Search the Community

Showing results for tags 'Raising the Dead'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Frontpage, Forum Information and General LEGO Discussion
    • New Member Section - PLEASE READ BEFORE STARTING!
    • Frontpage News
    • Forum Information and Help
    • General LEGO Discussion
  • Themes
    • LEGO Licensed
    • LEGO Star Wars
    • LEGO Historic Themes
    • LEGO Action and Adventure Themes
    • LEGO Pirates
    • LEGO Sci-Fi
    • LEGO Town
    • LEGO Train Tech
    • LEGO Technic, Mindstorms, Model Team and Scale Modeling
    • LEGO Action Figures
    • Special LEGO Themes
  • Special Interests
    • The Military Section
    • Minifig Customisation Workshop
    • Digital LEGO: Tools, Techniques, and Projects
    • Brick Flicks & Comics
    • LEGO Mafia and Role-Play Games
    • LEGO Media and Gaming
  • Eurobricks Community
    • Hello! My name is...
    • LEGO Events and User Groups
    • Buy, Sell, Trade and Finds
    • Community
    • Culture & Multimedia

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start



What is favorite LEGO theme? (we need this info to prevent spam)

Which LEGO set did you recently purchase or build?



Website URL








Special Tags 1

Special Tags 2

Special Tags 3

Special Tags 4

Special Tags 5

Special Tags 6

Country flag

Found 9 results

  1. Red scorpions are a rare and very poisonous animal, but their venom is also a very potent alchemical ingredient. They are sometimes found in or around old temples, like this ruin which still contains an altar to one of the deities of old Kaligem. Sir Gideon has found one to kill and obtain its venom for the quest Masa of Kaliphlin sent him on, in order to collect the pieces for the potion "Kiss of Life". Threading lightly with his half-elven feet to avoid the scorpions feeling his steps and with the sun at his back he is very glad that the scorpions' hearing isn't very good, since it is hard to be silent wearing full battle armor even with elvish heritage. Better that than being stung though. I have had this build on a shelf for quite a while, and only now got around to photo it. I have a new backdrop (roller curtain from Ikea), do you think it looks ok as it is or is the fabric a bit too rough? If it works out OK i think I'll buy a narrower one as well, since this is 1.6 m and a bit hard to handle and the full width is not needed very often... This will be my last GoH build for a while, stuck with LUG stuff and a promise to the family to take some brick downtime after that. Hopefully back to GoH building by the time the challenges start!
  2. Raising the Dead Part V: The Battle of the Pit (part one) If you missed the beginning: Slaughter at Sultan's Rock Raising the Dead Part I Collecting the Pieces Raising the Dead Part II Retracing our steps Raising the Dead Part III Family Heirloom Raising the Dead Part IV: Preparing the Potion BOOOOM!!!! The earth shook and the heroes were thrown in all directions. The earth boiled over, making glass instantly, and in some places the desert felt… alive… DSC_0845 by skaforhire, on Flickr Paulos looked around, he had been thrown against Sultan’s Rock, and his helmet had been knocked off. There were… Tenticles!?!?! Coming out of the ground? A large rift had opened and a doorway stood below them deep in the trench but against Sultan’s Rock. DSC_0844 by skaforhire, on Flickr Was that… Dugal? DSC_0842 by skaforhire, on Flickr The others began to recover too. Paulos looked around, everyone seemed to be moving. However, there was no sign of Sergio. Paulos tried to remember if had had gone ahead to scout… DSC_0847 by skaforhire, on Flickr Paulos thought he definitely had a concussion… as he peered over towards Cannondale, Al’Meter had hobbled up next to the bodyguard. In a blink of an eye, an elf in shimmering silver armor and jet black hair appeared next to Al’Meter, this was not one of Al’Meter’s regular bodyguards…. That was Arcannon! DSC_0848 by skaforhire, on Flickr Al’Meter began to heal Cannondale, while Merith got up holding her head. At first she looked into the pit and yelled with glee, but it soon turned to horror, as she saw what came out behind Dugal. Fire Elementals. DSC_0851 by skaforhire, on Flickr Paulos grabbed his helmet, and his weapons and tossed his short sword down to his mostly naked brother. “This will have to do!” He yelled down to him. DSC_0857 by skaforhire, on Flickr Masa shouted over the rift, “I have to get Yesil to Safety! He is hurt bad!” Or great, Paulos thought… the one guy that might be able to control these elementals is leaving. DSC_0850 by skaforhire, on Flickr The fire elementals started to come up the rift, but at the top of the cliff, Paulos’ body guards, the Eastgate troops, began to rain down arrows. Some even began to scale down the cliff the help. DSC_0860 by skaforhire, on Flickr DSC_0861 by skaforhire, on Flickr Arcannon ordered his brother, the shaken up Cannondale, and Merith to get out of there, as he turned towards the pit. DSC_0863 by skaforhire, on Flickr DSC_0866 by skaforhire, on Flickr The Battle of the Pit was on. ------------------------------------------------------------------------ DSC_0826 by skaforhire, on Flickr
