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Docken glances up at the glass, but on inspection from down here, he can see nothing wrong with it. A bug seems to land on it, and is zapped instantly. Docken wonders if perhaps the glass is infused with some defense that would make breaking through it nearly deadly.
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- Guffington
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Heroica RPG- Quest #68: A Night at the Theatre
Zepher replied to Zepher's topic in The Heroica Archive
Missed damage from last round (Tesni's) has been added to this one. Round 12 Act IV >Althior does nothing Russel v. Door Keeper - Critical Hit ([([15*2]+6)*2]-20=52) Russel v. Door Keeper - Damage (30/2=15) Tesni v. Door Keeper - Special Damage (No Damage, Atramor Stripped of all effects) >Atramor v. Door Keeper - Critical Hit (([20*2]+27)-20=47, KO) >Ellaria heals herself - Failure (5) Atramor finishes their final foe. The battle is victorious. The Party Althior Emorith (And Finnegan) Level 32 3/4 Necromancer *Earns triple XP* *Afflicted* Power: 40 (45 for spells) Power Bonus: +5 Spells Defense: 4 Health: 41/41 Ether: 25/42 Gold: 440 Equipment: Dragoro (WP:8), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Pointy Hat (+2 maximum ether), Medal of Glory (Wearer earns triple experience), Robe of the Elven Necromancer (SP: 4) Inventory: Twin Sai Blades (WP:10, Dual Strike), Skeleton Decoy, Potion x6, Tonic x9, Grand Potion x4, Grand Tonic, Ether Core x4, Venom x4, Shovel, Bedroll, Remedy x7, Mead, Smelling Salts, Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Skull Shield (SP: 6, immune to darkness elemental damage), Fire Bomb, Water Bomb x5, Lightning Bomb x3, Bone x3, Smoke Bomb, Elixirs x3, Phoenix Essence x2, Phoenix Incense x2, Dragon Scales x2, Royal Dagger (WP: 5, can be sold for double its value), Rebel Soldier B Level 24 Rebel Captain A Level 5 Rebel Captain B Level 5 Rebel Footsoldier A Level 2 Rebel Footsoldier B Level 2 Tesni Hightribe Level 30 2/4 Beserker *Natural Respite* *Immune to Afraid* Power: 43 Power Bonus: +3 WP Defense: 14 Health: 33/49 Gold: 1158 Equipped: Mellt (WP:10, ice- and lightning-elemental; hammer), Sir Roderick’s Shield (SP:8, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle) Inventory: Cryfder (WP:6), Fàelàn (Fiery Sawblade (Fire)(WP:20, 8x damage to enemies weak to fire, longsword)), Cysgodion (WP:11, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Party Maracas (WP:4, user is hastened, instrument), Shackles of War (prevents all fleeing, accessory), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them; accessory), Ruby (Fire), Scroll of Sleep, Remedy, Neutralizer, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Meads, 2 Smelling Salts, Nostrum, Soma, 2x Grating Stone, Bright Polish, Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), Gaia Bomb (100 Earth-elemental damage to all enemies), Samurai Helmet (WP:4, suitable to knights, dragoons, regulators, winged warriors), Cannon Parts, Rebel's Dagger (WP: 5), Magic Mirror (user reflects all ether-based attacks to the caster without getting damaged, accessory) Atramor Gibbin (Party Leader) Level 27 2/3 Witch *Counterstriking* *Immune to Water, Lightning, and Wood* *Negative Effects Last One Round* Power: 47 Defense: 4 Health: 73/94 Ether: 1/25 Gold: 392 Equipment: Pheles Rod (WP: 20, user generates an Aura, doubling the user's maximum health but drawing all attacks to them, staff), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory) Inventory: Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental, dagger), Shovel, Pickaxe, Amethyst, Diamond, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Ether Core, 2 Grand Potions, 2 Grand Tonics, 3 Health Cores, Phoenix Essence, 3 Smelling Salts, Guard's Dagger (WP: 4), Guard's Shield (SP: 6), Rat's Hide (Suitable for anyone, SP: 4, backwear), Ellaria Arbour Level 22 1/3 Druid *Immune to Sealing* Power: 35 Power Bonus: +3 Health: 7/37 Ether: 14/28 Gold: 105 Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits. Backwear) Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow), Tricorne (SP: 3, headwear), Sterile Gloves (immunity to poisoned and badly poisoned, handwear), Topaz (Lightning), Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance), Potion, 2 Grand Potions, 4 Health Cores, 6 Grand Tonics, Ether Core, 2 Elixirs, Remedy, Neutralizer, Phoenix Essence, Nostrum, Soma, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone, Magnifying Glass, Bone, Wizard's Staff (WP:1, Fire, Wind, Water and Earth elemental) Russel Ruffers & Pigley Level 7 Rogue *Hastened* Power: 22 Health: 21/21 Gold: 275 Equipment: Conspirator (WP: 15, deals the Blinded effect, darkness elemental, longsword), Crab Shell Armor (+4 Max Health), Pigley (+4 Max Health, Hastened) Inventory: Rebel's Sword (Longsword, WP: 11) The Loot Aquamarine Lamp of Summoning Garnet Lamp of Summoning Tonic x2 Grating Stone Minimizing Dust Robust Shield (SP: 8) Gaia Bomb (100 Earth-Elemental Damage All) -
"Then go be a member of the watch full time, right now you're a member of Heroica and I'm your commanding officer." Boomigham takes back up his armor and heals everyone in the party. Barty lugs both of his swords back to him. "Let's go report and see if there's anything else to do. No one is able to track down the Stealer, are they?"
