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Everything posted by Sandy
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What comes to #130, you are slowly working your way towards the climax unintentionally, since gathering influence is the whole point of this quest. Main story elements will fall into place as you explore and spend time in the city, although I do admit there is an excessive amount of fluff. For #132, I think I have a pretty good idea now what is the point of the quest, but it seems to me our actions don't really matter - we are slowly being pushed towards the solution, kinda like in my quest.
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QM Note: You did, but most of it was absorbed by your defenses. The fall had been long, and the heroes had no means to reach the hole. As Arx flew outside, he saw Zaniah leaving the ruins in haste. It seemed the knight had decided to brave the terrors of the night instead of lingering around. The Star Elf was unfortunately too far gone for the essence to have any effect, but Namyrra could see her spirit linger nearby. The ghost then disappeared to the corridor on the right. Johon's magic compass pointed straight forward.
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QM Note: Sorry, forgot the damned initiative round again! Results of Round Two of the Winding Alleys Battle: >Boomingham vs. Crimson Bear Knight - Meditate (Boomingham: +1 ether) >Sarge uses Grand Potion on himself - (Sarge: +25 health) >Eric uses Smelling Salts on himself - (Eric: hastened) >Eric uses Grand Potion on himself - (Eric: +25 health) >Heckz (Darkness) vs. Crimson Bear Knight - Sleight of Hand (Crimson: no effect; Heckz: -2 ether) >Sarge vs. Crimson Bear Knight (twice) - Special Damage (Counter Stance) Rex uses Greater Potion on himself - (Rex: +50 health) As the heroes heal themselves, the Crimson Bear Knight goes into a counter stance, ready to retaliate on the next attacker. Enemy: Crimson Bear Knight *Immune to all negative effects* *COUNTER STANCE* Type: Humanoid Level: 83 Defense: 12 Health: 656/776 Special: Counter Stance – Crimson Bear Knight prepares to counter the next attack that he is hit with, causing 83 damage to the attacker. Drops: 348 gold, Crimson Suit of Armor (SP:12, allows wearer to pose as Crimson Bear Knight; takes three artifact slots: bodywear, headwear and footwear) Party: Sgt. Jon McEncy (Pyrovisionary) *Party Leader* 54 year old male human Black Knight Level 23 2/3 *Immune to Blinded and Stunned* *Poisonous Defense* *Permanently Hastened* Power: 48 (23+21+2+2) Defense: 20 (16+4) Health: 47/47 (7+22+9+3+3+3) Gold: 44 Equipment: Demonic Greatswords (WP:21, dual strike, Light and Darkness elemental greatsword, Hollow [-]), Serpenthead Shield (SP:16, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent Hastenedeffect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights; bodywear), Inventory: Weapons Wooden Spear (WP:4, wood-elemental spear), Broken Mythril Greatsword (WP:40, has 1/3 chance to break with each hit; greatsword), Rusted Mythril Shield (SP:30, has 1/3 chance to break every time the wearer takes damage; shield), Lilliput Knife (WP:1, wielder’s power is not reduced when under minimized-effect, dagger.) Artifacts: Monkey Armor (SP:4, immune to earth and bound; suitable to knights, beast warriors, dragoons, skirmishers and winged warriors; bodywear), Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear), Sterope’s Headdress (Grants the ability to spend a turn to fly out of a battle and return to it later if it is still going; the wearer cannot affect the battle in any way when they are away from it; suitable to winged warriors only; headwear), Encore Plectrum (If the same Battle Song is sung for more than one round in a row, the song’s ether cost for the consecutive rounds is halved; suitable to minstrels; accessory.), Swift Boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding; footwear) Spell Items: Scroll of Blindness, Scroll of Sealing, “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: 3 Potions, Health Core, 3 Remedies, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Smoke Bombs, 2 Bones, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Mythril Shard Tools etc.: Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card, Mistarian Grey Panther (quest item), Gold Scorpion Venom (quest item), Tyrant Statue (Increases the holder’s gold by 50% at the end of each quest) John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) 32 year old male human Sorcerer Level 26 1/2 *Jinxed Spells at Double Cost* *Darkness Spells Cause Weakened* Power: 38 (26+12) (Spellpower: 48 (26+12+10)) Defense: 0 Health: 34/34 (5+25+4) Ether: 24/37 (5+25+1+5+1) Gold: 450 Equipment: Solemn Dagger (WP: 12, darkness-elemental dagger, 1/2 chance of causing sealed), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: Rawr (WP:9, dagger), Bone Whip (WP:9, damages undead, whip), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear), Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Ether Core, Demeter Bomb, Smoke Bomb, 2x Deadly Venom, Heady Perfume (Makes non-humanoid monsters avoid attacking the party unless provoked. Effect lasts for one section of the day before wearing out.), 7 Bones, Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly, Fifty Shades of Bley (Grants holder access to Harlot), Old Teddy (quest item), Flower-tailed Flying Squirrel (quest item), 2x Meat Lump (quest item) Eric (Khorne) 30 year old norseman Raider *Party Second-in-Command* Level 28 1/3 *Natural Respite* *Evasion* *Immune to Fragile, Weakened, Asleep, Water and Earth* *Hastened* Power: 52 (28+22+2) Defense: 5 Health: 39/51 (8+27+7+4+5) Gold: 111 Equipment: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; greatsword),Pugilist's Gloves (Power +2, protects from Weakened; handwear), Heavy Armor (SP:5, protects from Fragile; bodywear), Boots of Evasion (Wearer takes half damage in front row + Immunity to Water, Earth and Asleep; footwear) Inventory: Weapons: Conspirator (WP:18, causes Blinded; longsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon) Spell Items: Amethyst (Darkness), Scroll of Blindness, Scroll of Confusion Consumables: Potion, 9 Grand Potions, Health Core, 3 Elixirs, 3 Remedies, Neutralizer, 6 Meads, 6 Smelling Salts, 3 Nostrum, 5 Mulled Wine, Ambrosia, Dragon Scale, Venom, Deadly Venom, 2 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Fire Bomb, Lightning Bomb, Floral Bomb, Aeolus Bomb, Seal Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Tools etc.: 2 Meat Lumps (quest item) Lord Lawrence Boomingham (Zepher) 48 years old human Paladin Level 34 3/4 *Immune to Darkness, Fire, Fragile, Stunned, Sleep, Weakened, and Blindness* *Encouraged* Power: 53 (34+14+4+1) Defense: 11 (7+4) Health: 57/57 (10+33+11+2+1) Ether: 30/34 Gold: 100 Equipment: Frozen Saber (WP: 14; light-, ice- and wind-elemental; inflicts stunned; great sword), Round Metal Shield (SP:7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blinded, darkness and fire; accessory), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.), Scarlet Hood (SP:4, grants immunity to stunned) Inventory: Weapons: Scupperer (WP: 17; darkness-, fire- and earth-elemental; inflicts bleeding and poisoned by 10; has 1/2 chance each to inflict blinded, sealed, weakened and fragile; greatsword), Lullaby Wand (WP:6, inflicts asleep), Silver Sword (WP: 18, Longsword), Artifacts: Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only), Crystal Skull (Makes healing with ether guaranteed, but doubles the ether cost per healed target; suitable to clerics and chi monks; accessory) Spell Items: Amethyst (Darkness), Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Emerald Lamp of Summoning (0/3), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: Potion, Health Core, x2 Remedy, Elixir, Phoenix Essence, x3 Mead, x4 Nostrum, Ambrosia, x2 Smelling Salts, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Hamantasch (Lucky, Blessed), Jinxy Juice, Floral Bomb, Seal Bomb, Poison Bomb, Feather of Flight (Allows the user to flee from the battle when used.), Hair of the Dog, x2 Grating Stone, Oculoid Miasma, Oculoid Fireworks, Saber Teeth, Mythril Shard, Bone Tools: Bedroll, Shovel, Pickaxe, 2 Meat Lumps (quest item) Rex the Rhinotaur, the Mighty Mercenary (NPC, controlled by Zepher) 35 years old male wererhino Paragon Level 60 3/5 *Initiative* *Restoration* *Aura of Honor* *Gamble* *No Escape* Power: 95 (60+30+5) Defense: 12 Health: 71/92 (8+59+25) Gold: 655 Equipment: Grindoceros (WP:30; halves target's defense with every successful hit; hammer), Mighty Cuirass (SP:12, suitable to paragons only; bodywear), Shackles of War (Prevents anyone from fleeing battles; accessory.) Inventory: Greater Tonic (Restores 30 ether), Remedy, Phoenix Essence, Smelling Salts, Soma, Deadly Venom, Meat Lump Location: Winding Alleys, The Slums Time: Small Hours of the Fourth Day Influence: 7 Subquests:
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Heroica RPG - Quest #132: The Clans Under the Mountain
Sandy replied to Waterbrick Down's topic in The Heroica Archive
Ellaria attacks the head again. -
Welcome to the game, MysticModulus! I am afraid Kintobor is right, that the Fields of Glory are not really a place for Level 1 players. I truly hope some of the Quest Masters will pitch a suitable quest for you guys soon, as I myself don't have the time. But, I have good news. The Anniversary Lottery will launch this weekend! All rejoice!