  3. Raising the Dead Part IV: Preparing the Potion. If you missed the beginning: Slaughter at Sultan's Rock Raising the Dead Part I Collecting the Pieces Raising the Dead Part II Retracing our steps Raising the Dead Part III Family Heirloom DSC_0890 by skaforhire, on Flickr After gathering all the pieces needed to cast the spell to bring Dugal Back, the heroes stood upon a lonely beat up watchtower near the spot of Dugal’s death, just outside of Queenscross a few miles. DSC_0883 by skaforhire, on Flickr “Excellent, the spear that killed Dugal has been melted down in this vile, and the potion to open the door to the underworld is completed in this vile. “ Masa said, “What is the last step Yesil?” The Grelf nodded towards Sultan’s rock, a large cliff formation in to the west. “Go to the the exact spot of his death, we must. On ground pour two vile, we will do.” “Well, we are burning daylight – let’s do this!” Paulos said. DSC_0894 by skaforhire, on Flickr “I must caution you that this would be a terrible idea.” Came a voice from behind them. Paulos, Sergio, Merith, Yesil, and Masa turned around to see a somewhat familiar face. “You are a long way from the Withered Wood, Lord Cresentthorn.” Said Paulos. “How the heck did you get up here without using the door?” said Sergio. Two of his guards silently hopped up over the wall of the tower. “We elves hold many secrets.” Al’Meter Cresentthorn said. Al’Meter was the leader of the Cresenthorn Elves. – one of the larger groups of elves in Kaliphlin, and longtime trading partners with GEAR Co. “As I said, you should not do this.” Al’Meter removed his hood. “You risk opening up something terrible.” DSC_0896 by skaforhire, on Flickr “We are brinigng back Dugal” Merith said, “ there is nothing terrible about that.” “But it may not only be Dugal that you bring back. If you open that gate, it may stay open.” Al’Meter said. “You may let in things long dead that Historica has not seen in eons. At this point Yesil interjected. “ Lived long I have, and to exist I know this magic. Seen it work, I have, and nobody except the intended deceased came back. Herh herh herh.” “Do not make the mistake of thinking you are the only ancient being on this watchtower.” Al’Meter said as the sun beat down on his white hair. “ Grelves and elves may have parted ways long ago, but we know of the same sort of magics. This is a kind of magic that is dead to Historica, and should remain dead.” Yesil was silent, but Masa took the initiative. “I believe we need Dugal back, and we can deal with the consequences. “ “You do not know what you are saying. You have much to learn young immortal.” Al’Meter said. “However, short of summoning my brother Arcannon to dispatch all of you, I do not think there is a way to dissuade a lost love, a mourning brother, and a pack of loyal friends. “ He looked at Masa, “I will accompany you to the spot and observe.” As they made their way down the steps of the watchtower, Sergio said to Paulos: “ I do not think Arcannon is even alive any more, but do you think that he would have called him here if he was?” Merith spoke from behind them, “Who is Arcannon?” Paulos said, “Arcannon was the legendary fighter, thought to be one of, if not the, greatest elven fighter of all time. It is said that he perished during the War to Forge Historica. His blood was used to forge the Kings Scepter. I am pretty sure he is dead… And no, I do not think Al’Meter would waste his brother’s time on us.” They made their way to Sultan’s Rock, where a makeshift shrine to Dugal was lain. Masa didn’t bring any ceremony to the ritual, he walked up and poured the two vials together on the spot where Dugal had died. The earth began to rumble. ------------------------------------------------------------------------------------- A few more shots of the scene: DSC_0899 by skaforhire, on Flickr The tower, DSC_0885 by skaforhire, on Flickr Kaliphlin guards (who were kicked out of their watchtower for this meeting) catch a nap under the makeshift shelter (Yeah, that could have been done better, but my tent fell apart. that the Heroes brought. A centaur guard also enjoys the shade. In the background, Eastgate troops tend to the horses. DSC_0892 by skaforhire, on Flickr Another view from above, as Cannondale and a few other personal guards man the door.