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Boomingham rolls his eyes. "All moments are anchored in time. People do what they do. If you're asking to be killed, you are not putting your mission before yourself. You are not a victim. You are the master of your own fate. Either accept the responsibility, or leave. If your presence leads to danger, then you are doing something wrong. No one is going to kill you. You either stay with us, follow my express orders, and don't interrogate my allies during battle, or you're dismissed from the party. It's your choice. I don't want a speech, boy. I want a yes sir, or no sir."
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No time to auto-roll as a friend is coming over to play Super Smash Bros, but I will in a few hours!
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Heroica RPG- Quest #68: A Night at the Theatre
Zepher replied to Zepher's topic in The Heroica Archive
Round 11 Act IV >Althior does nothing Russel v. Door Keeper - Critical Hit ([([15*2]+6)*2]-20=52) Russel v. Door Keeper - Critical Hit ([([15*2]+6)*2]-20=52) Tesni v. Door Keeper - Counter (30/2=15 Atramor) ([43*2]-20=66) >Atramor heals himself - Heal (+47 health, -1 ether) >Ellaria heals herself - Failure (5) Atramor regains his footing and confidence as Russel and Tesni ferociously attack their final foe. The Enemies Door Keeper Level 30 Rock Water *Immune to Negative Effects and Instant Death* SP: 20 Health: 180/350 Special: Protect the Bridge – Deals 30 damage rock/water elemental damage, ignoring row. Also strips hero of all effects. Passive Special: All SP of other guards are added to the Gate Keeper’s SP. Drops: Garnet Summoning Lamp, Aquamarine Summoning Lamp The Party Althior Emorith (And Finnegan) Level 32 Necromancer *Earns triple XP* *Afflicted* *Encouraged* Power: 40 (45 for spells) Power Bonus: +5 Spells Defense: 4 Health: 41/41 Ether: 25/42 Gold: 440 Equipment: Dragoro (WP:8), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Pointy Hat (+2 maximum ether), Medal of Glory (Wearer earns triple experience), Robe of the Elven Necromancer (SP: 4) Inventory: Twin Sai Blades (WP:10, Dual Strike), Skeleton Decoy, Potion x6, Tonic x9, Grand Potion x4, Grand Tonic, Ether Core x4, Venom x4, Shovel, Bedroll, Remedy x7, Mead, Smelling Salts, Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Skull Shield (SP: 6, immune to darkness elemental damage), Fire Bomb, Water Bomb x5, Lightning Bomb x3, Bone x3, Smoke Bomb, Elixirs x3, Phoenix Essence x2, Phoenix Incense x2, Dragon Scales x2, Royal Dagger (WP: 5, can be sold for double its value), Rebel Soldier B Level 24 Rebel Captain A Level 5 Rebel Captain B Level 5 Rebel Footsoldier A Level 2 Rebel Footsoldier B Level 2 Tesni Hightribe Level 30 1/4 Beserker *Natural Respite* *Immune to Afraid* *Encouraged* Power: 43 Power Bonus: +3 WP Defense: 14 Health: 33/49 Gold: 1158 Equipped: Mellt (WP:10, ice- and lightning-elemental; hammer), Sir Roderick’s Shield (SP:8, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle) Inventory: Cryfder (WP:6), Fàelàn (Fiery Sawblade (Fire)(WP:20, 8x damage to enemies weak to fire, longsword)), Cysgodion (WP:11, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Party Maracas (WP:4, user is hastened, instrument), Shackles of War (prevents all fleeing, accessory), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them; accessory), Ruby (Fire), Scroll of Sleep, Remedy, Neutralizer, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Meads, 2 Smelling Salts, Nostrum, Soma, 2x Grating Stone, Bright Polish, Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), Gaia Bomb (100 Earth-elemental damage to all enemies), Samurai Helmet (WP:4, suitable to knights, dragoons, regulators, winged warriors), Cannon Parts, Rebel's Dagger (WP: 5), Magic Mirror (user reflects all ether-based attacks to the caster without getting damaged, accessory) Atramor Gibbin (Party Leader) Level 27 1/3 Witch *Counterstriking* *Immune to Water, Lightning, and Wood* *Negative Effects Last One Round* *Inspired* *Encouraged* Power: 47 Defense: 4 Health: 88/188 Ether: 1/25 Gold: 392 Equipment: Pheles Rod (WP: 20, user