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Results of Round One of the Winding Alleys Battle: >Boomingham vs. Crimson Bear Knight - Special Damage (Counter Stance) >Sarge vs. Crimson Bear Knight (twice) - Hide Eric vs. Crimson Bear Knigth - Damage (Eric: 51 health+5 SP-(83/2=42 dmg)=14 health) >Heckz does nothing >Sarge vs. Crimson Bear Knight (twice) - Critical Mortal Hit (Crimson: 776 health+12 SP-(69x2/2=69+69=132 dmg)=656 health, counterstrikes; Sarge: 47 health+20 SP-(83/2=42 dmg)=25 health) Rex vs. Crimson Bear Knight - Damage (Rex: 92 health+12 SP-83 dmg=21 health) The Royal Rainbow Knight shows his might, as he seriously wounds Eric, Sarge and Rex while only sustaining a small injury himself. Enemy: Crimson Bear Knight *Immune to all negative effects* Type: Humanoid Level: 83 Defense: 12 Health: 656/776 Special: Counter Stance – Crimson Bear Knight prepares to counter the next attack that he is hit with, causing 83 damage to the attacker. Drops: 348 gold, Crimson Suit of Armor (SP:12, allows wearer to pose as Crimson Bear Knight; takes three artifact slots: bodywear, headwear and footwear) Party: Sgt. Jon McEncy (Pyrovisionary) *Party Leader* 54 year old male human Black Knight Level 23 2/3 *Immune to Blinded and Stunned* *Poisonous Defense* *Permanently Hastened* Power: 48 (23+21+2+2) Defense: 20 (16+4) Health: 25/47 (7+22+9+3+3+3) Gold: 44 Equipment: Demonic Greatswords (WP:21, dual strike, Light and Darkness elemental greatsword, Hollow [-]), Serpenthead Shield (SP:16, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent Hastenedeffect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights; bodywear), Inventory: Weapons Wooden Spear (WP:4, wood-elemental spear), Broken Mythril Greatsword (WP:40, has 1/3 chance to break with each hit; greatsword), Rusted Mythril Shield (SP:30, has 1/3 chance to break every time the wearer takes damage; shield), Lilliput Knife (WP:1, wielder’s power is not reduced when under minimized-effect, dagger.) Artifacts: Monkey Armor (SP:4, immune to earth and bound; suitable to knights, beast warriors, dragoons, skirmishers and winged warriors; bodywear), Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear), Sterope’s Headdress (Grants the ability to spend a turn to fly out of a battle and return to it later if it is still going; the wearer cannot affect the battle in any way when they are away from it; suitable to winged warriors only; headwear), Encore Plectrum (If the same Battle Song is sung for more than one round in a row, the song’s ether cost for the consecutive rounds is halved; suitable to minstrels; accessory.), Swift Boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding; footwear) Spell Items: Scroll of Blindness, Scroll of Sealing, “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: 3 Potions, Grand Potion, Health Core, 3 Remedies, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Smoke Bombs, 2 Bones, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Mythril Shard Tools etc.: Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card, Mistarian Grey Panther (quest item), Gold Scorpion Venom (quest item), Tyrant Statue (Increases the holder’s gold by 50% at the end of each quest) John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) 32 year old male human Sorcerer Level 26 1/2 *Jinxed Spells at Double Cost* *Darkness Spells Cause Weakened* Power: 38 (26+12) (Spellpower: 48 (26+12+10)) Defense: 0 Health: 34/34 (5+25+4) Ether: 26/37 (5+25+1+5+1) Gold: 450 Equipment: Solemn Dagger (WP: 12, darkness-elemental dagger, 1/2 chance of causing sealed), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: Rawr (WP:9, dagger), Bone Whip (WP:9, damages undead, whip), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear), Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Ether Core, Demeter Bomb, Smoke Bomb, 2x Deadly Venom, Heady Perfume (Makes non-humanoid monsters avoid attacking the party unless provoked. Effect lasts for one section of the day before wearing out.), 7 Bones, Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly, Fifty Shades of Bley (Grants holder access to Harlot), Old Teddy (quest item), Flower-tailed Flying Squirrel (quest item), 2x Meat Lump (quest item) Eric (Khorne) 30 year old norseman Raider *Party Second-in-Command* Level 28 1/3 *Natural Respite* *Evasion* *Immune to Fragile, Weakened, Asleep, Water and Earth* Power: 52 (28+22+2) Defense: 5 Health: 14/51 (8+27+7+4+5) Gold: 111 Equipment: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; greatsword),Pugilist's Gloves (Power +2, protects from Weakened; handwear), Heavy Armor (SP:5, protects from Fragile; bodywear), Boots of Evasion (Wearer takes half damage in front row + Immunity to Water, Earth and Asleep; footwear) Inventory: Weapons: Conspirator (WP:18, causes Blinded; longsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon) Spell Items: Amethyst (Darkness), Scroll of Blindness, Scroll of Confusion Consumables: Potion, 10 Grand Potions, Health Core, 3 Elixirs, 3 Remedies, Neutralizer, 6 Meads, 6 Smelling Salts, 3 Nostrum, 5 Mulled Wine, Ambrosia, Dragon Scale, Venom, Deadly Venom, 2 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Fire Bomb, Lightning Bomb, Floral Bomb, Aeolus Bomb, Seal Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Tools etc.: 2 Meat Lumps (quest item) Lord Lawrence Boomingham (Zepher) 48 years old human Paladin Level 34 3/4 *Immune to Darkness, Fire, Fragile, Stunned, Sleep, Weakened, and Blindness* *Encouraged* Power: 53 (34+14+4+1) Defense: 11 (7+4) Health: 57/57 (10+33+11+2+1) Ether: 30/34 Gold: 100 Equipment: Frozen Saber (WP: 14; light-, ice- and wind-elemental; inflicts stunned; great sword), Round Metal Shield (SP:7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blinded, darkness and fire; accessory), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.), Scarlet Hood (SP:4, grants immunity to stunned) Inventory: Weapons: Scupperer (WP: 17; darkness-, fire- and earth-elemental; inflicts bleeding and poisoned by 10; has 1/2 chance each to inflict blinded, sealed, weakened and fragile; greatsword), Lullaby Wand (WP:6, inflicts asleep), Silver Sword (WP: 18, Longsword), Artifacts: Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only), Crystal Skull (Makes healing with ether guaranteed, but doubles the ether cost per healed target; suitable to clerics and chi monks; accessory) Spell Items: Amethyst (Darkness), Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Emerald Lamp of Summoning (0/3), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: Potion, Health Core, x2 Remedy, Elixir, Phoenix Essence, x3 Mead, x4 Nostrum, Ambrosia, x2 Smelling Salts, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Hamantasch (Lucky, Blessed), Jinxy Juice, Floral Bomb, Seal Bomb, Poison Bomb, Feather of Flight (Allows the user to flee from the battle when used.), Hair of the Dog, x2 Grating Stone, Oculoid Miasma, Oculoid Fireworks, Saber Teeth, Mythril Shard, Bone Tools: Bedroll, Shovel, Pickaxe, 2 Meat Lumps (quest item) Rex the Rhinotaur, the Mighty Mercenary (NPC, controlled by Zepher) 35 years old male wererhino Paragon Level 60 3/5 *Initiative* *Restoration* *Aura of Honor* *Gamble* *No Escape* Power: 95 (60+30+5) Defense: 12 Health: 21/92 (8+59+25) Gold: 655 Equipment: Grindoceros (WP:30; halves target's defense with every successful hit; hammer), Mighty Cuirass (SP:12, suitable to paragons only; bodywear), Shackles of War (Prevents anyone from fleeing battles; accessory.) Inventory: Greater Potion (Restores 50 health), Greater Tonic (Restores 30 ether), Remedy, Phoenix Essence, Smelling Salts, Soma, Deadly Venom, Meat Lump Location: Winding Alleys, The Slums Time: Small Hours of the Fourth Day Influence: 7 Subquests:
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QM Note: Actually, I am moving back to Helsinki after a decade living elsewhere. I was born and raised there, so it feels good to return. But now, onto the update... Before the furious Zaniah had time to respond to Namyrra or Nerwen had a chance to look for the gems she tossed away, the ground below the heroes trembled once more and gave in. The party fell into an underground passage, all taking 30 damage due to the fall and the rocks that fell with them. Only dim starlight seeped from the hole above them. The head of the colossus loomed over the hole, and the heroes saw that Syrma's body had fallen in with them. Zaniah was nowhere to be seen, but then they heard her voice above them. "May you all rot down there!" The tunnel seemed to continue into three directions. What would the party do? Current Weather: Dim (doubles darkness-damage, halves light-damage) Party: Johon, The Champion of Darkness (Bricksandparts) 26 years old male human Raider Level 33 2/4 *Natural Respite* *Permanently Lucky* *1.5 stealing multiplier* *Hide of The Bleeding* Power: 43 (33+10) Defense: 1 Health: 47/47 (32+7+7) Gold: 6962 Equipment: Old Whip (WP:+10, suit: Rogues/Artisans/Beast Warriors/Decamon Drafters/Harlots/Marauders/Necromancers, 2X damage vs. Beasts), Satchel of Awesomeness (suit: Anyone, *Permanently Lucky*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing), Dog Statuette (Rover) (suit: Anyone, SP:+1) Inventory: Weapons: Muckraker (WP:+13, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators, *Water, Wood, Earth*, Causes *Weakened*), Sword of Decay (WP:+8, suit: Barbaians/Knights/Mages, Causes *Decayed by X-3 rounds* X=dmg dealt/4, Effect does not stack), Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Gladius (WP:+15, suit: Anyone, Darkness, 1/3 chance of causing *Fragile* on succesful hits), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers, Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:+5, Suit: Knights/Dragoons/Regulators/Skirmishers), Qlice (WP:+8, club, Causes *Poisoned-by-4*), Luminous Bow (WP:+9, suit: Rangers/Beast Warriors/Weather Mages/Winged Warriors, 3X damage vs. Fiery/Dark, 0X damage vs. Plants/Aquatic) Artifacts: Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1* using bows/crossbows), Blessed Amulet (suit: Anyone, *Immune to cursed*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*), Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Bravado Boots (suit: Anyone, 1/6 chance of receiving *Lucky* at start of battle), Scarlet Hood (suit: Anyone, pwr:+4, *immune to stunned*), Steel Core (suit: Anyone, +7 power), Heavy Armour (suit: Barbarians/Knights, SP:+5, *Immune to Fragile*), Tin Helmet (suit: Anyone, *Immune to Hexed/Confused*), Brimstone Armor (SP:6, absorbs fire damage; causes fire damage equal to wearer’s defense to those that hit the wearer with normal attacks; suitable to barbarians, knights, dragoons, skirmishers, regulators and vindicators; bodywear) Spell Items: Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2), Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1), Scroll of Antimagic (1) Consumables: Potion (30), Grand Potion (17), Grand Tonic (1), Health Core (3), Remedy (12), Phoenix Essence (3), Mead (14), Smelling Salts (16), Nostrum (16), Ambrosia (2), Mulled Wine (1), Titan Heart (encouraged & inspired), Venom (10), Deadly Venom (7), Smoke Bomb (1) , Fire Bomb (1), Water Bomb (4), Lightning Bomb (14), Bone (14), Skeleton Decoy (2), Trial Brew (1), Ectoplasm (1), Level-Up Mushroom (1), Grating Stone (1), Blind Fury (1), Neutralizer (1), Equilibrium Tonic (1), Oculoid Miasma (1) Tools etc.: Shovels (1), Pick-axes (2), Magic Compasses (1), Water Canteens (2), Lonely Island Magniscope (1), Blue Rose (Invasion of Luosh) (1), Fifty Shades of Bley (1), Mythril Shards (1), Silver Ore (1) Namyrra Uq (Quarryman) *Party Leader* 1337 years old female Fenarian Necromancer Level 51 1/5 *Immune to Sealed, Slowed, Bound, Confused, Fire, Wind, Water, Lightning and Earth* *Gains Triple EXP* Power: 96 (51+45) Defense: 10 Health: 44/65 (5+50+5+5) Ether: 40/70 (5+50+1+5+4+5) Gold: 698 Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Medal of Glory (gain triple XP; accessory), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fanged Helm (SP:5, headwear), Winged Sandals (Immune to bound and slowed, footwear) Inventory: Weapons: Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Pongcanis Shield (SP: 7; Shield) Artifacts: Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Desert Cloak (immune to Fire; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Paper Doll (immune against Hexed, Accessory) Spell Items: Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring Health equal to the Level of the summoner at the cost of 5 Ether) Consumables: Potions (12), Grand Potions (4), Health Core, Tonics (9), Ether Cores (3), Remedies (12), Phoenix Essences (5), Phoenix Incenses (2), Mead (13), Smelling Salts (4), Nostrum (5), Ambrosia, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired) (2), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle, unless the user is the last one standing), Soul Cage (Doomed-effect to all combatants), Skeleton Decoys (2), Bones (17) Tools etc.: Pickaxe, Bedroll Rastaban, Level 52 Dark Undead Crystal Titan, Level 94 Dark Undead Rockling Male (Red), Level 30 Dark Undead Rockling Male (Blue), Level 30 Dark Undead Rockling Male (Green), Level 30 Dark Undead Rockling Male (Yellow), Level 30 Dark Undead Rockling Male (Yellow), Level 30 Dark Undead Rockling Female (Orange), Level 20 Dark Undead Will-o'-the-Wisp A, Level 21 Dark Undead Will-o'-the-Wisp B, Level 21 Dark Undead Will-o'-the-Wisp C, Level 21 Dark Undead Will-o'-the-Wisp D, Level 21 Dark Undead Nerwen Calmcacil (Chromeknight) 264 year old female Elven Minstrel Level 39 *Immune to sealed* *Gains Double EXP* *Permanently Hastened* Power: 51 (39+4+8) Defense: 2 (1+1) Health: 4/53 (9+38+11-5) Ether: 17/51 (5+38+4+1+3) Gold: 645 Equipment: Party Maracas (WP:4; user is hastened; instrument), Lesser Ethereal Cloak (SP:1, Max. ether +3, immune to sealed; backwear), Leather armour (SP:1; Bodywear), Medal of Valor (Double experience from battles; accessory) Inventory: Weapons: Mutt's Flute (WP:10; inflicts Weakened-effect; instrument), Nocturne Flute (WP:6; causes asleep-effect; instrument), Battered wooden flute (WP:6; Darkness-elemental; instrument), Sword of the Warrior of the Light (WP: 14; Light-Elemental, Meditate becomes hits; longsword), Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanical enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened, cannot be equipped at the same time as a shield; axe), Shield (SP: 5) Artifacts: Nordic Stomach Guard (SP: 3; Immunity to Ice and Water; Bodywear; Suitable for Barbarians, Regulators, and Beast Warriors), Shield of the Red Lizard (SP: 2; Immune to Blind), Seal of the Warrior Priestess (At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired; Accessory; Suitable for Paladins), Trickster's Mask of the Angel, Order Imperial's Assassin Cowl (Immune to Light and Darkness, Wearer is Nimble; headwear; Suitable for Assassins, Chi Monks, Infiltrators, Rogue Thieves, Paragons), Razor (user is Blessed and Immune to Bleeding, Enraged, and Encouraged; May take up any artifact slot; requires a shaved head), Helm of the Lord of Light (Immune to Light and Jinxed; headwear; Suitable for Knights), Sylvania's Cowl (Permits Animal Talk, Headwear), Counterstrike Gloves, Zap-Tap Badge (1/2 chance to make lighting-elemental counterstrike an opponent who has dealt damage to a hero, equal to the hero's level; Accessory), Spell Items: Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Hundred Hero Hymn (Battle Song that doubles the current and maximum health for the rest of the party for the remainder of the round. Stacks with the inspired-effect. Costs 2 ether per ally.), Consumables: Potions (10), Grand potion (2), Health Core, Tonics (5), Grand tonic (2), Ether Core (2), Elixir (2), Remedy (6), Neutralizer (2), Tiger Balm (2), Phoenix Essence (3), Nostrum (2), Smelling Salts (2), Ambrosia (4), Mulled Wine, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Venom (4), Fire Bomb, Ice Bombs (2), Lightning Bomb, Water Bombs (2), Dirt Bombs (2), Air Bomb, Bone, Milk (restores 15 HP and 15 Ether), Red Death Blood (Once applied to a weapon the first successful hit deals doomed, consumable) (2), Sushi (restores 5 health and ether), Feather of Lithe, Grating Stone Tools etc.: Shovel, Bedroll, Magnifying