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Sandy

Eurobricks Fellows
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Everything posted by Sandy

  1. "Oh, I guess I will take them from your hands for 50 gold per gem..."
  2. That was fast... I just sent Dragonator a message about awarding new tags a few minutes ago! But yes, it is part of the anniversary festivities. Each year, those members that have contributed to this game in other ways than just playing (such as quest hosting, event planning, topic management) are awarded with the Heroica RPG Tag! It is a thank you for what you've done for this game this year. And the same goes to all those people who have earned their tag in a previous year. This game wouldn't exist without you guys.
  3. "They sell for 5 gold a piece. Sigh..."
  4. Oh wow... I just did my annual clean up of the Heroes' Gallery, moving all the players who have been inactive for about a year into the archives. There were surprisingly many names that have been super-active in the past. These great heroes were among those that got archived: Alexander Vandangant, Benji Carvenhall, Cinna the Dark, De'kra, Dreyrugr, Haldor Skovgaard, Jess Islanti, Mizuki Kimura, Nyx and William Harkenshire. Here's to hoping we see all of them and the others back in this game someday!
  5. "Oh? Yes, please browse my wares while I talk, if you don't mind." Discovered a new subquest! In Memory of My Mother Assignment: “After my dear mother perished, I could not bear the sorrow so I tried to bring her back. However, the spell went awry so she returned as a frightful Lang Suir and fled into the night. I can’t bear to end her myself, so I need your help. Try looking for her in the city during the small hours.” ~Nemeshtar the Necromancer Reward: 25% discount on all items sold at Nemeshtar’s Necropolis Nemeshtar's Necropolis Last Wish Powder (Turns the targeted enemy into an undead that will join a necromancer’s army automatically after being defeated; if there is no necromancer present, the enemy will be fully revived as an undead type and will have to be fought again, but it won’t drop anything; cannot be used on demon, holy, ethereal or mechanical enemies.) Costs 100 gold. Shroud of Fiery Death (Makes all undead raised while wearing the shroud deal fire-elemental damage instead of darkness-elemental; suitable to necromancers only; backwear.) Costs 150 gold. Shroud of Cold Death (Makes all undead raised while wearing the shroud deal ice-elemental damage instead of darkness-elemental; suitable to necromancers only; backwear.) Costs 150 gold. Shroud of Electric Death (Makes all undead raised while wearing the shroud deal lightning-elemental damage instead of darkness-elemental; suitable to necromancers only; backwear.) Costs 150 gold. Lullaby Wand (WP:6; causes asleep-effect.) Costs 90 gold. Lovelorn Wand (WP:6; causes enamored-effect.) Costs 90 gold. Scaridy Wand (WP:6; causes afraid-effect.) Costs 90 gold. Wand of Wrath (WP:6; causes enraged-effect.) Costs 90 gold. Aquamarine (Enables water-elemental spells.) Costs 100 gold. Emerald (Enables wood-elemental spells.) Costs 100 gold. Garnet (Enables earth-elemental spells.) Costs 100 gold. Opal (Enables ice-elemental spells.) Costs 100 gold. Ruby (Enables fire-elemental spells.) Costs 100 gold Sapphire (Enables wind-elemental spells.) Costs 100 gold. Topaz (Enables lightning-elemental spells.) Costs 100 gold. Diamond (Enables light-elemental spells.) Costs 100 gold. Amethyst (Enables darkness-elemental spells.) Costs 100 gold. Scroll of Sleep (Enables casting the sleep-effect to the target, forcing it to miss its turn for three rounds or until woken up by an attack. Each casting has a 1/2 chance of success and costs 1 ether) Costs 100 gold. Scroll of Blindness (Enables casting the blinded-effect to the target, making it unable to use a physical attack for the next three rounds. Each casting has a ½ chance of success and costs 1 ether.) Costs 100 gold. Scroll of Sealing (Enables casting the sealed-effect to the target, making it unable to use a special skill for the next three rounds. Each casting has a 1/2 chance of success and costs 1 ether. ) Costs 100 gold. Scroll of Confusion (Enables casting the confused-effect to the target for the next three rounds, during which it has a 50/50 chance of targeting an ally instead of its opponents. Each casting has a 1/2 chance of success and costs 1 ether.) Costs 100 gold. Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.) Costs 100 gold. Scroll of Weakening (Enables casting the weakened-effect to the target, halving its level for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.) Costs 100 gold. Deluxe Skeleton Decoy (Can be used to absorb enemy Free Hits for up to 100 points of damage before it breaks.) Costs 100 gold and 4 bones. Demonic Ditty (Minstrel’s Battle Song; Causes darkness-elemental damage equal to the minstrel’s level to all enemies instantly. Costs 2 ether per damaged enemy.) Costs 500 gold. Oath of Annihilation (Vindicator’s Oath; whenever the targeted enemy damages an ally, the Vindicator has 1/6 chance to kill the enemy instantly, unless it is immune to sudden death.) Costs 1000 gold. Onyx Lamp of Summoning (Summons a corrupt genie called Efreet that deals 666 darkness-elemental damage to 1-6 random combatants other than the summoner at the cost of 6 ether per hit.) Costs 666 gold. Mystril (Adds 10 spellpower when merged into a weapon at a smithy; can only be merged once per weapon, and never into shields; the weapon gets the “Mystic”-prefix.) Costs 1000 gold.
  6. Ellaria re-assessed the situation, and then decided not to use her bomb, since it would go to waste on the huge monsters.
  7. Ooh, it looks like it won't be just plain old "Ninjas vs. Pirates", but "Ninjas vs. Sky Pirates"! Or am I jumping to too many conclusions here?
  8. Yay, more elves! And dragons too, apparently! I'm guessing we will see Miku the Baby Dragon's mold in other colors in the future. Duh! She obviously came back! If I had access to a fairy world, I would only come home to watch new seasons of Game of Thrones and Doctor Who, and then return straight away.
  9. Happy fourth anniversary, Heroica RPG! More news what this celebration entails this year coming tomorrow!
  10. The knight glanced back, irritated, but as he recognized the interrupter, his poise changed. "Well, isn't it the talk of the town! Fancy to finally meet you Heroicans that everyone's been talking about. My pardon, I was just having a chat with this rugrat." "..." Inside the shop Sarge met the shopkeeper, a black-clad werepanther that looked distressed and sad, his eyes soggy and red from crying. "What is it you want? Oh, you must be customers... I apologize, my mind has been distraught lately. My poor, sweet mother... What I did to her... I just couldn't handle losing her! Do you believe me? You must!"
  11. "Great, more vermin that my hammer is useless against!" Ellaria cursed her bad choice of weaponry. "Tesni, it's great to see you again! You do battles so much better than I." Ellaria tossed her Aeolus Bomb at the enemies, and then uselessly swung at Scarlet Worm Head A from the back row, hoping to get some inspiration for mixtures.
  12. QM Note: Remember the purchases you made from the Lilliput merchant? You had 211 gold before I took back the gold. Boomer's missing gold was on me, though. The party made their way back into the city via the gate leading to the Slums. The night had turned into the small hours, and it was now their fourth day in Salmanda. As the heroes approached Nemeshtar's Necropolis, they saw that the door to the magic shop was ajar and an eerie green light seeped out. There were also a few familiar figures on the prowl. Party: Sgt. Jon McEncy (Pyrovisionary) *Party Leader* 54 year old male human Black Knight Level 23 2/3 *Immune to Blinded and Stunned* *Poisonous Defense* *Permanently Hastened* Power: 48 (23+21+2+2) Defense: 20 (16+4) Health: 47/47 (7+22+9+3+3+3) Gold: 124 Equipment: Demonic Greatswords (WP:21, dual strike, Light and Darkness elemental greatsword, Hollow [-]), Serpenthead Shield (SP:16, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent Hastenedeffect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights; bodywear), Inventory: Weapons Wooden Spear (WP:4, wood-elemental spear), Broken Mythril Greatsword (WP:40, has 1/3 chance to break with each hit; greatsword), Rusted Mythril Shield (SP:30, has 1/3 chance to break every time the wearer takes damage; shield), Lilliput Knife (WP:1, wielder’s power is not reduced when under minimized-effect, dagger.) Artifacts: Monkey Armor (SP:4, immune to earth and bound; suitable to knights, beast warriors, dragoons, skirmishers and winged warriors; bodywear), Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear), Sterope’s Headdress (Grants the ability to spend a turn to fly out of a battle and return to it later if it is still going; the wearer cannot affect the battle in any way when they are away from it; suitable to winged warriors only; headwear), Encore Plectrum (If the same Battle Song is sung for more than one round in a row, the song’s ether cost for the consecutive rounds is halved; suitable to minstrels; accessory.), Swift Boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding; footwear) Spell Items: Garnet (Earth), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: 3 Potions, Grand Potion, Health Core, 3 Remedies, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Smoke Bombs, 2 Bones, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Mythril Shard Tools etc.: Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card, Mistarian Grey Panther (quest item), Gold Scorpion Venom (quest item), Tyrant Statue (Increases the holder’s gold by 50% at the end of each quest), Crystal Chalice (worth 70 gold) John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) 32 year old male human Sorcerer Level 26 1/2 *Jinxed Spells at Double Cost* *Darkness Spells Cause Weakened* Power: 38 (26+12) (Spellpower: 48 (26+12+10)) Defense: 0 Health: 34/34 (5+25+4) Ether: 26/37 (5+25+1+5+1) Gold: 450 Equipment: Solemn Dagger (WP: 12, darkness-elemental dagger, 1/2 chance of causing sealed), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: Rawr (WP:9, dagger), Bone Whip (WP:9, damages undead, whip), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear), Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Ether Core, Demeter Bomb, Smoke Bomb, 2x Deadly Venom, Heady Perfume (Makes non-humanoid monsters avoid attacking the party unless provoked. Effect lasts for one section of the day before wearing out.), 7 Bones, Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly, Fifty Shades of Bley (Grants holder access to Harlot), Old Teddy (quest item), Flower-tailed Flying Squirrel (quest item), 2x Meat Lump (quest item) Eric (Khorne) 30 year old norseman Raider *Party Second-in-Command* Level 28 1/3 *Natural Respite* *Evasion* *Immune to Fragile, Weakened, Asleep, Water and Earth* Power: 52 (28+22+2) Defense: 5 Health: 51/51 (8+27+7+4+5) Gold: 301 Equipment: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; greatsword),Pugilist's Gloves (Power +2, protects from Weakened; handwear), Heavy Armor (SP:5, protects from Fragile; bodywear), Boots of Evasion (Wearer takes half damage in front row + Immunity to Water, Earth and Asleep; footwear) Inventory: Weapons: Conspirator (WP:18, causes Blinded; longsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon) Spell Items: Garnet (Earth) Consumables: Potion, 10 Grand Potions, Health Core, 3 Elixirs, 3 Remedies, Neutralizer, 6 Meads, 6 Smelling Salts, 3 Nostrum, 5 Mulled Wine, Ambrosia, Dragon Scale, Venom, Deadly Venom, 2 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Fire Bomb, Lightning Bomb, Floral Bomb, Aeolus Bomb, Seal Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), 2 Bones, Ancient Bone (Can be thrown at an enemy to distract them for 3 turns. Worth nothing, except in magic shops where it is worth 50 gold.) Tools etc.: 2 Meat Lumps (quest item) Lord Lawrence Boomingham (Zepher) 48 