  4. And so, we continue the story of Merith and Kylee, retracing Dugal's steps... "The tongue of a bandit? Gross! This quest is getting weirder and weirder," exclaimed Kylee with a shiver. "Oh, please, Kylee," responded Merith with a smirk, "an experienced Cedrica girl like yourself shouldn't fazed by anything!" Kylee just smiled back at her. "Let's take a look at Dugal's journal, and see what this is all about," said Merith. Turning to the journal, she paged through it until she found the section where he had been captured by bandits. On the third day since my capture by the bandits, I managed to hide away a small chicken bone, which I used to pick the lock on my cuffs. However, I didn't take them off, as I didn't see any immediate way to escape the bandits' camp by Skoll Lake without attracting notice. Later that day, there was a tremendous shouting, and all the bandits went running this way and that, picking up their weapons. Clearly they were under attack. My guard shifted uneasily, and rightly so, as I thought this might be my opportunity. The bandit known as Wadal Sandshifter, who appeared to also be a shaman-mage of some sort, approached us. "Go help defend the camp!" he roared at my guard. "I'll take care of MacLean!" He began waving around some sort of amulet, and muttering in a strange language. It was clear that he was casting a spell on me. Well, I couldn't let that happen. Unfastening my unlocked cuffs, I grabbed his dagger out of his belt before he realized I was free. I then lunged forward, attempting to slash his throat and stop the spell. Sandshifter however had tilted his head downwards, rolled his eyes up, and stuck out his tongue for the last words of the spell. I don't know why, but I suppose it was part of the enchantment. The dagger struck his outstretched tongue and sliced it clean off. He screamed in pain, and ran off in a frenzy. Dugal vs Sandshifter, by nice.marmot, on Flickr Moments later, before I could start running away, a strange large man, not one of the bandits, came up to me, blood glistening from his sword. "Dugal MacLean?" he asked hurriedly, "We're from Everlast. Watts Gorgon is the name. Let's get you out of here!" Dugal meets Watts, by nice.marmot, on Flickr Well, I certainly was happy to see those guys. Watts and I ended up becoming great friends; he's a captain in the IAMS. Later he presented me with Sandshifter's tongue, which he had picked up that day, as a gruesome memento. "Dugal sure lived an adventurous life!" remarked Kylee. "I suppose we should check out the Skoll Lake campsite, and see if we can figure out where those bandits ended up. Although I'm still not sure how we would get one of their tongues!" After a short journey, Kylee and Merith arrived on the shores of Skoll Lake, a turquoise body of water in the Rakath Mtns that has the shape of a deaths-head. They easily found the old bandits' camp, but it had clearly been deserted for a long time. There weren't any clues to where the bandits had gone, until Merith noticed a white marble historical marker. Merith and Kylee at Skoll Lake, by nice.marmot, on Flickr She read it out loud: "Historical Site - In memory of the Razcari's Rakath Rascals, whose banditry achieved great heights and fame, until their untimely demise at this site at the hands of the dreaded IAMS - placed by the Kaliphlin Thieves Guild Hall of Fame, Messahmuk" "Hah!" snorted Kylee, "How's that for historical revisionism?" "I'm amazed they put up a historical marker so quickly," smiled Merith, "This guild must be on top of things. Perhaps we should pay them a visit, and see if they have any more information on these bandits." So our intrepid heroines traveled to Messahmuk, halfway across the Siccus, via the Lick of Salt river and canyons, and thence overland through the Dune Sea. A week later, they walked up to the imposing entrance to the Thieves Guild Hall of Fame on Lizzard Lane. It's quite grand, although effect was somewhat diminished by large banners in the plaza advertising auditions for a new amusement park just outside the city, WadiWorld. Thieves Guild Hall of Fame, Messahmuk, by nice.marmot, on Flickr "Think they're compensating for something?" giggled Kylee. "Now, now," said Merith, "Although they do seem eager to impress." "What's that motto over the doorway mean?" "It's in ancient Erduwan. It means 'Respectability at last!'" answered Merith. "Hah! The closest the thieves are going to get to respectability is when they rob some rich politician!" chortled Kylee. Merith chuckled, and then asked the nice young Serpentine receptionist how to find information on Razcari's Rascals. "Oh, pleassse go to the ressssearch library," he hissed. "Assssk for Sssylvessster. Down