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Everything posted by Ankoku
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I will do a summary once it is finished. I have reverted a lot of the original design by Akiyuki, which helped considerably. Then I started to make a few of my own adjustments. It came to a halt, as there was now no way to make a viable return feeder. Raising it up will give more wiggle room for different approaches to getting the balls back to the start. It was the first GBC for me, so I had no way of returning the balls to the start or even enough balls to adequately test it for reliability. Now though, I have more machines, more balls and that should no longer be an issue. So once I have tested it a reasonable amount, I will post the changes. It will never be a reliable machine like some, but when I watch GBC event videos, they are tossing balls out left right and centre, so I don't worry about that too much. I am only doing these things for my own entertainment, but I do like things to work smoothly, so I will do my best to make sure it is reliable and less prone to self destructing! Even Akiyuki admits that it has issues. Although the issues he has with his are different to the issues that others seem to be having.
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For now, my ball factory sits on a plank of wood. Hopefully, later this year, I plan to raise the whole thing up to make it GBC compliant, or fairly close to it. In doing so, I plan to make it rigid and remove the need for the base plates. This should help in regards to moving it around.
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You can find some close-ups at the end of this video:
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In some respects, I just like to know what issues will be present ahead of time. Having been caught out by so much being wrong with the Ball Factory, these days, I resign myself to knowing that changes will need to be made. You rarely see the Invisible Lift at shows, so I am guessing it is just too sensitive to be a common entrant. e.g. can desync over time etc.
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GBC General Discussion
Ankoku replied to Jim's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
There is also this one, inspired by the above V2 and has some Akiyuki additions! Different person.- 1,124 replies
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GBC General Discussion
Ankoku replied to Jim's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Has this been posted? He seems to have an account here, but isn't posting. Although pneumatic GBC isn't for me building wise, he does have some really nice mechanism in this. The aesthetics, especially the piping work, is amazing and the pneumatics are lovely and smooth. Also, there doesn't seem to be a spec of dust on the machine! O_o; Very nice presentation.- 1,124 replies
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Nice to see this thread nice and busy, especially with the work going on with the ball cleaner by @Juroen, @HRU_Bricks and @drullph20! Welcome back @rskamen! I too have just got back from a rather long holiday. Am currently trying to catch up with everything! Adding the new Akiyuki module again, just so it shows the thumbnail. I get the feeling this site doesn't check for the youtu.be URL. With this module, I like how it speeds up after it drops the ball off. I also like the fact that it isn't too big, so shouldn't break the bank to build!
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[GBC] Cardan Lift
Ankoku replied to torso's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Well, I am currently trying to work out if it is A: Reliable and B: Needed. Others seem to get it working without fault, but as of yet, I have yet to find a synchronisation which solves the drop issue. -
GBC General Discussion
Ankoku replied to Jim's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I have had issues with the 5th ball not making it into the holder. I have made a very simple mod which I am curious about how it performs.- 1,124 replies
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GBC General Discussion
Ankoku replied to Jim's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Anyone here planning on taking a Cardan Lift to an event any time soon?- 1,124 replies
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[GBC] Cardan Lift
Ankoku replied to torso's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Okay, so this seems to be one of those cases where the instructions don't match the original again. The dropping of the 5th balls seems to go away if you sync it up based on the positions of various gears etc. in the video. If you try and do it based on the PDF instructions, it drops the 5th quite often. The off ramp seems rather different in the PDF in comparison to the video. Both in the placement and the structure/baseplate placement. I think this is why balls are getting stuck there. -
That does look nice and smooth as it drops off.
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GBC General Discussion
Ankoku replied to Jim's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
@PG52 Looks like someone was inspired by your design. Feels a little weird that they are selling it, even though it has other additional stuff.- 1,124 replies
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Looking good! It is amazing the difference bent, but seemingly straight axles make!
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GBC General Discussion
Ankoku replied to Jim's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
@PG52 Excellent, thanks, it will really help! Have taken an offline copy. Always like to do that with images and video as the internet is a transient place. Basically, I need to learn Studio 2.0, so this provides the perfect project to do so and also provided a bit back to the community. I won't be starting on it until the end of February though.- 1,124 replies
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GBC General Discussion
Ankoku replied to Jim's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
This is quite amusing!- 1,124 replies
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@Nikopol Well, making your own 6-Axis robot arm and doing instructions for it would certainly be a learning experience. It seems a few other people on here have created their own 6-Axis robot arms: So you may want to message them.
