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Zepher

Eurobricks Fellows
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  1. The Pills 1) Hunter’s Pill (Godfather) 2) Light saber Pill (Role Cop) 3) Infectious Pill (Female Lover) 4) Magical Pill (Talking Animal) 5) Cursed Pill (Goon) 6) Pill of Valhalla (Cult Leader) 7) Riot Pill (PGO) 8) Mystery Pill (Serious Roleplayer) 9) Mystical Pill (Witch) 10) Bobblyhead Pill (Treestump) 11) Rum (NPC) 12) A Pearl (BONAD) 13) Deep Space Pill (First Day Lynch) 14) The Royalty Pill (Doctor) 15) Fairy Tale Pill (Snake Charmer) 16) Pill from the Dickhead Galaxy (Usurper) Pill results are going out now. There is a little less than 12 hours left in the day.
  2. I was pleasantly surprised by the title I totally forgot I thought up, actually.
  3. OoC: Ellaria nurtured you out of your enamorment, though the King is permanently taken with you. It's probably your eyes.
  4. Boomingham flings open a few drawers below the Tesla Bomb, hoping to find something to explain the machinery. "You never got around to telling me where you came from, before Heroica that is. What's your story, Arnulf?"
  5. "Oh, I like science well enough. I just don't understand much of it." Boomingham looks around for a switch of some sort.
  6. Aren't they all?
  7. Round 12 Act III Tesni v. King's Ghost - Counter/Counter (No Damage Atramor) (39*2=78) Althior v. Head Guard - Meditate Atramor gives Longsword to Russel Russel accepts Long Sword Ellaria heals Atramor - Heal Less (+21 health Atramor, -1 ether Ellaria) Free Hits Wizard v. Atramor - Attack reflected back, 35 damage Wizard The Enemies The King’s Ghost Level 40 Etheral *Immune to Effects and Instant Kill* *Lucky* *Enamored with Atramor* Health: 208/400 Special: Knighting – Knights the target, making them enamored with the King’s Ghost. Drops: Nothing Wizard of the Court Level 35 Etheral *Immune to Effects and Instant Kill* Health: 20/370 Ether: 0/10 Special I: Magic Burst – Deals 15 fire elemental damage, 15 water elemental damage, 15 earth elemental damage, and 15 wind elemental damage. Disregards SP. Special II: Magical Vortex (used if ether is depleted) – Deals 20 lightning elemental damage to the party, and heals allies for 50 health. Drops: Wizard’s Staff (WP: 1, Fire, Earth, Water, Wind Elemental) Note: Fights from the back row and disregards row until ether is out. Attacks cost one ether. Once ether is depleted, attacks from the front row and does not disregard row. King’s Head Guard Level 30 Undead *Immune to Sealed, Bound, Blinded, and Asleep* Health: 6/320 SP: 20 Special: Take Cover – Doubles the Head Guard’s SP for the next 3 rounds, and gains counterstrike. Passive Special: Affinity for the Shield – When hit by a shield, the Head Guard gains the lucky effect. Drops: Guard’s Shield (SP: 6), Guard’s Dagger (WP: 4) The Party Althior Emorith (And Finnegan) Level 31.25 Necromancer *Earns triple XP* *Afflicted* *Encouraged* Power: 39 (44 for spells) Power Bonus: +5 Spells Defense: 4 Health: 40/40 Ether: 37/41 Gold: 390 Equipment: Dragoro (WP:8), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Pointy Hat (+2 maximum ether), Medal of Glory (Wearer earns triple experience), Robe of the Elven Necromancer (SP: 4) Inventory: Twin Sai Blades (WP:10, Dual Strike), Skeleton Decoy, Potion x6, Tonic x9, Grand Potion x4, Grand Tonic, Ether Core x4, Venom x4, Shovel, Bedroll, Remedy x7, Mead, Smelling Salts, Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Skull Shield (SP: 6, immune to darkness elemental damage), Fire Bomb, Water Bomb x5, Lightning Bomb x3, Bone x3, Smoke Bomb, Elixirs x3, Phoenix Essence x2, Phoenix Incense x2, Dragon Scales x2 Rebel Soldier B Level 24 Rebel Captain 
A Level 5 Rebel Captain
 B Level 5 Rebel Footsoldier A Level 2 Rebel Footsoldier B Level 2 Tesni Hightribe Level 30 Beserker *Natural Respite* *Immune to Afraid* *Encouraged* Power: 39 Power Bonus: +3 WP Defense: 14 Health: 49/49 Gold: 1083 Equipped: Cryfder (WP:6), Sir Roderick’s Shield (SP:8, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear) Inventory: Fàelàn (Fiery Sawblade (Fire)(WP:20, 8x damage to enemies weak to fire, longsword)), Mellt (WP:10, ice- and lightning-elemental; hammer), Cysgodion (WP:11, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Party Maracas (WP:4, user is hastened, instrument), Shackles of War (prevents all fleeing, accessory), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them; accessory), Ruby (Fire), Scroll of Sleep, Remedy, Neutralizer, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Meads, 2 Smelling Salts, Nostrum, Soma, 2x Grating Stone, Bright Polish, Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), Gaia Bomb (100 Earth-elemental damage to all enemies), Samurai Helmet (WP:4, suitable to knights, dragoons, regulators, winged warriors), Cannon Parts, Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle) Atramor Gibbin (CallMePie) Level 27 Witch *Counterstriking* *Immune to Water, Lightning, and Wood* *Aura* *Inspired* *Reflects Ether* *Encouraged* Power: 47 Defense: 4 Health: 163/188 Ether: 23/25 Gold: 347 Equipment: Pheles Rod (WP: 20, user generates an Aura, doubling the user's maximum health but drawing all attacks to them, staff), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), Rat's Hide (Suitable for anyone, SP: 4, backwear), Magic Mirror (user reflects all ether-based attacks to the caster without getting damaged, accessory), Inventory: Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental, dagger), , Shovel, Pickaxe, Amethyst, Diamond, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Ether Core, 2 Grand Potions, 2 Grand Tonics, 4 Health Cores, Phoenix Essence, 3 Smelling Salts, Royal Dagger (WP: 5, can be sold for double its value), Rebel's Dagger (WP: 5), 270 Gold Ellaria Arbour (Party Leader) Level 21 2/3 Druid *Immune to Sealing* *Encouraged* Power: 34 Power Bonus: +3 Health: 36/36 Ether: 1/28 Gold: 5 Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits. Backwear) Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow), Tricorne (SP: 3, headwear), Sterile Gloves (immunity to poisoned and badly poisoned, handwear), Topaz (Lightning), Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance), Potion, 2 Grand Potions, 4 Health Cores, 6 Grand Tonics, 2 Ether Cores, 2 Elixirs, Remedy, Neutralizer, Phoenix Essence, Nostrum, Soma, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone, Magnifying Glass, Bone Russel Ruffers Level 5 Rogue *Encouraged* Power: 20 Health: 15/15 Gold: 83 Equipment: Rebel's Sword (Longsword, WP: 11), Crab Shell Armor (+4 Max Health) Inventory: Conspirator (WP: 15, deals the Blinded effect, darkness elemental, longsword), OoC: This time I will wait for you all. Post conditionals as well!!
  8. Contagion is admittedly a very cool one that I must have forgotten about. I have Miracle of the Court for that, though.
  9. I already used Lust this quest, actually. It is one of my favorite passive specials for low leveled opponents.
  10. Oh, most definitely. I rip stuff from Sandy all the time.
  11. Oh dear, I feel competitive now. Who wants to study at my feet? :devil:
  12. Let him play with the easy fun classes first.
  13. Boomingham quickly whips out his handkerchief and wipes his brow. "I'm afraid this is one of the only times that my... age, and... age actually catch up to me. Technological advancements intrigue me, and I respect them a great deal more than alchemy or magic, but I can't say I'm particularly good with them myself."
  14. One-Armed-Pete sets up a check-point to see how everyone is doing with the day's goals. He is pleasantly surprised. "An undead horse? Nice, genre appropriate, very nice. Go park it over there." "A motorcycle and a sidecar. Very good for a hit and run. Go park it with the others." "This be my ship." "Nope, just another player. Back to the drawing board." Later, the Cult Leader walks by. "Hey, One-Armed-Pete, how'd you get to be so one-armed?" "Oh, Zepher ate my other arm." "Cool. That was well done exposition." "Thanks!" Elsewhere, the Female Lover builds a grave for her missing counterpart, who is being digested in Candice's belly. *sniff* "He may have been a stupid scum, but he was my stupid scum." *sniff* "Something in this grave doesn't look right." The PGO walks by and is startled! He shoots... but does it hit the Female Lover?! Find out on the next exciting episode of... No! It hits the grave instead! "Oh my! I'm so sorry!" "It's okay. I actually prefer his stupid ugly grave this way! Hey, I feel lots better. Want to make out." "Do I?!" There is a pause. "Do you?" "I don't know... this seems to be the end of this interlude..." Vote Tally: The Snake Charmer: 6 (Penalty, Penalty, TrumpetKing, Adam, KielDaMan, Adam) The Usurper: 3 (Hinckley, Tamamono, jamesn) Pill results will be revealed in about 18 hours (the 48 hour mark). STAY TUNED.
