Eurobricks Citizen
  • Content Count

  • Joined

  • Last visited

About Dilvish

Spam Prevention

  • What is favorite LEGO theme? (we need this info to prevent spam)

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. So, RIB files are the scene files utilized by Renderman? Are they plain text or binary? Is there a RIB syntax reference?
  2. How do you configure the camera and lighting? Does it require a separate tool? (Not familiar with LDD.)
  3. I am considering creating an image map and adding "hot spots" to it with text blurbs, other graphics, etc. However, the standard method requires a single image, not a grid of 128 images. Not sure what the alternatives are. [edit] There are a lot of ideas here. I will need to do some reading. [edit] If Datsville were made of highly regular 2D sprites or tiles with XY coordinates and Z indices, creating the imagemap/hotspots would be pretty easy. Otherwise, I don't see how the idea is feasible without rendering all the models in 3D like LDCad. At least not without tons of effort that would need to be expended each time a new revision to the town model is created.
  4. The PNG format has an "interlaced" mode which accomplishes much the same thing, but I keep forgetting to use it. [edit] Oops, I didn't understand what you meant. You can already zoom in/out by pressing CTRL and using the scroll wheel. (I should add a note to that effect.)
  5. Dumb question: How do I view and edit a forum post's "source" and type the BBCode directly? I'm not sure what forum software this site uses, or else I would search for an answer using Google. Thanks.
  6. I recently created a high resolution render of the town. You can see it here: https://mjhorvath.github.io/Datsville/docs/interactive-town-map/interactive-town-map.html Right now we could really use a new church MOC to replace the TLG Eastwicke Chapel model that had to be removed. PM me if you are interested.
  7. LOL, I just want a desktop background, but my monitor is 1920x1200px.
  8. Yeah, the lack of message threw me off.
  9. I am having trouble importing a large model. https://sourceforge.net/p/datsville/code/HEAD/tree/trunk/datsville_inlined/datsville_rev531_inlined_y_boxed_n.ldr There is no error message or indication of what is wrong.
  10. I got an LDraw model up to 225k parts, but that was only possible because I strategically split the model into smaller sections and worked on each section independently. Working with the whole thing at once is painful.
  11. The LGEO files "lg_10197.inc", "lg_10288.inc" and "lg_85940.inc" reference an object named "lg_tech_tube", but this object is not defined anywhere in the LGEO library. It is causing my scene to stop rendering. What can I do to fix this? Thanks.
  12. Since this is a thread about "Online Rendering", I would just like to add that in the past I have used Microsoft Azure to set up a virtual machine to do POV-Ray renderings. You could do the same with Blender or whatever. It's as easy to set up as any other Windows programming environment. Windows comes pre-installed. All you have to do is install POV-Ray and copy your model files over. Google has its own equivalent service that works about the same way. While not a render "farm", there are compute engines available with 64 cores, which is a lot. I'm not sure how the price compares to MecaBricks, however, since I used the $200 in free credits you are given for creating a new Azure account. Maybe someone can work out the math. My 2 cents.
  13. Two questions: 1. Could you mirror this tutorial to the LDraw wiki? 2. How do you export to POV-Ray from within LDCad?