years old human Paladin Level 34 3/4 *Immune to Darkness, Fire, Fragile, Stunned, Sleep, Weakened, and Blindness* *Encouraged* Power: 53 (34+14+4+1) Defense: 11 (7+4) Health: 57/57 (10+33+11+2+1) Ether: 30/34 Gold: 100 Equipment: Frozen Saber (WP: 14; light-, ice- and wind-elemental; inflicts stunned; great sword), Round Metal Shield (SP:7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blinded, darkness and fire; accessory), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.), Scarlet Hood (SP:4, grants immunity to stunned) Inventory: Weapons: Scupperer (WP: 17; darkness-, fire- and earth-elemental; inflicts bleeding and poisoned by 10; has 1/2 chance each to inflict blinded, sealed, weakened and fragile; greatsword), Lullaby Wand (WP:6, inflicts asleep), Silver Sword (WP: 18, Longsword), Artifacts: Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only), Crystal Skull (Makes healing with ether guaranteed, but doubles the ether cost per healed target; suitable to clerics and chi monks; accessory) Spell Items: Amethyst (Darkness), Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Emerald Lamp of Summoning (0/3), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: Potion, Health Core, x2 Remedy, Elixir, Phoenix Essence, x3 Mead, x4 Nostrum, Ambrosia, x2 Smelling Salts, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Hamantasch (Lucky, Blessed), Jinxy Juice, Floral Bomb, Seal Bomb, Poison Bomb, Feather of Flight (Allows the user to flee from the battle when used.), Hair of the Dog, x2 Grating Stone, Oculoid Miasma, Oculoid Fireworks, Saber Teeth, Mythril Shard, Bone Tools: Bedroll, Shovel, Pickaxe, 2 Meat Lumps (quest item) Rex the Rhinotaur, the Mighty Mercenary (NPC, controlled by Zepher) 35 years old male wererhino Paragon Level 60 3/5 *Initiative* *Restoration* *Aura of Honor* *Gamble* *No Escape* Power: 95 (60+30+5) Defense: 12 Health: 92/92 (8+59+25) Gold: 655 Equipment: Grindoceros (WP:30; halves target's defense with every successful hit; hammer), Mighty Cuirass (SP:12, suitable to paragons only; bodywear), Shackles of War (Prevents anyone from fleeing battles; accessory.) Inventory: Greater Potion (Restores 50 health), Greater Tonic (Restores 30 ether), Remedy, Phoenix Essence, Smelling Salts, Soma, Deadly Venom, Meat Lump Location: Winding Alleys, The Slums Time: Small Hours of the Fourth Day Influence: 7 Subquests:
  13. Results of Round Four of the Titan Battle: Rastaban hits Crystal Titan - (Crystal Titan: 3886 health+34 SP-(52x4=208 dmg)=3716 health; Namyrra: -1 ether) >Monk Pretzel vs. Crystal Titan - Shield (Toolkit: Naptime! - Monk Pretzel: full health restored) >Nerwen sings Lucky Chant - (Improved results for the remaining allies for the rest of the round; Nerwen: -12 ether) >Syrma does nothing Zaniah vs. Crystal Titan - Special Damage/Shield Bash (Crystal Titan: 3716 health+34 SP-(20x2=40 dmg)=3710 health) Thormanil vs. Rockling Female (Orange) (twice) - Hit/Damage (Orange F: 227 health+2 SP-(64x4=256+256=512 dmg)=0 health) >Arx vs. Rockling Female (Orange Yellow) - Breath/Breath (Yellow F: 333 health+2 SP-47 dmg=288 health) Johon vs. Rockling Male (Orange) - Shield/Hit/Damage (Ravage - Crystal Titan: 3710 health+34 SP-(53x2=106 dmg)=3638 health; Orange M: 150 health+3 SP-53 dmg=100 health; Yellow F: 288 health+2 SP-53 dmg=237 health; Johon: +30+20=50x1,5=75 gold) Johon vs. Rockling Male (Orange) - Damage/Hit/Special Damage (Orange M: 100 health+3 SP-43 dmg=60 health) >Namyrra uses Smelling Salts on herself - (Namyrra: hastened) >Namyrra (Water) vs. Crystal Titan - Shield/Meditate (Raise Army - Rockling Male (Green), Rockling Male (Yellow) and Rockling Female (Orange) are raised; Namyrra: -3 ether) More rocklings are defeated and raised into Namyrra's ranks, but the Crystal Titan still stands sturdily. Three enemies remain. Current Weather: Dim (doubles darkness-damage, halves light-damage) Note: The party is cornered into the square, so fleeing is impossible. The heroes can opt to spend a turn to toss away some or all their gems. Enemies: Crystal Titan *Immune to stunned, petrified, doomed and sudden death* *Slowed* *Weakened for 2 rounds* *Sealed for 1 round* Type: Ancient/Rock Level: 94 (60+34) Defense: 34 Health: 3638/4415 (1015+3400) Special I: Earthquake – Causes 30 earth-elemental damage to all opponents regardless of row over three rounds, starting from the current round. Special II: Crystal Stasis – Restores Crystal Titan’s health by the number of gems in the party times 100 and removes all negative effects. Used only during an Earthquake. Drops: Crystal Shield (SP:2 multiplied by the amount of gems imbued; cannot be upgraded otherwise; shield), 5 Titan Hearts (Grants encouraged- and inspired-effects when consumed) Note: Every gem that the party holds increases Crystal Titan’s level by 1, defense by 1 and health by 100. Rockling Male (Orange) *Immune to stunned and petrified* Type: Rock Level: 30 Defense: 3 Health: 60/260 Special: Rock’n’Roll – Causes 30 earth-elemental damage and the stunned-effect to the target regardless of row and defense. Drops (varies by roll): 1-2: Grating Stone (Increases WP of any weapon by 1.) 3-6: 33 gold Rockling Female (Yellow) *Immune to stunned and petrified* Type: Rock Level: 20 Defense: 2 Health: 237/420 Special: Stone Glare – Causes the petrified-effect to the target. Drops (varies by roll): 1-2: Bright Polish (Increases SP of any shield or artifact that gives SP by 1.) 3-6: 22 gold Party: Johon, The Champion of Darkness (Bricksandparts) 26 years old male human Raider Level 33 1/4 *Natural Respite* *Permanently Lucky* *1.5 stealing multiplier* *Hide of The Bleeding* *Hastened* Power: 43 (33+10) Defense: 1 Health: 47/47 (32+7+7) Gold: 6880 Equipment: Old Whip (WP:+10, suit: Rogues/Artisans/Beast Warriors/Decamon Drafters/Harlots/Marauders/Necromancers, 2X damage vs. Beasts), Satchel of Awesomeness (suit: Anyone, *Permanently Lucky*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing), Dog Statuette (Rover) (suit: Anyone, SP:+1) Inventory: Weapons: Muckraker (WP:+13, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators, *Water, Wood, Earth*, Causes *Weakened*), Sword of Decay (WP:+8, suit: Barbaians/Knights/Mages, Causes *Decayed by X-3 rounds* X=dmg dealt/4, Effect does not stack), Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Gladius (WP:+15, suit: Anyone, Darkness, 1/3 chance of causing *Fragile* on succesful hits), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers, Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:+5, Suit: Knights/Dragoons/Regulators/Skirmishers), Qlice (WP:+8, club, Causes *Poisoned-by-4*), Luminous Bow (WP:+9, suit: Rangers/Beast Warriors/Weather Mages/Winged Warriors, 3X damage vs. Fiery/Dark, 0X damage vs. Plants/Aquatic) Artifacts: Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1* using bows/crossbows), Blessed Amulet (suit: Anyone, *Immune to cursed*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*), Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Bravado Boots (suit: Anyone, 1/6 chance of receiving *Lucky* at start of battle), Scarlet Hood (suit: Anyone, pwr:+4, *immune to stunned*), Steel Core (suit: Anyone, +7 power), Heavy Armour (suit: Barbarians/Knights, SP:+5, *Immune to Fragile*), Tin Helmet (suit: Anyone, *Immune to Hexed/Confused*), Brimstone Armor (SP:6, absorbs fire damage; causes fire damage equal to wearer’s defense to those that hit the wearer with normal attacks; suitable to barbarians, knights, dragoons, skirmishers, regulators and vindicators; bodywear) Spell Items: Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2), Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1), Scroll of Antimagic (1) Consumables: Potion (30), Grand Potion (17), Grand Tonic (1), Health Core (3), Remedy (12), Phoenix Essence (3), Mead (15), Smelling Salts (16), Nostrum (16), Ambrosia (2), Mulled Wine (1), Venom (10), Deadly Venom (7), Smoke Bomb (1) , Fire Bomb (1), Water Bomb (4), Lightning Bomb (14), Bone (14), Skeleton Decoy (2), Trial Brew (1), Ectoplasm (1), Level-Up Mushroom (1), Grating Stone (1), Blind Fury (1), Neutralizer (1), Equilibrium Tonic (1), Oculoid Miasma (1) Tools etc.: Shovels (1), Pick-axes (2), Magic Compasses (1), Water Canteens (2), Lonely Island Magniscope (1), Blue Rose (Invasion of Luosh) (1), Fifty Shades of Bley (1), Mythril Shards (1), Silver Ore (1) Namyrra Uq (Quarryman) *Party Leader* 1337 years old female Fenarian Necromancer Level 50 3/5 *Immune to Sealed, Slowed, Bound, Confused, Fire, Wind, Water, Lightning and Earth* *Gains Triple EXP* *Hastened* Power: 95 (50+45) Defense: 10 Health: 63/64 (5+49+5+5) Ether: 49/69 (5+49+1+5+4+5) Gold: 646 Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Medal of Glory (gain triple XP; accessory), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fanged Helm (SP:5, headwear), Winged Sandals (Immune to bound and slowed, footwear) Inventory: Weapons: Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Pongcanis Shield (SP: 7; Shield) Artifacts: Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Desert Cloak (immune to Fire; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Paper Doll (immune against Hexed, Accessory) Spell Items: Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring Health equal to the Level of the summoner at the cost of 5 Ether) Consumables: Potions (12), Grand Potions (4), Health Core, Tonics (9), Ether Cores (3), Remedies (12), Phoenix Essences (5), Phoenix Incenses (2), Mead (13), Smelling Salts (4), Nostrum (6), Ambrosia, Dragon Scale (lucky & blessed), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle, unless the user is the last one standing), Soul Cage (Doomed-effect to all combatants), Skeleton Decoys (2), Bones (17) Tools etc.: Pickaxe, Bedroll Rastaban, Level 52 Dark Undead Rockling Male (Red), Level 30 Dark Undead Rockling Male (Blue), Level 30 Dark Undead Rockling Male (Green), Level 30 Dark Undead Rockling Male (Yellow), Level 30 Dark Undead Rockling Female (Orange), Level 20 Dark Undead Will-o'-the-Wisp A, Level 21 Dark Undead Will-o'-the-Wisp B, Level 21 Dark Undead Will-o'-the-Wisp C, Level 21 Dark Undead Will-o'-the-Wisp D, Level 21 Dark Undead Nerwen Calmcacil (Chromeknight) 264 year old female Elven Minstrel Level 38 2/4 *Immune to sealed* *Gains Double EXP* *Permanently Hastened* Power: 50 (38+4+8) Defense: 2 (1+1) Health: 44/52 (9+37+11-5) Ether: 16/50 (5+37+4+1+3) Gold: 592 Equipment: Party Maracas (WP:4; user is hastened; instrument), Lesser Ethereal Cloak (SP:1, Max. ether +3, immune to sealed; backwear), Leather armour (SP:1; Bodywear), Medal of Valor (Double experience from battles; accessory) Inventory: Weapons: Mutt's Flute (WP:10; inflicts Weakened-effect; instrument), Nocturne Flute (WP:6; causes asleep-effect; instrument), Battered wooden flute (WP:6; Darkness-elemental; instrument), Sword of the Warrior of the Light (WP: 14; Light-Elemental, Meditate becomes hits; longsword), Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanical enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened, cannot be equipped at the same time as a shield; axe), Shield (SP: 5) Artifacts: Nordic Stomach Guard (SP: 3; Immunity to Ice and Water; Bodywear; Suitable for Barbarians, Regulators, and Beast Warriors), Shield of the Red Lizard (SP: 2; Immune to Blind), Seal of the Warrior Priestess (At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired; Accessory; Suitable for Paladins), Trickster's Mask of the Angel, Order Imperial's Assassin Cowl (Immune to Light and Darkness, Wearer is Nimble; headwear; Suitable for Assassins, Chi Monks, Infiltrators, Rogue Thieves, Paragons), Razor (user is Blessed and Immune to Bleeding, Enraged, and Encouraged; May take up any artifact slot; requires a shaved head), Helm of the Lord of Light (Immune to Light and Jinxed; headwear; Suitable for Knights), Sylvania's Cowl (Permits Animal Talk, Headwear), Counterstrike Gloves, Zap-Tap Badge (1/2 chance to make lighting-elemental counterstrike an opponent who has dealt damage to a hero, equal to the hero's level; Accessory), Spell