  15. Okay, thank you!!
  16. OoC: I post every round, even if its auto-run. If I try to run over two rounds in one post, I generally get confused and edit the wrong round for damage etc. So, even though I post, I'm probably auto-running another round. Don't feel you have to reply between if you don't want to. Also, you guys chose the boring safe strategy, not me. That's why it's taking so long! Round 10 Act III Tesni v. King's Ghost - Critical Hit/Special Damage (Atramor still Enamored with King) Althior v. Head Guard - Shield (No Dead, No Effect) Atramor heals the Head Guard - Heal Less (27 damage, -1 ether) Russel v. Head Guard - Miss Ellaria heals Atramor - Shield (Atramor healed by 34, Atramor no longer enamored) Free Hits Wizard v. Atramor - Attack reflected back, 35 damage Wizard The Enemies The King’s Ghost Level 40 Etheral *Immune to Effects and Instant Kill* *Lucky* *Enamored with Atramor* Health: 286/400 Special: Knighting – Knights the target, making them enamored with the King’s Ghost. Drops: Nothing Wizard of the Court Level 35 Etheral *Immune to Effects and Instant Kill* Health: 90/370 Ether: 2/10 Special I: Magic Burst – Deals 15 fire elemental damage, 15 water elemental damage, 15 earth elemental damage, and 15 wind elemental damage. Disregards SP. Special II: Magical Vortex (used if ether is depleted) – Deals 20 lightning elemental damage to the party, and heals allies for 50 health. Drops: Wizard’s Staff (WP: 1, Fire, Earth, Water, Wind Elemental) Note: Fights from the back row and disregards row until ether is out. Attacks cost one ether. Once ether is depleted, attacks from the front row and does not disregard row. King’s Head Guard Level 30 Undead *Immune to Sealed, Bound, Blinded, and Asleep* Health: 101/320 SP: 20 Special: Take Cover – Doubles the Head Guard’s SP for the next 3 rounds, and gains counterstrike. Passive Special: Affinity for the Shield – When hit by a shield, the Head Guard gains the lucky effect. Drops: Guard’s Shield (SP: 6), Guard’s Dagger (WP: 4) The Party Althior Emorith (And Finnegan) Level 31.25 Necromancer *Earns triple XP* *Afflicted* *Encouraged* Power: 38 (43 for spells) Power Bonus: +5 Spells Defense: 4 Health: 40/40 Ether: 38/41 Gold: 390 Equipment: Dragoro (WP:8), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Pointy Hat (+2 maximum ether), Medal of Glory (Wearer earns triple experience), Robe of the Elven Necromancer (SP: 4) Inventory: Twin Sai Blades (WP:10, Dual Strike), Skeleton Decoy, Potion x6, Tonic x9, Grand Potion x4, Grand Tonic, Ether Core x4, Venom x4, Shovel, Bedroll, Remedy x7, Mead, Smelling Salts, Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Skull Shield (SP: 6, immune to darkness elemental damage), Fire Bomb, Water Bomb x5, Lightning Bomb x3, Bone x3, Smoke Bomb, Elixirs x3, Phoenix Essence x2, Phoenix Incense x2, Dragon Scales x2 Rebel Soldier B Level 24 Rebel Captain 
A Level 5 Rebel Captain
 B Level 5 Rebel Footsoldier A Level 2 Rebel Footsoldier B Level 2 Tesni Hightribe Level 30 Beserker *Natural Respite* *Immune to Afraid* *Encouraged* Power: 39 Power Bonus: +3 WP Defense: 14 Health: 49/49 Gold: 1083 Equipped: Cryfder (WP:6), Sir Roderick’s Shield (SP:8, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear) Inventory: Fàelàn (Fiery Sawblade (Fire)(WP:20, 8x damage to enemies weak to fire, longsword)), Mellt (WP:10, ice- and lightning-elemental; hammer), Cysgodion (WP:11, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Party Maracas (WP:4, user is hastened, instrument), Shackles of War (prevents all fleeing, accessory), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them; accessory), Ruby (Fire), Scroll of Sleep, Remedy, Neutralizer, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Meads, 2 Smelling Salts, Nostrum, Soma, 2x Grating Stone, Bright Polish, Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), Gaia Bomb (100 Earth-elemental damage to all enemies), Samurai Helmet (WP:4, suitable to knights, dragoons, regulators, winged warriors), Cannon Parts, Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle) Atramor Gibbin (CallMePie) Level 27 Witch *Counterstriking* *Immune