generates an Aura, doubling the user's maximum health but drawing all attacks to them, staff), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory) Inventory: Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental, dagger), Shovel, Pickaxe, Amethyst, Diamond, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Ether Core, 2 Grand Potions, 2 Grand Tonics, 3 Health Cores, Phoenix Essence, 3 Smelling Salts, Guard's Dagger (WP: 4), Guard's Shield (SP: 6), Rat's Hide (Suitable for anyone, SP: 4, backwear), Ellaria Arbour Level 22 Druid *Immune to Sealing* Power: 35 Power Bonus: +3 Health: 7/37 Ether: 14/28 Gold: 105 Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits. Backwear) Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow), Tricorne (SP: 3, headwear), Sterile Gloves (immunity to poisoned and badly poisoned, handwear), Topaz (Lightning), Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance), Potion, 2 Grand Potions, 4 Health Cores, 6 Grand Tonics, Ether Core, 2 Elixirs, Remedy, Neutralizer, Phoenix Essence, Nostrum, Soma, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone, Magnifying Glass, Bone, Wizard's Staff (WP:1, Fire, Wind, Water and Earth elemental) Russel Ruffers & Pigley Level 6 Rogue *Hastened* *Encouraged* Power: 21 Health: 20/20 Gold: 275 Equipment: Conspirator (WP: 15, deals the Blinded effect, darkness elemental, longsword), Crab Shell Armor (+4 Max Health), Pigley (+4 Max Health, Hastened) Inventory: Rebel's Sword (Longsword, WP: 11) -
"In all honesty, it's a little bit embarrassing. I was making a bit of a shady business deal in the Low Kingdoms. Guffington's people were also involved. Let's just say that I'm lucky that Guffington has a kind heart and that I've improved in my trade since then. Now when I engaged in shady business, I'm never caught." The Lady winks at Guts. The heroes pass through another huge set of doors and arrive in a huge dining room. Light floods in from the room. The heroes glance up to see a totally glass ceiling, catching, refracting and amplifying the final rays of the sun for that day. "Beautiful, isn't it? It's Daneeka's design. Enjoy it while you can, the sun sets at 8:30 today." Who would the party like to talk to?
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Boomingham looks at the loot before him without saying a word. He personally pockets the grating stone and 25 gold, and gives 50 gold to Arnulf and Karie a piece. He then tosses the bow and the smelling salts to Em. The mead he stares at for a short while before passing it to Arnulf, and the smelling salts and nostrum are passed to Karie. Finally, Arthur gets the bright polish. "I'm taking the essence. If we don't need it, it may go to one of you when all this is over." Boomingham - 25 gold, Grating Stone, Essence Karie - 25 gold, Smelling Salts, Nostrum Arthur - Bright Polish (it's very rare and the only way to buff armor, so it's all you get, but if you think its unfair we'll balance it out next battle ) Em - Bow Arnulf - 50 Gold, Mead Boomingham wipes his brow with his kerchief. He turns to Arnulf and Em. "Thank you for your concentration during battle." He then turns to Arthur and Karie. He unsheaths both his swords and tosses them on the floor with a clatter. Barty zips far away. Boomingham unbuckles his heavy armor and tosses it on the floor as well. It lands with a thud. "You two. I am undefended, and I will not retaliate. If you wish to kill me, Arnulf, and Em, please do it now." He waits a few seconds. "If you do not wish to kill us, then you must cooperate. Disobeying a commander's orders is deadly - not only for you, but for the others he leads. In the Orcish wars, I had a Colonel who thought we could flank an Orcish party. I wanted to drive through, divide them, but he thought it was too dangerous, and in the night took some of my boys and tried to sneak around. We did not hear from them again, but we did win the battle the next day, and discovered a pile of bones near one of the bonfires. I am in charge of this mission. If you disobey me, you risk my life, and the lives of the others I lead. So, if you wish to kill me, now is the time."