Items: Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Hundred Hero Hymn (Inspired-effect to all allies for 10 ether; song), Consumables: Potions (10), Grand potion (2), Health Core, Tonics (5), Grand tonic (2), Ether Core (2), Elixir (2), Remedy (6), Neutralizer (2), Tiger Balm (2), Phoenix Essence (3), Nostrum (2), Smelling Salts (2), Ambrosia (4), Mulled Wine, Dragon Scale (lucky & blessed), Venom (4), Fire Bomb, Ice Bombs (2), Lightning Bomb, Water Bombs (2), Dirt Bombs (2), Air Bomb, Bone, Milk (restores 15 HP and 15 Ether), Red Death Blood (Once applied to a weapon the first successful hit deals doomed, consumable) (2), Sushi (restores 5 health and ether), Feather of Lithe, Grating Stone Tools etc.: Shovel, Bedroll, Magnifying Glass, Telescope Thormanil Nihai, Dragonslayer, Orc-kin (swils) 23 years old male vertically challenged giant Dragoon Level 47 3/5 *Immune to Darkness, Light, Water, Fire, Wind, Earth, Lightning, and Asleep, Blinded, Bound, Confused, Fragile,Slowed, and Weakened* *Water-elemental attacks* Power: 64 (47+16+1) Defense: 13 (10+3) Health: 62/69 (8+46+15) Gold: 2099 Equipment: Shishkebab (WP:16, dual-strike, darkness-elemental, lance),Skirmisher's Shield (SP:10, shield), Bright Armor (SP:3, Wearer is immune to Darkness, bodywear), Winged Sandals (Wearer is immune to Light, Water, Fire, Wind, Earth, and Lightning, and the Asleep, Blinded, Bound, Confused, Fragile, Slowed, and Weakened-effects; footwear), Aqua Gear (Wearer deals and is immune to water-elemental damage, accessory) Inventory: Weapons: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Gladiator Trident (WP:11, Spear, causes bleeding-by-5 effect), Guardian Halberd (WP: 5, target's defense is used as additional WP, halberd), Duplovian Swift Halberd (WP:3, deals Stunned, halberd), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP:9, longsword, Stuns enemies), Repeater Crossbow (WP:7, crossbow. Hastened for first round of combat while equipped.), Mercutio's Dagger of Mugging (WP:5, +5 gold from stealing; dagger), Composite Bow (WP:11, ignores defense, bow) Artifacts:Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf (Accessory), Sticky Gloves (Handwear, Increases the amount of gold stolen by 50% (rounded up)), Medal of Glory (Wearer gains triple experience, accessory) Spell Items: 2x Amethyst (Darkness), Emerald (Wood), Opal (Ice) Consumables: 4x Potion, Diluted Arc Tonic, Grand Tonic, 4x Remedy, 3x Phoenix Essence, Neutralizer, Milk, 2x Elixir, 2x Nostrum, 3x Smelling Salts, 3x Mulled Wine, Soma, Dragon Scale (lucky & blessed), Jinxy Juice, 2x Feather of Lithe, 3x Venom, 2x Deadly Venom, 2x Fire Bomb, Lightning Bomb, 3x Smoke Bomb, Ice Bomb, 4x Water Bomb, Doomsday Bomb (99 damage to all enemies), 2x Grating Stone, Teleportapple Tools etc.: Pickaxe, Shovel, Magnifying Glass Arx the Youngling (Pet Dragon controlled by swils) Level: 47 3/5 Health: 77/77 (30+47) Element: Ice Monk Pretzel and His 99 Pieces, the Super Sleuth (Palathadric) 463-year-old male "hermit" Artisan Level 34 *Immune to Magic and Healing* *Permanently Reinforced* Power: 45 (34+9+2) Defense: 36 ((10+6+2)x2) Health: 62/62 (9+33+15+3+2) Gold: 953 Equipment: Splinter Broom (WP: 9; Broomstick; defies SP), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear) Inventory: Weapons: Flying Cross (WP: 11; Darkness; Broomstick), Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Dual Strike; Staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed effect; Whip), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals Fragile effect, Mace), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Mythril Shield (SP: 20) Artifacts: Soul Link Chain (Allows the user to pair up with another party member, both of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Duke's Coat-of-Arms (SP: 5, Protects against Fragile and all Poisons; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Cloak of Necrotic Shielding (SP: 3; Provides Special Guard against Undead enemies; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Lens of Speed Reading (allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users), Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Scroll of Minimizing (Has 1/2 chance of causing the minimized-effect on the target; costs 10 ether.), Scroll of Arc Sleep Consumables: 5 Potions, 15 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 8 Remedies, 3 Neutralizers, Tiger Balm, 5 Phoenix Essences, 2 Phoenix Incenses, 4 Meads, 3 Smelling Salts, 3 Nostrums, Soma, Mulled Wine, Dragon Scale (lucky & blessed), 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, 6 Bones, Raw Meat (+5 max. health upon consumption), Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently) Tools etc.: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Syrma (uncontrollable NPC, takes suggestions) 317 years old female elven Scholar Level 30 1/4 *Immune to Sealed, Slowed and Jinxed* Power: 42 (30+12) Defense: 1 Health: 44/44 (9+29+6) Ether: 42/45 (5+29+9+2) Gold: 214 Equipment: Elbereth (WP:12, ice-, wind- and light-elemental wand), Elven Robes (SP:1, Max. ether +2, immune to sealed, slowed and jinxed; suitable to elves only; bodywear) Inventory: Scroll of Lesser Fire Warding (Enables the user to make the target immune to fire for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Lesser Earth Warding (Enables the user to make the target immune to earth for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Lesser Darkness Warding (Enables the user to make the target immune to darkness for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 3 Herbal Infusions (Remove negative effects and cause blessed- and transcended-effects), Dragon Scale (lucky & blessed) Zaniah (uncontrollable NPC, takes suggestions) 303 years old female elven Guardian Knight Level 40 *Aura of Honour* *Master of the Order* *Immune to Fire, Earth, Darkness, Blinded, Confused, Hexed, Weakened and Fragile* Power: 60 (40+20) Defense: 25 (2+20+1+2) Health: 70/70 (10+39+18+3) Gold: 165 Equipment: Hadhafang (WP:20, causes weakened; greatsword), Heavenly Shield (SP:20, protects from fire-, earth- and darkness-damage; shield), Elven Helmet (SP:1, immune to blinded, confused and hexed; suitable to elves only; headwear), Elven Cuirass (SP:2, Max. Health +3; immune to weakened and fragile; suitable to elves only; bodywear) Inventory:
  14. "Made-up"? Are you kidding me?! Obviously you know nothing of the classic horror movies, such as the Little Shop of Horrors.
  15. Results of Round Three of the Titan Battle: >Syrma (Scroll of Frailty) vs. Rockling Male (Green) - Success (Green: fragile; Syrma: -1 ether) >Nerwen sings Lucky Chant - (Improved results for the remaining allies for the rest of the round; Nerwen: -12 ether) Rastaban hits Rockling Male (Yellow) - (Yellow: 95 health+3 SP-(52x2=104 dmg)=0 health; Namyrra: -1 ether) Rockling Male (Red) hits Rockling Male Green - (Green: 210 health+3 SP-(30x4=120 dmg)=93 health; Namyrra: -1 ether) Rockling Male (Blue) hits Rockling Male Green - (Green: 93 health+3 SP-(30x4=120 dmg)=0 health; Namyrra: -1 ether) Zaniah vs. Crystal Titan - Well Deflected Damage/Hit (Crystal Titan: 3972 health+34 SP-(60x2=120 dmg)=3885 health+weakened) >Monk Pretzel vs. Crystal Titan - Special Damage/Special Damage (Crystal Titan: sealed, no effect) Thormanil vs. Rockling Female (Orange) - Special Damage/Dragon Aid (Orange F: 351 health+2 SP-47 dmg=306 health) >Arx vs. Rockling Female (Orange) - Damage/Special Damage (Mirrored; Orange F: 306 health+2 SP-20 dmg=288 health) Johon vs. Rockling Male (Green) Female (Orange) - Hit/Hit/Extra Critical Hit (Orange F: 288 health+2 SP-63 dmg=227 health) Johon vs. Rockling Male (Orange) - Damage/Extra Critical Hit/Steal (Orange M: 210 health+3 SP-63 dmg=150 health) >Namyrra (Water) vs. Crystal Titan - Damage/Damage (Crystal Titan: blinded, no effect) Rockling Female (Yellow) - Free Hit on Syrma (Mirrored; Yellow F: 351 health+2 SP-20 dmg=333 health) Few more rocklings fall this round. The Crystal Titan makes some ominous moves, but Syrma's spells bind it tightly, while Zaniah's sentinel protects the party from the rockling attacks until it suddenly fades away. Current Weather: Dim (doubles darkness-damage, halves light-damage) Note: The party is cornered into the square, so fleeing is impossible. The heroes can opt to spend a turn to toss away some or all their gems. Enemies: Crystal Titan *Immune to stunned, petrified, doomed and sudden death* *Slowed* *Weakened for 3 rounds* *Fragile for 1 rounds* *Blinded for 1 rounds* *Sealed for 2 rounds* Type: Ancient/Rock Level: 94 (60+34) Defense: 34 Health: 3886/4415 (1015+3400) Special I: Earthquake – Causes 30 earth-elemental damage to all opponents regardless of row over three rounds, starting from the current round. Special II: Crystal Stasis – Restores Crystal Titan’s health by the number of gems in the party times 100 and removes all negative effects. Used only during an Earthquake. Drops: Crystal Shield (SP:2 multiplied by the amount of gems imbued; cannot be upgraded otherwise; shield), 5 Titan Hearts (Grants encouraged- and inspired-effects when consumed) Note: Every gem that the party holds increases Crystal Titan’s level by 1, defense by 1 and health by 100. Rockling Male (Orange) *Immune to stunned and petrified* Type: Rock Level: 30 Defense: 3 Health: 150/260 Special: Rock’n’Roll – Causes 30 earth-elemental damage and the stunned-effect to the target regardless of row and defense. Drops (varies by roll): 1-2: Grating Stone (Increases WP of any weapon by 1.) 3-6: 33 gold Rockling Female (Orange) *Immune to stunned and petrified* Type: Rock Level: 20 Defense: 2 Health: 227/420 Special: Stone Glare – Causes the petrified-effect to the target. Drops (varies by roll): 1-2: Bright Polish (Increases SP of any shield or artifact that gives SP by 1.) 3-6: 22 gold Rockling Female (Yellow) *Immune to stunned and petrified* Type: Rock Level: 20 Defense: 2 Health: 333/420 Special: Stone Glare – Causes the petrified-effect to the target. Drops (varies by roll): 1-2: Bright Polish (Increases SP of any shield or artifact that gives SP by 1.) 3-6: 22 gold Party: Johon, The Champion of Darkness (Bricksandparts) 26 years old male human Raider Level 33 1/4 *Natural Respite* *Permanently Lucky* *1.5 stealing multiplier* *Hide of The Bleeding* *Hastened* Power: 43 (33+10) Defense: 1 Health: 47/47 (32+7+7) Gold: 6805 Equipment: Old Whip (WP:+10, suit: Rogues/Artisans/Beast Warriors/Decamon Drafters/Harlots/Marauders/Necromancers, 2X damage vs. Beasts), Satchel of Awesomeness (suit: Anyone, *Permanently Lucky*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing), Dog Statuette (Rover) (suit: Anyone, SP:+1) Inventory: Weapons: Muckraker (WP:+13, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators, *Water, Wood, Earth*, Causes *Weakened*), Sword of Decay (WP:+8, suit: Barbaians/Knights/Mages, Causes *Decayed by X-3 rounds* X=dmg dealt/4, Effect does not stack), Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Gladius (WP:+15, suit: Anyone, Darkness, 1/3 chance of causing *Fragile* on succesful hits), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers, Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:+5, Suit: Knights/Dragoons/Regulators/Skirmishers), Qlice (WP:+8, club, Causes *Poisoned-by-4*), Luminous Bow (WP:+9, suit: Rangers/Beast Warriors/Weather Mages/Winged Warriors, 3X damage vs. Fiery/Dark, 0X damage vs. Plants/Aquatic) Artifacts: Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1* using bows/crossbows), Blessed Amulet (suit: Anyone, *Immune to cursed*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*), Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Bravado Boots (suit: Anyone, 1/6 chance of receiving *Lucky* at start of battle), Scarlet Hood (suit: Anyone, pwr:+4, *immune to stunned*), Steel Core (suit: Anyone, +7 power), Heavy Armour (suit: Barbarians/Knights, SP:+5, *Immune to Fragile*), Tin Helmet (suit: Anyone, *Immune to Hexed/Confused*), Brimstone Armor (SP:6, absorbs fire damage; causes fire damage equal to wearer’s defense to those that hit the wearer with normal attacks; suitable