to Water, Lightning, and Wood* *Aura* *Inspired* *Reflects Ether* *Encouraged* *Enamored with King* Power: 47 Defense: 4 Health: 142/188 Ether: 22/25 Gold: 347 Equipment: Pheles Rod (WP: 20, user generates an Aura, doubling the user's maximum health but drawing all attacks to them, staff), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), Rat's Hide (Suitable for anyone, SP: 4, backwear), Magic Mirror (user reflects all ether-based attacks to the caster without getting damaged, accessory), Inventory: Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental, dagger), , Shovel, Pickaxe, Amethyst, Diamond, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Ether Core, 2 Grand Potions, 2 Grand Tonics, 4 Health Cores, Phoenix Essence, 3 Smelling Salts, Royal Dagger (WP: 5, can be sold for double its value), Rebel's Sword (Longsword, WP: 11), Rebel's Dagger (WP: 5), 270 Gold Ellaria Arbour (Party Leader) Level 21 2/3 Druid *Immune to Sealing* *Encouraged* Power: 34 Power Bonus: +3 Health: 36/36 Ether: 2/28 Gold: 5 Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits. Backwear) Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow), Tricorne (SP: 3, headwear), Sterile Gloves (immunity to poisoned and badly poisoned, handwear), Topaz (Lightning), Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance), Potion, 2 Grand Potions, 4 Health Cores, 6 Grand Tonics, 2 Ether Cores, 2 Elixirs, Remedy, Neutralizer, Phoenix Essence, Nostrum, Soma, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone, Magnifying Glass, Bone Russel Ruffers Level 5 Rogue *Encouraged* Power: 20 Health: 15/15 Gold: 83 Inventory: Conspirator (WP: 15, deals the Blinded effect, darkness elemental, longsword), Crab Shell Armor (+4 Max Health) Round 11 Act III Tesni v. King's Ghost - Shield/Damage (??? Damage? No Damage? Still confused about Aura a little. Does Atramor ABSORB the damage, or is the hit itself redirected towards him? The first way actually gains him damage, but the second does not. I'd say that counter wouldn't work if its the second way though... very confused. Aura is a weird ability. ) Althior v. Head Guard - Hit ([44*2]-20=68, -1 ether) Atramor heals the Head Guard - Heal Less (27 damage, -1 ether) Russel v. Head Guard - Damage ([30/2]-4=11 Atramor) Ellaria heals Atramor - Failure Free Hits Wizard v. Atramor - Attack reflected back, 35 damage Wizard The Enemies The King’s Ghost Level 40 Etheral *Immune to Effects and Instant Kill* *Lucky* *Enamored with Atramor* Health: 286/400 Special: Knighting – Knights the target, making them enamored with the King’s Ghost. Drops: Nothing Wizard of the Court Level 35 Etheral *Immune to Effects and Instant Kill* Health: 55/370 Ether: 1/10 Special I: Magic Burst – Deals 15 fire elemental damage, 15 water elemental damage, 15 earth elemental damage, and 15 wind elemental damage. Disregards SP. Special II: Magical Vortex (used if ether is depleted) – Deals 20 lightning elemental damage to the party, and heals allies for 50 health. Drops: Wizard’s Staff (WP: 1, Fire, Earth, Water, Wind Elemental) Note: Fights from the back row and disregards row until ether is out. Attacks cost one ether. Once ether is depleted, attacks from the front row and does not disregard row. King’s Head Guard Level 30 Undead *Immune to Sealed, Bound, Blinded, and Asleep* Health: 6/320 SP: 20 Special: Take Cover – Doubles the Head Guard’s SP for the next 3 rounds, and gains counterstrike. Passive Special: Affinity for the Shield – When hit by a shield, the Head Guard gains the lucky effect. Drops: Guard’s Shield (SP: 6), Guard’s Dagger (WP: 4) The Party Althior Emorith (And Finnegan) Level 31.25 Necromancer *Earns triple XP* *Afflicted* *Encouraged* Power: 39 (44 for spells) Power Bonus: +5 Spells Defense: 4 Health: 40/40 Ether: 37/41 Gold: 390 Equipment: Dragoro (WP:8), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Pointy Hat (+2 maximum ether), Medal of Glory (Wearer earns triple experience), Robe of the Elven Necromancer (SP: 4) Inventory: Twin Sai Blades (WP:10, Dual Strike), Skeleton Decoy, Potion x6, Tonic x9, Grand Potion x4, Grand Tonic, Ether Core x4, Venom x4, Shovel, Bedroll, Remedy x7, Mead, Smelling Salts, Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Skull Shield (SP: 6, immune to darkness elemental damage), Fire Bomb, Water Bomb x5, Lightning Bomb x3, Bone x3, Smoke Bomb, Elixirs x3, Phoenix Essence x2, Phoenix Incense x2, Dragon Scales x2 Rebel Soldier B Level 24 Rebel Captain 