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Win Nyx, and you probably win Boomingham - and vice versa. Question for the time being: If your hero had a B-Movie made about them, what would the tag line be? Example: Lord Lawrence Boomingham The Movie: The Past is Coming Back to Haunt YOU
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OoC: Guffington was talking to Felix. I'll assume, though, that you mean the only man with white hair and glasses. "That was Henry Hinckwell. He's the younger brother of Henreich. He too is a traveller of the world, managing in person most of the affairs that reach past Eubric and Uland. I believe he has just returned from visiting the Lower Kingdoms. Apparently something went awry there recently for the Hinckwell family." "A street rat. Then we are the same. Poor people with rich tastes have no choice but to become rich themselves." "Mis Felix, like myself, acquired her wealth." "That's a wonderful way to put it. I think Mr. Guts and I will become good friends." "If you wouldn't mind escorting the heroes to the dining hall, I believe they have a great many faces to meet and greet. I personally must check on something at the gatehouse. I'll be with you shortly." Guffington gives Lady Felix a kiss on the cheek and walks past the heroes. The heroes follow Lady Felix through the huge doors and enter a long hallway with a massive ceiling, and doors running on either wall. Lady Felix leads them down the hallway.
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Mafia Mafia - Day Five: Mafia Mafia II
Zepher replied to Zepher's topic in LEGO Mafia and Role-Play Games
The day has ended with the lynch of the Tree Stump. You have 24 hours for night actions. Day conclusion will go up tomorrow. -
"Ah, some Charissian Wine. That is potent stuff, Gerald. Be careful with it." "You needn't tell me. I've been to Charis once or twice, though perhaps you've gone more recently." "That I have. Most recent trip, I stopped there. The Croise signed some document or other. Much less mayhem now." Lady Felix locks eyes with Guts. "That's an expensive drink for a hero to favor. Perhaps you come from wealth?"
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Rule clarification: Every character who is currently not a dragon must now be a dragon.
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Guffington glances over at the heroes, smiles and turns back to 'Zora'. "I'd like you to meet my friends." The man with the mustache and white hair also seems to finish up his conversation. He steps away from the other man and walks through the big doors. The man turns to look at the heroes, and he and Nyx make contact briefly as she glances around looking for danger. A tingle goes down her spine, and then he too steps inside. "Hello there Guts, Docken, Hybros, and Nyx!" Guffington bows to the final name, and shakes her hand exuberantly. "It's a pleasure to meet you, finally. I saw you at the Founder's Day Ball. Quite an evening." Guffinton turns to all the others. "How have you been? I'm very happy you were able to make my party. I'm afraid that most of these people don't see many rough and tumble adventurers, should do their blood some good. This here is Zora Felix, an old friend of mine." "A pleasure, heroes."