to barbarians, knights, dragoons, skirmishers, regulators and vindicators; bodywear) Spell Items: Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2), Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1), Scroll of Antimagic (1) Consumables: Potion (30), Grand Potion (17), Grand Tonic (1), Health Core (3), Remedy (12), Phoenix Essence (3), Mead (15), Smelling Salts (16), Nostrum (16), Ambrosia (2), Mulled Wine (1), Venom (10), Deadly Venom (7), Smoke Bomb (1) , Fire Bomb (1), Water Bomb (4), Lightning Bomb (14), Bone (14), Skeleton Decoy (2), Trial Brew (1), Ectoplasm (1), Level-Up Mushroom (1), Grating Stone (1), Blind Fury (1), Neutralizer (1), Equilibrium Tonic (1), Oculoid Miasma (1) Tools etc.: Shovels (1), Pick-axes (2), Magic Compasses (1), Water Canteens (2), Lonely Island Magniscope (1), Blue Rose (Invasion of Luosh) (1), Fifty Shades of Bley (1), Mythril Shards (1), Silver Ore (1) Namyrra Uq (Quarryman) *Party Leader* 1337 years old female Fenarian Necromancer Level 50 3/5 *Immune to Sealed, Slowed, Bound, Confused, Fire, Wind, Water, Lightning and Earth* *Gains Triple EXP* Power: 95 (50+45) Defense: 10 Health: 63/64 (5+49+5+5) Ether: 53/69 (5+49+1+5+4+5) Gold: 646 Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Medal of Glory (gain triple XP; accessory), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fanged Helm (SP:5, headwear), Winged Sandals (Immune to bound and slowed, footwear) Inventory: Weapons: Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Pongcanis Shield (SP: 7; Shield) Artifacts: Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Desert Cloak (immune to Fire; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Paper Doll (immune against Hexed, Accessory) Spell Items: Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring Health equal to the Level of the summoner at the cost of 5 Ether) Consumables: Potions (12), Grand Potions (4), Health Core, Tonics (9), Ether Cores (3), Remedies (12), Phoenix Essences (5), Phoenix Incenses (2), Mead (13), Smelling Salts (5), Nostrum (6), Ambrosia, Dragon Scale (lucky & blessed), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle, unless the user is the last one standing), Soul Cage (Doomed-effect to all combatants), Skeleton Decoys (2), Bones (17) Tools etc.: Pickaxe, Bedroll Rastaban, Level 52 Dark Undead Rockling Male (Red), Level 30 Dark Undead Rockling Male (Blue), Level 30 Dark Undead Will-o'-the-Wisp A, Level 21 Dark Undead Will-o'-the-Wisp B, Level 21 Dark Undead Will-o'-the-Wisp C, Level 21 Dark Undead Will-o'-the-Wisp D, Level 21 Dark Undead Nerwen Calmcacil (Chromeknight) 264 year old female Elven Minstrel Level 38 2/4 *Immune to sealed* *Gains Double EXP* *Permanently Hastened* Power: 50 (38+4+8) Defense: 2 (1+1) Health: 44/52 (9+37+11-5) Ether: 28/50 (5+37+4+1+3) Gold: 592 Equipment: Party Maracas (WP:4; user is hastened; instrument), Lesser Ethereal Cloak (SP:1, Max. ether +3, immune to sealed; backwear), Leather armour (SP:1; Bodywear), Medal of Valor (Double experience from battles; accessory) Inventory: Weapons: Mutt's Flute (WP:10; inflicts Weakened-effect; instrument), Nocturne Flute (WP:6; causes asleep-effect; instrument), Battered wooden flute (WP:6; Darkness-elemental; instrument), Sword of the Warrior of the Light (WP: 14; Light-Elemental, Meditate becomes hits; longsword), Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanical enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened, cannot be equipped at the same time as a shield; axe), Shield (SP: 5) Artifacts: Nordic Stomach Guard (SP: 3; Immunity to Ice and Water; Bodywear; Suitable for Barbarians, Regulators, and Beast Warriors), Shield of the Red Lizard (SP: 2; Immune to Blind), Seal of the Warrior Priestess (At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired; Accessory; Suitable for Paladins), Trickster's Mask of the Angel, Order Imperial's Assassin Cowl (Immune to Light and Darkness, Wearer is Nimble; headwear; Suitable for Assassins, Chi Monks, Infiltrators, Rogue Thieves, Paragons), Razor (user is Blessed and Immune to Bleeding, Enraged, and Encouraged; May take up any artifact slot; requires a shaved head), Helm of the Lord of Light (Immune to Light and Jinxed; headwear; Suitable for Knights), Sylvania's Cowl (Permits Animal Talk, Headwear), Counterstrike Gloves, Zap-Tap Badge (1/2 chance to make lighting-elemental counterstrike an opponent who has dealt damage to a hero, equal to the hero's level; Accessory), Spell Items: Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Hundred Hero Hymn (Inspired-effect to all allies for 10 ether; song), Consumables: Potions (10), Grand potion (2), Health Core, Tonics (5), Grand tonic (2), Ether Core (2), Elixir (2), Remedy (6), Neutralizer (2), Tiger Balm (2), Phoenix Essence (3), Nostrum (2), Smelling Salts (2), Ambrosia (4), Mulled Wine, Dragon Scale (lucky & blessed), Venom (4), Fire Bomb, Ice Bombs (2), Lightning Bomb, Water Bombs (2), Dirt Bombs (2), Air Bomb, Bone, Milk (restores 15 HP and 15 Ether), Red Death Blood (Once applied to a weapon the first successful hit deals doomed, consumable) (2), Sushi (restores 5 health and ether), Feather of Lithe, Grating Stone Tools etc.: Shovel, Bedroll, Magnifying Glass, Telescope Thormanil Nihai, Dragonslayer, Orc-kin (swils) 23 years old male vertically challenged giant Dragoon Level 47 3/5 *Immune to Darkness, Light, Water, Fire, Wind, Earth, Lightning, and Asleep, Blinded, Bound, Confused, Fragile,Slowed, and Weakened* *Water-elemental attacks* Power: 64 (47+16+1) Defense: 13 (10+3) Health: 62/69 (8+46+15) Gold: 2099 Equipment: Shishkebab (WP:16, dual-strike, darkness-elemental, lance),Skirmisher's Shield (SP:10, shield), Bright Armor (SP:3, Wearer is immune to Darkness, bodywear), Winged Sandals (Wearer is immune to Light, Water, Fire, Wind, Earth, and Lightning, and the Asleep, Blinded, Bound, Confused, Fragile, Slowed, and Weakened-effects; footwear), Aqua Gear (Wearer deals and is immune to water-elemental damage, accessory) Inventory: Weapons: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Gladiator Trident (WP:11, Spear, causes bleeding-by-5 effect), Guardian Halberd (WP: 5, target's defense is used as additional WP, halberd), Duplovian Swift Halberd (WP:3, deals Stunned, halberd), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP:9, longsword, Stuns enemies), Repeater Crossbow (WP:7, crossbow. Hastened for first round of combat while equipped.), Mercutio's Dagger of Mugging (WP:5, +5 gold from stealing; dagger), Composite Bow (WP:11, ignores defense, bow) Artifacts:Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf (Accessory), Sticky Gloves (Handwear, Increases the amount of gold stolen by 50% (rounded up)), Medal of Glory (Wearer gains triple experience, accessory) Spell Items: 2x Amethyst (Darkness), Emerald (Wood), Opal (Ice) Consumables: 4x Potion, Diluted Arc Tonic, Grand Tonic, 4x Remedy, 3x Phoenix Essence, Neutralizer, Milk, 2x Elixir, 2x Nostrum, 3x Smelling Salts, 3x Mulled Wine, Soma, Dragon Scale (lucky & blessed), Jinxy Juice, 2x Feather of Lithe, 3x Venom, 2x Deadly Venom, 2x Fire Bomb, Lightning Bomb, 3x Smoke Bomb, Ice Bomb, 4x Water Bomb, Doomsday Bomb (99 damage to all enemies), 2x Grating Stone, Teleportapple Tools etc.: Pickaxe, Shovel, Magnifying Glass Arx the Youngling (Pet Dragon controlled by swils) Level: 47 3/5 Health: 77/77 (30+47) Element: Ice Monk Pretzel and His 99 Pieces, the Super Sleuth (Palathadric) 463-year-old male "hermit" Artisan Level 34 *Immune to Magic and Healing* *Permanently Reinforced* Power: 45 (34+9+2) Defense: 36 ((10+6+2)x2) Health: 31/62 (9+33+15+3+2) Gold: 953 Equipment: Splinter Broom (WP: 9; Broomstick; defies SP), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear) Inventory: Weapons: Flying Cross (WP: 11; Darkness; Broomstick), Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Dual Strike; Staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed effect; Whip), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals Fragile effect, Mace), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Mythril Shield (SP: 20) Artifacts: Soul Link Chain (Allows the user to pair up with another party member, both of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Duke's Coat-of-Arms (SP: 5, Protects against Fragile and all Poisons; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Cloak of Necrotic Shielding (SP: 3; Provides Special Guard against Undead enemies; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Lens of Speed Reading (allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users), Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Scroll of Minimizing (Has 1/2 chance of causing the minimized-effect on the target; costs 10 ether.), Scroll of Arc Sleep Consumables: 5 Potions, 15 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 8 Remedies, 3 Neutralizers, Tiger Balm, 5 Phoenix Essences, 2 Phoenix Incenses, 4 Meads, 3 Smelling Salts, 3 Nostrums, Soma, Mulled Wine, Dragon Scale (lucky & blessed), 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, 6 Bones, Raw Meat (+5 max. health upon consumption), Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently) Tools etc.: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Syrma (uncontrollable NPC, takes suggestions) 317 years old female elven Scholar Level 30 1/4 *Immune to Sealed, Slowed and Jinxed* Power: 42 (30+12) Defense: 1 Health: 44/44 (9+29+6) Ether: 42/45 (5+29+9+2) Gold: 214 Equipment: Elbereth (WP:12, ice-, wind- and light-elemental wand), Elven Robes (SP:1, Max. ether +2, immune to sealed, slowed and jinxed; suitable to elves only; bodywear) Inventory: Scroll of Lesser Fire Warding (Enables the user to make the target immune to fire for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Lesser Earth Warding (Enables the user to make the target immune to earth for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Lesser Darkness Warding (Enables the user to make the target immune to darkness for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 3 Herbal Infusions (Remove negative effects and cause blessed- and transcended-effects), Dragon Scale (lucky & blessed) Zaniah (uncontrollable NPC, takes suggestions) 303 years old female elven Guardian Knight Level 40 *Aura of Honour* *Master of the Order* *Immune to Fire, Earth, Darkness, Blinded, Confused, Hexed, Weakened and Fragile* Power: 60 (40+20) Defense: 25 (2+20+1+2) Health: 70/70 (10+39+18+3) Gold: 165 Equipment: Hadhafang (WP:20, causes weakened; greatsword), Heavenly Shield (WP:20, protects from fire-, earth- and darkness-damage; shield), Elven Helmet (SP:1, immune to blinded, confused and hexed; suitable to elves only; headwear), Elven Cuirass (SP:2, Max. Health +3; immune to weakened and fragile; suitable to elves only; bodywear) Inventory:
  16. "Let us cut down these oversized worms, gentlemen. It just might be enough to convince Dumora that we are on her side."
  17. "Greetings! I will have you know that we are Lilliputs, not just any wee fellows. I have been going through my stocks, and I seem to have lost some cargo. This is all I've got left, so if you want to make purchases, now would be the best time to do so." Weepadel’s Little Ship Shop Petit Remedy (Removes a single, random negative effect from the target.) Costs 1 gold. 6 in stock. Petit Essence (Revives a knocked out ally with 1 health during a battle.) Costs 10 gold. 3 in stock. Minimizing Dust (Deals the minimized-effect to the target, reducing maximum power/level, health, and ether to a tenth of the normal for the next three rounds.) Costs 25 gold. 5 in stock. Lilliput Knife (WP:1, wielder’s power is not reduced when under minimized-effect, dagger.) Costs 1 gold. 1 in stock. Lilliput Twig (WP:1, wielder’s spellpower is not reduced when under minimized-effect, wand.) Costs 1 gold. 2 in stock. Lilliput Helmet (SP:50, suitable to those under minimized-effect only; helmet.) Costs 50 gold. 2 in stock. Lilliput Idol (Wearer is immune to all negative effects except minimized when under minimized-effect; accessory.) Costs 10 gold. 2 in stock.