A Level 5 Rebel Captain
 B Level 5 Rebel Footsoldier A Level 2 Rebel Footsoldier B Level 2 Tesni Hightribe Level 30 Beserker *Natural Respite* *Immune to Afraid* *Encouraged* Power: 39 Power Bonus: +3 WP Defense: 14 Health: 49/49 Gold: 1083 Equipped: Cryfder (WP:6), Sir Roderick’s Shield (SP:8, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear) Inventory: Fàelàn (Fiery Sawblade (Fire)(WP:20, 8x damage to enemies weak to fire, longsword)), Mellt (WP:10, ice- and lightning-elemental; hammer), Cysgodion (WP:11, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Party Maracas (WP:4, user is hastened, instrument), Shackles of War (prevents all fleeing, accessory), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them; accessory), Ruby (Fire), Scroll of Sleep, Remedy, Neutralizer, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Meads, 2 Smelling Salts, Nostrum, Soma, 2x Grating Stone, Bright Polish, Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), Gaia Bomb (100 Earth-elemental damage to all enemies), Samurai Helmet (WP:4, suitable to knights, dragoons, regulators, winged warriors), Cannon Parts, Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle) Atramor Gibbin (CallMePie) Level 27 Witch *Counterstriking* *Immune to Water, Lightning, and Wood* *Aura* *Inspired* *Reflects Ether* *Encouraged* *Enamored with King* Power: 47 Defense: 4 Health: 142/188 Ether: 23/25 Gold: 347 Equipment: Pheles Rod (WP: 20, user generates an Aura, doubling the user's maximum health but drawing all attacks to them, staff), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), Rat's Hide (Suitable for anyone, SP: 4, backwear), Magic Mirror (user reflects all ether-based attacks to the caster without getting damaged, accessory), Inventory: Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental, dagger), , Shovel, Pickaxe, Amethyst, Diamond, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Ether Core, 2 Grand Potions, 2 Grand Tonics, 4 Health Cores, Phoenix Essence, 3 Smelling Salts, Royal Dagger (WP: 5, can be sold for double its value), Rebel's Sword (Longsword, WP: 11), Rebel's Dagger (WP: 5), 270 Gold Ellaria Arbour (Party Leader) Level 21 2/3 Druid *Immune to Sealing* *Encouraged* Power: 34 Power Bonus: +3 Health: 36/36 Ether: 2/28 Gold: 5 Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits. Backwear) Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow), Tricorne (SP: 3, headwear), Sterile Gloves (immunity to poisoned and badly poisoned, handwear), Topaz (Lightning), Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance), Potion, 2 Grand Potions, 4 Health Cores, 6 Grand Tonics, 2 Ether Cores, 2 Elixirs, Remedy, Neutralizer, Phoenix Essence, Nostrum, Soma, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone, Magnifying Glass, Bone Russel Ruffers Level 5 Rogue *Encouraged* Power: 20 Health: 15/15 Gold: 83 Inventory: Conspirator (WP: 15, deals the Blinded effect, darkness elemental, longsword), Crab Shell Armor (+4 Max Health)
  17. "I don't tred lightly. If there's anyone in the alleyway, they might as well come at us now. We'll deal with the problem head on. Chaps, madam, draw your weapons." Boomingham slurps down a mead before unsheathes Scupperer and runs it along the portcullis, banging it against every bar. The clanging echoes. "Hello, anyone home?"
  18. They're intense, that's for sure. I make sure to take breaks... but I also love tricking people and Mafia is the perfect outlet for it. On another note: guess who got off of work due to scheduling oversights!! This guy. Let's move these quests along, my loves.
  19. Sorry all, as I said, Sundays are my 12 hour work day (I get an hour long break, huzzah!) but my week is usually just 4 hours a day if that much, so after today 68, we'll chug along, and Endgame, I'll be there full force!
