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About gyenesvi

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Technic
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Technic MOCs, off-roaders, construction machines, remote controlled vehicles.
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Hungary
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[MOC] MAZ 6425
gyenesvi replied to _Electro_'s topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Maybe some more technical info about these? And some more description in general? -
I'm not volunteering for review, but I'm curious what people will think about this product. I have also been approached by this company quite some time (maybe 6 months) ago with this. I asked them why they came out with this particular form factor as I find it quite impractical. I never got a response. Why I find it impractical? For batteries, I find that small footprint is more important than height, so I'd prefer something like half the footprint but double the height. In my experience, it seems easier to hide/place something with a small footprint than something with a small height. Also, my assumption is that this is not useful as a body panel; for that it would have to come in multiple colors. But probably there are use cases when this form factor might be useful, I just don't see them, so I'm curious. Aren't trains 6 studs wide? How would this 5 stud wide panel fit in there?
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Thirdwigg's MOCs
gyenesvi replied to Thirdwigg's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Pretty cool little thing! I think just exactly one year ago, I have seen one of these IRL in the mountains of Montenegro, and was thinking it would deserve a build some time. It has an interesting suspension system that I tried to make some pictures of from underneath, some kind of Tatra-like swing axles but with portals incorporated. It would be cool to replicate, but would require larger scale probably. -
Last weekend in this year's Buwizz camp, I had the chance to race this model again on a varied and challenging track, this time with a more appropriate scoring system (points based on obstacle difficulty / penalties, instead of just plain runtime as last year), and I was really happy with the performance of the model, took all obstacles smoothly without any mistakes (not touching gates), and finally took second place (well, an 8 wheeler beast with 2 buwizz motors did it faster). I feel like it was worth the effort to make a good suspension / ground clearance and precise control :) Hope we'll have more such events, and maybe some videos of it will become available soon!
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I guess most people will not tell you that their paid instructions are untested or contain flaws, not (only) because they don't want to admit, but rather because they themselves have low standards or are not meticulous enough. You need to learn for yourself which builders make good quality models, and reviews/comments can also help with this. I also put out free models that people can use to judge my style. As @keymaker says, a video of the model in action is also a good indication of proper testing :)
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[APP] BrickController2
gyenesvi replied to imurvai's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
@Attika it seems there's an easy to install option (.apk) for Android.- 1,326 replies
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- sbrick
- game controller
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Nice work on the brown, cool that it could be done with the limited inventory, interesting vintage model! I like the steering solution too, if I see correctly it is linkage based. I agree that the hood of the first version was a bit too round and too angled. But the second version looks a bit too low to me. I think that the front grille should be raised a bit too, about half a stud, then the corner of the hood would align better, and then the hood should be raised back half a stud too, but keeping it close to flat.
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In a way, in a model that's designed to be sitting on the shelf, and not to be played with, almost everything is included just because we can. So I 'd say, things make more difference in smaller scale play models, and especially in RC models, where technical differences can actually translate to better performance. Also, furthermore since sportscars have virtually non-functional suspension (max 1mm travel), all those technical differences of suspension design would make more difference in off-roaders. For example, a gearbox can lead to better torque-speed tradef-off, a responsive suspension or more ground clearance can lead to actually better passability, etc. In case of off-road suspensions, there are tons of details that could be improved (more compact live axles, portal hubs), or even ones that are not even possible with existing parts (a basic independent trailing arm is pretty much impossible in a robust way, unless it's way too big for RC models).