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2GodBDGlory

Eurobricks Dukes
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Everything posted by 2GodBDGlory

  1. I think what he means by an object to gcode converter is what is usually called a slicer in the 3D printing world, i.e. Orca Slicer, Prusa Slicer, or Ultimaker Cura. I'm not sure how getting Lego to understand gcode would work, but a slicer would be the first step!
  2. Wow! Most of those losses aren't unexpected, but the planetary hub would certainly be a blow. I suppose if Lego isn't releasing real Control+ sets anymore, they might not need them? Hopefully it's just going to be a recolor or a mold change, though. That being said, planetary hubs were really expensive on there, and I think I've now bought 4 off Bricklink and 8 clones off AliExpress, so there will still be places to get them
  3. Impressive work! I'm not sure I've ever seen a 36:60 gearing at the turntable like that, so that's fun to see, and that's also probably the longest stackup of transmission driving ring extenders I've ever seen in a model! Fun to see unusual techniques like that
  4. Remarkable work! There's some really impressive attention to detail, and very nice work with both body shaping and gap filling! I think the combination of System and Technic works very well Agreed! There's lots of good Technic car MOCs out there, but this really stands out above most of what I see
  5. I think I suggested it to you before, but I think the best option is to install Studio Part Designer, import that part, and then export it as OBJ. You'd still probably need to edit it, though
  6. Yeah, it is pretty useless in its current form. I guess I was thinking a range-extender hybrid, where you'd only run the engine occasionally to recharge the battery, but it would still be heavy and useless most of the time!
  7. Oh, I was reading about that the other day! I guess my thoughts were that since they have so much of an engine there already, they might as well throw in fuel and spark and at least have the option to fire up the engine to recharge the battery!
  8. That's an interesting question! I'm not sure how accurately we can answer it, though. My current collection is probably half-and-half for Lego vs 3P PF motors, but my feeling would be that the collections of builders in the Western world would still favor original Lego PF motors by a large margin. I think I'm well on the cheap side of AFOLs, so I would probably have 100% 3P if I had started collecting recently, but since I built a collection while PF was still available, it's still half-and-half. Putting me on the cheap side, then, would imply that most other western AFOLs would have less than half 3P PF collections. The real question for me, though, is how large the Technic building community is in China and other countries more in their sphere of influence. I don't think we hear a ton from that world, so it's hard to know how big it is, but I'd expect that's where we'd find the bulk of 3P motor sales going to.
  9. Dang, that is weird! I do see how it could be useful, though, to allow a structural liftarm and a pivot to inhabit the same space!
  10. That feels like such a quality classic Technic model! Nothing super wild, but a good set of reliable RC functions, in an attractive studless body!
  11. Haha, me too! I've moved often enough in the past few years with Lego in the car, that I find it floating around often enough
  12. Ooh, that's a cool mechanism, with it all synchronized and the one set moving a much larger arc!
  13. That does perform very well! Looks very fun! I guess the more power and speed you get out of the motor, the harder it gets to control. I'm used to Lego models where you just give 100% throttle all the time, but for most of those shots you would have been nowhere near that! It must be harder holding the stick in the right medium position
  14. His stuff is probably the biggest exception to this overlooking of suspension design! Super fascinating stuff he does. And it's definitely not the only exception-- @gyenesvi comes to mind, especially for live axles, and I've dabbled in some more complex stuff too. I guess my point is that probably upwards of 90% of 1:8 supercars use a rather basic double-wishbone setup Thanks for the tip! I can't remember if I've browsed there before, but it looks like a good resource
  15. He's back! I too was blown away by the connecting rod part usage! At first I thought it was a 3rd party part, then I thought it was a different part, and then it struck me! It's also really interesting to see the triple auto-locking differentials. As you mentioned, maybe not the most practical off-road, but super cool to have done! Glad to see you're still building! While you're here, has there been any progress on instructions for your Land Cruiser 80? It's totally understandable if life is making it hard to put in the amount of time that would need, but it's definitely my favorite of your models!
  16. Yeah, you'd have to start from scratch. The Control+ app with the stock profile doesn't support mods, so you'd have to code the whole thing from scratch in the Powered Up app. Another option would be to look into the PyBricks world, where you can flush custom firmware and install python programs. I'm pretty sure you could find a premade profile in that world, and then have a starting point for any changes you need to make, though you'd need some skill in Python programming. You can also pair directly with new Xbox controllers using that, which is a pretty cool control upgrade!
  17. Yeah, I hadn't known that until yesterday! It definitely looks possible, and ought to be done, I think. I guess accurate suspension design is just something we tend to overlook...
  18. I just did now, and wow! That's a huge performance spread for something without a gearbox! With Lego motors you could get that much speed or that much torque, but no way could you get both with the same gearing! It will be more fun to watch it with a pretty body on it, though! :)
  19. Sounds like some frustrating constraints in getting parts! If you don't have access to buying individual parts, but do have access to a CNC machine, maybe you could make that happen, but you'll probably have to do a fair bit of work beforehand. You can export .obj files of parts from Studio part designer, which could be a rough basis for working off of, but tolerances are unlikely to work in the real-world. Alternatively, you might be able to find STEP files from sets that this guy has modeled: https://grabcad.com/dk, though you'll probably need to edit those too. I second @gyenesvi in saying that you'll probably need to learn CAD for yourself, with Onshape and Fusion 360 being good free options
  20. I went down a bit of a rabbit hole today, and found this fascinating article on "double ball joint" front independent suspension: https://www.theautopian.com/our-former-tesla-suspension-engineer-describes-why-the-double-ball-joint-suspension-is-so-incredible/ I'd recommend reading the whole article, but it describes an independent suspension with a single link and steering pivot on the top, but two links and two pivots on the bottom, making a virtual pivot, just like we sometimes do in Technic! I had thought that was just a clever, if janky, solution to a problem confined to Lego models, but it turns out that it is used in the real world, and for similar reasons! Reading the comments also brought to my attention this Audi front suspension design, which has two pivots both top and bottom, more like how we do it in Technic: Fascinating stuff! I continue to feel that suspension design is often overlooked in Technic models. Perhaps some of the new parts released recently will help facilitate things like this!
  21. Nice job! I look forward to seeing it running. Do you think it would be worth the effort to modify the Bronco body into an alternative body option?
  22. To me that sounds like the gear bracing wasn't sufficient, making it a weaker link than the LA clutch. I'd expect that if those gears were prevented from skipping, you'd have enough torque to skip the LA clutch, but it'll always skip at the weakest link first. The only way to avoid skipping with this given gear bracing would be to decrease the motor torque to a low enough point where it can't skip either the gears or the clutch, but that's probably too little torque for your purposes.
  23. That's what I was wondering, which is definitely unfortunate. I guess what I'm trying to say is that probably at least 98% of builders on here do have access to Bricklink, and so for most builders it's not too unreasonable of an ask. It definitely does make it harder for people to build out of their parts on hand, but in this case there were limited options, and the builder thought using rare parts was worth it. Could you look into 3D printing a copy of those parts? That's probably what I would do if I wanted to try building this
  24. Well, it's true that those parts are rare, but they're certainly not expensive on Bricklink. I suppose that might not work in some locations, but for most builders I don't think they would be too inconvenient to get
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