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Heroica RPG- Quest #68: A Night at the Theatre
Zepher replied to Zepher's topic in The Heroica Archive
Round 10 Act IV Soldier B v. Guard C - (24-10=14, KO, -1 ether Althior) >Althior does nothing >Russel does nothing >Russel does more nothing Tesni v. Door Keeper - Damage (30-14=16) >Atramor heals himself - Heal Less (+28 health, -1 ether) >Ellaria v. Door Keeper - Special Damage (30 Damage, Loses Effects) Althior's undead ends the life of the final guard, but the Door Keeper stands strong. The Enemies Door Keeper Level 30 Rock Water *Immune to Negative Effects and Instant Death* SP: 20 Health: 350/350 Special: Protect the Bridge – Deals 30 damage rock/water elemental damage, ignoring row. Also strips hero of all effects. Passive Special: All SP of other guards are added to the Gate Keeper’s SP. Drops: Garnet Summoning Lamp, Aquamarine Summoning Lamp The Party Althior Emorith (And Finnegan) Level 32 Necromancer *Earns triple XP* *Afflicted* *Encouraged* Power: 40 (45 for spells) Power Bonus: +5 Spells Defense: 4 Health: 41/41 Ether: 25/42 Gold: 440 Equipment: Dragoro (WP:8), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Pointy Hat (+2 maximum ether), Medal of Glory (Wearer earns triple experience), Robe of the Elven Necromancer (SP: 4) Inventory: Twin Sai Blades (WP:10, Dual Strike), Skeleton Decoy, Potion x6, Tonic x9, Grand Potion x4, Grand Tonic, Ether Core x4, Venom x4, Shovel, Bedroll, Remedy x7, Mead, Smelling Salts, Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Skull Shield (SP: 6, immune to darkness elemental damage), Fire Bomb, Water Bomb x5, Lightning Bomb x3, Bone x3, Smoke Bomb, Elixirs x3, Phoenix Essence x2, Phoenix Incense x2, Dragon Scales x2, Royal Dagger (WP: 5, can be sold for double its value), Rebel Soldier B Level 24 Rebel Captain A Level 5 Rebel Captain B Level 5 Rebel Footsoldier A Level 2 Rebel Footsoldier B Level 2 Tesni Hightribe Level 30 1/4 Beserker *Natural Respite* *Immune to Afraid* *Encouraged* Power: 43 Power Bonus: +3 WP Defense: 14 Health: 33/49 Gold: 1158 Equipped: Mellt (WP:10, ice- and lightning-elemental; hammer), Sir Roderick’s Shield (SP:8, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle) Inventory: Cryfder (WP:6), Fàelàn (Fiery Sawblade (Fire)(WP:20, 8x damage to enemies weak to fire, longsword)), Cysgodion (WP:11, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Party Maracas (WP:4, user is hastened, instrument), Shackles of War (prevents all fleeing, accessory), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them; accessory), Ruby (Fire), Scroll of Sleep, Remedy, Neutralizer, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Meads, 2 Smelling Salts, Nostrum, Soma, 2x Grating Stone, Bright Polish, Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), Gaia Bomb (100 Earth-elemental damage to all enemies), Samurai Helmet (WP:4, suitable to knights, dragoons, regulators, winged warriors), Cannon Parts, Rebel's Dagger (WP: 5), Magic Mirror (user reflects all ether-based attacks to the caster without getting damaged, accessory) Atramor Gibbin (Party Leader) Level 27 1/3 Witch *Counterstriking* *Immune to Water, Lightning, and Wood* *Negative Effects Last One Round* *Inspired* *Encouraged* Power: 47 Defense: 4 Health: 28/94 Ether: 3/25 Gold: 392 Equipment: Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental, dagger), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory) Inventory: Pheles Rod (WP: 20, user generates an Aura, doubling the user's maximum health but drawing all attacks to them, staff), Shovel, Pickaxe, Amethyst, Diamond, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Ether Core, 2 Grand Potions, 2 Grand Tonics, 3 Health Cores, Phoenix Essence, 3 Smelling Salts, Guard's Dagger (WP: 4), Guard's Shield (SP: 6), Rat's Hide (Suitable for anyone, SP: 4, backwear), Ellaria Arbour Level 22 Druid *Immune to Sealing* Power: 35 Power Bonus: +3 Health: 7/37 Ether: 14/28 Gold: 105 Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits. Backwear) Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow), Tricorne (SP: 3, headwear), Sterile Gloves (immunity to poisoned and badly poisoned, handwear), Topaz (Lightning), Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance), Potion, 2 Grand Potions, 4 Health Cores, 6 Grand Tonics, Ether Core, 2 Elixirs, Remedy, Neutralizer, Phoenix Essence, Nostrum, Soma, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone, Magnifying Glass, Bone, Wizard's Staff (WP:1, Fire, Wind, Water and Earth elemental) Russel Ruffers & Pigley Level 6 Rogue *Hastened* *Encouraged* Power: 21 Health: 20/20 Gold: 275 Equipment: Conspirator (WP: 15, deals the Blinded effect, darkness elemental, longsword), Crab Shell Armor (+4 Max Health), Pigley (+4 Max Health, Hastened) Inventory: Rebel's Sword (Longsword, WP: 11) -