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Since I had to take the wheel off anyway, to make the inner ring yellow (I had the pieces to hand), I thought I would take a photo of the fixed wheel wall. You can see there are 3x Technic, Brick 1 x 1 with Hole, two of which are Black and one Dark Bluish Grey. I need to replace the black ones with the right colour :P There is a Technic, Pin 3L with Friction Ridges going through all 3, to improve stability. Then you have the Tile 1 x 3 placed on top in and offset position, so only 0.5L protrudes out towards the wheel. You will also notice that the whole off-ramp is 1 plate lower down that the instructions. This now matches the Akiyuki original. I think I am going to swap the Plate 1 x 1 either side with Plate 1 x 2, which will locked the 3x Technic, Brick 1 x 1 with Hole in place. I may replace all those plates either side with bricks, as there isn't much need for them to be plates.
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GBC General Discussion
Ankoku replied to Jim's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Good to see you on here. For me, with The Sun, I just love the motion/mechanism for moving the wheel around. It is just really enjoyable to watch. Right now, I don't really care about the event compatibility aspect of it, as I am not doing them. That said, I do love seeing things run smoothly and watching any event video where balls are exiting all over the shop is painful to watch. So yeah, it is nice to sort those out. I actually really like your Félix module. Again, I just like the motion of it. I look forward to seeing the images of The Sun, when they become public.- 1,124 replies
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My next Akiyuki build will be Cup-to-Cup, Type 1, mainly because I have most of the parts for it, just need to get some common parts. For the rest of this year, it will most likely be Lifter Triggered by Stuck Ball, Invisible Lift, Bucket Wheel Tower, Ball Sorter and the non-Akiyuki "The Sun". My main issue is that with each one, I tend to try and correct all the differences to the original, which can take time. Still need to finish off the changes to the Ball Factory to make it standards compliant and more reliable.
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My main loves are the really complicated timing based Akiyuki modules like the Ball Factory and partially the Hockey Stick Lift. That said, although Pinball is a very simple module and easy to build, it is very satisfying to watch and listen to. So I highly recommend adding it to the collection. I always enjoy having it running.
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[GBC] Cardan Lift
Ankoku replied to torso's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
So, in the image above, you can see there is a reasonable gap between the hopper feeder ramp and the arm that moves. Currently, I am having the issue where on occasions, the 5th ball isn't fast enough and thus falls into that gap and then out. I have tried adjusting the 24 tooth gear between the 20 and 40 tooth gears at the front. Moving it one way corrects the issue, but then it catches against the off-ramp. 1 tooth the other way doesn't work at all. I have also tried adjusting the 24 tooth gear which connects with the differential. Neither has helped with the issue. Watching the original video, it seems to be sitting in a slightly different position to what I have, so I know a gear needs adjusting somewhere. Any ideas? Larger version of the image above! -
Finally get to show off the mods I made to the Catch & Release module. Someone said they wanted to see it running. So, the grabbers are 0.5L shorter, thus they only just touch the base in some areas. This produces less motor strain. Changed the piece which gets pressed against to open the grabber. This makes the release a lot less strenuous and needs no twiddling with the grabbers. The downside is that it releases the balls closer to the far wall. That said, I am fine with that as it makes it far smoother. Removed the issue of the far right grabber being unable to pick up a ball directly under it (Something you see in multiple event videos). Also stopped the far left grabber from ejecting a ball behind it when one of the other grabbers has gotten stuck on top of a ball. e.g. where an axle of the grabber presses directly on the top of the ball and thus pushing the whole frame way from the hopper. The scenario causes torque in the driver which causes the furthest grabber away from the motor to operate at a far greater speed for a moment. This was fixed via driving the grabbers from both sides. You can see the extra gear on the right and another one on the left. It is transferred under the main part of the machine and is done after the limited slip gear. So a jam won't wreck the motor. The ball ejection had a greater chance of happening with my mods, since the ball drops closer to the wall. Also added two blue Slope 45 2 x 1 Triple with Inside Bar at each end of the main hopper. This is to stop balls ending up in a dead-zone, especially on the right hand side. I think this is a mod worth adding on the right. On the left it is optional. If there are a lot of balls, I think it causes it to take a little more time to clear. That said, with a normal amount of balls, e.g. when it isn't full, it works better with them and you don't get that dead ball just sitting there on the right, waiting for that one ball to make it far enough across to knock it out. Anyway, it is now rock solid, and very motor friendly, which makes me happy. The new gears on the right is clunky and over engineered, so I will most likely revisit how I house it, but the proof of concept is there. Obviously, people can leave their's as is, it is a very reliable module, I am sure you know me by now in regards to trying to get things to run better.
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GBC General Discussion
Ankoku replied to Jim's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I think I posted it on this thread, along with two of the ones you want to build. I try and keep up on whatever is new on YouTube, whilst trying to avoid posting anything where I know the creator posts on this forum.- 1,124 replies