Jump to content

keymaker

Eurobricks Knights
  • Posts

    560
  • Joined

  • Last visited

Everything posted by keymaker

  1. It looks very poorly for revealed price... Totally "meh"
  2. @2GodBDGlory to address your concerns, I share with short video, as promised
  3. Didn't count. I will know for sure when finish digital model. But based on experience and the fact, that my Dozer Cat D10T had 2k parts I would say Uaz has 3k parts or more.
  4. I will prepare instructions and put them on rebrickable.com
  5. Exactly. I'm a fan of Spintires -> Mudrunner -> Snowrunner and most of the features included in this MOC are based on options available in those off-road games.
  6. Thank you all for kind words :) The strength is there, but limited by the body (855g). I will prepare some short video to show what Uaz chassis (visible on video at 4:39) can do when putted against some steep slope.
  7. Hi, I would like to present my newest MOC. It is off-roader with look based on UAZ 3151 and equipped with functions available in off-road game Snowrunner. Main functions and some details are listed below. If anybody is interested with some more technical detailes (and I believe there are people here, which are more focused on technical aspects of the MOC rather than the look), which are hard to show in short video, then I encourage you to scroll down, below photos. If not, then I believe that video and some photos should serve just fine. I also added short video to present couple of tests of Uaz frame and powertrain. Instructions will be available in the future :) Details and main functions: scale 1:10,5 dimensions LxWxH: 38x16.5x18.5 cm weight: 2.44 kg (without additions) 4x4 drive (2xL motors) steering with ackermann geometry (servo motor) adjustable height of suspension for both axles (M motor) lockable differentials on both axles (mechanism without pneumatic, secured with clutch, M motor) live axle suspension, front and rear working inline four piston engine with fan and detailed engine bay lights: front, rear, roof - controlled by manual hidden switch openable hood (with support rod), trunk, four doors locks in all doors and trunk working steering wheel with realistic number of turns and with adjustable position easy removing the whole body easy change to version with or without the roof adjustable front seats - leaning and moving back and forward split rear seats with folding backrest to increase trunk capacity openable glove box easy access to battery pack for replacement Instructions: https://rebrickable.com/mocs/MOC-75601/keymaker/off-roader-uaz-3151-aka-khan-39-marshall-4x4-rc/#details More photos: https://bricksafe.com/pages/keymaker/7.-uaz-3151 Drive I designed the drive to be balanced between speed and torque. Main idea was to make drivetrain strong and reliable. I used the strongest differentials, new reinforced CV joints and bevel gears whenever possible. What is more I tried to keep high speed – low torque rule as long as possible when designing the drive train. As the result, the biggest reduction is placed on axles – on differentials. Thanks to that and reinforced construction you will stall 2 L motor rather than hear some gear slipping. Look In case of look, I keep in mind to avoid blue pins whenever possible, keep nice, clean one colour chassis which can be seen underneath and focus on small details, both inside and outside. Also you will not see many holes in the body or ugly cables, despite the fact that there are 5 lego LEDs there. What is more, all lights, along with the switch are integrated into one piece removable body and can be easy removed only by disconnecting single cable. Performance The plan was to make it very capable when off roading. And it is, when you remove the body. The look and those many details and manual features, all related to the body come with obvious price – weight. UAZ weights 2435g in basic configuration, but only the body itself weights 855g. So if resign from features, which are related stricte to the body and replace the body with some light weight one, then you will get very capable machine. But even with the body, thanks to drive train design, off-road capabilies of UAZ are pritty decent, as showed on the video. If you have more questions, do not hesitate to ask. And keep MOCing! :)
  8. I did, but even smaller - 13 studs. It is used in my new MOC, not presented yet, but soon :) But I took inspiration from this, so I recommend: https://rebrickable.com/mocs/MOC-38966/moc_cupboard/13-stud-front-rear-axles-with-diff-lock/#details
  9. Maybe this is the result of switching from ABS to "super eco bio friendly zero emission and good PR" plastic?? Because I have the same problem with those pieces.
  10. Something from me: Replica of 6x6 KrAZ 255, with live axle suspension, separate drive shaft for each axle and working fake V8 engine More info here:https://bricksafe.com/pages/keymaker/4.-kraz-255
  11. And this half stud whole between edges of plates and beams bothers me. Apart from the fact I do not know how to do this when I have only one stud of width/depth :P
