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Bregir

Eurobricks Grand Dukes
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Everything posted by Bregir

  1. Beautiful sloop and nice rigging. I really like these more colourful vessels, and these colours really go well together. The almost flush deck gives the whole hull some beautiful lines, and I like the clean, unstudded look she has. Your custom cannons are great, as are the railings. Your dock is nice too, and a detail to note is that you have remembered to turn the flag the right way! Great work - I approve!
  2. MAESTRO is growing fast! It will be interesting to follow whether it becomes a major influence in the new world - and what it might use that influence for! Great job, guys!
  3. This is a beautiful trade ship! I really like how all the details are very clean, and it really does look like it has just been made ready for inspection! There is hardly a stud in sight, the cargo is elegantly organised, and the colours stand out beautifully! I really like the capstans, the bowsprit and mast, and the aftcastle. With the almost flush deck, the hull looks rather modern, while the rigging looks as if it is from the beginning of the age of sail, with the one big square sail. To make it more harmonic, I would suggest to move the mast forward a bit (it is going to be hard to steer with the sail pressure so far aft) and to add a jib to make it look more modern and give it better performance close to the wind. It appears to be completely unarmed - not even a swivel gun to fend of raiders? Overall, great job!
  4. Cute little cog and a great example of a class 1 vessel! I need to know where that boathull is from! The rigging is nice, but I would also suggest reviewing the aftcastle. I'd suggest a lower and wider structure, and to let it overhang backwards more too. I think it would give a vessel in more balance. Possibly make the transition between deck and quarterdeck a bit more fluent, but I definitely see how this is a sort of caricature on the early age of sail carracks! Great job, and looking forward to seeing what adventures this vessel will take them on!
  5. I've gotta echo those, who praise that beautiful little hull! However, what really stands out to me is the details of the rigging. It's just... all there! Blocks, stays, reef points, and things I definitely do not know the name of in English! I.... AM... AMAZED! (As to rating, this could possibly be a class 1 to me, as it is definitely much more capable than a rowboat! )
  6. That is really living the free life of a bachelor! Go down to the dock and hope someone will hire you as a navigator! I am left wondering if he actually got the position, though... and if Rick will be mopping decks for the next few months! I like the idea of not having your own ship at the offset, but simply tapping along on one of the Royal Navy ships. Will you build that ship? And will it be one of our class 5 A ships assigned to the new world? Both beach, docks, and fortress is really well done, although the fort does look a bit ramshackle - gives the impression of something recently built - and in a hurry! I thought Tiberia was a "mature" colony, but I might be wrong. Overall great build, Vlad!
  7. Nice build and presentation - as others have said, you have a lot of great interior (and exterior) details, and it really does look like a place where sails are made. I particularly like the large table and the pieces of cloth hanging by the wall. And to put it right at the dockside is a stroke of genius! (Although I hope this "painting" was from high tide, as the waterlevel can't get much higher without invading the shop! I also really like the small sailboat and the minifigures you have included, although one wonders why those "ladies" frequent that shop so much!
  8. Beautiful presentation and great use of forced perspective. That manor in the background is just brilliant, and I really like how it is an "everything Lego"-shot, including the background. Both sig fig (where is that torso from?) and side characters are looking good! With many years of study in places of higher learning, Gideon will probably quickly realise the error of his ways and join the true scientific kingdom!
  9. Nice sig figs and welcome to BoBS! This project is growing by the day!
  10. Welcome to Micah and James! A merchant and a scientist - will be interesting to follow you stories! And maybe meet in our endeavors!
  11. Great job, Maxim! Good initiative - and it keeps the (other ) admins free from extra work! I really think it is a useful feature for future reference!
  12. Nice initiative, Maxim - you could comment on it yourself to save the next few comments :)
  13. Well, basically everyone can create such an index, and simply let individuals post picture, link and classification in comments. From time to time, the administrator can then update the post with the new ships in each class. The hard part here isn't doing it, but rather finding someone, who are willing and able to devote the necessary time to run such an index. If such a person can be found, I will happily support some sort of ship index.
