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Kintobor

Eurobricks Archdukes
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Everything posted by Kintobor

  1. Or sufficiently seduce them.
  2. Note to self, calamari is the personification of EVIL!! I remember when I would creep the forums before I became a member and reading that. Thank you for hours of amusement, Flipz!
  3. No, that's why their undead. Yeah, it's a bit weird with an undead being healed by a potion and not being incinerated by it, but how else is she going to heal herself, rotting flesh? Wait, hang on a second...
  4. Eric picks up the ratty book, opening the title to a name: Petrov Foldi. It seemed the book was a journal. Eric skims the book, finding little of interest, until he comes to the last few entries. The rest of the journal becomes unreadable, the words smudged as if left in water. Miraculously, the last entry seems to be intact. The journal ends there. The last few entries are dated back four years ago. Althior takes the ornate incense burner off the coffin and takes it to the torch on the wall. Oddly enough, it seems to have been lit recently. He hands it to one of his zombie minions, and sends him in front of the party as they make their way into the darkness. The party still feels on edge, if even slightly: there was still a sense of dread in the air. Even with the light, it's still hard to see, as the darkness in the corridor seems murky, almost as it was like some kind of mist. The temperature continued to drop as the party comes to a halt. A set of stairs lay ahead the party. Descending it, Violet can be heard humming in the back. "Hmm hm hmmm, not scared of this place at all, need to get my heart back, hmm hmm hmmmm."
  5. This is no ordinary darkness, this is... Advanced Darkness.

  6. Eric tosses Violet a grand potion. She struggles to get the lid off, but after a few moments uncorks the bottle using her rotting teeth. She downs it quickly. "I feel better, already! Thanks, Eric!" The party begins to make their way down the corridor, but soon find themselves wandering in the dark. Clinging to the walls, unease rushes over the party as they feel an unnatural chill run down their spine. Althior tosses a bit of holy water about, but it doesn't seem to help. The party can feel something brush against them, at times poke them. Was it the other party members... or something else? "Guys, maybe we should head back and find a light source? I'm really not liking the vibe in here." The party reluctantly returns back to the antechamber, Violet looking on edge. "Am I the only one that felt something... touch me in there?" The Party Eric (Khorne)30 year old Human Nord Level 22 2/3 Raider *Natural Respite* *Immune to Fragile* *Evasion* *Counterstrike* *Encouraged and Hastened!* Power: 44 (22+22) Defense: 5 Health: 40/40 (8+21+7+4) Gold: 44 Equipment: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to their level), Boots of Evasion (Wearer takes half damage in front row), Heavy Armor (SP:5, protects from fragile-effect) Inventory: Drengazuli Grom'az (WP:6; Twin Axe: Attacks two enemies in one turn); Crocodile Belt (Max. health +2, immunity to water; accessory); 2x Diseased Silverfish Wings (WP:8 + Cursed throwing dagger); 6x Silverfish Wings (WP:8 throwing dagger); Fire bomb; Lightning bomb; Venom; Grand Potion (11x); Remedy (3x); Mead (7x); Smelling Salts (5x); Nostrum (5x); Mulled Wine (3x); Garnet; Scroll of Sleep, Neutralizer Throlar Wineghilim 134 year old male Dwarven Knight. Level: 10 Power: 22 Health: 7/19 Gold: 412 Equipped: Mopagsaber (WP 12, ice elemental, longsword), Poncanis Shield (SP 5). Inventory: Remedy, Mace and Chain (Mace, WP 3), Elven Sword (WP 5, longsword) Bedroll, Round Shield (SP 2), Smoke Bomb, Mulled Wine, Phoenix Essence, Potion, Hint Coin (Gives the user a hint about a puzzle or tricky situation. Usable only once. Has no monetary value.) Avalanche, the Super Sleuth (Dragonfire) 29 years old male yeti Barbarian *Natural Respite* *Immune to Fragile* *Counterstriking* Level 12.5 Power: 18 (12+6) Health: 20/20 (12+7+1*) SP: 5 Gold: 110 Equipment: Trollsbane (club, WP:7, earth-elemental), Heavy Armour (immune to fragile, SP:5), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to the damage taken) Inventory: 5x Potion, Grand Potion, Mead, Remedy, 2x Smelling Salts, Nostrum, Mulled Wine, Smoke Bomb, 5x Venom, Phoenix Incense, Pumpkin Bomb (causes the stunned-, blinded-, poisoned by 1-, asleep-, sealed- and confused- effects to all opponents), Lightning Bomb, Dirt Bomb, 3x Holy Bombs, 8x Bone, Skeleton Decoy, Bumble Fanshirt (SP:1, vermin with less than half of the wearer's level are scared and won't directly attack the wearer, bodywear), Hint Coin (Gives the user a hint about a puzzle or tricky situation. Usable only once. Has no monetary value.) (*One Chicken Drumstick eaten) Althior Emorith (And Finnegan) *Party Leader* Level 37 1/4 Necromancer *Earns triple XP* Power: 49 (55 for spells) Power Bonus: +5 Spells Defense: 6 4+2 Health: 43/47 5+5+Chicken Drumstick (1)+32 Ether: 51/56 5+5+32+4+Ectoplasm (2) Gold: 300 Equipment: Scepter of Divine Affinity (WP:12, Has ⅙ chance to deal Cursed effect on attacks and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element, Handwear), Ethereal Cloak (SP:2, Max Ether +4, Backwear), Medal of Glory (Wearer earns triple experience, Accessory), Robe of the Elven Necromancer (SP: 4, Body Wear) Inventory: Consumables: Skeleton Decoy, Potion x5, Tonic x11, Grand Potion, Grand Tonic x3, Ether Core x2, Remedy x9, Mead, Smelling Salts, Elixirs x3, Phoenix Incense x2, Garnet Lamp of Summoning, Emergency Essence, Grating Stone x2, Deadly Poison Weapons: Dragoro (WP:8, Wand), Skull Shield (SP: 6, immune to darkness elemental damage), Oculoid Claw (WP: 13, Club, 1/6 chance of infecting the targeted enemy on successful hits.) Tools: Bedroll, Bone x3, Holy Water (Quest Item) Artifacts: The Rat Queen's Cape (Backwear, all Vermin type are Enamored with the wearer for the first three rounds of combat, Suitable for Alchemists, Beast Warriors, Chi Monks, and Witches), Gemstones: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood) "..." Zombie Paladin Axeman A Level 18 Undead ".." Zombie Paladin Skirmisher A Level 18 Undead ".." Zombie Paladin Spearman A Level 18 Undead "..." Zombie Paladin Swordsman A Level 15 Undead "..." Zombie Paladin Swordsman B Level 15 Undead "This place is weirding me out..." Violet Level 15 1/2 Gravedigger *Immune to Sudden Death* HP: 25/25 SP: 2 Equipment: Wooden Shovel (WP: 4 damages undead), Torn White Dress (SP: 2, bodywear, suitable for engaged undead females), Rotting Flesh (provides immunity from sudden death)
  7. Throlar gains ten health, looking mystified as he does so. Violet crosses her arms and mumbles to herself. "People with their stupid stigmas..." Violet looks puzzled as Althior finishes his explanation. "Well if you think it'd take too long to go over, I'm alright with that. I was just curious, but... if you feel the same as you did before, how do you know if you're undead? I mean, I know for a fact, I'm supposed to be dead. I mean, look at my flesh, it's rotting. I got a gaping hole in my chest where my hearts been ripped out, and before that, I had no heart beat. In all honest, I have little recollection of my past life, who I was before I was buried. Part of me's sort of... disappointed in that." She sits on the stone coffin and rests her shovel against it, melancholy spreading across her face. "I don't know why I'm rambling on. It's just that I've honestly never met any undead from outside the cemetery, and I expected them to look more... dead."
  8. Karie looked sternly at him. "So long as it's fine now. I'm just glad you'll finally be able to get it looked after." Her look of anger melted into a warm smile. "Who're ya getting to look at it?" Karie watches the bottle exchange hands, admiring it's warm glow, almost like the evening sky. "It's quite calming to look at, even if it is a single small plant and it's roots." She quips. She turns back to Hawke. "We better head back to the room. Is there anything else in here you think would come in handy, Hawke?"