  18. Results of Round Six of the Scorpion Battle: Rex vs. Ebony Scorpion A - Critical Hit (Ebony Scorpion A: 41 health-125 dmg=0 health) Sarge uses a Remedy and the stored Grand Potion on himself - (Sarge: +25 health, poisoned removed) Boomingham vs. Crimson Scorpion A - Hit (Crimson Scorpion A: 78 health-(53x8/2=212 dmg)=0 health) Sarge vs. Ebony Scorpion B (& Crimson Scorpion A B) - Deflected Damage (Sarge: no deflection, 46 health+20 SP-25 dmg=41 health) Eric vs. Crimson Scorpion B - Extra Critical Hit (Crimson Scorpion B: 130 health-(96x4=384 dmg)=0 health) Eric - Poisoned by 14 Boomingham - Poisoned by 14 Rex - Poisoned by 19 The party takes out three more scorpions, but one manages to sting Sarge and avoid their attacks. Results of Round Seven of the Scorpion Battle: Rex vs. Ebony Scorpion B - Critical Hit (Ebony Scorpion A: 99 health-125 dmg=0 health) Sarge vs. Ebony Scorpion B (twice) - Boomingham vs. Ebony Scorpion B Sarge vs. Ebony Scorpion B (twice) Eric vs. Ebony Scorpion B Eric - Poisoned by 14 Boomingham - Poisoned by 14 Rex - Poisoned by 19 Rex crushes the last vermin under his hammer, and the heroes feel the poison in their veins slowly fade. THE BATTLE IS VICTORIOUS! Rex gains a fifth of a level, Boomingham gains a quarter, and Sarge and Eric gain a third. Heckz is revived with one health. The enemies drop the following loot: Poison Bomb (Deals 5 damage and the poisoned by 1-effect to all opponents when used.) Golden Scorpion Venom (quest item) "OUCH! That poison really smarted!" Rex then noticed the Lilliputs running around the beach. "HUH?! Am I hallucinating from the poisoning, or do you guys see the wee fellows running amok, too?" Current Weather: Humid & Dim (Doubles water and darkness damage, halves fire and light damage) Party at Shipwreck Shore: Sgt. Jon McEncy (Pyrovisionary) *Party Leader* 54 year old male human Black Knight Level 23 2/3 *Immune to Blinded and Stunned* *Poisonous Defense* *Permanently Hastened* Power: 48 (23+21+2+2) Defense: 20 (16+4) Health: 41/47 (7+22+9+3+3+3) Gold: 124 Equipment: Demonic Greatswords (WP:21, dual strike, Light and Darkness elemental greatsword, Hollow [-]), Serpenthead Shield (SP:16, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent Hastenedeffect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights; bodywear), Inventory: Weapons Wooden Spear (WP:4, wood-elemental spear), Broken Mythril Greatsword (WP:40, has 1/3 chance to break with each hit; greatsword), Rusted Mythril Shield (SP:30, has 1/3 chance to break every time the wearer takes damage; shield), Lilliput Knife (WP:1, wielder’s power is not reduced when under minimized-effect, dagger.) Artifacts: Monkey Armor (SP:4, immune to earth and bound; suitable to knights, beast warriors, dragoons, skirmishers and winged warriors; bodywear), Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear), Sterope’s Headdress (Grants the ability to spend a turn to fly out of a battle and return to it later if it is still going; the wearer cannot affect the battle in any way when they are away from it; suitable to winged warriors only; headwear), Encore Plectrum (If the same Battle Song is sung for more than one round in a row, the song’s ether cost for the consecutive rounds is halved; suitable to minstrels; accessory.), Swift Boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding; footwear) Spell Items: Garnet (Earth), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: 3 Potions, Grand Potion, Health Core, 3 Remedies, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Smoke Bombs, 2 Bones, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Mythril Shard Tools etc.: Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card, Mistarian Grey Panther (quest item), Tyrant Statue (Increases the holder’s gold by 50% at the end of each quest), Crystal Chalice (worth 70 gold) John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) 32 year old male human Sorcerer Level 26 1/2 *Jinxed Spells at Double Cost* *Darkness Spells Cause Weakened* Power: 38 (26+12) (Spellpower: 48 (26+12+10)) Defense: 0 Health: 1/34 (5+25+4) Ether: 26/37 (5+25+1+5+1) Gold: 450 Equipment: Solemn Dagger (WP: 12, darkness-elemental dagger, 1/2 chance of causing sealed), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: Rawr (WP:9, dagger), Bone Whip (WP:9, damages undead, whip), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear), Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Ether Core, Demeter Bomb, Smoke Bomb, 2x Deadly Venom, Heady Perfume (Makes non-humanoid monsters avoid attacking the party unless provoked. Effect lasts for one section of the day before wearing out.), 7 Bones, Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly, Fifty Shades of Bley (Grants holder access to Harlot), Old Teddy (quest item), Flower-tailed Flying Squirrel (quest item), 2x Meat Lump (quest item) Eric (Khorne) 30 year old norseman Raider *Party Second-in-Command* Level 28 1/3 *Natural Respite* *Evasion* *Immune to Fragile, Weakened, Asleep, Water and Earth* Power: 52 (28+22+2) Defense: 5 Health: 37/51 (8+27+7+4+5) Gold: 301 Equipment: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; greatsword),Pugilist's Gloves (Power +2, protects from Weakened; handwear), Heavy Armor (SP:5, protects from Fragile; bodywear), Boots of Evasion (Wearer takes half damage in front row + Immunity to Water, Earth and Asleep; footwear) Inventory: Weapons: Conspirator (WP:18, causes Blinded; longsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon) Spell Items: Garnet (Earth) Consumables: Potion, 10 Grand Potions, Health Core, 3 Elixirs, 3 Remedies, Neutralizer, 6 Meads, 6 Smelling Salts, 3 Nostrum, 5 Mulled Wine, Ambrosia, Dragon Scale, Venom, Deadly Venom, 2 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Fire Bomb, Lightning Bomb, Floral Bomb, Aeolus Bomb, Seal Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), 2 Bones, Ancient Bone (Can be thrown at an enemy to distract them for 3 turns. Worth nothing, except in magic shops where it is worth 50 gold.) Tools etc.: 2 Meat Lumps (quest item) Lord Lawrence Boomingham (Zepher) 48 years old human Paladin Level 34 3/4 *Immune to Darkness, Fire, Fragile, Stunned, Sleep, Weakened, and Blindness* Power: 53 (34+14+4+1) Defense: 11 (7+4) Health: 15/57 (10+33+11+2+1) Ether: 34/34 Gold: 90 Equipment: Frozen Saber (WP: 14; light-, ice- and wind-elemental; inflicts stunned; great sword), Round Metal Shield (SP:7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blinded, darkness and fire; accessory), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.), Scarlet Hood (SP:4, grants immunity to stunned) Inventory: Weapons: Scupperer (WP: 17; darkness-, fire- and earth-elemental; inflicts bleeding and poisoned by 10; has 1/2 chance each to inflict blinded, sealed, weakened and fragile; greatsword), Lullaby Wand (WP:6, inflicts asleep), Silver Sword (WP: 18, Longsword), Artifacts: Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only), Crystal Skull (Makes healing with ether guaranteed, but doubles the ether cost per healed target; suitable to clerics and chi monks; accessory) Spell Items: Amethyst (Darkness), Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Emerald Lamp of Summoning (0/3), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: Potion, Health Core, x2 Remedy, Elixir, Phoenix Essence, x4 Mead, x4 Nostrum, Ambrosia, x2 Smelling Salts, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Hamantasch (Lucky, Blessed), Jinxy Juice, Floral Bomb, Seal Bomb, Feather of Flight (Allows the user to flee from the battle when used.), Hair of the Dog, x2 Grating Stone, Oculoid Miasma, Oculoid Fireworks, Saber Teeth, Mythril Shard, Bone Tools: Bedroll, Shovel, Pickaxe, 2 Meat Lumps (quest item) Rex the Rhinotaur, the Mighty Mercenary (NPC, controlled by Zepher) 35 years old male wererhino Paragon Level 60 3/5 *Initiative* *Restoration* *Aura of Honor* *Gamble* *No Escape* Power: 95 (60+30+5) Defense: 12 Health: 92/92 (8+59+25) Gold: 655 Equipment: Grindoceros (WP:30; halves target's defense with every successful hit; hammer), Mighty Cuirass (SP:12, suitable to paragons only; bodywear), Shackles of War (Prevents anyone from fleeing battles; accessory.) Inventory: Greater Potion (Restores 50 health), Greater Tonic (Restores 30 ether), Remedy, Phoenix Essence, Smelling Salts, Soma, Deadly Venom, Meat Lump Location: Digging Site, Shipwreck Shore Time: Midnight of the Third Day Influence: 7 Subquests:
  19. "You call that proof? Did you even ask Nur what he saw before you started accusing him? What comes to me, I must come clean that although I am an alchemist of the Guild of Invision, I am also a member of Heroica like the gentlemen here. Our mission here is not to make business deals but to investigate the mythril shortage. The answer to it lies in the Eastern Depot, we believe. Like I said, we have been authorized by the High Chief himself, so step aside or these city guards will have to arrest you for hindering the High Chief's will." Ellaria looked at the guards for confirmation that they would act according to the document she was holding.
  20. QM Note: I assume Boomingham and Rex will just repeat their attacks. Results of Round Five of the Scorpion Battle: Rex vs. Ebony Scorpion A - Extra Critical Hit (Ebony Scorpion A: 196 health-155 dmg=41 health) Sarge attacks Ebony Scorpion B (& Crimson Scorpion A) - Deflected Damage (Sarge: no deflection, 41 health+20 SP-25 dmg=36 health+poisoned by 1) Boomingham vs. Crimson Scorpion A - Special Damage (Poison Spray - All heroes: poisoned by 7) Sarge attacks the Crimson Scorpion B (twice) - Special Damage (Poison Spray - All heroes: poisoned by 7) Eric vs. Crimson Scorpion B - Hit (Crimson Scorpion B: 338 health-(52x4=208 dmg)=130 health) Sarge - Poisoned by 15 Eric - Poisoned by 14 Boomingham - Poisoned by 14 Rex - Poisoned by 19 Rex and Eric land hits on the scorpions, but the party also gets sprayed by venom, and all are severely poisoned. Current Weather: Humid & Dim (Doubles water and darkness damage, halves fire and light damage) Enemies: Ebony Scorpion A *Attacks cause poisoned by 1* *Immune to poisoned* Type: Vermin Level: 25 Health: 41/321 Special: Deadly Poison Stinger – Causes poisoned by 5-effect to the target. Drops (varies by roll): 1-2: Deadly Venom 3-4: Venom 5-6: nothing Ebony Scorpion B *Attacks cause poisoned by 1* *Immune to poisoned* Type: Vermin Level: 25 Health: 99/321 Special: Deadly Poison Stinger – Causes poisoned by 5-effect to the target. Drops (varies by roll): 1-2: Deadly Venom 3-4: Venom 5-6: nothing Crimson Scorpion A *Attacks cause poisoned by 2* *Immune to poisoned* Type: Vermin Level: 27 Health: 78/442 Special: Poison Spray – Causes poisoned by 7-effect to all opponents. Drops (varies by roll): 1-3: Poison Bomb (Deals 5 damage and the poisoned by 1-effect to all opponents when used) 4-6: nothing Crimson Scorpion B *Attacks cause poisoned by 2* *Immune to poisoned* Type: Vermin Level: 27 Health: 130/442 Special: Poison Spray – Causes poisoned by 7-effect to all opponents. Drops (varies by roll): 1-3: Poison Bomb (Deals 5 damage and the poisoned by 1-effect to all opponents when used) 4-6: nothing Party at Shipwreck Shore: Sgt. Jon McEncy (Pyrovisionary) *Party Leader* 54 year old male human Black Knight Level 23 1/3 *Immune to Blinded and Stunned* *Poisonous Defense* *Permanently Hastened* *Poisoned by 15* Power: 48 (23+21+2+2) Defense: 20 (16+4) Health: 21/47 (7+22+9+3+3+3) Gold: 124 Equipment: Demonic Greatswords (WP:21, dual strike, Light and Darkness elemental greatsword, Hollow [Grand Potion]), Serpenthead Shield (SP:16, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent Hastenedeffect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights; bodywear), Inventory: Weapons Wooden Spear (WP:4, wood-elemental spear), Broken Mythril Greatsword (WP:40, has 1/3 chance to break with each hit; greatsword), Rusted Mythril Shield (SP:30, has 1/3 chance to break every time the wearer takes damage; shield), Lilliput Knife (WP:1, wielder’s power is not reduced when under minimized-effect, dagger.) Artifacts: Monkey Armor (SP:4, immune to earth and bound; suitable to knights, beast warriors, dragoons, skirmishers and winged warriors; bodywear), Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear), Sterope’s Headdress (Grants the ability to spend a turn to fly out of a battle and return to it later if it is still going; the wearer cannot affect the battle in any way when they are away from it; suitable to winged warriors only; headwear), Encore Plectrum (If the same Battle Song is sung for more than one round in a row, the song’s ether cost for the consecutive rounds is halved; suitable to minstrels; accessory.), Swift Boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding; footwear) Spell Items: Garnet (Earth), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: 3 Potions, Grand Potion, Health Core, 4 Remedies, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Smoke Bombs, 2 Bones, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Mythril Shard Tools etc.: Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card, Mistarian Grey Panther (quest item), Tyrant Statue (Increases the holder’s gold by 50% at the end of each quest), Crystal Chalice (worth 70 gold) John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) 32 year old male human Sorcerer Level 26 1/2 *Jinxed Spells at Double Cost* *Darkness Spells Cause Weakened* *Knocked Out* Power: 38 (26+12) (Spellpower: 48 (26+12+10)) Defense: 0 Health: 0/34 (5+25+4) Ether: 26/37 (5+25+1+5+1) Gold: 450 Equipment: Solemn Dagger (WP: 12, darkness-elemental dagger, 1/2 chance of causing sealed), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: Rawr (WP:9, dagger), Bone Whip (WP:9, damages undead, whip), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear), Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Ether Core, Demeter Bomb, Smoke Bomb, 2x Deadly Venom, Heady Perfume (Makes non-humanoid monsters avoid attacking the party unless provoked. Effect lasts for one section of the day before wearing out.), 7 Bones, Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly, Fifty Shades of Bley (Grants holder access to Harlot), Old Teddy (quest item), Flower-tailed Flying Squirrel (quest item), 2x Meat Lump (quest item) Eric (Khorne) 30 year old norseman Raider *Party Second-in-Command* Level 28 *Natural Respite* *Evasion* *Immune to Fragile, Weakened, Asleep, Water and Earth* *Poisoned by 14* Power: 52 (28+22+2) Defense: 5 Health: 37/51 (8+27+7+4+5) Gold: 301 Equipment: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; greatsword),Pugilist's Gloves (Power +2, protects from Weakened; handwear), Heavy Armor (SP:5, protects from Fragile; bodywear), Boots of Evasion (Wearer takes half damage in front row + Immunity to Water, Earth and Asleep; footwear) Inventory: Weapons: Conspirator (WP:18, causes