the hall, to your left, and up the sssstairsss. And watch your pursssse around him!" "The Thieves Guild has a research library?" asked Kylee wonderingly, but Merith hurried her down the hall. In the musty old research library, they quickly found the librarian Sylvester hunched over some old scrolls, intently reading. They introduced themselves, and asked about the bandits. In the Research Library, by nice.marmot, on Flickr "Oh yes! Razcari's Rakath Rascals!" exclaimed Sylvester excitedly, quickly pulling some scrolls off the shelves and perusing them as he talked. "One of our bigger success stories of the past few decades! A fascinating bunch, and they had tremendous success. Did quite well with a multi-pronged strategy: banditry, kidnapping, extortion, smuggling, and protection rackets. Pioneered the use of the threat-evacuate-pounce technique, the theory of which is only now being fully developed. We're also doing a statistical analysis of the impact of their extortion racket on the north Rakath caravan economy." "Um, yes, they were quite the crew, weren't they?" answered Merith, "But we're really more interested in what happened to them all." "Ah! A biographical sketch! I get it, sort of a where-are-they-now? Razcari's Rascals Revisited!" "Yes, kind of like that…" "Well, unfortunately, that will be a bit of a short work," the old researcher said gloomily, "They were mostly wiped out by Everlast's IAMS in the battle of Skoll Lake. Terrible to lose such a promising group so early in their careers. Razcari could have taken them all the way; he was brilliant. They shot to stardom, and then burned out just as quickly." "Oh, how awful!" said Merith, not very convincingly (but Sylvester didn't notice). "Aren't there any of them left at all?" "Only two survived the battle. One was Wadal Sandshifter, their mage. No one knows where he is now, but there are rumors that he's in Nocturnus, and is now mute. The other was Herbius van Slyck, Razcari's right-hand-man, and the one responsible for the kidnapping side of the business." "Where's Van Slyck?" asked Kylee quickly. "He's dead; killed recently by a disgruntled investor." responded Sylvester. The women's faces fell at this news. "But you can visit his remains at the Shrine of Noble Elocution here at the Hall of Fame. His specialty was as a con-man, and all great con-men's gifted tongues are enshrined there for safekeeping." Merith and Kylee had to suppress their glee at this. They asked the researcher for directions to the shrine, and thanked him for all his help. Arriving shortly thereafter at the Shrine, they were greeted by a strange man dressed in a bunny suit. Behind him were many rows of small drawers set into the wall, each presumably with a dead superstar con-man's preserved tongue. The Shrine of Noble Elocution, by nice.marmot, on Flickr "Welcome to the Shrine of Noble Elocution! I'm Yephet Tolmet, the guardian today. How can I help you?" said bunny-suiter enthusiastically. "Hello. You're the guardian?" asked Kylee incredulously. "Yup. The cat is on holiday for five weeks. Union rules. I'm just a temp." answered Yephet, in all seriousness. "OK…" said Merith, wondering why things like this always happened to her. "I see, the cat has the tongues…" Kylee, covering her face with her hands, suppressed a huge giggle. Merith wondered how they were going to get past the guardian. "We're here to pay our respects to Herbius van Slyck." "Great!" exclaimed Yephet, his ears perking up. "One of our newest inductees, but a fabulous con-man apparently! His tongue is in drawer 487, right over there. But of course, you're not allowed to open it." "Oh no, of course not. It's just a privilege to stand here and look at!" responded Merith winningly. After they stood dutifully admiring the closed drawer and trying to think of a plan for several minutes, Merith, dropping seamlessly into an imitation of Yephet's accent, said, "You're from Mophet, right? Wasn't your mother Nala Tolmet?" "Oh yes! We lived on Tarpit Lane! Are you from Mophet?" answered the surprised bunny-suiter. "No, I'm from Mazbit next door. I used to buy date tamales from your mother at the Oil Road Market, where my family sold hand-woven prayer rugs. I think I remember playing with you in the tarpits as a kid," Merith continued. Kylee watched wondrously as the two of them chatted away like old friends. Soon, Merith was scratching the bunny suit ears as she talked, and was practically cooing at him. The young Yephet was eating it up. Kylee sidled over to Merith, and surreptitiously slipped something into her hand. Looking down at it, Merith saw that it was an authentic gold-level Thieves Guild membership badge. "So were you at the amusement