  9. McCreary straightens himself, knowing he was talking to a brick wall, but spoke anyways. "I am well versed in the deities, Eric, and here in the south, your "Ice Queen", Helvetia, is the goddess of the undead and winter. You will be in her domain once you enter the crypt, not the Ice Mother you cling to so dearly. I cast down my god after returning from Värtland. I had seen things that did not make sense at the time considering Ennoc's teachings. And now I only answer to death's call. I see others to the place they believed in life they would go to after their time on this planet. My hope is that their is something after this life, so I can see the ones I loved so dearly in this one, but I try not to get my hopes up." McCreary sheath's his sword and hobbles over to the party, using his sword as a makeshift cane. "I do not know what horror's await you in there, but you must find and stop whatever's down there from continuing to foul this area. This will be a testament to your abilities heroes. You have my blessing." McCreary turns on his foot and hobbles back to the church, clearly in pain. The party watches as he begins to disappear from view. Father McCreary has left the party! "Well, lets get going into the tomb..." Violet nervously looks down into the dark innards as the party cautiously enter the tomb. Not even a few steps in and the party finds a set of stairs leading downward into the earth, a cool, stagnant air almost emits itself from the walls. The party moves down the stairs, leaving the outside world behind, and entering the cold, dank tomb. Dug into the walls sit carved out sections for coffins, each open and empty of the body each carried. It doesn't take long for the party to reach the bottom of the stairwell, and enter what appears to be a small antechamber. A few odds and ends layabout, most appear to be possessions of paladin's past. A row of stone coffins emit out of the ground on one end, and an entry way leading to a different section of the tomb lies on the other side, seeming getting pitch black farther down the hallway. An entry way into another room opens up at the end of the antechamber. "It seems we some ground to cover. Hey, Althior, you said you were undead, right? You don't really look the part, though. What's up with that?" The Party Eric (Khorne)30 year old Human Nord Level 22 2/3 Raider *Natural Respite* *Immune to Fragile* *Evasion* *Counterstrike* *Encouraged and Hastened!* Power: 44 (22+22) Defense: 5 Health: 40/40 (8+21+7+4) Gold: 44 Equipment: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to their level), Boots of Evasion (Wearer takes half damage in front row), Heavy Armor (SP:5, protects from fragile-effect) Inventory: Drengazuli Grom'az (WP:6; Twin Axe: Attacks two enemies in one turn); Crocodile Belt (Max. health +2, immunity to water; accessory); 2x Diseased Silverfish Wings (WP:8 + Cursed throwing dagger); 6x Silverfish Wings (WP:8 throwing dagger); Fire bomb; Lightning bomb; Venom; Grand Potion (12x); Remedy (3x); Mead (7x); Smelling Salts (5x); Nostrum (5x); Mulled Wine (3x); Garnet; Scroll of Sleep, Neutralizer Throlar Wineghilim 134 year old male Dwarven Knight. Level: 10 Power: 22 Health: 7/19 Gold: 412 Equipped: Mopagsaber (WP 12, ice elemental, longsword), Poncanis Shield (SP 5). Inventory: Remedy, Mace and Chain (Mace, WP 3), Elven Sword (WP 5, longsword) Bedroll, Round Shield (SP 2), Smoke Bomb, Mulled Wine, Phoenix Essence, Potion, Hint Coin (Gives the user a hint about a puzzle or tricky situation. Usable only once. Has no monetary value.) Avalanche, the Super Sleuth (Dragonfire) 29 years old male yeti Barbarian *Natural Respite* *Immune to Fragile* *Counterstriking* Level 12.5 Power: 18 (12+6) Health: 20/20 (12+7+1*) SP: 5 Gold: 110 Equipment: Trollsbane (club, WP:7, earth-elemental), Heavy Armour (immune to fragile, SP:5), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to the damage taken) Inventory: 5x Potion, Grand Potion, Mead, Remedy, 2x Smelling Salts, Nostrum, Mulled Wine, Smoke Bomb, 5x Venom, Phoenix Incense, Pumpkin Bomb (causes the stunned-, blinded-, poisoned by 1-, asleep-, sealed- and confused- effects to all opponents), Lightning Bomb, Dirt Bomb, 3x Holy Bombs, 8x Bone, Skeleton Decoy, Bumble Fanshirt (SP:1, vermin with less than half of the wearer's level are scared and won't directly attack the wearer, bodywear), Hint Coin (Gives the user a hint about a puzzle or tricky situation. Usable only once. Has no monetary value.) (*One Chicken Drumstick eaten) Althior Emorith (And Finnegan) *Party