Blinded; longsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon) Spell Items: Garnet (Earth) Consumables: Potion, 10 Grand Potions, Health Core, 3 Elixirs, 3 Remedies, Neutralizer, 6 Meads, 6 Smelling Salts, 3 Nostrum, 5 Mulled Wine, Ambrosia, Dragon Scale, Venom, Deadly Venom, 2 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Fire Bomb, Lightning Bomb, Floral Bomb, Aeolus Bomb, Seal Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), 2 Bones, Ancient Bone (Can be thrown at an enemy to distract them for 3 turns. Worth nothing, except in magic shops where it is worth 50 gold.) Tools etc.: 2 Meat Lumps (quest item) Lord Lawrence Boomingham (Zepher) 48 years old human Paladin Level 34 2/4 *Immune to Darkness, Fire, Fragile, Stunned, Sleep, Weakened, and Blindness* *Encouraged* *Poisoned by 14* Power: 53 (34+14+4+1) Defense: 11 (7+4) Health: 43/57 (10+33+11+2+1) Ether: 34/34 Gold: 90 Equipment: Frozen Saber (WP: 14; light-, ice- and wind-elemental; inflicts stunned; great sword), Round Metal Shield (SP:7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blinded, darkness and fire; accessory), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.), Scarlet Hood (SP:4, grants immunity to stunned) Inventory: Weapons: Scupperer (WP: 17; darkness-, fire- and earth-elemental; inflicts bleeding and poisoned by 10; has 1/2 chance each to inflict blinded, sealed, weakened and fragile; greatsword), Lullaby Wand (WP:6, inflicts asleep), Silver Sword (WP: 18, Longsword), Artifacts: Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only), Crystal Skull (Makes healing with ether guaranteed, but doubles the ether cost per healed target; suitable to clerics and chi monks; accessory) Spell Items: Amethyst (Darkness), Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Emerald Lamp of Summoning (0/3), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: Potion, Health Core, x2 Remedy, Elixir, Phoenix Essence, x4 Mead, x4 Nostrum, Ambrosia, x2 Smelling Salts, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Hamantasch (Lucky, Blessed), Jinxy Juice, Floral Bomb, Seal Bomb, Feather of Flight (Allows the user to flee from the battle when used.), Hair of the Dog, x2 Grating Stone, Oculoid Miasma, Oculoid Fireworks, Saber Teeth, Mythril Shard, Bone Tools: Bedroll, Shovel, Pickaxe, 2 Meat Lumps (quest item) Rex the Rhinotaur, the Mighty Mercenary (NPC, controlled by Zepher) 35 years old male wererhino Paragon Level 60 2/5 *Initiative* *Restoration* *Aura of Honor* *Gamble* *No Escape* *Poisoned by 19* Power: 95 (60+30+5) Defense: 12 Health: 68/92 (8+59+25) Gold: 655 Equipment: Grindoceros (WP:30; halves target's defense with every successful hit; hammer), Mighty Cuirass (SP:12, suitable to paragons only; bodywear), Shackles of War (Prevents anyone from fleeing battles; accessory.) Inventory: Greater Potion (Restores 50 health), Greater Tonic (Restores 30 ether), Remedy, Phoenix Essence, Smelling Salts, Soma, Deadly Venom, Meat Lump Location: Digging Site, Shipwreck Shore Time: Midnight of the Third Day Influence: 7 Subquests:
  21. Results of Round Two of the Titan Battle: Rastaban hits Rockling Male (Blue) - (Blue: 216 health+3 SP-(52x2=104 dmg)=115 health; Namyrra: -1 ether) Will-o'-the-Wisp A hits Rockling Male (Red) - (Red: 3 health+3 SP-(21x2=42 dmg)=0 health; Namyrra: -1 ether) Will-o'-the-Wisp B hits Rockling Male (Blue) - (Blue: 115 health+3 SP-(21x2=42 dmg)=76 health; Namyrra: -1 ether) Will-o'-the-Wisp C hits Rockling Male (Blue) - (Blue: 76 health+3 SP-(21x2=42 dmg)=37 health; Namyrra: -1 ether) Will-o'-the-Wisp D hits Rockling Male (Blue) - (Blue: 37 health+3 SP-(21x2=42 dmg)=0 health; Namyrra: -1 ether) >Syrma (Scroll of Sealing) vs. Crystal Titan - Success (Crystal Titan: sealed; Syrma: -1 ether) >Nerwen tosses her gems away - (Crystal Titan: level -12, defense -12, current and max. health -1200) >Namyrra (Water) vs. Crystal Titan - Shield (Raise Army - Rockling Male Red & Blue raised as undead; Namyrra: -2 ether) >Monk Pretzel vs. Crystal Titan - Upgraded Hit (Crystal Titan - 4081 health-90 dmg=3991 health) Zaniah vs. Rockling Male (Orange) - Shield (Mirror Sentinel) >Thormanil swaps Medal of Glory to Aqua Gear >Arx vs. Rockling Male (Yellow) - Breath (Yellow: 216 health+3 SP-47 dmg=172 health) Johon vs. Rockling Male (Green) - Shield/Special Damage (Ravage - Crystal Titan: 3991 health+34 SP-53 dmg=3972 health; Orange M: 260 health+3 SP-53 dmg=210 health; Yellow M: 172 health+3 SP-53 dmg=122 health; Green: 260 health+3 SP-53 dmg=210 health; Orange F: 420 health+2 SP-53 dmg=369 health; Yellow F: 420 health+2 SP-53 dmg=369 health; Johon: +30+30+30+20+20=130x1,5=195 gold) Johon vs. Rockling Male (Yellow) - Damage/Damage (Mirrored; Yellow M: 122 health+3 SP-30 dmg=95 health) Rockling Female (Orange) - Free Hit on Syrma (Mirrored; Orange F: 369 health+2 SP-20 dmg=351 health) Rockling Female (Yellow) - Free Hit on Nerwen (Mirrored; Yellow F: 369 health+2 SP-20 dmg=351 health) Namyrra's undead take out two of the rocklings, which she subsequently raises to her ranks. Nerwen gets rid of her gems, weakening the Crystal Titan severely. Johon ravages all the enemies, and Zaniah keeps the guard up for the next round as well. Current Weather: Dim (doubles darkness-damage, halves light-damage) Note: The party is cornered into the square, so fleeing is impossible. The heroes can opt to spend a turn to toss away some or all their gems. Enemies: Crystal Titan *Immune to stunned, petrified, doomed and sudden death* *Slowed* *Weakened for 2 rounds* *Fragile for 2 rounds* *Blinded for 2 rounds* *Sealed for 3 rounds* Type: Ancient/Rock Level: 94 (60+34) Defense: 34 Health: 3972/4415 (1015+3400) Special I: Earthquake – Causes 30 earth-elemental damage to all opponents regardless of row over three rounds, starting from the current round. Special II: Crystal Stasis – Restores Crystal Titan’s health by the number of gems in the party times 100 and removes all negative effects. Used only during an Earthquake. Drops: Crystal Shield (SP:2 multiplied by the amount of gems imbued; cannot be upgraded otherwise; shield), 5 Titan Hearts (Grants encouraged- and inspired-effects when consumed) Note: Every gem that the party holds increases Crystal Titan’s level by 1, defense by 1 and health by 100. Rockling Male (Orange) *Immune to stunned and petrified* Type: Rock Level: 30 Defense: 3 Health: 210/260 Special: Rock’n’Roll – Causes 30 earth-elemental damage and the stunned-effect to the target regardless of row and defense. Drops (varies by roll): 1-2: Grating Stone (Increases WP of any weapon by 1.) 3-6: 33 gold Rockling Male (Yellow) *Immune to stunned and petrified* Type: Rock Level: 30 Defense: 3 Health: 95/260 Special: Rock’n’Roll – Causes 30 earth-elemental damage and the stunned-effect to the target regardless of row and defense. Drops (varies by roll): 1-2: Grating Stone (Increases WP of any weapon by 1.) 3-6: 33 gold Rockling Male (Green) *Immune to stunned and petrified* Type: Rock Level: 30 Defense: 3 Health: 210/260 Special: Rock’n’Roll – Causes 30 earth-elemental damage and the stunned-effect to the target regardless of row and defense. Drops (varies by roll): 1-2: Grating Stone (Increases WP of any weapon by 1.) 3-6: 33 gold Rockling Female (Orange) *Immune to stunned and petrified* Type: Rock Level: 20 Defense: 2 Health: 351/420 Special: Stone Glare – Causes the petrified-effect to the target. Drops (varies by roll): 1-2: Bright Polish (Increases SP of any shield or artifact that gives SP by 1.) 3-6: 22 gold Rockling Female (Yellow) *Immune to stunned and petrified* Type: Rock Level: 20 Defense: 2 Health: 351/420 Special: Stone Glare – Causes the petrified-effect to the target. Drops (varies by roll): 1-2: Bright Polish (Increases SP of any shield or artifact that gives SP by 1.) 3-6: 22 gold Party: Johon, The Champion of Darkness (Bricksandparts) 26 years old male human Raider Level 33 1/4 *Natural Respite* *Permanently Lucky* *1.5 stealing multiplier* *Hide of The Bleeding* *Hastened* Power: 43 (33+10) Defense: 1 Health: 47/47 (32+7+7) Gold: 6805 Equipment: Old Whip (WP:+10, suit: Rogues/Artisans/Beast Warriors/Decamon Drafters/Harlots/Marauders/Necromancers, 2X damage vs. Beasts), Satchel of Awesomeness (suit: Anyone, *Permanently Lucky*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing), Dog Statuette (Rover) (suit: Anyone, SP:+1) Inventory: Weapons: Muckraker (WP:+13, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators, *Water, Wood, Earth*, Causes *Weakened*), Sword of Decay (WP:+8, suit: Barbaians/Knights/Mages, Causes *Decayed by X-3 rounds* X=dmg dealt/4, Effect does not stack), Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Gladius (WP:+15, suit: Anyone, Darkness, 1/3 chance of causing *Fragile* on succesful hits), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers, Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:+5, Suit: Knights/Dragoons/Regulators/Skirmishers), Qlice (WP:+8, club, Causes *Poisoned-by-4*), Luminous Bow (WP:+9, suit: Rangers/Beast Warriors/Weather Mages/Winged Warriors, 3X damage vs. Fiery/Dark, 0X damage vs. Plants/Aquatic) Artifacts: Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1* using bows/crossbows), Blessed Amulet (suit: Anyone, *Immune to cursed*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*), Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Bravado Boots (suit: Anyone, 1/6 chance of receiving *Lucky* at start of battle), Scarlet Hood (suit: Anyone, pwr:+4, *immune to stunned*), Steel Core (suit: Anyone, +7 power), Heavy Armour (suit: Barbarians/Knights, SP:+5, *Immune to Fragile*), Tin Helmet (suit: Anyone, *Immune to Hexed/Confused*), Brimstone Armor (SP:6, absorbs fire damage; causes fire damage equal to wearer’s defense to those that hit the wearer with normal attacks; suitable to barbarians, knights, dragoons, skirmishers, regulators and vindicators; bodywear) Spell Items: Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2), Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1), Scroll of Antimagic (1) Consumables: Potion (30), Grand Potion (17), Grand Tonic (1), Health Core (3), Remedy (12), Phoenix Essence (3), Mead (15), Smelling Salts (16), Nostrum (16), Ambrosia (2), Mulled Wine (1), Venom (10), Deadly Venom (7), Smoke Bomb (1) , Fire Bomb (1), Water Bomb (4), Lightning Bomb (14), Bone (14), Skeleton Decoy (2), Trial Brew (1), Ectoplasm (1), Level-Up Mushroom (1), Grating Stone (1), Blind Fury (1), Neutralizer (1), Equilibrium Tonic (1), Oculoid Miasma (1) Tools etc.: Shovels (1), Pick-axes (2), Magic Compasses (1), Water Canteens (2), Lonely Island Magniscope (1), Blue Rose (Invasion of Luosh) (1), Fifty Shades of Bley (1), Mythril Shards (1), Silver Ore (1) Namyrra Uq (Quarryman) *Party Leader* 1337 years old female Fenarian Necromancer Level 50 3/5 *Immune to Sealed, Slowed, Bound, Confused, Fire, Wind, Water, Lightning and Earth* *Gains Triple EXP* Power: 95 (50+45) Defense: 10 Health: 63/64 (5+49+5+5) Ether: 56/69 (5+49+1+5+4+5) Gold: 646 Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Medal of Glory (gain triple XP; accessory), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fanged Helm (SP:5, headwear), Winged Sandals (Immune to bound and slowed, footwear) Inventory: Weapons: Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Pongcanis Shield (SP: 7; Shield) Artifacts: Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Desert Cloak (immune to Fire; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Paper Doll (immune against Hexed, Accessory) Spell Items: Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring Health equal to the Level of the summoner at the cost of 5 Ether) Consumables: Potions (12), Grand Potions (4), Health Core, Tonics (9), Ether Cores (3), Remedies (12), Phoenix Essences (5), Phoenix Incenses (2), Mead (13), Smelling Salts (5), Nostrum (6), Ambrosia, Dragon Scale (lucky & blessed), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle, unless the user is the last one standing), Soul Cage (Doomed-effect to all combatants), Skeleton Decoys (2), Bones (17) Tools etc.: Pickaxe, Bedroll Rastaban, Level 52 Dark Undead Rockling Male (Red), Level 30 Dark Undead Rockling Male (Blue), Level 30 Dark Undead Will-o'-the-Wisp A, Level 21 Dark Undead Will-o'-the-Wisp B, Level 21 Dark Undead Will-o'-the-Wisp C, Level 21 Dark Undead Will-o'-the-Wisp D, Level 21 Dark Undead Nerwen Calmcacil (Chromeknight) 264 year old female Elven Minstrel Level 38 2/4 *Immune to sealed* *Gains Double EXP* *Permanently Hastened* Power: 50 (38+4+8) Defense: 2 (1+1) Health: 44/52 (9+37+11-5) Ether: 40/50 (5+37+4+1+3) Gold: 592 Equipment: Party Maracas (WP:4; user is hastened; instrument), Lesser Ethereal Cloak (SP:1, Max. ether +3, immune to sealed; backwear), Leather armour (SP:1; Bodywear), Medal of Valor (Double experience from battles; accessory) Inventory: Weapons: Mutt's Flute (WP:10; inflicts Weakened-effect; instrument), Nocturne Flute (WP:6; causes asleep-effect; instrument), Battered wooden flute (WP:6; Darkness-elemental; instrument), Sword of the Warrior of the Light (WP: 14; Light-Elemental, Meditate becomes hits; longsword), Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanical enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened, cannot be equipped at the same time as a shield; axe), Shield (SP: 5) Artifacts: Nordic Stomach Guard (SP: 3; Immunity to Ice and Water; Bodywear; Suitable for Barbarians, Regulators, and Beast Warriors), Shield of the Red Lizard (SP: 2; Immune to Blind), Seal of the Warrior Priestess (At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired; Accessory; Suitable for Paladins), Trickster's Mask of the Angel, Order Imperial's Assassin Cowl (Immune to Light and Darkness, Wearer is Nimble; headwear; Suitable for Assassins, Chi Monks, Infiltrators, Rogue Thieves, Paragons), Razor (user is Blessed and Immune to Bleeding, Enraged, and Encouraged; May take up any artifact slot; requires a shaved head), Helm of the Lord of Light (Immune to Light and Jinxed; headwear; Suitable for Knights), Sylvania's Cowl (Permits Animal Talk, Headwear), Counterstrike Gloves, Zap-Tap Badge (1/2 chance to make lighting-elemental counterstrike an opponent who has dealt damage to a hero, equal to the hero's level; Accessory), Spell Items: Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Hundred Hero Hymn (Inspired-effect to all allies for 10 ether; song), Consumables: Potions (10), Grand potion (2), Health Core, Tonics (5), Grand tonic (2), Ether Core (2), Elixir (2), Remedy (6), Neutralizer (2), Tiger Balm (2), Phoenix Essence (3), Nostrum (2), Smelling Salts (2), Ambrosia (4), Mulled Wine, Dragon Scale (lucky & blessed), Venom (4), Fire Bomb, Ice Bombs (2), Lightning Bomb, Water Bombs (2), Dirt Bombs (2), Air Bomb, Bone, Milk (restores 15 HP and 15 Ether), Red Death Blood (Once applied to a weapon the first successful hit deals doomed, consumable) (2), Sushi (restores 5 