park auditions earlier today?" Merith asked, guessing the truth behind the bunny costume. "No," groaned Yephet. "I got all dressed to go, and then found out I had to work here today. It's awful; it's my life's dream to be the bunny at a theme park, not guard a bunch of desiccated tongues." "Oh that's terrible," said Merith sympathetically, while nonchalantly pinning the membership badge on her dress in a prominent location. "I was just over there auditioning for a princess role, and they mentioned they're desperately short of bunnies and marmots." Yephet's face brightened at this news, and then fell again. "You know what, Yephet, dear?" Merith continued soothingly, "Why don't you run over and audition really quickly? I'll watch the shrine for you. It'll only take a few minutes." "Really? You'd do that for me?" asked Yephet, gazing at the membership badge on her breast, and then back up to her eyes. "Oh yes, us ol' Mophet folks have got to take care of each other! It's the least I could do. My mum would whup me if she found out I didn't help out Nala Tolmet's son!" "Oh thank you so much! Thank you, thank you! This is a dream come true!" gushed Yephet, as he rushed off. The Tongue of a Bandit!, by nice.marmot, on Flickr "How did you ever think of that?" asked Kylee. "Well, you know, to get people to do what you want, you've just got to hold out the right, er, carrot!" answered Merith with a snicker. "Oh, jeez," groaned Kylee. Merith grinned. "Now let's get that tongue out of drawer 487, and get out of here before Mr Bunny gets back!" "OK," said Kylee, looking for the correct drawer. Continuing in a terrible imitation of a Mophet accent, she chuckled, "I declare, you're lil' Miss Mophet! Where did all that come from?" "I've always been good at imitating accents," answered Merith with a smile, "and I've been to Mophet once. It's a small town, and produces only oil, dates, and rugs, and all the women seem to be named Nala or Yasmin, so I just put together a few educated guesses… And what about you? Where did you get that membership badge?" "Oh well, I've got some skills of my own," said Kylee mysteriously, "and the research librarian won't miss it until later today." "Oh poor old Sylvester! We'll leave it right here on the desk for him." They opened the drawer, and took out the desiccated, grotesque tongue, wrapped in silk, and deposited it in Merith's bag. Then they hurried through the Hall of Fame, and walked quickly out, trying to look as nonchalant as possible. At the entrance portico, they were suddenly accosted by a ghost. The Ghost of Herbius van Slyck, by nice.marmot, on Flickr "Congratulations!" moaned the ghost, as the women tried to evade him and flee. "You have obtained my tongue; now I can speak to you!" "Your tongue?" asked Merith. "I am Herbius van Slyck, and that was a very worthy con." "What do you want of us?" demanded Kylee. "I come with a message from Dugal's ghost," the spirit answered, "For your next task, you must obtain the still-burning blue flame of an ice dragon's fiery breath!" Well, this ended up being a much longer build than I thought it would be. But I got carried away with the story, and really wanted to illustrate it well. I apologize for keeping Ska and Damaximus waiting for several weeks! I'm probably happiest with the mountain backdrop for the Skoll Lake shots. It really looks nice, even up close and in focus. Here's a wider angle shot of the Skoll Lake camp; you can see the shore and mountains more clearly. Skoll Lake shore, by nice.marmot, on Flickr
  5. Raising the Dead – Family Heirloom (Community Story Build) Paulos had a long trip back from Mpya Stedor. It was a good party, but the celebration was bitter sweet when he knew what lay ahead. He was on his way back to Queens Cross in order to pick up an item that he had hid there since before the battle. This item, the spear that killed his brother Dugal, was important evidence that he would bring before the Merchants Council at Eastgate to damn his brother Petera for his participation in Dugal’s murder. Petera was now First Lord of Eastgate, the ruler of the city and the controller of its armies and fleet. He was also the CEO of GEAR CO, one of the most powerful trading companies in Historica. Paulos had a tough task ahead of him, but Petera must pay. He arrived at the house of the former noble Lord Pastroo. Pastroo had fought against Paulos at Queenscross, and after the battle, Paulos had him executed for treason. Petera had sent out a warrant for Paulos’s arrest after that, claiming that he had “no authority to murder a high noble.” Paulos knew that he would have to retake the city by force, and he had enlisted Lord DaMaximus and his armies to help