Leader* Level 37 1/4 Necromancer *Earns triple XP* Power: 49 (55 for spells) Power Bonus: +5 Spells Defense: 6 4+2 Health: 43/47 5+5+Chicken Drumstick (1)+32 Ether: 51/56 5+5+32+4+Ectoplasm (2) Gold: 300 Equipment: Scepter of Divine Affinity (WP:12, Has ⅙ chance to deal Cursed effect on attacks and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element, Handwear), Ethereal Cloak (SP:2, Max Ether +4, Backwear), Medal of Glory (Wearer earns triple experience, Accessory), Robe of the Elven Necromancer (SP: 4, Body Wear) Inventory: Consumables: Skeleton Decoy, Potion x5, Tonic x11, Grand Potion, Grand Tonic x3, Ether Core x2, Remedy x9, Mead, Smelling Salts, Elixirs x3, Phoenix Incense x2, Garnet Lamp of Summoning, Emergency Essence, Grating Stone x2, Deadly Poison Weapons: Dragoro (WP:8, Wand), Skull Shield (SP: 6, immune to darkness elemental damage), Oculoid Claw (WP: 13, Club, 1/6 chance of infecting the targeted enemy on successful hits.) Tools: Bedroll, Bone x3 Artifacts: The Rat Queen's Cape (Backwear, all Vermin type are Enamored with the wearer for the first three rounds of combat, Suitable for Alchemists, Beast Warriors, Chi Monks, and Witches), Gemstones: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood) "..." Zombie Paladin Axeman A Level 18 Undead ".." Zombie Paladin Skirmisher A Level 18 Undead ".." Zombie Paladin Spearman A Level 18 Undead "..." Zombie Paladin Swordsman A Level 15 Undead "..." Zombie Paladin Swordsman B Level 15 Undead "If you guys got some potions to spare, I could use a heal." Violet Level 15 1/2 Gravedigger *Immune to Sudden Death* HP: 3/25 SP: 2 Equipment: Wooden Shovel (WP: 4 damages undead), Torn White Dress (SP: 2, bodywear, suitable for engaged undead females), Rotting Flesh (provides immunity from sudden death) QM Note: Lots of things to do! Just as a heads up, the entrance behind the party is the way back up, the entrance Atramor is looking down is the pitch black hallway, and the entrance to the larger room is out of frame on the image, but to Throlar's Left. If you guys want some music for the area, I thought fit the area nicely. Get exploring!
  10. If K-Nut doesn't post in the next little while, I'll move this along. Khorne, if he doesn't in that time, could you distribute the loot?
  11. Violet looks bewilderingly at Throlar. "Wait, they're going to use my heart- what? If that's the case, then we've got to stop them!" "We don't know if that's their intention yet, but it very well could be. If that's the case, all the more reason to hurry." McCreary frowned grimly at Eric's comment, leaning against a tombstone. "Is it bravery to stand in a fight, knowing you could very well perish, or is it foolishness? Is there a difference between the two? I faced many questions during my year long stay in the place you call your homeland, Eric, all of which shook me to my core. You may take me as a southern fool, Eric, but I've seen things that would make your blood roil. Images that still haunt me to this day." Father McCreary looks mournfully off into the distance, as if looking for something.
  12. "Gah, sorry. I'm a bit scatter brained as of right now. Bumblebore did not escape to my knowledge, but the Provost Darlan Lector did. Do you think he's suspicious? Do you think he'd be hiding anything. However, my fumble may have given us some leads..." Karie lights up at the sound of the plant being in the school. "Sure! I see no reason why we can't! Let's make it quick so we can get back to this room and make it look like we're taking our fearless leaders word to heart." Karie leads the group to the Greenhouse.
  13. Hehe! Built the Albatross's kitchen!

  14. Karie looks the map over, looking confused. "Honestly, I'm horrible with directions and maps. Almost got my entire party lost in this city in the Low Kingdoms. Here, Sorrow, you take this map." She looks around, trying to use her time productively while waiting for the rest of the party to retrieve the corpse of the poor kid. "Guyland, I got some questions for you. I have to ask, does Dean Bumblebore come off as... suspicious to you? To my knowledge, he's the only one that managed to escape the school. Would you have any idea as to how he could accomplish that? Secondly, you're a botanist, to some degree? The school's greenhouse wouldn't happen to have a specimen of Sunset Shimmer? It's a plant of some sorts and Sorrow needs the root of it to take care of his hand. I don't know how, but he managed to get it infected with Mummy Rot. You wouldn't be able to help us at all, would you?"