Glass, Telescope Thormanil Nihai, Dragonslayer, Orc-kin (swils) 23 years old male vertically challenged giant Dragoon Level 48 1/5 *Immune to Darkness, Light, Water, Fire, Wind, Earth, Lightning, and Asleep, Blinded, Bound, Confused, Fragile,Slowed, and Weakened* *Triple EXP* Power: 65 (48+16+1) Defense: 13 (10+3) Health: 44/70 (8+47+15) Gold: 2099 Equipment: Shishkebab (WP:16, dual-strike, darkness-elemental, lance),Skirmisher's Shield (SP:10, shield), Bright Armor (SP:3, Wearer is immune to Darkness, bodywear), Winged Sandals (Wearer is immune to Light, Water, Fire, Wind, Earth, and Lightning, and the Asleep, Blinded, Bound, Confused, Fragile, Slowed, and Weakened-effects; footwear), Medal of Glory (Wearer gains triple experience, accessory) Inventory: Weapons: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Gladiator Trident (WP:11, Spear, causes bleeding-by-5 effect), Guardian Halberd (WP: 5, target's defense is used as additional WP, halberd), Duplovian Swift Halberd (WP:3, deals Stunned, halberd), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP:9, longsword, Stuns enemies), Repeater Crossbow (WP:7, crossbow. Hastened for first round of combat while equipped.), Mercutio's Dagger of Mugging (WP:5, +5 gold from stealing; dagger), Composite Bow (WP:11, ignores defense, bow), Crystal Shield (SP:2 multiplied by the amount of gems imbued; cannot be upgraded otherwise; shield) Artifacts:Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf (Accessory), Sticky Gloves (Handwear, Increases the amount of gold stolen by 50% (rounded up)), Aqua Gear (Wearer deals and is immune to water-elemental damage, accessory) Spell Items: 2x Amethyst (Darkness), Emerald (Wood), Opal (Ice) Consumables: 4x Potion, Diluted Arc Tonic, Grand Tonic, 4x Remedy, 3x Phoenix Essence, Neutralizer, Milk, 2x Elixir, 2x Nostrum, 3x Smelling Salts, 3x Mulled Wine, Soma, Dragon Scale (lucky & blessed), Jinxy Juice, 2x Feather of Lithe, 3x Venom, 2x Deadly Venom, 2x Fire Bomb, Lightning Bomb, 3x Smoke Bomb, Ice Bomb, 4x Water Bomb, Doomsday Bomb (99 damage to all enemies), 2x Grating Stone, Teleportapple Tools etc.: Pickaxe, Shovel, Magnifying Glass Arx the Youngling (Pet Dragon controlled by swils) Level: 48 1/5 Health: 33/78 (30+48) Element: Ice Monk Pretzel and His 99 Pieces, the Super Sleuth (Palathadric) 463-year-old male "hermit" Artisan Level 34 1/4 *Immune to Magic and Healing* *Permanently Reinforced* Power: 45 (34+9+2) Defense: 36 ((10+6+2)x2) Health: 62/62 (9+33+15+3+2) Gold: 105 Equipment: Splinter Broom (WP: 9; Broomstick; defies SP), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear) Inventory: Weapons: Flying Cross (WP: 11; Darkness; Broomstick), Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Dual Strike; Staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed effect; Whip), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals Fragile effect, Mace), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Mythril Shield (SP: 20) Artifacts: Soul Link Chain (Allows the user to pair up with another party member, both of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Duke's Coat-of-Arms (SP: 5, Protects against Fragile and all Poisons; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Cloak of Necrotic Shielding (SP: 3; Provides Special Guard against Undead enemies; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Lens of Speed Reading (allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users), Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Scroll of Minimizing (Has 1/2 chance of causing the minimized-effect on the target; costs 10 ether.), Scroll of Arc Sleep Consumables: 5 Potions, 15 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 8 Remedies, 3 Neutralizers, Tiger Balm, 5 Phoenix Essences, 2 Phoenix Incenses, 4 Meads, 3 Smelling Salts, 3 Nostrums, Soma, Mulled Wine, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, 6 Bones, Raw Meat (+5 max. health upon consumption), Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently) Tools etc.: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) ~INTERLUDE~ "How are your adversaries in Spesialia doing? Still alive and kicking, judging by the pout on your face." "Unfortunately. But I have gotten them into a good position now - six feet underground. Too close to the Fenarians for comfort, though. Now, where was I with my story...?" I aimlessly wandered through the boggy forest of Ozmath, trying to get as much distance between me and the sorcerers, until I suddenly heard an oddly enchanting song of a bird. I crept closer and saw the little bird by a pond, whistling her strange tunes whilst drinking. With my psychic abilities, I knew that she was no ordinary bird. And soon enough, she transformed into a pretty young girl in front of my eyes. I had coincidentally stumbled upon a Shapeshifter - as if guided by fate. I was desperate, hungry and tired, so I did not hesitate to sink my tentacles into her brain and suck her very existence into me. And it felt amazing! Alongside her youth and vitality, I absorbed her shapeshifting capabilities. I watched my new, beautiful face from the surface of the pond. The only thing I could not change were these deceitful eyes of mine. The poor Shapeshifter, I am afraid she did not survive my ravenous assault. I did not pay her any more attention, though, which I probably should have. She wasn't the only resident of the forest, after all, for even back then, there were witches in Ozmath. Not the cackling, pot-stirring old hags they are nowadays, but wielders of the ancient, raw power of nature. And the most powerful of them was the Green Witch. She had discovered the body of the Shapeshifter and tracked me down with ease, for the trees were her eyes and ears. She saw right through my disguise, and it was she who named me "Eatress". and probably would have struck me down had I not proposed a trade. My life for one copy of the Pandemonicon. "You just gave one away? Why did you not use the book to fight the witch?" "It was what the book wanted, oddly enough. The Pandemonicon never fully opened itself to me, for, much like myself, it yearned to find the most powerful people in the world. The book and I have always understood each other, well enough to keep our own secrets from each other. Well, the witch got the book, unleashed unspeakable horrors onto this world, and died by the hand of her own daughter, the only one who had the power to stop her mother's madness. But the legacy of the Green Witch lives to this day in the forests of Babeleth - both in her offspring and in the archdemon she released. If you ever happen to travel to the Lost Forest, Ulric-dear, be sure to say hi to Rosier for me - but of course you would be dead before you could utter a word, so it is best just not to go there. Tehehe!" "You keep strange friends, Barbie." "Well, better have them as friends than as enemies. Speaking of friends, after I fled Ozmath in my newly acquired shape of a bird, I next met my closest companion. You have of course met him too, but you know him by a different name. Originally, his name was Garuda, the King of Birds."
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Yes, by all means everything you see here can be freely used to inspire other games - I was inspired by other games as well when I made this one, after all.
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QM Note: Sorry, I'm too tired to make an update today. I'll be busy the next couple of days with job interviews in another city, but I'll try to get an update done sometime soon. I knew I should've prepared the interludes beforehand...
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Alfadas, I apologize for the typo and will fix it right away, but in the future, please do not make out-of-character posts like this in the Heroica Hall topic, but direct them here. In the Hall as well as during quests, you are supposed to roleplay as your character. You can make short remarks out-of-character, but they should be clearly marked to separate them from what your character is saying and doing. You'll get the hang of it, I'm sure!