health and ether), Feather of Lithe, Grating Stone Tools etc.: Shovel, Bedroll, Magnifying Glass, Telescope Thormanil Nihai, Dragonslayer, Orc-kin (swils) 23 years old male vertically challenged giant Dragoon Level 47 3/5 *Immune to Darkness, Light, Water, Fire, Wind, Earth, Lightning, and Asleep, Blinded, Bound, Confused, Fragile,Slowed, and Weakened* *Water-elemental attacks* Power: 64 (47+16+1) Defense: 13 (10+3) Health: 62/69 (8+46+15) Gold: 2099 Equipment: Shishkebab (WP:16, dual-strike, darkness-elemental, lance),Skirmisher's Shield (SP:10, shield), Bright Armor (SP:3, Wearer is immune to Darkness, bodywear), Winged Sandals (Wearer is immune to Light, Water, Fire, Wind, Earth, and Lightning, and the Asleep, Blinded, Bound, Confused, Fragile, Slowed, and Weakened-effects; footwear), Aqua Gear (Wearer deals and is immune to water-elemental damage, accessory) Inventory: Weapons: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Gladiator Trident (WP:11, Spear, causes bleeding-by-5 effect), Guardian Halberd (WP: 5, target's defense is used as additional WP, halberd), Duplovian Swift Halberd (WP:3, deals Stunned, halberd), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP:9, longsword, Stuns enemies), Repeater Crossbow (WP:7, crossbow. Hastened for first round of combat while equipped.), Mercutio's Dagger of Mugging (WP:5, +5 gold from stealing; dagger), Composite Bow (WP:11, ignores defense, bow) Artifacts:Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf (Accessory), Sticky Gloves (Handwear, Increases the amount of gold stolen by 50% (rounded up)), Medal of Glory (Wearer gains triple experience, accessory) Spell Items: 2x Amethyst (Darkness), Emerald (Wood), Opal (Ice) Consumables: 4x Potion, Diluted Arc Tonic, Grand Tonic, 4x Remedy, 3x Phoenix Essence, Neutralizer, Milk, 2x Elixir, 2x Nostrum, 3x Smelling Salts, 3x Mulled Wine, Soma, Dragon Scale (lucky & blessed), Jinxy Juice, 2x Feather of Lithe, 3x Venom, 2x Deadly Venom, 2x Fire Bomb, Lightning Bomb, 3x Smoke Bomb, Ice Bomb, 4x Water Bomb, Doomsday Bomb (99 damage to all enemies), 2x Grating Stone, Teleportapple Tools etc.: Pickaxe, Shovel, Magnifying Glass Arx the Youngling (Pet Dragon controlled by swils) Level: 47 3/5 Health: 77/77 (30+47) Element: Ice Monk Pretzel and His 99 Pieces, the Super Sleuth (Palathadric) 463-year-old male "hermit" Artisan Level 34 *Immune to Magic and Healing* *Permanently Reinforced* Power: 45 (34+9+2) Defense: 36 ((10+6+2)x2) Health: 31/62 (9+33+15+3+2) Gold: 953 Equipment: Splinter Broom (WP: 9; Broomstick; defies SP), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear) Inventory: Weapons: Flying Cross (WP: 11; Darkness; Broomstick), Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Dual Strike; Staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed effect; Whip), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals Fragile effect, Mace), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Mythril Shield (SP: 20) Artifacts: Soul Link Chain (Allows the user to pair up with another party member, both of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Duke's Coat-of-Arms (SP: 5, Protects against Fragile and all Poisons; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Cloak of Necrotic Shielding (SP: 3; Provides Special Guard against Undead enemies; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Lens of Speed Reading (allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users), Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Scroll of Minimizing (Has 1/2 chance of causing the minimized-effect on the target; costs 10 ether.), Scroll of Arc Sleep Consumables: 5 Potions, 15 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 8 Remedies, 3 Neutralizers, Tiger Balm, 5 Phoenix Essences, 2 Phoenix Incenses, 4 Meads, 3 Smelling Salts, 3 Nostrums, Soma, Mulled Wine, Dragon Scale (lucky & blessed), 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, 6 Bones, Raw Meat (+5 max. health upon consumption), Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently) Tools etc.: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Syrma (uncontrollable NPC, takes suggestions) 317 years old female elven Scholar Level 30 1/4 *Immune to Sealed, Slowed and Jinxed* Power: 42 (30+12) Defense: 1 Health: 44/44 (9+29+6) Ether: 43/45 (5+29+9+2) Gold: 214 Equipment: Elbereth (WP:12, ice-, wind- and light-elemental wand), Elven Robes (SP:1, Max. ether +2, immune to sealed, slowed and jinxed; suitable to elves only; bodywear) Inventory: Scroll of Lesser Fire Warding (Enables the user to make the target immune to fire for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Lesser Earth Warding (Enables the user to make the target immune to earth for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Lesser Darkness Warding (Enables the user to make the target immune to darkness for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 3 Herbal Infusions (Remove negative effects and cause blessed- and transcended-effects), Dragon Scale (lucky & blessed) Zaniah (uncontrollable NPC, takes suggestions) 303 years old female elven Guardian Knight Level 40 *Aura of Honour* *Master of the Order* *Immune to Fire, Earth, Darkness, Blinded, Confused, Hexed, Weakened and Fragile* *MIRROR SENTINEL* Power: 60 (40+20) Defense: 25 (2+20+1+2) Health: 70/70 (10+39+18+3) Gold: 165 Equipment: Hadhafang (WP:20, causes weakened; greatsword), Heavenly Shield (WP:20, protects from fire-, earth- and darkness-damage; shield), Elven Helmet (SP:1, immune to blinded, confused and hexed; suitable to elves only; headwear), Elven Cuirass (SP:2, Max. Health +3; immune to weakened and fragile; suitable to elves only; bodywear) Inventory:
  22. Results of Round Four of the Scorpion Battle: Rex vs. Ebony Scorpion A - Special Damage (Deadly Poisoned Stinger - Rex: poisoned by 5) Sarge attacks Ebony Scorpion B (twice) - Shield (Arrogant Prick - Ebony Scorpion B: 321 health-(111x2/2=111+111=222 dmg)=99 health; Sarge: steals Venom) Boomingham vs. Crimson Scorpion A - Critical Hit (Crimson Scorpion A: 346 health-(67x8/2=268 dmg)=78 health) Sarge attacks the Golden Scorpion (twice) - Hit (Golden Scorpion: 121 health-(48x2/1=96+96=192 dmg)=0 health) Eric vs. Crimson Scorpion B - Steal (no effect) Rex - Poisoned by 5 The other scorpions endure the party's attacks, but Sarge manages to take out the golden one. Rex gets poisoned badly. Current Weather: Humid & Dim (Doubles water and darkness damage, halves fire and light damage) Enemies: Ebony Scorpion A *Attacks cause poisoned by 1* *Immune to poisoned* Type: Vermin Level: 25 Health: 196/321 Special: Deadly Poison Stinger – Causes poisoned by 5-effect to the target. Drops (varies by roll): 1-2: Deadly Venom 3-4: Venom 5-6: nothing Ebony Scorpion B *Attacks cause poisoned by 1* *Immune to poisoned* Type: Vermin Level: 25 Health: 99/321 Special: Deadly Poison Stinger – Causes poisoned by 5-effect to the target. Drops (varies by roll): 1-2: Deadly Venom 3-4: Venom 5-6: nothing Crimson Scorpion A *Attacks cause poisoned by 2* *Immune to poisoned* Type: Vermin Level: 27 Health: 78/442 Special: Poison Spray – Causes poisoned by 7-effect to all opponents. Drops (varies by roll): 1-3: Poison Bomb (Deals 5 damage and the poisoned by 1-effect to all opponents when used) 4-6: nothing Crimson Scorpion B *Attacks cause poisoned by 2* *Immune to poisoned* Type: Vermin Level: 27 Health: 338/442 Special: Poison Spray – Causes poisoned by 7-effect to all opponents. Drops (varies by roll): 1-3: Poison Bomb (Deals 5 damage and the poisoned by 1-effect to all opponents when used) 4-6: nothing Party at Shipwreck Shore: Sgt. Jon McEncy (Pyrovisionary) *Party Leader* 54 year old male human Black Knight Level 23 1/3 *Immune to Blinded and Stunned* *Poisonous Defense* *Permanently Hastened* Power: 48 (23+21+2+2) Defense: 20 (16+4) Health: 41/47 (7+22+9+3+3+3) Gold: 124 Equipment: Demonic Greatswords (WP:21, dual strike, Light and Darkness elemental greatsword, Hollow [Grand Potion]), Serpenthead Shield (SP:16, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent Hastenedeffect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights; bodywear), Inventory: Weapons Wooden Spear (WP:4, wood-elemental spear), Broken Mythril Greatsword (WP:40, has 1/3 chance to break with each hit; greatsword), Rusted Mythril Shield (SP:30, has 1/3 chance to break every time the wearer takes damage; shield), Lilliput Knife (WP:1, wielder’s power is not reduced when under minimized-effect, dagger.) Artifacts: Monkey Armor (SP:4, immune to earth and bound; suitable to knights, beast warriors, dragoons, skirmishers and winged warriors; bodywear), Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear), Sterope’s Headdress (Grants the ability to spend a turn to fly out of a battle and return to it later if it is still going; the wearer cannot affect the battle in any way when they are away from it; suitable to winged warriors only; headwear), Encore Plectrum (If the same Battle Song is sung for more than one round in a row, the song’s ether cost for the consecutive rounds is halved; suitable to minstrels; accessory.), Swift Boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding; footwear) Spell Items: Garnet (Earth), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: 3 Potions, Grand Potion, Health Core, 4 Remedies, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Smoke Bombs, 2 Bones, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Mythril Shard Tools etc.: Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card, Mistarian Grey Panther (quest item), Tyrant Statue (Increases the holder’s gold by 50% at the end of each quest), Crystal Chalice (worth 70 gold) John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) 32 year old male human Sorcerer Level 26 1/2 *Jinxed Spells at Double Cost* *Darkness Spells Cause Weakened* *Knocked Out* Power: 38 (26+12) (Spellpower: 48 (26+12+10)) Defense: 0 Health: 0/34 (5+25+4) Ether: 26/37 (5+25+1+5+1) Gold: 450 Equipment: Solemn Dagger (WP: 12, darkness-elemental dagger, 1/2 chance of causing sealed), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: Rawr (WP:9, dagger), Bone Whip (WP:9, damages undead, whip), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear), Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Ether Core, Demeter Bomb, Smoke Bomb, 2x Deadly Venom, Heady Perfume (Makes non-humanoid monsters avoid attacking the party unless provoked. Effect lasts for one section of the day before wearing out.), 7 Bones, Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly, Fifty Shades of Bley (Grants holder access to Harlot), Old Teddy (quest item), Flower-tailed Flying Squirrel (quest item), 2x Meat Lump (quest item) Eric (Khorne) 30 year old norseman Raider *Party Second-in-Command* Level 28 *Natural Respite* *Evasion* *Immune to Fragile, Weakened, Asleep, Water and Earth* Power: 52 (28+22+2) Defense: 5 Health: 51/51 (8+27+7+4+5) Gold: 301 Equipment: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; greatsword),Pugilist's Gloves (Power +2, protects from Weakened; handwear), Heavy Armor (SP:5, protects from Fragile; bodywear), Boots of Evasion (Wearer takes half damage in front row + Immunity to Water, Earth and Asleep; footwear) Inventory: Weapons: Conspirator (WP:18, causes Blinded; longsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon) Spell Items: Garnet (Earth) Consumables: Potion, 10 Grand Potions, Health Core, 3 Elixirs, 3 Remedies, Neutralizer, 6 Meads, 6 Smelling Salts, 3 Nostrum, 5 Mulled Wine, Ambrosia, Dragon Scale, Venom, Deadly Venom, 2 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Fire Bomb, Lightning Bomb, Floral Bomb, Aeolus Bomb, Seal Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), 2 Bones, Ancient Bone (Can be thrown at an enemy to distract them for 3 turns. Worth nothing, except in magic shops where it is worth 50 gold.) Tools etc.: 2 Meat Lumps (quest item) Lord Lawrence Boomingham (Zepher) 48 years old human Paladin Level 34 2/4 *Immune to Darkness, Fire, Fragile, Stunned, Sleep, Weakened, and Blindness* *Encouraged* Power: 53 (34+14+4+1) Defense: 11 (7+4) Health: 57/57 (10+33+11+2+1) Ether: 34/34 Gold: 90 Equipment: Frozen Saber (WP: 14; light-, ice- and wind-elemental; inflicts stunned; great sword), Round Metal Shield (SP:7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blinded, darkness and fire; accessory), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.), Scarlet Hood (SP:4, grants immunity to stunned) Inventory: Weapons: Scupperer (WP: 17; darkness-, fire- and earth-elemental; inflicts bleeding and poisoned by 10; has 1/2 chance each to inflict blinded, sealed, weakened and fragile; greatsword), Lullaby Wand (WP:6, inflicts asleep), Silver Sword (WP: 18, Longsword), Artifacts: Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only), Crystal Skull (Makes healing with ether guaranteed, but doubles the ether cost per healed target; suitable to clerics and chi monks; accessory) Spell Items: Amethyst (Darkness), Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Emerald Lamp of Summoning (0/3), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: Potion, Health Core, x2 Remedy, Elixir, Phoenix Essence, x4 Mead, x4 Nostrum, Ambrosia, x2 Smelling Salts, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Hamantasch (Lucky, Blessed), Jinxy Juice, Floral Bomb, Seal Bomb, Feather of Flight (Allows the user to flee from the battle when used.), Hair of the Dog, x2 Grating Stone, Oculoid Miasma, Oculoid Fireworks, Saber Teeth, Mythril Shard, Bone Tools: Bedroll, Shovel, Pickaxe, 2 Meat Lumps (quest item) Rex the Rhinotaur, the Mighty Mercenary (NPC, controlled by Zepher) 35 years old male wererhino Paragon Level 60 2/5 *Initiative* *Restoration* *Aura of Honor* *Gamble* *No Escape* *Poisoned by 5* Power: 95 (60+30+5) Defense: 12 Health: 87/92 (8+59+25) Gold: 655 Equipment: Grindoceros (WP:30; halves target's defense with every successful hit; hammer), Mighty Cuirass (SP:12, suitable to paragons only; bodywear), Shackles of War (Prevents anyone from fleeing battles; accessory.) Inventory: Greater Potion (Restores 50 health), Greater Tonic (Restores 30 ether), Remedy, Phoenix Essence, Smelling Salts, Soma, Deadly Venom, Meat Lump Location: Digging Site, Shipwreck Shore Time: Midnight of the Third Day Influence: 7 Subquests:
  23. "Just wait a minute, Dumora. We are not murderers and you know it!" Ellaria procured the V2 form and showed it to the guards. "We are acting in the name of the High Chief himself, so you better release En Sabah Nur this instant before he hears about it. The High Chief authorized us to investigate the thefts that you, Dumora, are well aware of. Now, I would like us to work together, but if you would rather let your prejudice cloud your judgment, you can get out of our way." Ellaria stared down at Dumora as defiantly as she could, trying to appear as tall as possible.
