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Found 30 results

  1. Hi All. I shared this in the Rebrickable forums the other day, but didn't get much of a response. I'm new to the forums here, but I wanted to share a project I've been working on. I'm a computer science student at the UofA. Me and a friend have been working on a data-vis project using the rebrickable set database for one of our classes. Here's the link: benjdd.com/projects/lego-vis/client/ Since you are all obviously passionate about LEGOs, I figured this would be a great group to get feedback from and suggestions for improvement. The UI is a bit slow, but hopefully that will be worked out soon. If you have any feedback or suggestions, please let me know! I'm always looking for ways to make it better.
  2. Which LEGO Technic fan by now has not heard of Madoca1977? Two years ago he burst onto the MOC scene with some of the best Technic MOCs the LEGO world had ever seen, and has been releasing excellent MOC after excellent MOC ever since. Now, he has agreed to sit down with us folks at Rebrickable for an exclusive interview. Here's a snippet: Check out the rest of the interview over at Rebrickable.
  3. Hi! I'm not a coder but I'm very familiar with the Unreal Engine 4's visual scripting system which I used to create a tool that will help you to convert Rebrickable part lists to LDD user palettes, This is how it looks right now: Features: One-click converting of Rebrickable CSV files to LDD user palettes Features coming soon: Converting decorations (prints) correctly Converting rarely used colors correctly to colors available in LDD Merging mold variations to bricks available in LDD Support for old colors Limitations/Disadvantages: Since it's running on a video game engine, it's quite heavy in terms of file size (102 MB) and requires a modern PC All bricks are placed at 0 0 0 so if you try to open the palette file, LDD will remove all but one brick. Every part of a multi-part brick like power function components will have everything colored in the main color. DOWNLOAD Decide yourself if the relatively large file size is worth the time you may save in comparison to LDD manager's palette process (which is still a great tool!). Right now it only uses Rebrickable IDs for the LDD IDs but that is going to change when I get through each file and check it for mold variations and decorations. The colors IDs have been translated manually which is why I need feedback regarding the colors. Sometimes It wasn't easy to decide which color in LDD is which color on Rebrickable. Is it worth continuing? Let me know what you think!
  4. Hi all! [Edit: I'll post a video and real photos later] I got some time and I made a 42004 alternate for the Rebrickable December Competition. It is a small, wheeled excavator, which is slightly based on the 8419 (like the main boom mecanism) My first intention was to keep a bucket and to give it an use (not as decoration). An excavator looks me the most common application for a bucket. I used the small bucket because I think it has the right size. I used all gears -as gears -. The features: -Steering (HoG) -Main boom raising and lowering (Worm) -2nd and 3th section movement (Worm) -Extra movement of the bucket (Manual) -Turning (Turntable) The body is a bit unfinished, but with not any leftover beam, I couldn't get it looks better. For me, just as for many other Technic builders, functionality is more important than looks. For it size and the available parts, I think it's pretty good. I had only 10 unused parts, of which 8 pins. What do you think of it, and do you have any suggestions to improve it? Greets, Fresko
  5. Hi This is my entry for Rebrickable alternate contest. Model is alternate for set 42004. I do not own that set so the rims on engines are black instead of yellow. All other parts colors are correct. Assault helicopter features: Rotating main rotor (via gear under the fuselage) 2 turbo-jet engines for extreme speed 1 heavy cannon on the front 2 SS 10 anti-tank missiles on sides of the fuselage Seat for pilot two seats in cabin for passengers/shooters Building instructions here. Photos: Hi-quality photos by Jim, later this page, here. LDD screenshot: Hope you like it. LDD-file here