"You always have the option of fleeing. If you leave no, I won't stop you," Boomingham says to the remaining three, looking particularly at the frightened man bearing the club. He then swings his blade at the man with the bombs twice from the front. Battle Order Boomingham Boomingham Arthur Arthur Karie Arnulf Em
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Mafia Mafia - Day Five: Mafia Mafia II
Zepher replied to Zepher's topic in LEGO Mafia and Role-Play Games
If there are no more votes in by 12 hours from now, the day will end 24 hours early. -
"Ah, yes, sorry. We were to be here at 7:55 is when we were supposed to be here. Outside the wall, that is. All the guests must already be inside by now. No late admissions allowed." The clock somewhere in the house begins to chime, and the sounds peel out. U'Or bustles towards the gate leading into the Manor. He stands at attention as the bell rings eight times, and as the eighth bell rings, he flings the doors open ceremoniously. The heroes see five figures, one of which quickly disappears into the house, leaving the beautifully graveled courtyard behind. The heroes glance around at the remaining four figures. "...and of course, thank Mercutio the marriage was called off. A mere folly, I assure you!" "No trouble, Gerald. It will of course be the normal deal, and I'll be staying for the party. A Selkreeth never refuses good drinks." "Of course, you'll stay, Zora. I'll just make sure that U'Or keeps an eye on you." "Won't both his eyes be glued to the Ladybug?" What would the heroes like to do?
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Boomingham heals himself, and, once successful, attacks Samantha from the front. Same Battle Order
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"Ah yes, an Acerpusculum, I had forgotten the name. And I apologize, Lady Nyx. The Rito and U'Kin have had trouble in the past, to the best of my knowledge, they are indeed currently at peace." The heroes come to stand outside the wall that surrounds Guffington Manor. The heroes glance up at the tall estate behind the wall. Not too big, but certainly not small. The U'Kin sniffs the air. In the courtyard, they can already hear the sounds of some quests gathering. "Well, heroes, by my count its only 7:57. Master Guffington asked me specifically to allow you in the gates at 8 on the nose. He has recently had a clock tower built that chimes daily on the hour. I don't know why he put it there, but its driving the neighbors crazy. Either way, we'll know when we are to enter. Are there any final questions for me?"
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Mafia Mafia - Day Five: Mafia Mafia II
Zepher replied to Zepher's topic in LEGO Mafia and Role-Play Games
Voting (has been) and is open! -
Boomingham continues his attack, slashing at both Samantha and the man wielding the blade from the back row. Battle Order Boomingham Boomingham Arthur Arthur Em Karie Arnulf
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Heroica RPG- Quest #68: A Night at the Theatre
Zepher replied to Zepher's topic in The Heroica Archive
Round 9 Act IV >Atramor v. Guard C - Damage ([50/2]=25) Soldier B v. Guard C - (24-10=14 Damage, -1 ether Althior) Tesni v. Guard C - Counter (50/2=25) ([43*2*2]-10=162) >Ellaria v. Guard C - Aim ([10/2]-10=0) Russel v. Guard C - Hit ([21*2]-10=32) Russel v. Guard C - Damage ([50/2]=25) >Althior v. Guard C - Damage ([50/2]=25) Free Hits Door Keeper v. Atramor (30/2=15) Atramor gets knocked to the floor as the final guards cling to life. The Enemies Door Keeper Level 30 Rock Water *Immune to Negative Effects and Instant Death* SP: 30 Health: 350/350 Special: Protect the Bridge – Deals 30 damage rock/water elemental damage, ignoring row. Also strips hero of all effects. Passive Special: All SP of other guards are added to the Gate Keeper’s SP. Drops: Garnet Summoning Lamp, Aquamarine Summoning Lamp Guard C Level 50 Rock *Immune to all effects but slowed, immune to sudden death* *Slowed* Defense: 10 Health: 7/500 Special: Wisdom of Stone – Causes the slowed-effect to all enemies. Drops: Gaia Bomb (100 earth-elemental damage to all enemies) The Party Althior Emorith (And Finnegan) Level 