your mobile devices, if you scroll down you can choose the full version and get to new messages more easily, or you could just leave the latest PM page open and refresh as needed. I'll look into the slack page, but I'd prefer a group PM here. In the meantime, if you're an Imperial and are participating, please use the current PM or the Avenger thread (here) to let us know (1) if you're building; (2) what you want to build; (3) and what your sigfig will look like (and please try to keep it simple). Once we have commander(s) set up, we should be able to organize without having everybody in one PM
  4. Cool base. Great texturing and color scheme. Nice little vehicle too
  5. Great vehicle. I like the unique design and shaping
  6. Fantastic work on all vehicles. The smoke technique is really cool too
  7. I really like how the tree comes off that cliff.
  8. You're builds are improving very quickly. All of the dbg makes the features look very natural
  9. NPU on the plants. Cool vehicles
  10. Cool coral and quite a collection of hair pieces. The mech looks great and is posed very well, it looks like it doesn't have much weight to it, as it would underwater
  11. Excellent terrain and cool compact build
  12. Cool grasshopper. The terrain has some great texture and variety. The last shot is especially good, it makes the build look quite large and has a great in-universe perspective
  13. I really like the tops of the mechs and you did a great job incorporating those large joints. A little bit more dbg around the hip and greebling on top would've helped those parts blend in more. The little T-Rex arms are a little stiff, some longer one with joints might've fit well. Great story as always. Now we just need to figure out what's making those, I was thinking space whales
  14. Fleet to I06 please
  15. I just didn't know what to call your octan flier
  16. Bob, please purchase Ore processing tech for Octan. Thanks. http://www.eurobricks.com/forum/index.php?showtopic=115852
  17. thanks all @pombe - lol. that's awesome. @mrcp6d - based on the side view, i think you're right, although I do like the way it looks from the front, a better angle on the fin probably would've given best of both @lucas - nailed it, except the outpost isn't micro
  18. Bob, please purchase Ore Processing technology for Octan. Thanks. Quantus III Ore Processing Facility
  19. Bob, please transfer 297 to mrcp6d, thanks.
  20. 53 to Bob please
  21. fantastic cockpit and engine, i think the landscaping could use a little work, maybe by breaking up the spaced out pattern in the grass and adding some layers of plates add some contours
  22. great implements on the mech and minifig weapons
  23. great vehicles and base, you also shot this at some really good angles that help it feel open in space
  24. welcome to octan windusky, hopefully Bob will add you to our PM soon, the shaping on the back end is really good but I think some transition out to the wings would be good. very flat ships/vehicles like this tend to look a bit simple so some variation in the angle or SNOT'ing the wings would go a long way, also, even if you have limited bricks, just a hint of landscape would get you a lot more points, for example, a small rock surrounded by small blue plates could do a lot to set the scene be sure to start your future posts with check for more tags in the rules thread http://www.eurobricks.com/forum/index.php?showtopic=97540
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