  20. Boomingham nods and grins. "I understand. Sometimes we all have to save face." Boomingham stares at the little creatures in front of them. "Proggs? Never heard of you. I met a number of races in the Orcish wars, and even more around here, but can't say that a Progg is one of them. Anyway, Karie is right. You little ones ought to scurry along. Don't want you getting hurt." Boomingham glances over at Barty. "I don't know them either. They are not natural. I'd tell you to kill them, as they don't belong on Olegia, but I'm sure you'd ignore me." "Come on, Barty, where's your normal verve?" "That witch must have taken some of it off. They are beasts of ether, as they say. Thought you'd hate that." "Hel's nipples. Mages."
  21. How did I get so many animal based NPCs?! I actually don't know how I did that to myself, I was just thinking that the other day. :grin: I actually don't have the power to edit the first page of the Hall, sorry.
  22. Sandy, please don't take any of what I said as negative either. I'm afraid I came across a little harshly, but I hate only saying positive things, because then how are you supposed to get even better?! I loved the quest, and I'm serious about you inviting me along for the next one - I better be there.
  23. Boomingham listens to Lilith intently while catching up with his other heroes. "Yes, sorry about the drink, Arnulf. If we live through this battle, you can be sure that I'll be more than happy to sit in the Hall and relax." "Glad to hear we've got the world's greatest performer with us. Perhaps you can do a little ballet for the gator and scare it off." "Regulus, glad to see you're with us." Boomingham turns next to Lilith. "I've no questions on the matter. Get in, kill some criminals, get out. It seems easy enough to me. Will any of the Watch be accompanying us? I've met Purple and his crew before, they seem like this would be a job for them." OoC: Check my "hero statistics" page, there should be a few changes. I'm immune to sealed and weakened, and should have 23 gold.
  24. OoC: Unfortunately we can't, as I sometimes need to sleep, especially with the 12 hour work day tomorrow. I'll update (and hopefully finish the battle) tomorrow night. Roleplay a bit, maybe? Can't hurt. Also, Aura + Mirror are the WORST combo. For me.
  25. Round 8 Act III Tesni v. King's Ghost - Hit/Damage ([40/2]-4=16 Atramor) Althior v. Head Guard - Damage ([30/2]-4=11 Atramor) Atramor heals the Head Guard - Shield (Hex Head Guard: Failure) Russel v. Head Guard - Damage ([30/2]-4=11) Ellaria heals Atramor - Nurture More ([10*2]+21=41, -1 ether Elaria) Free Hits Wizard v. Atramor - Attack reflected back, 35 damage Wizard The Enemies The King’s Ghost Level 40 Etheral *Immune to Effects and Instant Kill* *Lucky* Health: 286/400 Special: Knighting – Knights the target, making them enamored with the King’s Ghost. Drops: Nothing Wizard of the Court Level 35 Etheral *Immune to Effects and Instant Kill* Health: 125/370 Ether: 3/10 Special I: Magic Burst – Deals 15 fire elemental damage, 15 water elemental damage, 15 earth elemental damage, and 15 wind elemental damage. Disregards SP. Special II: Magical Vortex (used if ether is depleted) – Deals 20 lightning elemental damage to the party, and heals allies for 50 health. Drops: Wizard’s Staff (WP: 1, Fire, Earth, Water, Wind Elemental) Note: Fights from the back row and disregards row until ether is out. Attacks cost one ether. Once ether is depleted, attacks from the front row and does not disregard row. King’s Head Guard Level 30 Undead *Immune to Sealed, Bound, Blinded, and Asleep* Health: 128/320 SP: 20 Special: Take Cover – Doubles the Head Guard’s SP for the next 3 rounds, and gains counterstrike. Passive Special: Affinity for the Shield – When hit by a shield, the Head Guard gains the lucky effect. Drops: Guard’s Shield (SP: 6), Guard’s Dagger (WP: 4) The Party Althior Emorith (And Finnegan) Level 31.25 Necromancer *Earns triple XP* *Afflicted* *Encouraged* Power: 38 (43 for spells) Power Bonus: +5 Spells Defense: 4 Health: 40/40 Ether: 38/41 Gold: 390 Equipment: Dragoro (WP:8), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Pointy Hat (+2 maximum ether), Medal of Glory (Wearer earns triple experience), Robe of the Elven Necromancer (SP: 4) Inventory: Twin Sai Blades (WP:10, Dual Strike), Skeleton Decoy, Potion x6, Tonic x9, Grand Potion x4, Grand Tonic, Ether Core x4, Venom x4, Shovel, Bedroll, Remedy x7, Mead, Smelling Salts, Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Skull Shield (SP: 6, immune to darkness elemental damage), Fire Bomb, Water Bomb x5, Lightning Bomb x3, Bone x3, Smoke Bomb, Elixirs x3, Phoenix Essence x2, Phoenix Incense x2, Dragon Scales x2 Rebel Soldier B Level 24 Rebel Captain 