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QM Note: I will assume Heckz and Eric join the battle. The Crimson Bear Knight had just enough time to raise his spear to parry Sarge's attack. "You might not have laws over at Eubric, but attacking a royal officer is considered a capital crime here!" the knight grunted. There was no backing down then, it would be a battle to the death. The Rito Sister of Danab looked over to the fighters, so the orc boy would not be the only witness. PREPARE FOR BATTLE! Enemy: Crimson Bear Knight *Immune to all negative effects* Type: Humanoid Level: 83 Defense: 12 Health: 776/776 Special: Counter Stance – Crimson Bear Knight prepares to counter the next attack that he is hit with, causing 83 damage to the attacker. Drops: 348 gold, Crimson Suit of Armor (SP:12, allows wearer to pose as Crimson Bear Knight; takes three artifact slots: bodywear, headwear and footwear) Party: Sgt. Jon McEncy (Pyrovisionary) *Party Leader* 54 year old male human Black Knight Level 23 2/3 *Immune to Blinded and Stunned* *Poisonous Defense* *Permanently Hastened* Power: 48 (23+21+2+2) Defense: 20 (16+4) Health: 47/47 (7+22+9+3+3+3) Gold: 44 Equipment: Demonic Greatswords (WP:21, dual strike, Light and Darkness elemental greatsword, Hollow [-]), Serpenthead Shield (SP:16, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent Hastenedeffect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights; bodywear), Inventory: Weapons Wooden Spear (WP:4, wood-elemental spear), Broken Mythril Greatsword (WP:40, has 1/3 chance to break with each hit; greatsword), Rusted Mythril Shield (SP:30, has 1/3 chance to break every time the wearer takes damage; shield), Lilliput Knife (WP:1, wielder’s power is not reduced when under minimized-effect, dagger.) Artifacts: Monkey Armor (SP:4, immune to earth and bound; suitable to knights, beast warriors, dragoons, skirmishers and winged warriors; bodywear), Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear), Sterope’s Headdress (Grants the ability to spend a turn to fly out of a battle and return to it later if it is still going; the wearer cannot affect the battle in any way when they are away from it; suitable to winged warriors only; headwear), Encore Plectrum (If the same Battle Song is sung for more than one round in a row, the song’s ether cost for the consecutive rounds is halved; suitable to minstrels; accessory.), Swift Boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding; footwear) Spell Items: Scroll of Blindness, Scroll of Sealing, “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: 3 Potions, Grand Potion, Health Core, 3 Remedies, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Smoke Bombs, 2 Bones, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Mythril Shard Tools etc.: Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card, Mistarian Grey Panther (quest item), Gold Scorpion Venom (quest item), Tyrant Statue (Increases the holder’s gold by 50% at the end of each quest) John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) 32 year old male human Sorcerer Level 26 1/2 *Jinxed Spells at Double Cost* *Darkness Spells Cause Weakened* Power: 38 (26+12) (Spellpower: 48 (26+12+10)) Defense: 0 Health: 34/34 (5+25+4) Ether: 26/37 (5+25+1+5+1) Gold: 450 Equipment: Solemn Dagger (WP: 12, darkness-elemental dagger, 1/2 chance of causing sealed), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: Rawr (WP:9, dagger), Bone Whip (WP:9, damages undead, whip), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear), Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Ether Core, Demeter Bomb, Smoke Bomb, 2x Deadly Venom, Heady Perfume (Makes non-humanoid monsters avoid attacking the party unless provoked. Effect lasts for one section of the day before wearing out.), 7 Bones, Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly, Fifty Shades of Bley (Grants holder access to Harlot), Old Teddy (quest item), Flower-tailed Flying Squirrel (quest item), 2x Meat Lump (quest item) Eric (Khorne) 30 year old norseman Raider *Party Second-in-Command* Level 28 1/3 *Natural Respite* *Evasion* *Immune to Fragile, Weakened, Asleep, Water and Earth* Power: 52 (28+22+2) Defense: 5 Health: 51/51 (8+27+7+4+5) Gold: 111 Equipment: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; greatsword),Pugilist's Gloves (Power +2, protects from Weakened; handwear), Heavy Armor (SP:5, protects from Fragile; bodywear), Boots of Evasion (Wearer takes half damage in front row + Immunity to Water, Earth and Asleep; footwear) Inventory: Weapons: Conspirator (WP:18, causes Blinded; longsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon) Spell Items: Amethyst (Darkness), Scroll of Blindness, Scroll of Confusion Consumables: Potion, 10 Grand Potions, Health Core, 3 Elixirs, 3 Remedies, Neutralizer, 6 Meads, 6 Smelling Salts, 3 Nostrum, 5 Mulled Wine, Ambrosia, Dragon Scale, Venom, Deadly Venom, 2 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Fire Bomb, Lightning Bomb, Floral Bomb, Aeolus Bomb, Seal Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Tools etc.: 2 Meat Lumps (quest item) Lord Lawrence Boomingham (Zepher) 48 years old human Paladin Level 34 3/4 *Immune to Darkness, Fire, Fragile, Stunned, Sleep, Weakened, and Blindness* *Encouraged* Power: 53 (34+14+4+1) Defense: 11 (7+4) Health: 57/57 (10+33+11+2+1) Ether: 30/34 Gold: 100 Equipment: Frozen Saber (WP: 14; light-, ice- and wind-elemental; inflicts stunned; great sword), Round Metal Shield (SP:7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blinded, darkness and fire; accessory), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.), Scarlet Hood (SP:4, grants immunity to stunned) Inventory: Weapons: Scupperer (WP: 17; darkness-, fire- and earth-elemental; inflicts bleeding and poisoned by 10; has 1/2 chance each to inflict blinded, sealed, weakened and fragile; greatsword), Lullaby Wand (WP:6, inflicts asleep), Silver Sword (WP: 18, Longsword), Artifacts: Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only), Crystal Skull (Makes healing with ether guaranteed, but doubles the ether cost per healed target; suitable to clerics and chi monks; accessory) Spell Items: Amethyst (Darkness), Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Emerald Lamp of Summoning (0/3), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: Potion, Health Core, x2 Remedy, Elixir, Phoenix Essence, x3 Mead, x4 Nostrum, Ambrosia, x2 Smelling Salts, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Hamantasch (Lucky, Blessed), Jinxy Juice, Floral Bomb, Seal Bomb, Poison Bomb, Feather of Flight (Allows the user to flee from the battle when used.), Hair of the Dog, x2 Grating Stone, Oculoid Miasma, Oculoid Fireworks, Saber Teeth, Mythril Shard, Bone Tools: Bedroll, Shovel, Pickaxe, 2 Meat Lumps (quest item) Rex the Rhinotaur, the Mighty Mercenary (NPC, controlled by Zepher) 35 years old male wererhino Paragon Level 60 3/5 *Initiative* *Restoration* *Aura of Honor* *Gamble* *No Escape* Power: 95 (60+30+5) Defense: 12 Health: 92/92 (8+59+25) Gold: 655 Equipment: Grindoceros (WP:30; halves target's defense with every successful hit; hammer), Mighty Cuirass (SP:12, suitable to paragons only; bodywear), Shackles of War (Prevents anyone from fleeing battles; accessory.) Inventory: Greater Potion (Restores 50 health), Greater Tonic (Restores 30 ether), Remedy, Phoenix Essence, Smelling Salts, Soma, Deadly Venom, Meat Lump Location: Winding Alleys, The Slums Time: Small Hours of the Fourth Day Influence: 7 Subquests:
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"Bah! Do you really take the word of a street urchin over that of a royal knight? Where is your honor?!" The knight glared at the party. "No matter, you are but foreigners. You have no authority over Salmanda, no matter how highly the people regard you." The Crimson Bear Knight attempted to leave.
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Hahaha, I knew that once I archived people, they'd all come flocking back.