him in this task. Currently DaMaximus lay siege to Eastgate’s Old City. Although, not much progress had been made according to reports. Inside the house he was shocked. The two guards that he had left to “guard the house” (They didn’t know the spear was hidden here) were brutally murdered and laying on the floor in the grand hall. Paulos checked under the floor boards and found that the spear was missing! He panicked. At that moment there was a knock on the door to the room. Paulos turned to find a Grelf standing in the door way. “Come in, I must.” He said. “Yesil, I am Yesil, and Paulos Maclean, you are. Yeesssssss.” He introduced himself. Paulos knew a little of the Grelf from what Dugal had briefly mentioned. DSC_0382 by skaforhire, on Flickr “The spear that killed your brother, you have. Masa Of Kaliphlin needs it.” “I am afraid I cannot help, as the spear has been taken from this place, and I do not know by whom.” Paulos Said. The Grelf gave a subtle smirk and start to hum, about a minute later his eyes went wide and he said: “Your brother, Petera, has the spear. Your guards his men killed, and to hide the spear from all who wish to use it he intends. Die, you must retrieve the spear or Dugal will. “ “Dugal is already dead!” Paulos said. Yesil responded, in an almost rehearsed manner, “Death is but a sleep so deep. But of essence time is. For should the soul of the dead this life forget, there can be awakening no more.” “So, what does the spear have to do with Dugal’s resurrection?” Paulos asked. “One of the four ingredients required to bring Dugal back from the next world, the spear is. Obtain it, you must. Paulos sighed. “I am going to need allies.” So it was that Paulos sent messages to the four corners of Historica asking for heroes to come to Eastgate and help him take back his home and find the spear that slayed Dugal. Like the firstand second plot lines, this is a community build. All three plot lines will merge together in an attempt to bring Dugal back from the dead. In this plotline, the builders will be completing MOCs that have to do with the Civil War that is going on within Eastgate. Volunteers will join Paulos’s side in trying to locate the spear within Eastgate. MOCs for this storyline will be more combat oriented, as there are two large armies facing off in this siege. There will be a series of tasks given by me to the volunteers. They will represent missions within Eastgate or its surroundings. Once the task is MOCed, then the builder will receive one point. That point represents how many men the builder will be able to field for the final battle of the siege. Builders will be able to complete many tasks in order to build up their army, but points will not be given by to builds that are considered rushed or incomplete (Judged by Masa and Myself, we will ask a non-participant to be a tie breaker) Of course, the bigger the army, the more glory there is to be had in the final battle of the Siege of Eastgate. I will run that siege similar to how the Battle of Queens Cross was run. Finally, the top three builders with the most points by the end date of this plotline will be asked to build a MOC representing their characters finding the Spear. The three builds will be put up for a GOH-wide vote for the best build. The winner would have bragging rights and be considered a Hero of Eastgate. So what we need is volunteers. I will start giving tasks on the 20th of August, but you can sign up for this plotline as late as September 15th. The first few tasks will be the same for everyone, but those who complete the first three will start to get more customized missions. The end date for this plotline is October15th. I will answer any questions or clarify whatever you need. I hope many of you will join us on this plotline, the first plotline, or the second plotline. Or... All three, there is no limit how many plots you participate in, If you have the time to build for each, go ahead and sign up for all three.
  6. After I learned of the Item I had to find, I did research on the Ether.After a day I heard of a rumor of a crazy wizard that hid in the mountains. Apparently he was capable of creating this ether.With the help of a friend I tracked him down deep into the mountains of mitgardia. After arriving to a wooden door I found a key in the snow , witch worked for the wooden door. (sorry about it being blurry) As I walked in I saw skeletons laying on the floor of the cave, one even chained to a table. Coming in I saw the mad wizard, puting some sort of gem into a culdran of water. After a fierce battle, I was able to locate the potion to the chest hidden by rocks. After finding the ether I was on my way to give the ether to Masa.