  12. Maybe not system plates, but I am just experimenting, do you think it is better like this?
  13. @kristl Thank you. I will follow your advice and get rid of macaroni pieces. Then I will use this small system pieces to make the window bigger and symmetric. @Mechbuilds Thank you also! I thought about this idea you mentioned, and it is easy to implement for the upper part of the grill. But I do not know how to do it for the lower - longer part. Why? Because I have only one stud of space there... Do you have some idea how to implement it and at the same time fit in one stud width space? Second problem is fact that technic - odd, system plates - even.
  14. @Jundis Thank you! I plan to use those new parts for the roof, I simply waiting to be able to buy 42121, where we have two of them. Roof rack is already ready, as couple of other addons. I didn't show it here because I would like to focus on improving the body itself. I will show all addons and features at the final presentation of the MOC :)
  15. I know, that not many of you are interested such a simple car as UAZ, but for those couple of people who are I will share the current state of the MOC. I believe that I reached the point, when I can say, the the body is decent.
  16. I am happy that my estimations about this set were accurate :)
  17. I'm not sure what you mean. I have this part in my part collection, trans-clear one. But the part I used now seems to be more similar to real car.
  18. The missing characteristic 'shoulder' in the whole bodywork added. I also removed black stripe from the side (I am still waiting for package from Lego shop to be able to finish the hood and replace yellow parts with black ones). What do you think, does it look like counterpart in real life? Have I reached the status, when I can say that the body looks decent? Or should I add/change something more?
  19. If you have .io file, then open it with stud.io, go to instruction maker, create instruction, add some empty pages and add part list.
  20. I am not in favour to use many system parts, but here I do not see other applicable solution. So tiles, here I come :)
  21. I hope you are kidding and NOT talking about cleaning shock absorbers and linear actuators.
  22. I followed your advices and: - fenders added - headlights are located closer and stick out a bit more than before - grill is changed to mimic original two-part grill with 3 small long holes below it - front part of the body tapers from 19 to 17 studs - hood is narrowed - front wheel arches are now added and visible I know that the main thing is the characteristic 'shoulder' in the whole bodywork, but at the same time, I have no idea how to make it and not lose proportions.
  23. @Jeroen Ottens Fenders? Got it, you are absolutely right. I am on it. This characteristic 'shoulder' in the body work you are talking about. I am aware of it, but I won't be able to squeeze internals if I try reduce body width from 19 to 17 studs. On the other hand, making lower part of the body as 21 studs width (and then upper part as 19 studs width to be able to create this shoulder) will be taking it to "out of proportion theritory". So as sad as it is, I need to forget about this aspect :( About the grill, because it is very important part of the look. Are you suggesting to make the front simply as a "wall of beams" - like the sides of the car, but to play with the color (and length of course) of the beams to mimic those two sections of UAZ grill? This is the blue print I used to prepare initial dimensions of the car. The scale is 1:10,5.
  24. Hi, I am building next MOC based on model which can be found in the game Snowrunner. I picked KHAN 39 Marshall - it is based on real world vehicle - UAZ 3151. I would like to ask for your advice with one of my biggest problem in mocing - creating a decent looking body. When you see the photos and think "It doesn't look like UAZ..." then YES - you are right and: I wish to focus on body and look (I don't want to discuss functions here, they are there and they are fine). As you can see, the main color is picked (some parts in proper colors are missing, but is not a problem when bricklink is around, the same goes for some missing obvious parts), but any smaller recolors are possible. The biggest problem I have is the front grill. It looks almost ok, but as the grill for Jeep or Land Rover, not the UAZ. I tried to recreate UAZ grill, but I failed miserably. As you can see, there is no much space for it and I am also very pleased with perfect connection of the front and the hood and I definitely will keep that. Important factor is also the fact, that body needs to be as one piece, which can be easily removed, so the body demands some rigidity. Also I plan to add front and rear lights, but at first I need to be sure that the body is right. So, could you help me a little to improve the look so it would be closer to UAZ body look? :)
×
×
  • Create New...