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QM Note: Chromeknight, I noticed you hadn't yet changed the description your "Hundred Hero Hymn" according to the new standard for Battle Songs, so I did it for you. Results of Round Six of the Titan Battle: >Syrma uses Scroll of Frailty on Crystal Titan - Success (Crystal Titan: fragile; Syrma -1 ether) >Nerwen vs. Crystal Titan - Special Damage (Earthquake - Johon: 47 health+1 SP-(30/2=15 dmg)=23 health; Namyrra: no effect; Nerwen: 44 health+2 SP-(30/2=15 dmg)=31 health; Thormanil: no effect; Arx: 77 health-(30/2=15 dmg)=62 health; Pretzel: 62 health+36 SP-(30/2=15 dmg)=62 health; Syrma: 44 health+1 SP-(30/2=15 dmg)=30 health; Zaniah: no effect) >Nerwen vs. Crystal Titan - Shield (Sound of Music - Crystal Titan: 1116 health+34 SP-(50x2=100 dmg)=1050 health; Yellow F: 97 health+2 SP-50 dmg=49 health; Nerwen sings Hard Rock Anthem for free, giving rest of the allies 5 SP for the remainder of the round) Rastaban hits Crystal Titan - (Crystal Titan: 1050 health+34 SP-(52x4=208 dmg)=876 health; Namyrra: -1 ether) Rockling Male (Red) hits Crystal Titan - (Crystal Titan: 876 health+34 SP-(30x4=120 dmg)=790 health; Namyrra: -1 ether) Rockling Male (Blue) hits Crystal Titan - (Crystal Titan: 790 health+34 SP-(30x4=120 dmg)=704 health; Namyrra: -1 ether) Rockling Male (Green) hits Crystal Titan - (Crystal Titan: 704 health+34 SP-(30x4=120 dmg)=618 health; Namyrra: -1 ether) Rockling Male (Yellow) hits Crystal Titan - (Crystal Titan: 618 health+34 SP-(30x4=120 dmg)=532 health; Namyrra: -1 ether) Zaniah vs. Crystal Titan - Shield (Mirror Sentinel) Namyrra (Water) vs. Crystal Titan - Spell/Amplified Spell (Crystal Titan: 532 health+34 SP-(500x8=4000 dmg)=0 health; Namyrra: -1 ether) Namyrra (Water) vs. Crystal Titan Rockling Female (Yellow) - Spell/Shield (Raise Army - Crystal Titan & Rockling Male (Orange) raised as undead; Namyrra: -2 ether) >Thormanil does nothing >Arx does nothing Johon vs. Rockling Female (Yellow) - Hit/Hit (Yellow F: 49 health+2 SP-43 dmg=8 health) Johon vs. Rockling Female (Yellow) - Shield/Shield (Ravage - Yellow F: 8 health+2 SP-53 dmg=0 health; Johon: +20x1,5=30 gold) >Monk Pretzel tosses away his gems Syrma successfully makes the Crystal Titan brittle again, but then the colossus stomps the ground, making the earth shake and tremble. The heroes go into one final, desperate offensive, and finally the Crystal Titan is shut down. Namyrra extracts a magic spirit out of the colossus to join her army of undead, while Johon takes care of the last zealous rockling. THE BATTLE IS VICTORIOUS! Namyrra, Thormanil and Arx gain three fifths of a level, Zaniah gains a fifth, Nerwen gains two quarters, while Johon, Monk Pretzel and Syrma all gain a quarter. The enemies drop the following loot: Crystal Shield (SP:2 multiplied by the amount of gems imbued; cannot be upgraded otherwise; shield) 5 Titan Hearts (Grants encouraged- and inspired-effects when consumed) 209 gold The crystalline colossus, stripped from its magical lifeforce, swayed in the aftermath of the earthquake it had caused, and suddenly fell crashing down on the square. The heroes quickly jumped out of the way, tripping and bumping on each other. "NooooOOOOO!!!" Syrma had not made it in time. Current Weather: Dim (doubles darkness-damage, halves light-damage) Party: Johon, The Champion of Darkness (Bricksandparts) 26 years old male human Raider Level 33 2/4 *Natural Respite* *Permanently Lucky* *1.5 stealing multiplier* *Hide of The Bleeding* Power: 43 (33+10) Defense: 1 Health: 47/47 (32+7+7) Gold: 6910 Equipment: Old Whip (WP:+10, suit: Rogues/Artisans/Beast Warriors/Decamon Drafters/Harlots/Marauders/Necromancers, 2X damage vs. Beasts), Satchel of Awesomeness (suit: Anyone, *Permanently Lucky*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing), Dog Statuette (Rover) (suit: Anyone, SP:+1) Inventory: Weapons: Muckraker (WP:+13, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators, *Water, Wood, Earth*, Causes *Weakened*), Sword of Decay (WP:+8, suit: Barbaians/Knights/Mages, Causes *Decayed by X-3 rounds* X=dmg dealt/4, Effect does not stack), Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Gladius (WP:+15, suit: Anyone, Darkness, 1/3 chance of causing *Fragile* on succesful hits), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers, Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:+5, Suit: Knights/Dragoons/Regulators/Skirmishers), Qlice (WP:+8, club, Causes *Poisoned-by-4*), Luminous Bow (WP:+9, suit: Rangers/Beast Warriors/Weather Mages/Winged Warriors, 3X damage vs. Fiery/Dark, 0X damage vs. Plants/Aquatic) Artifacts: Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1* using bows/crossbows), Blessed Amulet (suit: Anyone, *Immune to cursed*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*), Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Bravado Boots (suit: Anyone, 1/6 chance of receiving *Lucky* at start of battle), Scarlet Hood (suit: Anyone, pwr:+4, *immune to stunned*), Steel Core (suit: Anyone, +7 power), Heavy Armour (suit: Barbarians/Knights, SP:+5, *Immune to Fragile*), Tin Helmet (suit: Anyone, *Immune to Hexed/Confused*), Brimstone Armor (SP:6, absorbs fire damage; causes fire damage equal to wearer’s defense to those that hit the wearer with normal attacks; suitable to barbarians, knights, dragoons, skirmishers, regulators and vindicators; bodywear) Spell Items: Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2), Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1), Scroll of Antimagic (1) Consumables: Potion (30), Grand Potion (17), Grand Tonic (1), Health Core (3), Remedy (12), Phoenix Essence (3), Mead (14), Smelling Salts (16), Nostrum (16), Ambrosia (2), Mulled Wine (1), Venom (10), Deadly Venom (7), Smoke Bomb (1) , Fire Bomb (1), Water Bomb (4), Lightning Bomb (14), Bone (14), Skeleton Decoy (2), Trial Brew (1), Ectoplasm (1), Level-Up Mushroom (1), Grating Stone (1), Blind Fury (1), Neutralizer (1), Equilibrium Tonic (1), Oculoid Miasma (1) Tools etc.: Shovels (1), Pick-axes (2), Magic Compasses (1), Water Canteens (2), Lonely Island Magniscope (1), Blue Rose (Invasion of Luosh) (1), Fifty Shades of Bley (1), Mythril Shards (1), Silver Ore (1) Namyrra Uq (Quarryman) *Party Leader* 1337 years old female Fenarian Necromancer Level 51 1/5 *Immune to Sealed, Slowed, Bound, Confused, Fire, Wind, Water, Lightning and Earth* *Gains Triple EXP* Power: 96 (51+45) Defense: 10 Health: 64/65 (5+50+5+5) Ether: 40/70 (5+50+1+5+4+5) Gold: 646 Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Medal of Glory (gain triple XP; accessory), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fanged Helm (SP:5, headwear), Winged Sandals (Immune to bound and slowed, footwear) Inventory: Weapons: Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Pongcanis Shield (SP: 7; Shield) Artifacts: Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Desert Cloak (immune to Fire; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Paper Doll (immune against Hexed, Accessory) Spell Items: Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring Health equal to the Level of the summoner at the cost of 5 Ether) Consumables: Potions (12), Grand Potions (4), Health Core, Tonics (9), Ether Cores (3), Remedies (12), Phoenix Essences (5), Phoenix Incenses (2), Mead (13), Smelling Salts (4), Nostrum (5), Ambrosia, Dragon Scale (lucky & blessed), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle, unless the user is the last one standing), Soul Cage (Doomed-effect to all combatants), Skeleton Decoys (2), Bones (17) Tools etc.: Pickaxe, Bedroll Rastaban, Level 52 Dark Undead Crystal Titan, Level 94 Dark Undead Rockling Male (Red), Level 30 Dark Undead Rockling Male (Blue), Level 30 Dark Undead Rockling Male (Green), Level 30 Dark Undead Rockling Male (Yellow), Level 30 Dark Undead Rockling Male (Yellow), Level 30 Dark Undead Rockling Female (Orange), Level 20 Dark Undead Will-o'-the-Wisp A, Level 21 Dark Undead Will-o'-the-Wisp B, Level 21 Dark Undead Will-o'-the-Wisp C, Level 21 Dark Undead Will-o'-the-Wisp D, Level 21 Dark Undead Nerwen Calmcacil (Chromeknight) 264 year old female Elven Minstrel Level 39 *Immune to sealed* *Gains Double EXP* *Permanently Hastened* Power: 51 (39+4+8) Defense: 2 (1+1) Health: 32/53 (9+38+11-5) Ether: 17/51 (5+38+4+1+3) Gold: 592 Equipment: Party Maracas (WP:4; user is hastened; instrument), Lesser Ethereal Cloak (SP:1, Max. ether +3, immune to sealed; backwear), Leather armour (SP:1; Bodywear), Medal of Valor (Double experience from battles; accessory) Inventory: Weapons: Mutt's Flute (WP:10; inflicts Weakened-effect; instrument), Nocturne Flute (WP:6; causes asleep-effect; instrument), Battered wooden flute (WP:6; Darkness-elemental; instrument), Sword of the Warrior of the Light (WP: 14; Light-Elemental, Meditate becomes hits; longsword), Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanical enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened, cannot be equipped at the same time as a shield; axe), Shield (SP: 5) Artifacts: Nordic Stomach Guard (SP: 3; Immunity to Ice and Water; Bodywear; Suitable for Barbarians, Regulators, and Beast Warriors), Shield of the Red Lizard (SP: 2; Immune to Blind), Seal of the Warrior Priestess (At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired; Accessory; Suitable for Paladins), Trickster's Mask of the Angel, Order Imperial's Assassin Cowl (Immune to Light and Darkness, Wearer is Nimble; headwear; Suitable for Assassins, Chi Monks, Infiltrators, Rogue Thieves, Paragons), Razor (user is Blessed and Immune to Bleeding, Enraged, and Encouraged; May take up any artifact slot; requires a shaved head), Helm of the Lord of Light (Immune to Light and Jinxed; headwear; Suitable for Knights), Sylvania's Cowl (Permits Animal Talk, Headwear), Counterstrike Gloves, Zap-Tap Badge (1/2 chance to make lighting-elemental counterstrike an opponent who has dealt damage to a