  15. 93: I don't want to brag, but I did told you so.
  16. OOC: Sorry Duvors, I made a mistake. You're no longer bleeding.
  17. I can't honestly imagine the amount of pain you and your family are going through at this moment.You have my deepest condolences. I'm certain if there's anything you need, the community will be here to help you and your loved ones through it.
  18. Not surprised you of all people would make this. It looks good! I'm not sure how much I like the grey blended in, but the overall design is really neat! I have yet to pick up any of the sets myself, but hopefully I can get around to building a few of the little cube-things.
  19. Sorry for the lack of an update yesterday, I had to scramble to get me and a friend to see this site's new favourite movie. Everything is awesome!!! Althior uses Light on Knight A from the back row. Violet attacks Knight A McCreary attacks Knight A Battle Order Axeman, Skirmisher, Spearman, Swordsman A vs Knight B (69-2=67 damage) Swordsman B vs Knight A (15-2=13 damage) Eric vs. Knight A- Crit. (22x3+22=88 damage KO!) McCreary vs. Knight B- Special (Bleeding!) Violet vs. Knight B- Shield (Knight B dispelled) Throlar- Hit Althior- Shield Avalanche- Hit The party cleans up with Althior's zombie horde swarming the enemy, picking away at their already diminishing health. Eric charges one of the remaining knights, and with one massive swing, he cleaves the undead paladin's head clean off. McCreary takes over for the last enemy, only to get bitten in the shoulder. Violet intervenes quickly, bashing the voracious paladin across the head, sending it to the ground. She raises her shield up and bashes the knight's head in, a red mess staining the snow. The party could finally catch their breath and tend to their wounds. The Onslaught Is Successful! The Party Eric (Khorne)30 year old Human Nord Level 22 2/3 Raider *Natural Respite* *Immune to Fragile* *Evasion* *Counterstrike* Power: 44 (22+22) Defense: 5 Health: 40/40 (8+21+7+4) Gold: 39 Equipment: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to their level), Boots of Evasion (Wearer takes half damage in front row), Heavy Armor (SP:5, protects from fragile-effect) Inventory: Drengazuli Grom'az (WP:6; Twin Axe: Attacks two enemies in one turn); Crocodile Belt (Max. health +2, immunity to water; accessory); 2x Diseased Silverfish Wings (WP:8 + Cursed throwing dagger); 6x Silverfish Wings (WP:8 throwing dagger); Fire bomb; Lightning bomb; Venom; Grand Potion (12x); Remedy (2x); Mead (8x); Smelling Salts (6x); Nostrum (5x); Mulled Wine (3x); Garnet; Scroll of Sleep Throlar Wineghilim 134 year old male Dwarven Knight. Level: 10 Power: 22 Health: 7/19 Gold: 407 Equipped: Mopagsaber (WP 12, ice elemental, longsword), Poncanis Shield (SP 5). Inventory: Remedy, Mace and Chain (Mace, WP 3), Elven Sword (WP 5, longsword) Bedroll, Round Shield (SP 2), Smoke Bomb, Mulled Wine, Phoenix Essence Avalanche, the Super Sleuth (Dragonfire) 29 years old male yeti Barbarian *Natural Respite* *Immune to Fragile* *Counterstriking* Level 12.5 Power: 18 (12+6) Health: 20/20 (12+7+1*) SP: 5 Gold: 100 Equipment: Trollsbane (club, WP:7, earth-elemental), Heavy Armour (immune to fragile, SP:5), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to the damage taken) Inventory: 5x Potion, Grand Potion, Mead, Remedy, 2x Smelling Salts, Nostrum, Mulled Wine, Smoke Bomb, 5x Venom, Phoenix Incense, Pumpkin Bomb (causes the stunned-, blinded-, poisoned by 1-, asleep-, sealed- and confused- effects to all opponents), Lightning Bomb, Dirt Bomb, 3x Holy Bombs, 8x Bone, Skeleton Decoy, Bumble Fanshirt (SP:1, vermin with less than half of the wearer's level are scared and won't directly attack the wearer, bodywear) (*One Chicken Drumstick eaten) Althior Emorith (And Finnegan) *Party Leader* Level 37 1/4 