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2GodBDGlory

Eurobricks Dukes
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Everything posted by 2GodBDGlory

  1. Yeah, weight definitely hurts speed, but not as much as a gearbox does, in my opinion
  2. It was pretty cool that you could do that! I believe there was also the possibility for remote control with the right Mindstorms accessories?
  3. I was pretty skeptical too. I've designed a 1:7 supercar using Unimog tires, and as you say, a seemingly small scale difference ended up with a far larger model! I looked up 1:6 cars from that Taigaole brand @Satisfied mentioned, and found models of a Porsche 911, Mclaren W1, and Lamborghini Revuelto. After calculating scale for those cars, they came out as 1:6.8, 1:6.3, and 1:7.3, respectively. So they definitely seem to be exaggerating the scale, but at least in the W1's case, not by as much as I expected. (Though it could be their listed dimensions are wrong, the real-car dimensions I looked up are wrong, or the proportions are off in a way that maximizes length?) At any rate, those truly are massive, and it's interesting to see commercial takes on at least 1:7 supercars
  4. That's better than it could be! Hopefully that works for you. Were there any Vietnamese stores you used that would be entirely shut down?
  5. I'm not familiar with the mechanism, but it seems that it could easily be accomplished with a gear on a friction pin, or just having enough gears involved that they have enough friction on their own I'm not familiar with the mechanism, but it seems that it could easily be accomplished with a gear on a friction pin, or just having enough gears involved that they have enough friction on their own
  6. After TC30 got me back in the Technic habit, I've been plugging away some more at this model. I've now got three L motors installed to drive the functions, and a servo motor to shift between different modes. So far all the installed functions (drive/steering, turntable rotation, front blade, and first boom segment) are working satisfactorily, so hopefully they all keep working under the model's full weight! There's a lot of complicated gearing going on, so there are a lot of potential failure points. I ended up having to use chain for a both the drivetrain from the servo to the shifter (probably a good solution), as well as from one of the L motors to the gearbox (a little scarier to have transmitting that torque), so hopefully that keeps holding up. I've also pivoted from the original contest-legal solution of using a 8878 rechargeable battery and two IR receivers, to using the much nicer MouldKing 6.0 battery. Furthermore, the more I look at the model, the more I feel like its proportions match a NORMAL excavator, rather than the MINI excavator I was planning on building. To do a proper mini, I'd have to push the cabin further back into the section occupied by the mechanicals, but everything should work fairly nicely with a normal excavator, so I think I'm going to move to that. It'll still have the front blade and the claw/thumb by the bucket, which aren't nearly as typical on full-size excavators, but probably exist somewhere? It feels like most of the challenging parts have come together, so hopefully I can have a finished model to present before too long!
  7. Looks very impressive! This looks to me like the best LOTR set since Rivendell, with more impressive scale than The Shire, and less ugly source material than Barad-Dur. So it checks Faramir off the list of most-wanted minifigures, but we're still waiting on Eowyn?
  8. That is a real shame about Bricklink! So are you thinking you can just use a VPN to get into the website, and then hope the seller doesn't care what country they're shipping to?
  9. In my opinion, 3D prints are pretty self-consistent. If you print the same thing several times on the same machine, it should be the same size. However, there can be inconsistency between different printers, so any parts would have to be designed for your printer's tolerances. It does sound like a realistic option to me, though! TPU is a rubbery material that can be printed, and I believe it works well for seals. It's also not a grippy rubber at all, so maybe there wouldn't be too much resistance to motion, either?
  10. That's a neat idea! The axle holes do give some versatility for operating the switches using motors, etc., but for most manual applications a pinhole would be a lot more convenient
  11. If I remember correctly, I think GT86 was the overseas-market name for North America's first-gen FR-S/BRZ/86
  12. I do think this would be fine to be a single one of the 300g MOCs, though, so long as you can fit within that weight! It's a cool idea; I remember playing with one of those toys before!
  13. Nice work! I always love to see some Suzuki 4x4 love, and I love your work in general, so it's great to see the combination! That'd be a fast car with a V6! I do appreciate that you can also swap it to a factory-available I3 if you want
  14. Nice work! It's fun to see another development of that project
  15. Here's my suggestion for that: Start with a 6L link, and cut off one of the ends, so that you've now got a 5L axle with a joint on one end. Then hook up your new axle end to a a fast motor/drill in a rigid jig, and then press a file against the rotating axle (next to the remaining joint) and let it file down until you reach the proper diameter. I'm not sure how well that would work, but it could be worth a try!
  16. Impressive! I guess I was wondering if there was a way to just use the original controller for people who don't have a gamepad, but that's probably a niche situation that's not worth developing for.
  17. Looks like a lot of work went into the concept; nice work! I can see how having those ball joints would be really helpful. Hopefully it does prove strong enough!
  18. Huh, cool! So that's gamepad support for the MouldKing hubs, as well as GeekServo compatibility? Do you know if this works on 6.0 hubs? Does it also work to use the GeekServo alongside the original controller?
  19. I think they are attached properly; it's just that it's using rims that are wider than the tires.
  20. That's fun! Looks like a ton of work in the modeling stage
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