hero, equal to the hero's level; Accessory), Spell Items: Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Hundred Hero Hymn (Battle Song that doubles the current and maximum health for the rest of the party for the remainder of the round. Stacks with the inspired-effect. Costs 2 ether per ally.), Consumables: Potions (10), Grand potion (2), Health Core, Tonics (5), Grand tonic (2), Ether Core (2), Elixir (2), Remedy (6), Neutralizer (2), Tiger Balm (2), Phoenix Essence (3), Nostrum (2), Smelling Salts (2), Ambrosia (4), Mulled Wine, Dragon Scale (lucky & blessed), Venom (4), Fire Bomb, Ice Bombs (2), Lightning Bomb, Water Bombs (2), Dirt Bombs (2), Air Bomb, Bone, Milk (restores 15 HP and 15 Ether), Red Death Blood (Once applied to a weapon the first successful hit deals doomed, consumable) (2), Sushi (restores 5 health and ether), Feather of Lithe, Grating Stone Tools etc.: Shovel, Bedroll, Magnifying Glass, Telescope Thormanil Nihai, Dragonslayer, Orc-kin (swils) 23 years old male vertically challenged giant Dragoon Level 48 1/5 *Immune to Darkness, Light, Water, Fire, Wind, Earth, Lightning, and Asleep, Blinded, Bound, Confused, Fragile,Slowed, and Weakened* *Triple EXP* Power: 65 (48+16+1) Defense: 13 (10+3) Health: 63/70 (8+47+15) Gold: 2099 Equipment: Shishkebab (WP:16, dual-strike, darkness-elemental, lance),Skirmisher's Shield (SP:10, shield), Bright Armor (SP:3, Wearer is immune to Darkness, bodywear), Winged Sandals (Wearer is immune to Light, Water, Fire, Wind, Earth, and Lightning, and the Asleep, Blinded, Bound, Confused, Fragile, Slowed, and Weakened-effects; footwear), Medal of Glory (Wearer gains triple experience, accessory) Inventory: Weapons: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Gladiator Trident (WP:11, Spear, causes bleeding-by-5 effect), Guardian Halberd (WP: 5, target's defense is used as additional WP, halberd), Duplovian Swift Halberd (WP:3, deals Stunned, halberd), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP:9, longsword, Stuns enemies), Repeater Crossbow (WP:7, crossbow. Hastened for first round of combat while equipped.), Mercutio's Dagger of Mugging (WP:5, +5 gold from stealing; dagger), Composite Bow (WP:11, ignores defense, bow) Artifacts:Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf (Accessory), Sticky Gloves (Handwear, Increases the amount of gold stolen by 50% (rounded up)), Aqua Gear (Wearer deals and is immune to water-elemental damage, accessory) Spell Items: 2x Amethyst (Darkness), Emerald (Wood), Opal (Ice) Consumables: 4x Potion, Diluted Arc Tonic, Grand Tonic, 4x Remedy, 3x Phoenix Essence, Neutralizer, Milk, 2x Elixir, 2x Nostrum, 3x Smelling Salts, 3x Mulled Wine, Soma, Dragon Scale (lucky & blessed), Jinxy Juice, 2x Feather of Lithe, 3x Venom, 2x Deadly Venom, 2x Fire Bomb, Lightning Bomb, 3x Smoke Bomb, Ice Bomb, 4x Water Bomb, Doomsday Bomb (99 damage to all enemies), 2x Grating Stone, Teleportapple Tools etc.: Pickaxe, Shovel, Magnifying Glass Arx the Youngling (Pet Dragon controlled by swils) Level: 48 1/5 Health: 63/78 (30+48) Element: Ice Monk Pretzel and His 99 Pieces, the Super Sleuth (Palathadric) 463-year-old male "hermit" Artisan Level 34 1/4 *Immune to Magic and Healing* *Permanently Reinforced* Power: 45 (34+9+2) Defense: 36 ((10+6+2)x2) Health: 62/62 (9+33+15+3+2) Gold: 953 Equipment: Splinter Broom (WP: 9; Broomstick; defies SP), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear) Inventory: Weapons: Flying Cross (WP: 11; Darkness; Broomstick), Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Dual Strike; Staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed effect; Whip), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals Fragile effect, Mace), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Mythril Shield (SP: 20) Artifacts: Soul Link Chain (Allows the user to pair up with another party member, both of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Duke's Coat-of-Arms (SP: 5, Protects against Fragile and all Poisons; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Cloak of Necrotic Shielding (SP: 3; Provides Special Guard against Undead enemies; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Lens of Speed Reading (allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users), Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Scroll of Minimizing (Has 1/2 chance of causing the minimized-effect on the target; costs 10 ether.), Scroll of Arc Sleep Consumables: 5 Potions, 15 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 8 Remedies, 3 Neutralizers, Tiger Balm, 5 Phoenix Essences, 2 Phoenix Incenses, 4 Meads, 3 Smelling Salts, 3 Nostrums, Soma, Mulled Wine, Dragon Scale (lucky & blessed), 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, 6 Bones, Raw Meat (+5 max. health upon consumption), Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently) Tools etc.: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Zaniah (uncontrollable NPC, takes suggestions) 303 years old female elven Guardian Knight Level 40 1/5 *Aura of Honour* *Master of the Order* *Immune to Fire, Earth, Darkness, Blinded, Confused, Hexed, Weakened and Fragile* Power: 60 (40+20) Defense: 25 (2+20+1+2) Health: 70/70 (10+39+18+3) Gold: 165 Equipment: Hadhafang (WP:20, causes weakened; greatsword), Heavenly Shield (SP:20, protects from fire-, earth- and darkness-damage; shield), Elven Helmet (SP:1, immune to blinded, confused and hexed; suitable to elves only; headwear), Elven Cuirass (SP:2, Max. Health +3; immune to weakened and fragile; suitable to elves only; bodywear) Inventory:
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A hearty welcome to the game, Alfadas! Hope you enjoy it enough to stick around for upcoming quests since there isn't one readily available to you, unfortunately. I remember that quest from the fact it took a week just to travel from one place to another within the vicinity of Shelbric, while the whole island of Uland is only a few days' journey from one end to another.
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"Twist the knife in the wound, will you? Yes, I made my mother a vengeful zombie banshee when I tried to bring her back to life! Got it now?" Nemeshtar was on the verge of tears. "Maybe I should start over somewhere else. There are too many memories here in this city of my sweet, old mother... But nay, I cannot think anything like that until mother has been given the rest she deserves!"
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Heroica RPG - Quest #132: The Clans Under the Mountain
Sandy replied to Waterbrick Down's topic in The Heroica Archive
"I desperately have to go shopping after this battle..." Ellaria winces as she uncorks her last Phoenix Essence and pours it on Tesni. She then keeps on attacking the head of the first worm. -
Ragnarök Now 3: Confirmation and Discussion
Sandy replied to MagPiesRUs's topic in LEGO Mafia and Role-Play Games
Uh oh... Nice save. I don't think I've expressed my awe towards the photography and humor in this game. I vaguely remember participating in the first game, but this third iteration has been a total riot! You've really mastered the art of hosting these games, TinyPies! -
"HEY! If you seriously want to pick a fight, I'm not going to miss out!" Seeing Boomingham's companions, the Crimson Bear Knight's posture faltered and sweat began to trickle down his forehead. "Look, let's be reasonable here. The people living down here at the slums are worthless. They work as servants and handymen, if they work at all. Most of the time they just loiter and cause trouble. Like this thieving rugrat here. I just took back what he had pickpocketed during the day. I've taken it upon myself to keep them in check, you see." "Yer a big ol' liar! You're just stealin' what I stole to yerself! Err... sir." "Shut your trap, you piece of shit!" The knight slapped the orcish boy with his gauntleted hand, making him drop to the ground. "See how arrogant and ruthless they are? I've told the Almagesta time and again that we ought to raze the slums to the ground and evict these lowlives out of our beautiful city!"
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Heroica RPG - Quest #132: The Clans Under the Mountain
Sandy replied to Waterbrick Down's topic in The Heroica Archive
Ellaria uses a Grand Potion on Nur and repeats her attack. -
One day, Byblos the Librarian shuffled through the scrolls and parchments in search of a certain map. "Bookmark! What have you done to all of the maps?! They are not where they ought to..." He then glanced to the wall, and saw them neatly pinned there in a straight row. "Oh. Well, I guess that works too." ~New maps have been added to the first page!~
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No, all three factions are rivals with each other. Things aren't that black-and-white in this game. Sometime in August. Other than that, your guess is as good as mine. There will of course be the traditional Lottery coming up as well.