  14. Well, as to classification, the two of us are in the same boat... It would seem my xebec and your sloop are appr. of the same size, and I too am looking at a class 2 rating! Accordingly, as you might have guessed, I agree that this is a fine example of a class 2! And I think it looks reasonably close to a sloop. (Which really is an elastic type, anyways) Since there are no minifigs on this build, the scale is a bit hard to discern - I assume it is to minifigure scale? I am not too sure I agree with your choice of sails, though - the jibs are definitely a unique design, and I predict that they will be hard to set properly according to the wind. Within your restiction of using lego sails, it worked out well, but I think you will benefit from customizing sails to a higher degree, as correct sails are what really set sailing ship types apart... (Obviously... ) The Lego sails appear to me generally to be too small in scale. The hull shaping looks really good to me, and it is nice how you can see the planks it is made from. However, something about your picture makes it look really two-dimensional - it may be your editing, but the picture appears to have no depth? I would like to see some more pictures from different angles (and with minifigs, if in scale... ). The gun ports appear to be a bit close to the water, which could be dangerous (Swedish Vasa, anyone?). If you moved them up on row, they would appear to be standing on the open deck, which is where they would be on most sloops. Right now, it looks a bit like they are on an enclosed gun deck, which is probably also why I am confused abit about the scale. All in all a nice sloop, Milo - this was not one of the techniques I tried in my frustration to build my own brick built hull! I hope the feedback is usefull - at least it is meant to be constructive! And, of course, it is nice to see another known face here! Welcome! (You dirty sea rat! )
  15. First of all, I love those customs cannons! I have been struggling with building my own, and it really is a challenge. I have landed on two types for now (plus a few smaller cannons), of which I am very happy with one, and not so much with the other. I like the simplicity of the room - he seems like a very orderly engineer, which I think is sensible, given he works with gunpowder and cannons... (In Denmark, there is a story that cannons were of too low quality and tended to explode on being fired. The engineers who designed them was then required to sit on them, as they were fired the first time, and qulaity immediately went up! ) Maybe a barrel with parts or some furniture with drawers to indicate where he keeps the spare parts for his work would have fitted in well, but other than that, I like the clean look! If he sets up a gun foundry, maybe he will attract customers from across the factions!
  16. Another ship sets sail for Corrington and Queen Anetta! The Sphinx, a two- masted xebec, captained by Ibn al'Sayeed
  17. Thanks - I am happy you like the sails - I would have preferred some sort of cloth for them, but the advantage of paper is that you can pose them as if they are filled with wind! I think you misunderstand me in regards to classification, though. I am not looking for rigid rules or specific guidelines. Over time, we will have established a presedence for what kind/size of build correlates to each class. Right now, however, there are very few vessels to compare to, making it difficult to decide which class any given ship would have. And as this is still a young project, I would like to have some inputs to, whether this can be a class two vessel, or if it is far too small/large/strange/whatever compared to what the admins had envisioned. Thanks! I think the colour is great too - and wildly underused in all things Lego! It is meant to be waves, but I see how it could be ice too
  18. Ibn al'Sayeed, merchant, Corrington. Shrewd in all matters mercantile, al'Sayeed is a well known trader in most of the ports and markets of the old world. As the new world is opening up, he has decided to expand his area of operations to take his part in the riches it promises. So far an independent merchant, he is considering joining a trade company, should the right offer be presented him. His crew consists of the Papadopoulos brothers, Stephanos and Arcenio. They are strong and fully able seamen, and have more than once fended off raiders trying to appropriate al'Sayeed's cargo. Little is known of them, though, as they tend to stick to themselves, mainly convering in a gruff,exotic language known to few. Some have speculated that it might be their native tongue, but so far, few has recognised it. The Sphinx, Xebec, Class 2 fast His ship is the Sphinx, a swift and maneuverable xebec with a reasonable cargo hold. Al'Sayeed tends to supplement the capacity by carrying extra cargo on deck, as it all adds to the profit margins. Rigged with large lateens on the two masts, the Sphinx excels at going near the wind, often enabling her escape from much larger, square-rigged enemies. (or custom's patrols...) The lateens give a big sail area for a small vessel, while still being easy for a few men to handle. In stable weather, one skilled hand can take her through a tacking into the wind. She is armed with four 4 pounder guns, but due to the cost of gunpowder, they are rarely fired. Al'Sayeed prefers to flee rather than fight. Not that he is a coward - it is simply better business not to have one's ship and precious cargo damaged in battle. (or, in the case of official patrols.... it is better business not having the more... exotic contains of the cargo holds confiscated by customs... ) ______________________________________________________________________________________________ This will be my first ship for the MRCA, and I am planning to rate her a class two fast. Any feedback on this would be much appreciated. Since this project is still in its infancy, I find it important to debate and establish the baselines for the different classes. Compared to some of the other class two vessel here, she may be on the small side, but I think that goes well with the "fast" designation. Further, I feel there is room for a class between vessels like this, and the class 0 rowboats and canoes. And we shouldn't make these class two vessels too large - then we will have problems when we get to the higher classes! I am not saying the other class two vessels should be reclassified, but basically asking if this is within the "creative license" of what the admins had envisioned for class 2. Any other feedback is, as always, welcome as well! I went throught several iterations and techniques for hulls, before coming up with this one, which I am quite happy with. I knew I wanted a ship of approximately this size, but no matter whether I used prefab bow pieces (6 wide), arches, or slopes, could I find a technique I liked. After roaming the interwebs for a bit, and experimenting even more, I finally came up with this. Will be looking forward to hearing your input. I will register this as a freebuild, but await a debate on the class before I register it as a vessel for my free license.