  24. Results of Round Three of the Scorpion Battle: Rex vs. Ebony Scorpion A - Critical Hit (Ebony Scorpion A: 321 health-125 dmg=196 health) Sarge attacks Ebony Scorpion B (twice) - Hide Boomingham (Frozen Saber) vs. Crimson Scorpion A - Meditate (Boomingham: +1 ether) Sarge attacks the Golden Scorpion (twice) - Deflected Damage (Sarge: 41 health+20 SP-7 dmg=41 health) Eric vs. Crimson Scorpion B - Hit (Crimson Scorpion B: 442 health-(52x2=104 dmg)=338 health) Rex and Eric make solid hits on their targets, but Sarge keeps on hiding until the Golden Scorpion spots him. Boomingham meditates solemnly on the sand. Current Weather: Humid & Dim (Doubles water and darkness damage, halves fire and light damage) Enemies: Ebony Scorpion A *Attacks cause poisoned by 1* *Immune to poisoned* Type: Vermin Level: 25 Health: 196/321 Special: Deadly Poison Stinger – Causes poisoned by 5-effect to the target. Drops (varies by roll): 1-2: Deadly Venom 3-4: Venom 5-6: nothing Ebony Scorpion B *Attacks cause poisoned by 1* *Immune to poisoned* Type: Vermin Level: 25 Health: 321/321 Special: Deadly Poison Stinger – Causes poisoned by 5-effect to the target. Drops (varies by roll): 1-2: Deadly Venom 3-4: Venom 5-6: nothing Crimson Scorpion A *Attacks cause poisoned by 2* *Immune to poisoned* Type: Vermin Level: 27 Health: 346/442 Special: Poison Spray – Causes poisoned by 7-effect to all opponents. Drops (varies by roll): 1-3: Poison Bomb (Deals 5 damage and the poisoned by 1-effect to all opponents when used) 4-6: nothing Crimson Scorpion B *Attacks cause poisoned by 2* *Immune to poisoned* Type: Vermin Level: 27 Health: 338/442 Special: Poison Spray – Causes poisoned by 7-effect to all opponents. Drops (varies by roll): 1-3: Poison Bomb (Deals 5 damage and the poisoned by 1-effect to all opponents when used) 4-6: nothing Golden Scorpion *Attacks cause poisoned by 10* *Immune to poisoned* *Minimized for 3 rounds* Type: Vermin/Luminous Level: 7 64 Health: 121/140 1201/1393 Special: Deadly Greed – Instantly knocks out the target. Drops (varies by roll): 1-3: Golden Scorpion Venom (quest item) 4-6: Gold Ore (Worth 80 gold.) Party at Shipwreck Shore: Sgt. Jon McEncy (Pyrovisionary) *Party Leader* 54 year old male human Black Knight Level 23 1/3 *Immune to Blinded and Stunned* *Poisonous Defense* *Permanently Hastened* Power: 48 (23+21+2+2) Defense: 20 (16+4) Health: 41/47 (7+22+9+3+3+3) Gold: 124 Equipment: Demonic Greatswords (WP:21, dual strike, Light and Darkness elemental greatsword, Hollow [Grand Potion]), Serpenthead Shield (SP:16, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent Hastenedeffect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights; bodywear), Inventory: Weapons Wooden Spear (WP:4, wood-elemental spear), Broken Mythril Greatsword (WP:40, has 1/3 chance to break with each hit; greatsword), Rusted Mythril Shield (SP:30, has 1/3 chance to break every time the wearer takes damage; shield), Lilliput Knife (WP:1, wielder’s power is not reduced when under minimized-effect, dagger.) Artifacts: Monkey Armor (SP:4, immune to earth and bound; suitable to knights, beast warriors, dragoons, skirmishers and winged warriors; bodywear), Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear), Sterope’s Headdress (Grants the ability to spend a turn to fly out of a battle and return to it later if it is still going; the wearer cannot affect the battle in any way when they are away from it; suitable to winged warriors only; headwear), Encore Plectrum (If the same Battle Song is sung for more than one round in a row, the song’s ether cost for the consecutive rounds is halved; suitable to minstrels; accessory.), Swift Boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding; footwear) Spell Items: Garnet (Earth), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: 3 Potions, Grand Potion, Health Core, 4 Remedies, Phoenix Essence, 4 Venoms, Deadly Venom, 2 Smoke Bombs, 2 Bones, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Mythril Shard Tools etc.: Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card, Mistarian Grey Panther (quest item), Tyrant Statue (Increases the holder’s gold by 50% at the end of each quest), Crystal Chalice (worth 70 gold) John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) 32 year old male human Sorcerer Level 26 1/2 *Jinxed Spells at Double Cost* *Darkness Spells Cause Weakened* *Knocked Out* Power: 38 (26+12) (Spellpower: 48 (26+12+10)) Defense: 0 Health: 0/34 (5+25+4) Ether: 26/37 (5+25+1+5+1) Gold: 450 Equipment: Solemn Dagger (WP: 12, darkness-elemental dagger, 1/2 chance of causing sealed), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: Rawr (WP:9, dagger), Bone Whip (WP:9, damages undead, whip), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear), Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Ether Core, Demeter Bomb, Smoke Bomb, 2x Deadly Venom, Heady Perfume (Makes non-humanoid monsters avoid attacking the party unless provoked. Effect lasts for one section of the day before wearing out.), 7 Bones, Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly, Fifty Shades of Bley (Grants holder access to Harlot), Old Teddy (quest item), Flower-tailed Flying Squirrel (quest item), 2x Meat Lump (quest item) Eric (Khorne) 30 year old norseman Raider *Party Second-in-Command* Level 28 *Natural Respite* *Evasion* *Immune to Fragile, Weakened, Asleep, Water and Earth* Power: 52 (28+22+2) Defense: 5 Health: 51/51 (8+27+7+4+5) Gold: 301 Equipment: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; greatsword),Pugilist's Gloves (Power +2, protects from Weakened; handwear), Heavy Armor (SP:5, protects from Fragile; bodywear), Boots of Evasion (Wearer takes half damage in front row + Immunity to Water, Earth and Asleep; footwear) Inventory: Weapons: Conspirator (WP:18, causes Blinded; longsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon) Spell Items: Garnet (Earth) Consumables: Potion, 10 Grand Potions, Health Core, 3 Elixirs, 3 Remedies, Neutralizer, 6 Meads, 6 Smelling Salts, 3 Nostrum, 5 Mulled Wine, Ambrosia, Dragon Scale, Venom, Deadly Venom, 2 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Fire Bomb, Lightning Bomb, Floral Bomb, Aeolus Bomb, Seal Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), 2 Bones, Ancient Bone (Can be thrown at an enemy to distract them for 3 turns. Worth nothing, except in magic shops where it is worth 50 gold.) Tools etc.: 2 Meat Lumps (quest item) Lord Lawrence Boomingham (Zepher) 48 years old human Paladin Level 34 2/4 *Immune to Darkness, Fire, Fragile, Stunned, Sleep, Weakened, and Blindness* *Encouraged* Power: 53 (34+14+4+1) Defense: 11 (7+4) Health: 57/57 (10+33+11+2+1) Ether: 34/34 Gold: 90 Equipment: Frozen Saber (WP: 14; light-, ice- and wind-elemental; inflicts stunned; great sword), Round Metal Shield (SP:7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blinded, darkness and fire; accessory), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.), Scarlet Hood (SP:4, grants immunity to stunned) Inventory: Weapons: Scupperer (WP: 17; darkness-, fire- and earth-elemental; inflicts bleeding and poisoned by 10; has 1/2 chance each to inflict blinded, sealed, weakened and fragile; greatsword), Lullaby Wand (WP:6, inflicts asleep), Silver Sword (WP: 18, Longsword), Artifacts: Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only), Crystal Skull (Makes healing with ether guaranteed, but doubles the ether cost per healed target; suitable to clerics and chi monks; accessory) Spell Items: Amethyst (Darkness), Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Emerald Lamp of Summoning (0/3), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: Potion, Health Core, x2 Remedy, Elixir, Phoenix Essence, x4 Mead, x4 Nostrum, Ambrosia, x2 Smelling Salts, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Hamantasch (Lucky, Blessed), Jinxy Juice, Floral Bomb, Seal Bomb, Feather of Flight (Allows the user to flee from the battle when used.), Hair of the Dog, x2 Grating Stone, Oculoid Miasma, Oculoid Fireworks, Saber Teeth, Mythril Shard, Bone Tools: Bedroll, Shovel, Pickaxe, 2 Meat Lumps (quest item) Rex the Rhinotaur, the Mighty Mercenary (NPC, controlled by Zepher) 35 years old male wererhino Paragon Level 60 2/5 *Initiative* *Restoration* *Aura of Honor* *Gamble* *No Escape* Power: 95 (60+30+5) Defense: 12 Health: 92/92 (8+59+25) Gold: 655 Equipment: Grindoceros (WP:30; halves target's defense with every successful hit; hammer), Mighty Cuirass (SP:12, suitable to paragons only; bodywear), Shackles of War (Prevents anyone from fleeing battles; accessory.) Inventory: Greater Potion (Restores 50 health), Greater Tonic (Restores 30 ether), Remedy, Phoenix Essence, Smelling Salts, Soma, Deadly Venom, Meat Lump Location: Digging Site, Shipwreck Shore Time: Midnight of the Third Day Influence: 7 Subquests:
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