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Everything posted by Bregir
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[SR - Ch 5A - pro ESL] The Fall of Johan von Yastobaal
Bregir replied to kaiju's topic in Brethren of the Brick Seas
Nice little house with very dramatic scene. Several shots of the guy falling out makes it look somewhat like he is actually hanging suspended in air. Lowering him by each shot might make it look more dynamic. Good work. -
Simply, but effective build, and very polished look. But one would like people to be more careful around firearms!
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[OL-CH5-A] Interrupting the Honeymoon
Bregir replied to Brandon Stark's topic in Brethren of the Brick Seas
Nice half-timbered house - perhaps you could add some diagonal cross members, to break the vertical and horisontal lines. I would also suggest adding some furniture on the inside, as it looks a little empty.- 3 replies
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- oleon
- challenge v
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Nice lively streetscene broken perfectly by the broken window and the poor fellow. Brilliant roof too!
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The triple assassination plot [Ch5A - MAR]
Bregir replied to blackdeathgr's topic in Brethren of the Brick Seas
Nice bed and coatrack, and nice roof structure. I hope the three assassins do not fall afoul of each other! Neither in the act, nor in sharing out the fee! -
[CH5A] Death in the streets of Kings Port
Bregir replied to Brickwolf's topic in Brethren of the Brick Seas
A very simply idea executed to great effect - I really like the empty back-alley - perfect for a murder! -
Nice pavement and fantastic looking palm, Mike. And all the best wishes for the happy couple
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Great use of space, Silentwolf. I like the low buildings surrounding the market with people up top. Its a very lively scene and the market stalls are nicely done. Reminds me of markets in Palermo - only missing the giant swordfish! Nice story too.
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AUCTION! Selling captured vessels!
Bregir replied to Legostone's topic in Brethren of the Brick Seas
Payment sent. -
The Empire of Oleon: Sign-up and Discussion
Bregir replied to Sebeus I's topic in Brethren of the Brick Seas
Only a sith deals in absolutes. Just saying. "The order"... Yeah right... I don't think I ever did. And personally, I take no pleasure in money just for the sake of money. I have plenty to do whatever I please, and quite a bit on top of that! But do enjoy counting! -
The Empire of Oleon: Sign-up and Discussion
Bregir replied to Sebeus I's topic in Brethren of the Brick Seas
Oh man, I love it when an aristocracy and an oligarchy dukes it out about whoever has the most absurd form of rule. Money or birth defines power? *laughs in parliamentary monarchy* -
Great looking ship, Legostone. In fact, I think it is your best one yet. The absence of gunports make her look very elegant, and the curve of her hull is expertly done. And long gone are the days where I could ask for tauter rigging! Well done! :) Re: Larger ship classes. They are basicly ready, and will be introduced together with some more changes to ships, small and large, that I think you will all find very interesting. As all ships will change, there will be a bit of working in the transition period, but I think it will run pretty smoothly. However, we are holding them back until the new MRCA is ready, which will hopefully be very soon.
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Challenge V - Princes of Garvey - RESULTS POSTED!
Bregir replied to Garmadon's topic in Brethren of the Brick Seas
If it fits within a footprint no larger than 32x32 (or equivalent in studs) it can be that build. If you want it larger and/or with a lot of environment around it it must be the unlimited.- 164 replies
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- challenge v
- mardier
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A Quick Start Guide to Brethren of the Brick Seas (BoBS)
Bregir replied to Bregir's topic in Brethren of the Brick Seas
This thread is now open for questions and comments. -
A Quick Start Guide to Brethren of the Brick Seas (BoBS)
Bregir replied to Bregir's topic in Brethren of the Brick Seas
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A Quick Start Guide to Brethren of the Brick Seas (BoBS)
Bregir replied to Bregir's topic in Brethren of the Brick Seas
WIP Step three: Licensing your first ship Like all other players in Brethren of the Brick Seas, you have a free class 1 or 2 vessel to get you started in the MRCA. Should you lose this vessel you are entitled to a new free vessel. In order to use this vessel, you will have to build a moc to represent it on the Brick Seas and post it in its own topic on the forum. Example vessel The Rover privateer The Rover privateer has recently arrived to Terra Nova, its origin unknown. Its commander is known only as "The Gentleman Privateer", and easily recognisable by his bowler and rapier; and he has been heard asking questions about young Jasmine Cocker. The only hint as to his origins is a distinct high-class Corlander accent and manners. The cutter is swift and manoeuvrable, and well suited to snap up unsuspecting merchant shipping in the rich sea lanes of Terra Nova. It is manned by a hardened crew of buccaneers, and armed with 6 heavy carronades, and will be a match for most smaller traders. Only time will show what mischief the Gentleman Privateer and his bunch of Buccaneers is up to. After posting your vessel, you can now submit it as a freebuild for 10 dbs in this form. After this, you can license her by the ship license form. (If you are in doubt as to what class your vessel fits, feel free to ask, for instance in the Shipwright's Guild Hall topic.) Here, you have the opportunity to customise the stats of your vessel. For instance, a class two like the one above has 12 stat points to distribute amongst the following stats: Range (R): A ship can travel its range plus 1 zones per MCRA. Must be a value between 0 and 6. Maneuver (M): This is the vessel's ability to maneuver in an encounter. Thus, it decides its relative ability to catch up with or flee from an enemy. Must be a value between 1 and 6. For class 9 it must be a value between 1 and 5, for class 10 a value between 1 and 4. Guns (G): This is the ship’s firepower. Must be a value between 0 and 12. Crew (C): This is the fighting crew of your vessel, used during boarding actions. Roughly, one C equals 5 men. A 0 crew is the captain and a few choice men. Must be a value between 0 and 12. Cargo ($): This is the space the ship has for hauling goods. Must be a value between 0 and 15. Hull Strength (H): This is the strength of the hull, the vessel's ability to withstand fire from warships and fortresses. Must be a value between 0 and 12. < Insert an example of stats for the Rover> In the next post, we will show you how to use your new vessel in the MRCA. -
