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Lipko

Eurobricks Dukes
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Everything posted by Lipko

  1. This looks like a very well designed model, looks fun to build. Congratulations!
  2. It seems they have "free oscillating" rear axles. I assume that means pendular suspension with no shock absorbers.
  3. I'm getting mad. What does "oscillating mounting" rear suspension mean? That was the only info I was able to get about the suspension of telehandlers in a hour google search.
  4. Keep them ideas coming. It's something I have to solve for the telehandler. For the synchronization, you could use something (that's attached to the gear-rack for example), that prevents the sliding axle from sliding if the wheels are not in center position. I like Efferman's idea with the double rack, but the knob gear thing is promising too (maybe the knobs themselves can prevent switching if the thing is not centered). The biggest problem is that I couldn't find out how does it work in real life. Are you allowed to switch any time, or there is the allowed-only-in-center constraint too? EDIT: Hopey's idea is promising too, it would let more positions too (crab steering, normal steering, low radius circle steering) and no synchronization would be needed. Though it seems to be hard to implement with Lego.
  5. I'm planning to make a telehandler too. For the sliding axle issue, I will just omit the sliding axle (I don't own a 32L axle, and it's limiting anyway), and instead I'll use two (or 3, if I implement pallet fork twist) gear racks, and the racks will be operated through differentials. One rack will be the boom itself, the other rack(s) will operate the other function(s). The slight speed difference between the racks that I can solve with the differentials, will move the pallet fork. I plan to add automatic levelling of the fork too, something I haven't seen yet in expandable boom telehandlers made from Lego. Anyway, it's nice to see that i can "compete" with so fine models.
  6. Ahhh, here we go with the instructions again. It's not only about simplicity, I prefer the new style for example, and I don't think I'm a small stupid kid. I was much more exhausted when building in the old style (for example when rebuilding 8880 1.5 years ago, it took about 5 hours and wasn't fully disassembled, many sub assemblies, like the engine, parts of the rear hood, etc were assembled) then with the new style (the Unimog took 5 hours to build and I didn't pre-sort he elements before building). I just get bored with the old style much faster. Seeing a sub-part list of 20 parts just makes me "Ahhhh". In my opinion, it requires more attention, cause you usually have to pay attention to more regions of the build simultaneously. Of course, you should get the parts in the sub-partlist in advance, so you can make sure you don't forget something. But for me, that makes the building boring after some time (pre-collecting pieces -> building -> pre-collecting pieces -> building). Plus the more attention makes me tired sooner. I don't have to do this with the new style instructions. This is just a preference, and I think I'm not he only one in the world who thinks like this. So please, don't call us stupid, or don't say TLG looks down on its customers. For the colors: you will get used to it very quickly. And i like the various colors. Call me brown nose.
  7. I love this thread
  8. I think the body is just fine. Real rock crawlers are pretty similar. Rock crawlers are about um.... rock crawling.
  9. Um.... I may not understand it correctly, but you have the instruction books with the parts list for each set. You also have http://rebrickable.com/ to help you keep track of your whole inventory.
  10. Many sizes of flex cables, cheap source of red parts and panels (9394 jet plane for example, 8070 too). Even if you don't intentionally collect red parts, you'll end up having a lot of them if your main part source are sets.
  11. The ugliest: And I though it was awesome that long time ago (1 year).
  12. I wouldn't buy Mindstorms unless it was extremely cheap (like 50 euros). Otherwise, I'm working with similar stuff, and I'm not really interested in robotics.
  13. Congratulations! This model may not be the most exciting, but this was my favourite anyway. It's just a pleasure to look at.
  14. The interesting thing is that people complain about the motorized hood, that it's not real. Well, many (rightfully) praised MOC cars have opening doors (regular opening) and hoods that are operated by knobs or motors. That's not realistic. 8070 has motorized hood opening and so on. Why are people picking on this set then?
  15. 9396 B from the recent sets and I also liked the 8880 B. So many fatal crashes played with that model when I was a kid.
  16. About 650 euros in one and a half years.
  17. I remember building this model (about the time the models came out), I don't know where I got the instructions from
  18. Thanks for the comments! Maybe I'll add optional motorization to the model later. The Brickshelf gallery became public.
  19. Hi all! I can finally call the prototype completed. I didn't have much time and motivation, but I made progress and I'm satisfied with the model's overall look. The chassis will be redesigned, some time. Features: Steering: Hand of God and cockpit steering, with Ackermann geometry rear wheel drive front mounted V12 fake engine (planning to replace it with a V10) 3+R manual transmission Full, independent suspension on all wheels opening hatches Issues: The overall look is good, the front is badass, but the other parts (such as the rear) is nothing interesting Weight. It's very heavy, about 1.5 kilos, so it's very hard to steer when pushed around. Too few functions for such a big model. The most awkward on is the lack of 4WD. Maybe I can solve it when I redesign the chassis, but the most problem is with the front suspension. If I don't place the shock absorber perfectly above the centerline of the wheel, the extra friction further decreases the steerability. If I place it above the axle, it will hardly fit under the hood. Anyway, some more pictures: Check out the Brickshelf folder for more pictures.
  20. Yup, a telehandler would be nice, though I would prefer a non driven one, with fake engine and motorized functions. Orange, obviously. I'm going to build a red one, and I will try to take the one motor + gearbox approach, though it will be possible to drive more functions at a time (or two motors, one for lifting and extension, the other for the small functions). The best part will be to build the pallet fork with tilting and rolling, all driven from the chassis. I already have an idea to solve this tricky thing.
  21. That's more like it, Piterx! I just wanted to make a photo of my work area, but I forgot. It took 2 minutes to get back everything in the cupboard in a box....
  22. Does the hood touch the black slope-with-holes parts on chassis? There is a gab, I can't remember how big, but bigger than what you'd call fitting.
  23. I'm not on the "everything they do is perfect" side, I say that the colors of 42000 is too random for example. It's just the color randomness is not evil by itself, as many posts imply. And about the overly simplified instructions, I like them, for example. And I can build just fine. It's just a matter of opinion (where there are other aspects than complexity). The simplified instructions also looks evil reading these posts. Feedback is important, but the "everything sucks" feel is just um... sucks
  24. The steering geometry is very clever
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