  7. While Sir Berelan is away searching for the mystical Valkyrie Springs, his best friend Sir Avrel of Stormhold has offered to join Paulos MacLean in his quest for the Golden Spear in Berelan's place. Avrel has sent two of his best men to scout ahead for Paulos during his travels to Eastgate. They have come upon some orcs in the ruins of a Kaliphlin watchtower attacking a lone soldier of Kaliphlin. After killing one of the orcs and chasing the rest away, the Kaliphlinite tells the two soldiers that he was exiled from Eastgate for standing up to Petera and that the band of orcs had been hired by Petera to kill him. One of the Golden Crowns scans the horizon for any signs of danger while his companion tends to the Kaliphlin soldier's wounds.
  8. So Merith and Kylee set forth from Valryrio to pick up where Dugal’s Journal left off. After reading through the journal all night, Merith learned that Dugal had gone on many quests over the two year period, each leading him to a new person or place that could point him in the right direction towards obtaining the Angel’s Tear. It seemed to Merith that it was one task after another, each one more ridiculous, and none had been a sure thing in acquiring the spear. So that is why she was on a boat now. Apparently Dugal had traveled to Nocturnus in order to obtain a Warlock’s eye. It was said with this ingredient, he could have a spell of direction cast, which would help him locate the next phase of his quest for the Angel’s Tear. Merith knew that she would have to get a Warlock’s eye for her own spell of direction, since Dugal had left off in the journal at this point. Dugal had been smart, where else would one find a warlock, other than the Valley of the Warlocks? This location was a sacred grove where those of the Warlock order came to fight for power amongst themselves. She had heard rumors of this terrible place, and the evil it spawned, and now she didn’t quite know what she was walking into. Perhaps she should have brought some guards? After landing in Nocturnus, the two ventured into the interior, despite curious gazes directed towards two ladies entering the swamp. After 3 days of following a crudely drawn map Dugal left, they came upon a valley. In the valley odd stone formations jutted from the ground all over the landscape. The two women journeyed towards the center of the valley. At one point, where many of the jagged rock formations thrust themselves through the earth, they heard a voice. “You have made a terrible mistake my dear.” Said a raspy voice. At that point a small men came out from between to rock spires. “Do you even know where you are?” intro by skaforhire, on Flickr “Yes” Merith replied coolly. “The Valley of the Warlocks.” “I sense no power within you child, therefore you two must have a death wish.” The man grumbled. Merith saw another figure farther back in the valley coming towards them. “I have no such wish, I come to obtain a Warlock’s eye.” She slightly smiled at this. The person further back in the valley hissed, but it was the short man that replied. “A regent for a spell, I assume. Well, you will have a hard time prying an out of one of our skulls.” He began to move towards her. “I don’t know, my fiancé didn’t have much of a problem a few years back.” Merith said, Kylee looked uneasy. “Tsssssk…. Your fiancé is dead!” came a voice from behind the rocks. DSC_0385 by skaforhire, on Flickr “Yes, but you didn’t kill him. Nor will you kill me.” Merith said. “We killed Dugal, we drank his blood, we took his power.” The short warlock said. “Funny I heard the story went more like this:" Dugal, along with his brother Paulos, Florbad the Mighty, Lord Goodwyn, and Hex Mantooth – A new Alleenridder, ventured to the Valley of the Warlocks. They had heard of a gathering of some of the more powerful warlocks from Avalonia. DSC_0389 by skaforhire, on Flickr The group had travelled to the sacred valley to determine who should lead their order in Avalonia. You see, the Ever Sacred and Unholy Order long ago made their personal battleground in the valley. Whenever a warlock fell in the Valley, because of a spell, they were turned to a rock spire – the strongest being the largest rock formations. It was said that overtime, the warlocks would regenerate and break free of the earth and rock to live again. This is why all disputes were settled in the Valley – the Warlocks could be reborn. Dugal and company planned to wait until the warlocks began battling and then they would move in for the kill. Unfortunately, the Warlocks had discovered the plot through scrying the day before. They laid in wait, and set off a dummy explosion to lure the intrueders. The Kaliphlinites were a bit surprised, but they