  19. Welcome amongst us - Corrington will grow larger! Looks like it will be an amusing set of short stories - can't wait for more! Although I do wonder where they got those skulls from....
  20. Again, I am going to jump in here (and possibly make a fool of myself when the admins arrive) and drop my two pennies. Weeeeeeelll..... According to the rules, you should typically multiply the crew rating with 5 to get an approximate number, for the amount of crew on board. As it also states that a rating of zero signifies that the ship is manned only by the "captain and a few choice men". Therefore we may assume that the crew rating is the crew on top of the captain and his closests. (First lieutenant, boatswain, master, for instance) So to call it additional fighting crew wouldn't be wrong, as long as you assume that the fighting crew is the number of crewmen (apart from those few choice men) that, at any given time, is available to fight boarders. (So, anything above the absolute minimum to navigate the ship in shorter periods. The larger vessels with a crew rating of 0 are the fast ones, concievably because they have a more complex rigging, meaning they will be unable to field too many men for fighting. Actually, I think it would be clearer, if the description read that 0 means the captain, a few choice men, and the minimum crew to navigate the ship. (Source) It actually explains it reasonably well there, but it IS a lot of info, especially if you do not have too much background knowledge on the age of sail. Just as some/most sailors will be fighting in the event of boarding action, the marines are likely also to have tasks related to the running of the ship, so I would definitely not make such a rough distinction. See above. Agreed - the numbers are a rating, and as such, creative license is allowed. As I wrote elsewhere, a cannon isn't just a cannon, but comes in all sorts of shapes and sizes, so it is more a rating of overall firepower, or (in the case of crew) a rating of how many hands (and how skilled) can be put into a fight. Therefore, a rating of 0 doesn't mean no firepower or no crew, but simply that it is not large enough to give any rating (and hence no modifiers in combat).
  21. A rating of 0 in guns means you have too few or too small an armament to achieve classification. It may be a few swivel guns or a single small chaser, but nothing enough to earn a rating. Similarly for crew, a rating of 0 means it is just the captain and a few select men sailing the ship. I hope that helps! And if any of the officials disagree, please correct me!
  22. Good to have you amongst our ranks, Aidan Coyle - I am sure you will find employment in our fine capital! The build is brilliant, although I wonder why there would be those big openings in what I thought was a city wall? I like the idea of the brickbuilt structure (the Fleshy parts) filled in with more irregular rocks (grey), and as others have said the windows are brilliant. The light does seem a bit off, but as someone else said, it does give it a sunset/sunrise kind of feel
  23. Nice landfall, BD! Already now, you have improved on the texturing of the beach (compared to the shipwreck build.) and I like all the different subscenes you have included! My favourites are the cannon being dragged ashore and the ceremony. (However, where did that cannon come from? The other boats are still full! ) A few suggestions. The middle boat could have been placed a little further out in the water - right now it looks strange that it is on line with the other two, but he is still rowing. I think you are indicating that he just slided up the beach, and alone it may have worked better, but on a line with the other boats, it just looks like he is a little dumb... You vegetation gets a little busy, and I suppose you did that to mask the background - but I would suggest finding a different place or setup for photos, as that glass table gets very busy as background. Overall, very lively entry with loads of nice details - but you are really fighting for the wrong side!
  24. Wonderful jungle depiction, Elostirion! I can really imagine how he would push some undergrowth aside and discover the pond and the... erhm... native. How long did you say he had been at sea? Can we be sure this is an accurate depiction of what actually transpired? The undergrowth may be a bit too diverse for my taste, but it actually works out well, and I really like how you added both the waterfall (source) and stream (drainage) of the pond!
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