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  1. I am getting 403 errors when I try to download the installer from here. Is there a better place to get it from?
  2. Dilvish

    Datsville RPG

    I have run into problems with LeTBS. It does not work well with sprites bigger than 1x1 tiles. So I am at an impasse. Anyway, I created a ModDB account for the game here: https://www.moddb.com/games/datsville-rpg
  3. Dilvish

    Datsville RPG

    You can download the latest version here: http://www.mediafire.com/file/groo0cvf07ic1je/Datsville_RPG_v0.8.0.zip There are graphical issues with the LeTBS combat scripts that I don't think can be solved. I haven't gotten any feedback from the scripts' author.
  4. Dilvish

    Datsville RPG

    I ported some of the maps and graphics to RPG Maker MV. I still have to implement the new LeTBS combat scripts however. Here's a screenshot: As you can see, the resolution of all the graphics has increased by 50% in the latest version of RPG Maker. The game window is also HD now.
  5. Depending on the settings that I enable, it can take anywhere between 6 and 24 hours to render. An alternative would be to use cloud computing. It might take 1/3 the time (16 threads at 2.4GHz instead of 4 threads at 3.6GHz), but the rates are about $1/hr or more. I used the $200 free service trial period on Microsoft Azure to do a render, but ran out of cash pretty quickly!
  6. I can't do bump mapping, but there is already a normal map that makes the bricks look slightly wavy or warped. I tweaked the lighting. Maybe a little too bright.
  7. Here's my latest render. It is an improvement. But the reflections still appear somewhat frosty, specially the clear pieces.
  8. I created a few test renders in POV-Ray to experiment with blurred reflections. Which of the following five images do you feel are the most realistic? The least? Also, note the transparent pieces. Is the reflection right for them too? IMO they look a bit too frosty. Thanks!! [edit] I just noticed that if you use desktop DPI scaling in Windows, these images will look extra grainy/blurry in Google Chrome. You might want to try a different browser temporarily. wrapper_townview_close_01 by Michael Horvath, on Flickr wrapper_townview_close_02 by Michael Horvath, on Flickr wrapper_townview_close_03 by Michael Horvath, on Flickr wrapper_townview_close_04 by Michael Horvath, on Flickr wrapper_townview_close_05 by Michael Horvath, on Flickr
  9. Dilvish

    Pitch your dream Lego game!

    I would have to say that my dream game(tm) would be a old school party-based isometric role-playing video game, maybe based off Dungeons & Dragons or GURPS. I think an RPG like GURPS would be a good fit for LEGO because it is also very modular. Just about every possible story setting has a GURPS module made for it. I believe there is also an unofficial LEGO d20 ruleset somewhere on the Web, as well as the BrickWars system. I'm not a real fan of building models while you're inside the game, however, unless the parts have clearly designated uses/purposes/mass/physics/etc. This doesn't seem to be the case with LEGO Worlds, AFAIK. I believe RPG Maker is also a good fit for LEGO, but using it you can only make simpler games, as there is nothing like d20 or GURPS for it.
  10. Dilvish

    Datsville RPG

    I purchased RPG Maker MV recently, and may start this project again. I will have to relearn the tools and study some new scripts. There are some isometric scripts too, but I think it may be easier to stick with the current perspective.
  11. Nice thread! Too bad the recent SimCities are 3D or you could import those buildings as sprites. Even after 30 years, iso still looks nicer than most 3D.
  12. Getting the minifigs to bend at the knees and elbows like in most TLG shows/games is difficult. Have you had any luck with doing this?
  13. I am playing with this program again. Right now I am trying to convert a model, but the conversion seems to be stuck in the "preview model" phase. It is taking a long time. Also, not all configuration options are visible on the third tab of the program. The error is: ... ... ... Exception in thread "Thread-4" java.lang.UnsatisfiedLinkError: no lwjgl in java. library.path at java.lang.ClassLoader.loadLibrary(Unknown Source) at java.lang.Runtime.loadLibrary0(Unknown Source) at java.lang.System.loadLibrary(Unknown Source) at org.lwjgl.LWJGLUtil.loadLibrarySystem(LWJGLUtil.java:337) at org.lwjgl.Sys.<clinit>(Sys.java:29) at org.ldraw2sunflow.lwjgl.PreviewOpenGL.run(PreviewOpenGL.java:160) at org.ldraw2sunflow.ui.impl.RenderPanel.convertFile(RenderPanel.java:11 7) at org.ldraw2sunflow.ui.impl.RenderPanel.access$000(RenderPanel.java:61) at org.ldraw2sunflow.ui.impl.RenderPanel$1.run(RenderPanel.java:85) Has anyone come across this yet? [edit] I am now unable to open the converter any more. I get an error: Jan 31, 2018 3:27:49 PM java.util.prefs.WindowsPreferences <init> WARNING: Could not open/create prefs root node Software\JavaSoft\Prefs at root 0 x80000002. Windows RegCreateKeyEx(...) returned error code 5. Jan 31, 2018 3:27:49 PM org.ldraw2sunflow.ui.Ldraw2Sunflow <init> INFO: en_US Exception in thread "AWT-EventQueue-0" java.lang.StringIndexOutOfBoundsException : String index out of range: -1 at java.lang.String.substring(Unknown Source) at org.ldraw2sunflow.util.PartFinder.loadColor(PartFinder.java:274) at org.ldraw2sunflow.util.PartFinder.setLDRAWDIR(PartFinder.java:172) at org.ldraw2sunflow.ui.impl.LDrawPanel.initPreferences(LDrawPanel.java:122) at org.ldraw2sunflow.ui.impl.LDrawPanel.<init>(LDrawPanel.java:47) at org.ldraw2sunflow.ui.Ldraw2Sunflow.<init>(Ldraw2Sunflow.java:80) at org.ldraw2sunflow.ui.Ldraw2Sunflow.lambda$main$10(Ldraw2Sunflow.java:114) at java.awt.event.InvocationEvent.dispatch(Unknown Source) at java.awt.EventQueue.dispatchEventImpl(Unknown Source) at java.awt.EventQueue.access$500(Unknown Source) at java.awt.EventQueue$3.run(Unknown Source) at java.awt.EventQueue$3.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source) Here is my command line: "C:\Program Files\Java\jre1.8.0_161\bin\java.exe" -Xmx1G -jar "E:\Programs Windows\LDraw\LDraw2Sunflow_f\ldraw2sunflow.jar" [edit] I tried again as admin, and experienced the same problem. The program runs once, but then will not work a second or third time, and spawns the above error. Also, I tried again with "LDraw2Sunflow_d" and experienced the same problem. This is odd because it worked fine for me in 2015. [edit] When I delete "HKEY_USERS\S-1-5-21-2113055238-2099637611-63920502-1003\Software\JavaSoft\Prefs\org" using regedit, the program will start again, but the stored file and directory paths are missing again when I restart the program too. Here's what my registry looks like:
  14. Some questions: Is there an Blender importer that can read LDraw models? Does the importer make use of grouped instances? How is the performance when modeling in Blender? Is the framerate when editing comparable to LDCad? Would it be possible to create a library of parts as grouped instances? Thanks!
  15. Do you think Mecabricks could handle a model as big as Datsville? I haven't been able to achieve more than a few frames per second in LeoCAD, and worse in LDView. Thanks.