So you think you'd like to dive into the world of the Brick Seas, however there is so much to read and so many rules that you are not even sure where to start! Fear not, it's actually quite easy to get started and the community here is really friendly and will help you along each step of the way! Never be afraid to ask questions in the introduction thread or any of the faction threads (linked below). For now let's look at exactly what you need to do to sign up and get started in one post! Step One: Choosing a Faction The first step is also one of the most important - choosing the faction that your character will pledge allegiance to. While you are never limited to only building scenes within your faction's territory (in fact many challenges may require you to build in other factions), faction choice will impact your role in BoBS. There are many things to consider, what style suits your current Lego collection, what interests you, which part of the game you wish to focus on etc. etc. Even the number of currently active players in each faction may influence your choice. The most important thing however, is to choose a faction that you are going to enjoy and be motivated to build for! There are four playable factions in the game, let's have a brief look at each one to assist in your choice. Corrington Primary Lego Influence: Imperial Guard (Red Coats) Primary real world influences: Great Britain, Renaissance Sweden and enlightenment era Denmark-Norway The Basics: Science and the enlightenment are main national characteristics for Corrington, and their main source of income is from their strong merchant fleet. A strong navy is required to protect their maritime mercantile interests and this tends to be their military focus. Corlander's strive to bring order and structure to the world. Typical Quote: "That flower is beautiful. We must conserve it and bring it to the national museum." If you see your sigfig crawling through the jungle to find a beautiful flower - join Corrington. Read more: Corrington thread Eslandola Primary Lego Influence: Imperial Armada Primary real world influences: Spain, Portugal and the Netherlands. Also some of the merchant republics such as Venice, Milan and Lübeck. The Basics: Trade and profit are the main national characteristics for Eslandola. Although nominally ruled by a King, a trio of very powerful trade companies are the power brokers and have recently established a republic in the colonies. Their main source of income is through vast property holdings and they have developed a strong army and navy to protect and aggressively expand their interests. Typical Quote: "Enough profit for the day? Don't make me laugh!" If you see your sigfig crawling through the jungle to find a shiny city of gold - join Eslandola. Read more: Eslandola thread Oleon Primary Lego Influence: Imperial Soldiers (Bluecoats) Primary real world influences: Pre-revolutionary France and Imperial Austria The Basics: The main national characteristics of Oleon are deeply rooted in their strict adherence to the religion known as 'The Faith' which together with the strong aristocracy form strong bases of political power. A great love for art and culture as well as ancient artefacts is also a national characteristic together with their famous wine making skills. Like Corrington they have developed a strong merchant fleet and navy. Although historically Oleon and Corrington have been bitter rivals, relations have been improving of late. Typical Quote: "May Zeus and Poseidon guide your journey." If you see your sigfig crawling through the jungle to find a mystical artefact - join Oleon. Read more: Oleon thread Sea Rats Primary Lego Influence: Pirates Primary real world influences: Real world Pirates and free settlements such as Nassau. The Basics: The Sea Rats are basically anyone in the new world who owe no allegiance to any of the old world empires. These men and women go their own way. Some are fierce pirate lords, making a living terrorising the Brick Seas, others are peaceful merchants who refuse to bend the knee to any King, and some settle down at a romantic place in the colonies. The Sea Rats are a loose confederation with no central authority, whose binding characteristic would probably be the fierce defence of their freedom to live life completely on their own terms. Typical Quote: "What? You've never heard the tales of the reckless Benjamin Morgan? Benjamin, brave and bold? Dread Pirate Captain Morgan, on his legendary ship, the Queen Annetta's Revenge? Morgan the Moray?" If you see your sigfig crawling through the jungle... because it has an utter disregard for the rules - join the Sea Rats. Read more: Sea Rats thread Once you have chosen a faction, you are ready to move to step 2 and start building! (Next post)
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Last we saw Montoya, he was setting out from Isla de Medio to escape the unpleasant realities of war and politics and once more turn his attention to the sciences. Now he had arrived at Cascadia, where he met the vanguard of the newly formed Royal Pioneers in the form of the recon section, who are specialised in exploration and reconnaisance. They are now venturing through the jungle looking for a place to establish a base of operations for future expeditions into the heartland of Cascadia. A base that would in time be known as Camp Isaac, named after Montoya. With the pioneers clearing the way, Montoya has ample time to stop and smell the flowers. Or more accurately put, to stop to catalogue and decribe them in the name of science.