Necromancer *Earns triple XP* Power: 49 (55 for spells) Power Bonus: +5 Spells Defense: 6 4+2 Health: 8/47 5+5+Chicken Drumstick (1)+32 Ether: 36/56 5+5+32+4+Ectoplasm (2) Gold: 300 Equipment: Scepter of Divine Affinity (WP:12, Has ⅙ chance to deal Cursed effect on attacks and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element, Handwear), Ethereal Cloak (SP:2, Max Ether +4, Backwear), Medal of Glory (Wearer earns triple experience, Accessory), Robe of the Elven Necromancer (SP: 4, Body Wear) Inventory: Consumables: Skeleton Decoy, Potion x6, Tonic x10, Grand Potion, Grand Tonic x2, Ether Core x2, Remedy x9, Mead, Smelling Salts, Elixirs x3, Phoenix Incense x2, Garnet Lamp of Summoning, Tasty Fish (Restores 25 HP and 15 Ether), Emergency Essence, Grating Stone x2, Deadly Poison Weapons: Dragoro (WP:8, Wand), Skull Shield (SP: 6, immune to darkness elemental damage), Oculoid Claw (WP: 13, Club, 1/6 chance of infecting the targeted enemy on successful hits.) Tools: Bedroll, Bone x3 Artifacts: The Rat Queen's Cape (Backwear, all Vermin type are Enamored with the wearer for the first three rounds of combat, Suitable for Alchemists, Beast Warriors, Chi Monks, and Witches), Gemstones: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood) "..." Zombie Paladin Axeman A Level 18 Undead ".." Zombie Paladin Skirmisher A Level 18 Undead ".." Zombie Paladin Spearman A Level 18 Undead "..." Zombie Paladin Swordsman A Level 15 Undead "..." Zombie Paladin Swordsman B Level 15 Undead "We did it!" Violet Level 15 1/2 Gravedigger *Immune to Sudden Death* HP: 3/25 SP: 2 Equipment: Wooden Shovel (WP: 4 damages undead), Torn White Dress (SP: 2, bodywear, suitable for engaged undead females), Rotting Flesh (provides immunity from sudden death) "...not today..." Father Josiah McCreary *Immune to Darkness* Level 20 1/3 Black Knight HP: 5/39 SP: 5 Equipment: Blessed Sword (WP: 6), Robes of Way's End (SP:+3, bodywear, Immune to Darkness, Suitable for McCreary), Eagle Pendant (SP: +2, accessory, user gains "Diplomacy" as a skill) Loot! 20 Gold Remedy Potion Tonic Grand Tonic Neutralizer (removes all negative effects from all allies and all opponents. Usable Once.) Hint Coin x2 (Gives the user a hint about a puzzle or tricky situation. Usable only once. Has no monetary value.) Party Leader, Please distribute the loot. Althior gains 3/4 of a level, Eric and McCreary gain 1/3 of a level, Violet and Avalanche gain 1/2 of a level, and Throlar gains a full level. The party pants and heaves, having dealt with the undead horde. It seemed as if it would never end, but surrounding the party lay the bodies of countless paladins, some skewered, others beheaded, some cleaved in half. Violet stands by the entrance to the tomb, worriedly looking at McCreary's various wounds. "McCreary, are you-" "This... is some taint..." McCreary stumbles leaning on his sword. He looks at the party, his scowling seeming to reach the bottom of his chin. "Heroica, or should I say Eric, Althior, Avalanche, and Throlar: this is more serious than I thought. This is more than just some regular taint, I fear with undead of this calibre, we're dealing with a necromancer. A bloody talented necromancer. I don't know what Violet's heart has to do with all this, but no doubt it's nothing good. Take her with you, she'll be a valuable asset. I'm going to head back to the church to make sure the dwarf's alright and get Jensen over here to set up a perimeter, incase things turn south. I'll... I'll make it there, don't worry. Here, take this Holy Water. In every room you go in, sprinkle it about. Whatever this necromancer's up to, that holy water will drive whatever malevolent forces have festered in there out to some degree. Is there anything else you need to know before departing into the tomb? There's no shame in being scared."