A Level 5 Rebel Captain
 B Level 5 Rebel Footsoldier A Level 2 Rebel Footsoldier B Level 2 Tesni Hightribe Level 30 Beserker *Natural Respite* *Immune to Afraid* *Encouraged* Power: 39 Power Bonus: +3 WP Defense: 14 Health: 49/49 Gold: 1083 Equipped: Cryfder (WP:6), Sir Roderick’s Shield (SP:8, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear) Inventory: Fàelàn (Fiery Sawblade (Fire)(WP:20, 8x damage to enemies weak to fire, longsword)), Mellt (WP:10, ice- and lightning-elemental; hammer), Cysgodion (WP:11, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Party Maracas (WP:4, user is hastened, instrument), Shackles of War (prevents all fleeing, accessory), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them; accessory), Ruby (Fire), Scroll of Sleep, Remedy, Neutralizer, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Meads, 2 Smelling Salts, Nostrum, Soma, 2x Grating Stone, Bright Polish, Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), Gaia Bomb (100 Earth-elemental damage to all enemies), Samurai Helmet (WP:4, suitable to knights, dragoons, regulators, winged warriors), Cannon Parts, Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle) Atramor Gibbin (CallMePie) Level 27 Witch *Counterstriking* *Immune to Water, Lightning, and Wood* *Aura* *Inspired* *Reflects Ether* *Encouraged* Power: 47 Defense: 4 Health: 108/188 Ether: 23/25 Gold: 347 Equipment: Pheles Rod (WP: 20, user generates an Aura, doubling the user's maximum health but drawing all attacks to them, staff), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), Rat's Hide (Suitable for anyone, SP: 4, backwear), Magic Mirror (user reflects all ether-based attacks to the caster without getting damaged, accessory), Inventory: Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental, dagger), , Shovel, Pickaxe, Amethyst, Diamond, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Ether Core, 2 Grand Potions, 2 Grand Tonics, 4 Health Cores, Phoenix Essence, 3 Smelling Salts, Royal Dagger (WP: 5, can be sold for double its value), Rebel's Sword (Longsword, WP: 11), Rebel's Dagger (WP: 5), 270 Gold Ellaria Arbour (Party Leader) Level 21 2/3 Druid *Immune to Sealing* *Encouraged* Power: 34 Power Bonus: +3 Health: 36/36 Ether: 2/28 Gold: 5 Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits. Backwear) Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow), Tricorne (SP: 3, headwear), Sterile Gloves (immunity to poisoned and badly poisoned, handwear), Topaz (Lightning), Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance), Potion, 2 Grand Potions, 4 Health Cores, 6 Grand Tonics, 2 Ether Cores, 2 Elixirs, Remedy, Neutralizer, Phoenix Essence, Nostrum, Soma, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone, Magnifying Glass, Bone Russel Ruffers Level 5 Rogue *Encouraged* Power: 20 Health: 15/15 Gold: 83 Inventory: Conspirator (WP: 15, deals the Blinded effect, darkness elemental, longsword), Crab Shell Armor (+4 Max Health) Round 9 Act III Tesni v. King's Ghost - Hit/Special Damage (Tesni Enamored with King) Althior v. Head Guard - Shield (No Dead, No Effect) Atramor heals the Head Guard - Failure (6) Russel v. Head Guard - Miss Ellaria heals Atramor - Failure Free Hits Wizard v. Atramor - Attack reflected back, 35 damage Wizard The Enemies The King’s Ghost Level 40 Etheral *Immune to Effects and Instant Kill* *Lucky* *Enamored with Atramor* Health: 286/400 Special: Knighting – Knights the target, making them enamored with the King’s Ghost. Drops: Nothing Wizard of the Court Level 35 Etheral *Immune to Effects and Instant Kill* Health: 125/370 Ether: 3/10 Special I: Magic Burst – Deals 15 fire elemental damage, 15 water elemental damage, 15 earth elemental damage, and 15 wind elemental damage. Disregards SP. Special II: Magical Vortex (used if ether is depleted) – Deals 20 lightning elemental damage to the party, and heals allies for 50 health. Drops: Wizard’s Staff (WP: 1, Fire, Earth, Water, Wind Elemental) Note: Fights from the back row and disregards row until