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[COR - Jan FB3] The Department of Time, Mooreton Bay
Bregir replied to Ayrlego's topic in Brethren of the Brick Seas
Much improved version of my original idea, Ayrlego! The tower is stunning, and its bells will surely supply temporal enlightenment far and wide! Over time, I hope all settlements will benefit from the enlightenment of time. Also, I liked both roofs, and really don't appreciate foreigners telling us what is appropriate, and what is not, for Corlander architecture!- 12 replies
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- mooreton bay
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[ESL] Cotton Island, Salida Este, Ferro Azure
Bregir replied to Elostirion's topic in Brethren of the Brick Seas
Impressive plantation, Elos. I like the curved lines of cotton plants, the irrigation system, and different buildings and docks. However, most of all, I like the attention to the well-being of the wildlife! However, I do hope we will not suffer from global warming and rising water levels, as the island would surely sink entirely! But I suppose the "pictures" were taken at high tide?- 18 replies
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[ESL] Lion Hall, Montario, Nellisa
Bregir replied to Elostirion's topic in Brethren of the Brick Seas
A very beautiful meeting hall, Elos. I am very impressed with the gatehouse, although judging by the low walls, it is merely ornamental? And while I am not sure how it would structurally work, I like those double arches with the lion's head. The gate itself is very well done too - best one I have ever seen, I believe. I like the long driveway with its rising hill, trees (how do you build those round flower-plants?) and the roundabout with its fountain. It makes for a very imposing entrance! The hall itself is impressive too, and I like the statues outside. The way you have done the windows is inspired, and the roof is really setting the style for Montario. The interior is nice too - although I wonder if not some lamps and cabinets would be useful for the assembly? All in all, great work! I can't imagine how you find the time and bricks for these projects, but I am very impressed!- 11 replies
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[COR - FB1 mar] Symphony of Destruction
Bregir replied to Tomsche's topic in Brethren of the Brick Seas
Very compact little vessel with a very interesting armament, sir! I believe the Governor will be happy to hear the defenses in Quinnsville are being strengthened. I agree with your evaluation that this enourmous organ gun might be detrimental to her sailing properties, but for coastal defense, I have no doubt it will be very effectful! -
Nice first ship, Mesabi - good to see you brave the waves of the brick seas. I think you've got the general shape right, and your cannons are looking nice. The hull is a little blocky, but I like how you went for a brick built hull for your first ship. You may of course be limited by your choice of bricks, but for your next ship, I would suggest going for a smoother look. You can find plenty of inspiration in these forums, for instance in this index: Ships of BoBS. There you should be able to find plenty of different techniques, even if the index haven't been updated recently, due to the many ships of BOBS! You can also look into this thread for tips and tricks, or for feedback on a WIP: Shipwrights Guild Hall. Good luck! For the next MRCA, don't go around telling everyone about your route - we have many notorious pirates amongst us! (Also, Corrington has convoys you can join)
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[OL - Mar FB3] Lavalette Barracks
Bregir replied to Brandon Stark's topic in Brethren of the Brick Seas
Nice use of that colour - is it light flesh? And I like the life on the street. I would add a street lamp, a bench, or perhaps some flowers or trees to make it look less sterile, and I also think there should be pavement leading to the entrance. I'd really like to see your next build having some more details like that - believe me, the time is well spent, as it brings a lot of life to the scene! Brandon seems to be looking to establish plenty of settlements! Personally, I would suggest concentrating a bit more on the existing ones, especially since I believe you already have established on of your own on Berelli? Just a thought.