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Everything posted by Lipko
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Will the instructions be free? I would like to look at the instructions because I like the model very much, but I don't think I would actually build the model.
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- Instructions
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TLG style or full body style?
Lipko replied to piterx's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
For me the best is when the body is filled as much as possible but not at every prize. I don't like at all when every whole is filled with whatever that fits there (that sounds um...). I also don't like when large panels are created with a lots of beams. I also don't like when at important lines the holes of beams are facing me. Pachwork can look awesome too, if you carefully design it. It's more of an art from here, a girlfriend with with good eyes at art can be helpful here. And consistency is important too, for example, Sariel's Zonda looks awesome, because the minimalist lines-only-style looks very neat. For that reason, I like the style of Crowkiller's cars and my own car . It's actually easier to create this style with my own design than trying to replicate a real car, because available parts dictate the design. -
Red Coupé V12
Lipko replied to Lipko's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Thanks for the comments. The front is actually inspired by Mitsubishy EVO X, but only from memories, the model is not a replica of any particular model. The Lego parts and the body dictated the design. I wanted to build an EVO X replica a year ago, but the EVO X didn't look as agressive and characteristic as I remembered. -
Sheepo's Land Rover 110 review
Lipko replied to allanp's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Read the posts in the thread, for example the first. -
Sheepo's Land Rover 110 review
Lipko replied to allanp's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
As I see it, this model iS about the gearbox, and all these mechanical wonders. No models come without trade-offs. The trade-off of this model is that it doesn't work from the box, uses a few illegal techniques and requires a lot of tweaking to even work (and no central differential...). This is quite the opposite of official sets, where mechanical complexness and realistic features are traded-off for reliability, working from the box, prize, better overall model etc. I personally prefer the TLG way, but without the business point of view. -
I guess it's called like "synchronized" in Lego, because the average people (like me) and kids only know terms "synchronized" and that "linear" thing (in Hungarian "push-gears" literally) transmission. Synchronized is very similar to this "dog box" thing, though the name itself points out the difference (I guess synchronized" is just an improved dog-box geqarbox). Since the term "synchronized" is widely known, it's okay IMO to call the Lego version like that too. To me the characteristic difference was more about gears being always in contact and free spinning on the axle and clutches between the gears and the axle.
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One BIG (or rather small) Request
Lipko replied to cgg199's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
That is pretty clever. The most challenging part for me was always the ratchet mechanism. I like that it's rotational (possibly making in limitless) instead of a long linear one. -
Wow, your 3D stuff is pretty awesome. At first I thought that "ah, probably we see some rendering here. Wait, just some random car, who cares". Then came the "breakdown" session. I was blown away. My 3D is nowhere near that in photo-realism, my machine was too weak so I never really got into rendering (a small 300x200 image with mental ray and with shit setting took 2 hours to render). The best I could do with rendering was this: Look at those jerky edges!
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Land-Rover Defender 110
Lipko replied to Sheepo's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Make a rebrickable account and you'll find it there. http://rebrickable.c...er-defender-110 Maybe you don't even have to register. -
Effe's MOC Corner
Lipko replied to efferman's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Um.... why? Why do you want to limit yourself with preconceptions of how things are usually solved? The solution of a problem is important, not trying to replicate a specific solution. I think this solution is more innovative than stuffing a regular differential inside. The problem was first, a differential is just one possible solution. IMHO -
Lego is probably one cause that I'm a mechanical engineer now. Apart from that, I have always been creating stuff. I did paper modelling (modelled after existing vehicles but the design and "technology" was my work), I was programming (still am, but not intensively) games (including "art") and other desktop applications (usually math heavy stuff). I played the drums in a progressive metal ultra-amateur band, did 3D modelling (apart from university) in 3dsMax, I'm interested in (and made a few) hand drawn animations, etc. I'm a so cool person
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There is a tendency in the Hungarian Technic community to RC-ize everything. That's cool and all but I feel that if a model is not fully RC then it is considered meh. Okay, exaggerating, but still. I was never in my life interested in RC models. I like to touch and push things. There are a lot of challenges in RC model making, but I see no point challenging myself just to challenge myself. I like (and I'm in the minority with this) the TLG conception. Some functions may be motorized but the overall model is not motorized and not RC. I'm building something like this now, though much more complex than an official set (two pole reversers with two motors and 5 motorized functions with gearbox+more stuff) Anyway, I wanted to say something but i forgot what it was....
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Actually there is no U-joint there, it's a ball-gear in a special wheel hub. From Techniclopedia:
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The end of studded parts?
Lipko replied to OleBM's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
By this logic, Technic was never really Lego. -
I see this in person on the Malug (Hungarian LUG) meeting this weekend. It drives fine, though is eats batteries like crazy (it's not for trials obviously). It has lots of functions (gearbox, transfer case, switching between rear wheel drive and all wheel drive, opening everything etc). There were some top-notch Technic models on the meeting, maybe I'll make a thread about it it I'll find the photos.
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8110 Unimog building time?
Lipko replied to bekesizoltan's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I don't think it's impossible. It took me 5 and a half hours including opening the box and screwing up the central differential (about half an hour extra time) -
Mine first studded MOC
Lipko replied to Edwin Korstanje's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Stop being so talented -
Heavy Machinery Collection
Lipko replied to sapo117's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
moar pics!!!!1 -
It should be doable with LDD, but would be very manual. I'd build the model in order (as you said) but take screenshots of the model at each building steps. I would do that (somehow I'm a pervert and like to work with inappropriate tools), the biggest problem is that LDD lacks even the most trivial parts. (I tried the building guide mode on a 2100 part Technic model. After 10 minutes the progress bar was still at about 5% any time I tried). The easiest (and still best IMHO) way to make instructions is to disassemble the real model and take pictures of every steps. Then all you have to do is reverse the order of the pictures. This way smooth and quite "exciting" building experience can be achieved, and you can be dead sure that the instruction steps can be built well: without stressed parts, floating things, too weak structures, poorly accessible places, no grabbing points to hold the model etc. (something that is mostly not truth even with the best quality AFOL CAD instructions out there...)