  20. "Never saw much use in getting involved with religion, to be honest. However, I do believe in giving youth a proper burial, and I'm certain a few other gods would back me up if there were here right now! If something happens to the boy's body, it'll be on your head, Heckz, and you can explain to his sister that it was your decision as party leader to leave him there. I'm taking zero responsibility in the matter if it comes down to it, gods forbid." Karie took a deep breath. All this talk of the poor kid was making her anxious and nauseous. "Can we at least move it to a safer place? Like a classroom?"
  21. Lego Movie, why are you so good!?!

    1. Endgame

      Endgame

      Needs more Macro Managers.

  22. "Well, I'm just happy your students are alright, Guyland. Do you mind at least drawing out a map of the school?" Karie looks about her party, irritated. "Can we deal with the "you know what", please? Before something eats it?"
  23. It's the same as Demons. Check the first page of the FAQ. The only difference is Dark enemies can be resurrected, Demons can't.
  24. Oh, wow, how did I miss this! It looks absolutely astounding. Honestly, I don't think it could've looked any better. Now the only thing I'm worried about is it's cost. I'm hoping $60 CAN.
  25. Battle Order: All Undead vs Commander (84-4=80 damage) Eric vs. Commander B- Shield ( I'm switching my die after this round. Just... how? ) (22x2+22=66-2= 64 damage to Knight A and B. 62 damage to Commander B KO!) Althior- remedy on Violet (Ailments removed) Avalanche- potion on Throlar (+10 health) Throlar vs. Knight A- Shield (Sentinel Position) Violet vs. Knight B- Crit. (4x2+15=23 damage) McCreary- does nothing Throlar: -5 health The party manages to repel the final commander as Eric's thirst for violence rages on. Althior and Avalanche patch up some members of the party, while Throlar gets into a defensive position. Violet smashes one of undead repeatedly, while McCreary catches his breathe. Things seemed to be wrapping up. "..." Zombie Paladin Knight A *Immune to Sudden Death and Poison* Level 30 Undead HP: 96/350 SP: 2 Special 1: Infectious Bite- The Paladin Knight bites into the hero, making them poisoned -1 and bleeding. Special 2: Disarm- The Paladin Knight disarms the hero by forcibly attempting to rip their arm off. The hero is bleeding, and loses all positive effects. *Specials Alternate Drops: Grand Tonic "..." Zombie Paladin Knight B *Immune to Sudden Death and Poison* Level 30 Undead HP: 63/350 SP: 2 Special 1: Infectious Bite- The Paladin Knight bites into the hero, making them poisoned -1 and bleeding. Special 2: Disarm- The Paladin Knight disarms the hero by forcibly attempting to rip their arm off. The hero is bleeding, and loses all positive effects. *Specials Alternate Drops: Nothing ONSLAUGHT!!! -There will always be a minimum of seven enemies on the field. -When an enemy is defeated, a new enemy joins combat. The enemy is decided by die roll. Roll of: 1. Zombie Paladin Axeman 2. Zombie Paladin Spearman 3. Zombie Paladin Skirmisher 4. Zombie Paladin Swordsman 5. Zombie Paladin Knight 6. Zombie Paladin Commander -There is a total of 15 enemies. Once all twenty are defeated, the battle is won. -If the party defeats an enemy once the 15th has been summoned, no new enemies join combat. 12/15 Defeated! The Party Eric (Khorne)30 year old Human Nord Level 22 1/3 Raider *Natural Respite* *Immune to Fragile* *Evasion* *Counterstrike* Power: 44 (22+22) Defense: 5 Health: 40/40 (8+21+7+4) Gold: 39 Equipment: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to their level), Boots of Evasion (Wearer takes half damage in front row), Heavy Armor (SP:5, protects from fragile-effect) Inventory: Drengazuli Grom'az (WP:6; Twin Axe: Attacks two enemies in one turn); Crocodile Belt (Max. health +2, immunity to water; accessory); 2x Diseased Silverfish Wings (WP:8 + Cursed throwing dagger); 6x Silverfish Wings (WP:8 throwing dagger); Fire bomb; Lightning bomb; Venom; Grand Potion (12x); Remedy (2x); Mead (8x); Smelling Salts (6x); Nostrum (5x); Mulled Wine (3x); Garnet; Scroll of Sleep Throlar Wineghilim *-5 Bleeding!