ether is out. Attacks cost one ether. Once ether is depleted, attacks from the front row and does not disregard row. King’s Head Guard Level 30 Undead *Immune to Sealed, Bound, Blinded, and Asleep* Health: 128/320 SP: 20 Special: Take Cover – Doubles the Head Guard’s SP for the next 3 rounds, and gains counterstrike. Passive Special: Affinity for the Shield – When hit by a shield, the Head Guard gains the lucky effect. Drops: Guard’s Shield (SP: 6), Guard’s Dagger (WP: 4) The Party Althior Emorith (And Finnegan) Level 31.25 Necromancer *Earns triple XP* *Afflicted* *Encouraged* Power: 38 (43 for spells) Power Bonus: +5 Spells Defense: 4 Health: 40/40 Ether: 38/41 Gold: 390 Equipment: Dragoro (WP:8), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Pointy Hat (+2 maximum ether), Medal of Glory (Wearer earns triple experience), Robe of the Elven Necromancer (SP: 4) Inventory: Twin Sai Blades (WP:10, Dual Strike), Skeleton Decoy, Potion x6, Tonic x9, Grand Potion x4, Grand Tonic, Ether Core x4, Venom x4, Shovel, Bedroll, Remedy x7, Mead, Smelling Salts, Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Skull Shield (SP: 6, immune to darkness elemental damage), Fire Bomb, Water Bomb x5, Lightning Bomb x3, Bone x3, Smoke Bomb, Elixirs x3, Phoenix Essence x2, Phoenix Incense x2, Dragon Scales x2 Rebel Soldier B Level 24 Rebel Captain 
A Level 5 Rebel Captain
 B Level 5 Rebel Footsoldier A Level 2 Rebel Footsoldier B Level 2 Tesni Hightribe Level 30 Beserker *Natural Respite* *Immune to Afraid* *Encouraged* Power: 39 Power Bonus: +3 WP Defense: 14 Health: 49/49 Gold: 1083 Equipped: Cryfder (WP:6), Sir Roderick’s Shield (SP:8, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear) Inventory: Fàelàn (Fiery Sawblade (Fire)(WP:20, 8x damage to enemies weak to fire, longsword)), Mellt (WP:10, ice- and lightning-elemental; hammer), Cysgodion (WP:11, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Party Maracas (WP:4, user is hastened, instrument), Shackles of War (prevents all fleeing, accessory), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them; accessory), Ruby (Fire), Scroll of Sleep, Remedy, Neutralizer, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Meads, 2 Smelling Salts, Nostrum, Soma, 2x Grating Stone, Bright Polish, Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), Gaia Bomb (100 Earth-elemental damage to all enemies), Samurai Helmet (WP:4, suitable to knights, dragoons, regulators, winged warriors), Cannon Parts, Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle) Atramor Gibbin (CallMePie) Level 27 Witch *Counterstriking* *Immune to Water, Lightning, and Wood* *Aura* *Inspired* *Reflects Ether* *Encouraged* *Enamored with King* Power: 47 Defense: 4 Health: 108/188 Ether: 23/25 Gold: 347 Equipment: Pheles Rod (WP: 20, user generates an Aura, doubling the user's maximum health but drawing all attacks to them, staff), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), Rat's Hide (Suitable for anyone, SP: 4, backwear), Magic Mirror (user reflects all ether-based attacks to the caster without getting damaged, accessory), Inventory: Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental, dagger), , Shovel, Pickaxe, Amethyst, Diamond, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Ether Core, 2 Grand Potions, 2 Grand Tonics, 4 Health Cores, Phoenix Essence, 3 Smelling Salts, Royal Dagger (WP: 5, can be sold for double its value), Rebel's Sword (Longsword, WP: 11), Rebel's Dagger (WP: 5), 270 Gold Ellaria Arbour (Party Leader) Level 21 2/3 Druid *Immune to Sealing* *Encouraged* Power: 34 Power Bonus: +3 Health: 36/36 Ether: 2/28 Gold: 5 Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits. Backwear) Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow), Tricorne (SP: 3, headwear), Sterile Gloves (immunity to poisoned and badly poisoned, handwear), Topaz (Lightning), Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance), Potion, 2 Grand Potions, 4 Health Cores, 6 Grand Tonics, 2 Ether Cores, 2 Elixirs, Remedy, Neutralizer, Phoenix Essence, Nostrum, Soma, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone, Magnifying Glass, Bone Russel Ruffers Level 5 Rogue *Encouraged* Power: 20 Health: 15/15 Gold: 83 Inventory: Conspirator (WP: 15, deals the Blinded effect, darkness elemental, longsword), Crab Shell Armor (+4 Max Health)
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