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Everything posted by Burf2000
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Tank track question
Burf2000 replied to Burf2000's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Sorry I think I am explaining myself wrong. So I build heavy big behind robots, 20KG + and so maybe no one can answer this question but what I am trying to work out is having more or less track helps the robot move especially when turning So I guess this is a turning question and not a traction question -
Tank track question
Burf2000 replied to Burf2000's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I completely understand that, just trying to apply that to lego terms with lego tracks and carpet! -
Tank track question
Burf2000 replied to Burf2000's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
But I suppose this can't turn on the spot like a normal tank. I am going for 3 wide track so I am going to need a lot of power! -
Tank track question
Burf2000 replied to Burf2000's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Right so your saying the larger the tracks are the better for moving heavy weight? -
Dacta Interface A 1093
Burf2000 replied to Burf2000's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Hey there how are you going to get multiple a's running as most USB to Parallel cables don't work? I be interested in how your going to do this. I have VB code for Interface a and some for interface b, just not had chance to finish it -
I am thinking of using the Wedo for a project and wondered if anyone had made some software for it as the lego one costs quite a bit! You can just get the Wedo hub for not a lot!
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Cutting corners to lower cost
Burf2000 replied to Burf2000's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Hey there, have you ever reviewed this motor ? http://www.bricklink.com/catalogItem.asp?P=bb129 -
Tracked Jeep
Burf2000 replied to dikkie klijn's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Very cool! -
Cutting corners to lower cost
Burf2000 replied to Burf2000's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Oh good man! I am always looking at your site! -
Cutting corners to lower cost
Burf2000 replied to Burf2000's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
No thats fine, I was worried that they would suck too much power, like the rcx can't really run the RC motor -
As some of you know I build large robots, well human size out of Lego and this can use the odd thousand or ten's of thousands of parts So George is built and I am keeping him but I am planning up to 4 more robots and working out how to this cheaply is giving me a headache The main issue is having enough electrics. Having a robot doing many things means I need to use Multiply NXTs, or a NXT with PF link / RCX or NXT with a MUX. Then how do you control it? Another NXT? PS2 Sensor? Android device? PC? Once you get past that issue, what about power packs, motors and then cables (if you use NXT or PF cables your need extension) I think the cabling in George is cost over £60, probably over £90 One of the robots I am building, I am thinking of using RCX's (I have quite a few, cabling is cheap, how loads of motors) however does anyone know if you can use 2 motors per port? I am thinking of cutting cost by using some of my old 9v motors instead PF XL / NXT's. I am wondering with enough gearing if 2 * 9v geared motors could do the same job as an XL motor (would be slowed down). It would be nice to put the old motors and RCX's to a use
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C-Model website
Burf2000 replied to Jim's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I don't really see the need for this as whatever you do you need to use 2 motors to make it automated and thus you could use the other PF motor value switch that has been posted quite a few times -
C-Model website
Burf2000 replied to Jim's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Good find, I had not seen this -
Bord 's MOC
Burf2000 replied to bord4kop's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Love the progress you made with your models -
Time Twister
Burf2000 replied to teflon's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
This is the 2nd moc on here tonight that is simply brilliant and I have no idea how it works? Some very skillful people! -
SAAB JA-37 JAKTVIGGEN
Burf2000 replied to grohl's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Its so nice to see something different. Good job! -
Opinion on Mindstorms
Burf2000 replied to Sid Sidious's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
The NXT rocks + the sensors the 3rd party makes it a brilliant building platform. RobotC I find easier to code in than use NXT-G