* 134 year old male Dwarven Knight. Level: 9 Power: 21 Health: 6/18 Gold: 407 Equipped: Mopagsaber (WP 12, ice elemental, longsword), Poncanis Shield (SP 5). Inventory: Remedy, Mace and Chain (Mace, WP 3), Elven Sword (WP 5, longsword) Bedroll, Round Shield (SP 2), Smoke Bomb, Mulled Wine, Phoenix Essence Avalanche, the Super Sleuth (Dragonfire) 29 years old male yeti Barbarian *Natural Respite* *Immune to Fragile* *Counterstriking* Level 12 Power: 18 (12+6) Health: 6/20 (12+7+1*) SP: 5 Gold: 100 Equipment: Trollsbane (club, WP:7, earth-elemental), Heavy Armour (immune to fragile, SP:5), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to the damage taken) Inventory: 6x Potion, Grand Potion, Mead, Remedy, 2x Smelling Salts, Nostrum, Mulled Wine, Smoke Bomb, 5x Venom, Phoenix Incense, Pumpkin Bomb (causes the stunned-, blinded-, poisoned by 1-, asleep-, sealed- and confused- effects to all opponents), Lightning Bomb, Dirt Bomb, 3x Holy Bombs, 8x Bone, Skeleton Decoy, Bumble Fanshirt (SP:1, vermin with less than half of the wearer's level are scared and won't directly attack the wearer, bodywear) (*One Chicken Drumstick eaten) Althior Emorith (And Finnegan) *Party Leader* Level 36 2/4 Necromancer *Earns triple XP* Power: 48 (53 for spells) Power Bonus: +5 Spells Defense: 6 4+2 Health: 7/46 5+5+Chicken Drumstick (1)+32 Ether: 40/51 5+5+32+4+Ectoplasm (2) Gold: 300 Equipment: Scepter of Divine Affinity (WP:12, Has ⅙ chance to deal Cursed effect on attacks and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element, Handwear), Ethereal Cloak (SP:2, Max Ether +4, Backwear), Medal of Glory (Wearer earns triple experience, Accessory), Robe of the Elven Necromancer (SP: 4, Body Wear) Inventory: Consumables: Skeleton Decoy, Potion x6, Tonic x10, Grand Potion, Grand Tonic x2, Ether Core x2, Remedy x9, Mead, Smelling Salts, Elixirs x3, Phoenix Incense x2, Garnet Lamp of Summoning, Tasty Fish (Restores 25 HP and 15 Ether), Emergency Essence, Grating Stone x2, Deadly Poison Weapons: Dragoro (WP:8, Wand), Skull Shield (SP: 6, immune to darkness elemental damage), Oculoid Claw (WP: 13, Club, 1/6 chance of infecting the targeted enemy on successful hits.) Tools: Bedroll, Bone x3 Artifacts: The Rat Queen's Cape (Backwear, all Vermin type are Enamored with the wearer for the first three rounds of combat, Suitable for Alchemists, Beast Warriors, Chi Monks, and Witches), Gemstones: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood) "..." Zombie Paladin Axeman A Level 18 Undead ".." Zombie Paladin Skirmisher A Level 18 Undead ".." Zombie Paladin Spearman A Level 18 Undead "..." Zombie Paladin Swordsman A Level 15 Undead "..." Zombie Paladin Swordsman B Level 15 Undead "We've almost got this!!" Violet Level 15 Gravedigger *Immune to Sudden Death* HP: 3/25 SP: 2 Equipment: Wooden Shovel (WP: 4 damages undead), Torn White Dress (SP: 2, bodywear, suitable for engaged undead females), Rotting Flesh (provides immunity from sudden death) "A little bit further, heroes!" Father Josiah McCreary *Immune to Darkness* Level 20 Black Knight HP: 5/39 SP: 5 Equipment: Blessed Sword (WP: 6), Robes of Way's End (SP:+3, bodywear, Immune to Darkness, Suitable for McCreary), Eagle Pendant (SP: +2, accessory, user gains "Diplomacy" as a skill) Party Leader, please determine the Battle Order. Everyone else, choose a target.
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