32 Necromancer *Earns triple XP* *Afflicted* *Encouraged* Power: 40 (45 for spells) Power Bonus: +5 Spells Defense: 4 Health: 41/41 Ether: 26/42 Gold: 440 Equipment: Dragoro (WP:8), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Pointy Hat (+2 maximum ether), Medal of Glory (Wearer earns triple experience), Robe of the Elven Necromancer (SP: 4) Inventory: Twin Sai Blades (WP:10, Dual Strike), Skeleton Decoy, Potion x6, Tonic x9, Grand Potion x4, Grand Tonic, Ether Core x4, Venom x4, Shovel, Bedroll, Remedy x7, Mead, Smelling Salts, Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Skull Shield (SP: 6, immune to darkness elemental damage), Fire Bomb, Water Bomb x5, Lightning Bomb x3, Bone x3, Smoke Bomb, Elixirs x3, Phoenix Essence x2, Phoenix Incense x2, Dragon Scales x2, Royal Dagger (WP: 5, can be sold for double its value), Rebel Soldier B Level 24 Rebel Captain A Level 5 Rebel Captain B Level 5 Rebel Footsoldier A Level 2 Rebel Footsoldier B Level 2 Tesni Hightribe Level 30 1/4 Beserker *Natural Respite* *Immune to Afraid* *Encouraged* Power: 43 Power Bonus: +3 WP Defense: 14 Health: 49/49 Gold: 1158 Equipped: Mellt (WP:10, ice- and lightning-elemental; hammer), Sir Roderick’s Shield (SP:8, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle) Inventory: Cryfder (WP:6), Fàelàn (Fiery Sawblade (Fire)(WP:20, 8x damage to enemies weak to fire, longsword)), Cysgodion (WP:11, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Party Maracas (WP:4, user is hastened, instrument), Shackles of War (prevents all fleeing, accessory), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them; accessory), Ruby (Fire), Scroll of Sleep, Remedy, Neutralizer, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Meads, 2 Smelling Salts, Nostrum, Soma, 2x Grating Stone, Bright Polish, Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), Gaia Bomb (100 Earth-elemental damage to all enemies), Samurai Helmet (WP:4, suitable to knights, dragoons, regulators, winged warriors), Cannon Parts, Rebel's Dagger (WP: 5), Magic Mirror (user reflects all ether-based attacks to the caster without getting damaged, accessory) Atramor Gibbin (Party Leader) Level 27 1/3 Witch *Counterstriking* *Immune to Water, Lightning, and Wood* *Aura* *Negative Effects Last One Round* *Inspired* *Encouraged* Power: 47 Defense: 4 Health: 1/188 Ether: 3/25 Gold: 392 Equipment: Pheles Rod (WP: 20, user generates an Aura, doubling the user's maximum health but drawing all attacks to them, staff), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory) Inventory: Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental, dagger), Shovel, Pickaxe, Amethyst, Diamond, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Ether Core, 2 Grand Potions, 2 Grand Tonics, 3 Health Cores, Phoenix Essence, 3 Smelling Salts, Guard's Dagger (WP: 4), Guard's Shield (SP: 6), Rat's Hide (Suitable for anyone, SP: 4, backwear), Ellaria Arbour Level 22 Druid *Immune to Sealing* *Encouraged* Power: 35 Power Bonus: +3 Health: 37/37 Ether: 14/28 Gold: 105 Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits. Backwear) Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow), Tricorne (SP: 3, headwear), Sterile Gloves (immunity to poisoned and badly poisoned, handwear), Topaz (Lightning), Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance), Potion, 2 Grand Potions, 4 Health Cores, 6 Grand Tonics, Ether Core, 2 Elixirs, Remedy, Neutralizer, Phoenix Essence, Nostrum, Soma, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone, Magnifying Glass, Bone, Wizard's Staff (WP:1, Fire, Wind, Water and Earth elemental) Russel Ruffers & Pigley Level 6 Rogue *Hastened* *Encouraged* Power: 21 Health: 20/20 Gold: 275 Equipment: Conspirator (WP: 15, deals the Blinded effect, darkness elemental, longsword), Crab Shell Armor (+4 Max Health), Pigley (+4 Max Health, Hastened) Inventory: Rebel's Sword (Longsword, WP: 11) -
Damn straight. As the first QM, you generally get to make up the rules for that area. It's then polite for all the following QMs to honor your choices. The same goes with species or NPC creation. Not ONE person so far has purposely undone something someone else has done - once something is established, everyone else in the game has respected it. I think it's one of if not the best part of the game and the community surrounding it.
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I design quests hero blind. Except for 72. I knew most of the party for 72. 72 has got some nice AND nasty surprises for that party.