recovered quickly. Dugal took on Malface Orion – probably the most famous of the batch that were currently present. DSC_0394 by skaforhire, on Flickr Paulos took on the man known as “Kinglock” The self-titled king of the warlocks. DSC_0398 by skaforhire, on Flickr The other three men faced off against others of lesser title. However, the Kaliphlinites were outnumbered. DSC_0396 by skaforhire, on Flickr Soon Mantooth was captured by a web spell, and Goodwyn had succumbed to a wall of air. DSC_0400 by skaforhire, on Flickr DSC_0405 by skaforhire, on Flickr Only Dugal’s magic inlaid axe – the Golden Axe of Eastgate – saved him from a vicious fireball. DSC_0402 by skaforhire, on Flickr Paulos had better luck though, after running Kinglock through, and dislodging his sword from the stone pillar that appeared in place, he went and dispatched one of the warlocks that were holding Mantooth. Some of the other warlocks fled. DSC_0408 by skaforhire, on Flickr Finally, Dugal out maneuvered Malface, and slid his golden blade across the warlock’s chest. Malface did not become a pillar though. Killing a warlock with a magical blade ends his ability to regenerate, DSC_0412 by skaforhire, on Flickr Thus the Kaliphlinites had a corpse to take an eyeball from. DSC_0414 by skaforhire, on Flickr “I believe that is how it went” Merith said. The anger and hurt in the short Warlock’s eyes was evident. “Well, I suppose I will avenge my brothers by taking Dugal’s Fiance.” The small man said. “I was there, we lost a great warlock that day.” “Revenge? You wanted to kill him and become the leader of your order! No, I think not. We can give you something you desire, and there is no need for anyone to die.” Merith said. “What could you possibly have, that I could not obtain?” The warlock said. “A maiden’s kiss.” Merith said. “You would let me corrupt your soul?” The warlock smiled. He knew that corrupting Merith would end her quest for Dugal, for her soul would no longer be pure. “But, I am not going to give you my eye.” “Yes.” Merith said as Kylee gasped. “and I reckon that your seeing glass would meet the requirements of the spell just the same as your actual eye. So that is the trade – the kiss for the monocle.” “Deal!” The Warlock hissed. Kylee rush up to Merith and whispered “You can’t do this, he will corrupt you!” Merith began to reply, but Kylee smiled. “I will do it.” She turned to the warlock. “Pucker up shorty, I will have this honor.” Before Merith knew it, Kylee had taken the little man in her arms, dipped him, kissed him deeply, and then snatched his monocle from his face. Kiss by skaforhire, on Flickr As they walked away Merith protested. “How dare you! You can’t sacrifice your innocence like that.” Kylee laughed, “Oh honey, I am a Lady of Cedrica, there isn’t much innocence left in me.” She smiled. “Besides, I caught him so off-guard, he couldn’t cast his spell. Then, when I took the looking glass, he couldn’t see us to retaliate. So, there was no real reason for you to risk it – leave it to the professional.” Merith turned and said, “I was just going to let him move in for the kiss, and then jab him in the ribs with this.” She flashed a knife. “I just needed the monocle.” They spent the night in a small Nocturnun town, where they found the local witch to cast the Spell of Direction. Apparently the next step was to find a lady outside of Everlast, she would know more about the Tear. The witch warned them though, if they wanted to talk to the Lady Elsbeth – a grand seer – then they would have to bring her the heart of a warrior. “Looks like we are going to need Lord DaMaximus’ help with this one.” TO BE CONTINUED BY DaMaximus!
  9. Sir Berelan Gryffen has journeyed into the northern reaches of Mitgardia in the search for the mystical Valkyrie Springs. Legend had it that among the springs there stood a small mountain, atop which was a single vial of pure water. It was believed that this water was enchanted and could heal any wound. It was essential for Berelan to retrieve this vial, for otherwise Dugal MacLean could not be resurrected. So he set off. At last, he arrived at Valkyrie Springs, and sure enough, beheld the vial of enchanted water, nestled in a carved rock at the summit of the small mountain. Wearing a thick fur hat because of the cold and carrying a pickaxe for climbing, Berelan got ready to begin his ascent. But lurking in the mountain caves were some of his deadliest enemies, members of the Order of the Dragon, a band of Nocturnian knights led by none other than his own brother, Xaris. The two knights had been sent by their lord to destroy the vial and prevent Berelan from retrieving it. Will they succeed, or will Berelan defeat them? Only time will tell.