Dilvish

Eurobricks Citizen
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About Dilvish

  1. SNOT Roads - 45 degree angles

    Does anyone know of a ratio of studs (e.g. "four studs left and seven studs forward", or something) that would allow me to attach a 45 degree build to an "in system" build? Is that what this Wikipedia article is sort of about? https://en.wikipedia.org/wiki/Integer_triangle "integer triangle" a.k.a. "Pythagorean triple" I'm not sure there are any for 45 degree angles. [edit] Are there any special parts which would allow me to make integer connections? [edit] Stack Exchange says the answer to the first question is "No". https://math.stackexchange.com/questions/2607147/is-there-an-pythagorean-triple-whose-angles-are-90-45-and-45-degrees
  2. It seems SunFlow itself is dead. The developers deleted their forum, and the last update on the homepage was in 2007.
  3. It should be easy to instead switch to a hollow studded brick. But might that not leave a gap between the bottom and top bricks? Since I am trying to support the top brick with the bottom one.
  4. SNOT Roads - 45 degree angles

    I uploaded the LDraw model. I think you could import it into LDD by following these instructions: http://wiki.ldraw.org/index.php?title=LDraw_to_LDD_conversion
  5. It says, "This extra height causes the stud on the blue brick above to touch the side of the yellow one." I kind of NEED it to touch the sides. What I DON'T want is for it to alter the direction of or lift the yellow part.
  6. SNOT Roads - 45 degree angles

    First intersection is done. http://www.mediafire.com/file/7co4p04pt1ru42s/ldr_intersection_left_01_20171231.zip
  7. How about this build? Does the "LEGO" logo on top of the bottom-right stud prevent this from working IRL? Thanks.
  8. SNOT Roads - 45 degree angles

    Thanks, Lasse!
  9. Thanks, Sylvian! http://www.mediafire.com/file/7518lfbhvi9kkpp/ldr_snotroad_tripleblankcross_1_20171231.zip
  10. Sorry to hear they are removing a feature, as LDD seems more popular than LDraw. (I am an LDraw user.)
  11. I have created a SNOT road model as in the attached image. Could someone confirm 100% that the cyan parts are actually the same size/height in real life as in LDraw? They are part "2555.dat" "Tile 1x1 with clip". If they're off by even a small amount, it will ruin my build. Thanks.
  12. I've been using this tool to create SNOT streets. You can read about them here: https://www.eurobricks.com/forum/index.php?/forums/topic/142653-snot-roads-45-degree-angles/&do=findComment&comment=2898489
  13. SNOT Roads - 45 degree angles

    Instead of using the above guide, I recreated the shape by hand in SVG, then converted to PNG and input the image into LDraw Digital Mosaic Generator (LDDMG). Here's a screenshot from when I was still working out some of the kinks. The image to the left is 5120x5120 pixels and depicts an area that covers 4x4 baseplates. There are issues with anti-aliasing/sampling in the image to the right. The solution at the moment is to process each color separately. The next version of LDDMG will feature an optional nearest neighbor sampling method, which will eliminate the artifacts supposedly. The result is what you see below. I still have a lot of tedious work to do, since a lot of the parts are in the correct location, but are turned around 180 degrees from what I need them to be. The output of LDDMG is a model consists completely of 1x1 plates. These need to be consolidated into larger plates and bricks as well. The road surface also needs to be lowered by a few units below the sidewalks.
  14. I wonder if this tool could be used to create curved lines such as the ones in this image? (Topic.)