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QM Note: Thanks to Kintobor's example, I realized I could put the map of Salmanda into the spoilered section and make all of our lives easier that way. After Sarge and Eric made their purchases, the shopkeeper buried his face into his hands and began to wail. "I cannot live with this guilt! I might as well join my mother and haunt the city for the rest of eternity!" The red knight's smile turned crooked. "With all due respect, my businesses here are none of yours. I am a Royal Rainbow Knight, I go where-ever I want, whenever I want." "Help..." "OY! Boomingham, it's best if we just move along now. Don't want to get the higher-ups upset, do we? That's where the money is, after all." Party: Sgt. Jon McEncy (Pyrovisionary) *Party Leader* 54 year old male human Black Knight Level 23 2/3 *Immune to Blinded and Stunned* *Poisonous Defense* *Permanently Hastened* Power: 48 (23+21+2+2) Defense: 20 (16+4) Health: 47/47 (7+22+9+3+3+3) Gold: 44 Equipment: Demonic Greatswords (WP:21, dual strike, Light and Darkness elemental greatsword, Hollow [-]), Serpenthead Shield (SP:16, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent Hastenedeffect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights; bodywear), Inventory: Weapons Wooden Spear (WP:4, wood-elemental spear), Broken Mythril Greatsword (WP:40, has 1/3 chance to break with each hit; greatsword), Rusted Mythril Shield (SP:30, has 1/3 chance to break every time the wearer takes damage; shield), Lilliput Knife (WP:1, wielder’s power is not reduced when under minimized-effect, dagger.) Artifacts: Monkey Armor (SP:4, immune to earth and bound; suitable to knights, beast warriors, dragoons, skirmishers and winged warriors; bodywear), Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear), Sterope’s Headdress (Grants the ability to spend a turn to fly out of a battle and return to it later if it is still going; the wearer cannot affect the battle in any way when they are away from it; suitable to winged warriors only; headwear), Encore Plectrum (If the same Battle Song is sung for more than one round in a row, the song’s ether cost for the consecutive rounds is halved; suitable to minstrels; accessory.), Swift Boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding; footwear) Spell Items: Scroll of Blindness, Scroll of Sealing, “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: 3 Potions, Grand Potion, Health Core, 3 Remedies, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Smoke Bombs, 2 Bones, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Mythril Shard Tools etc.: Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card, Mistarian Grey Panther (quest item), Gold Scorpion Venom (quest item), Tyrant Statue (Increases the holder’s gold by 50% at the end of each quest) John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) 32 year old male human Sorcerer Level 26 1/2 *Jinxed Spells at Double Cost* *Darkness Spells Cause Weakened* Power: 38 (26+12) (Spellpower: 48 (26+12+10)) Defense: 0 Health: 34/34 (5+25+4) Ether: 26/37 (5+25+1+5+1) Gold: 450 Equipment: Solemn Dagger (WP: 12, darkness-elemental dagger, 1/2 chance of causing sealed), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: Rawr (WP:9, dagger), Bone Whip (WP:9, damages undead, whip), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear), Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Ether Core, Demeter Bomb, Smoke Bomb, 2x Deadly Venom, Heady Perfume (Makes non-humanoid monsters avoid attacking the party unless provoked. Effect lasts for one section of the day before wearing out.), 7 Bones, Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly, Fifty Shades of Bley (Grants holder access to Harlot), Old Teddy (quest item), Flower-tailed Flying Squirrel (quest item), 2x Meat Lump (quest item) Eric (Khorne) 30 year old norseman Raider *Party Second-in-Command* Level 28 1/3 *Natural Respite* *Evasion* *Immune to Fragile, Weakened, Asleep, Water and Earth* Power: 52 (28+22+2) Defense: 5 Health: 51/51 (8+27+7+4+5) Gold: 111 Equipment: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; greatsword),Pugilist's Gloves (Power +2, protects from Weakened; handwear), Heavy Armor (SP:5, protects from Fragile; bodywear), Boots of Evasion (Wearer takes half damage in front row + Immunity to Water, Earth and Asleep; footwear) Inventory: Weapons: Conspirator (WP:18, causes Blinded; longsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon) Spell Items: Amethyst (Darkness), Scroll of Blindness, Scroll of Confusion Consumables: Potion, 10 Grand Potions, Health Core, 3 Elixirs, 3 Remedies, Neutralizer, 6 Meads, 6 Smelling Salts, 3 Nostrum, 5 Mulled Wine, Ambrosia, Dragon Scale, Venom, Deadly Venom, 2 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Fire Bomb, Lightning Bomb, Floral Bomb, Aeolus Bomb, Seal Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Tools etc.: 2 Meat Lumps (quest item) Lord Lawrence Boomingham (Zepher) 48 years old human Paladin Level 34 3/4 *Immune to Darkness, Fire, Fragile, Stunned, Sleep, Weakened, and Blindness* *Encouraged* Power: 53 (34+14+4+1) Defense: 11 (7+4) Health: 57/57 (10+33+11+2+1) Ether: 30/34 Gold: 100 Equipment: Frozen Saber (WP: 14; light-, ice- and wind-elemental; inflicts stunned; great sword), Round Metal Shield (SP:7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blinded, darkness and fire; accessory), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.), Scarlet Hood (SP:4, grants immunity to stunned) Inventory: Weapons: Scupperer (WP: 17; darkness-, fire- and earth-elemental; inflicts bleeding and poisoned by 10; has 1/2 chance each to inflict blinded, sealed, weakened and fragile; greatsword), Lullaby Wand (WP:6, inflicts asleep), Silver Sword (WP: 18, Longsword), Artifacts: Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only), Crystal Skull (Makes healing with ether guaranteed, but doubles the ether cost per healed target; suitable to clerics and chi monks; accessory) Spell Items: Amethyst (Darkness), Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Emerald Lamp of Summoning (0/3), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: Potion, Health Core, x2 Remedy, Elixir, Phoenix Essence, x3 Mead, x4 Nostrum, Ambrosia, x2 Smelling Salts, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Hamantasch (Lucky, Blessed), Jinxy Juice, Floral Bomb, Seal Bomb, Poison Bomb, Feather of Flight (Allows the user to flee from the battle when used.), Hair of the Dog, x2 Grating Stone, Oculoid Miasma, Oculoid Fireworks, Saber Teeth, Mythril Shard, Bone Tools: Bedroll, Shovel, Pickaxe, 2 Meat Lumps (quest item) Rex the Rhinotaur, the Mighty Mercenary (NPC, controlled by Zepher) 35 years old male wererhino Paragon Level 60 3/5 *Initiative* *Restoration* *Aura of Honor* *Gamble* *No Escape* Power: 95 (60+30+5) Defense: 12 Health: 92/92 (8+59+25) Gold: 655 Equipment: Grindoceros (WP:30; halves target's defense with every successful hit; hammer), Mighty Cuirass (SP:12, suitable to paragons only; bodywear), Shackles of War (Prevents anyone from fleeing battles; accessory.) Inventory: Greater Potion (Restores 50 health), Greater Tonic (Restores 30 ether), Remedy, Phoenix Essence, Smelling Salts, Soma, Deadly Venom, Meat Lump Location: Winding Alleys, The Slums Time: Small Hours of the Fourth Day Influence: 7 Subquests:
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Coming this anniversary... It is time for everyone in Eubric to choose their side.
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Results of Round Five of the Titan Battle: >Namyrra uses Nostrum on herself - (Namyrra: lucky) >Johon uses Mead on Namyrra - (Namyrra: encouraged) >Johon does nothing >Nerwen vs. Crystal Titan - Dischord (Crystal Titan: 3638 health+34 SP-50 dmg=3622 health) >Nerwen vs. Crystal Titan - Cacophony (Crystal Titan: 3622 health+34 SP-50 dmg=3606 health; Orange M: 60 health+3 SP-50 dmg=13 health; Yellow F: 237 health+2 SP-50 dmg=189 health) >Syrma uses Scroll of Frailty on Crystal Titan - Failure (Syrma: -1 ether) >Namyrra (Water) vs. Crystal Titan - Meditate/Amplified Spell (Crystal Titan: 3622 health+34 SP-(500x4=2000 dmg)=1656 health; Namyrra: -1 ether) Rastaban hits Crystal Titan - (Crystal Titan: 1656 health+34 SP-(52x2=104 dmg)=1586 health; Namyrra: -1 ether) >Monk Pretzel vs. Crystal Titan - Damage (Pretzel: 62 health+36 SP-(94/4=24 dmg)=62 health) Zaniah vs. Crystal Titan - Hit (Crystal Titan: 1586 health+34 SP-60 dmg=1560 health+weakened) Thormanil swaps Aquatic Gear for Medal of Glory >Arx vs. Crystal Titan - Shield (Dragon's Wrath: Fury From Above - Crystal Titan: 1560 health+34 SP-((96x2=192+192=384)+(47x2=94)=478 dmg)=1116 health; Orange M: 13 health+3 SP-(47x2=94 dmg)=0 health; Yellow F: 189 health+2 SP-(47x2=94 dmg)=97 health) Rockling Female (Yellow) - Free Hit on Namyrra (Namyrra: 63 health+10 SP-(20/2=10 dmg)=63 health) Namyrra's plan seems to be working, for her spell hits the Titan hard, causing large cracks to its stony surface. Arx takes out one more rockling, leaving but a single one defending their god. "The Day of Rockoning has come to claim us all!" Current Weather: Dim (doubles darkness-damage, halves light-damage) Note: The party is cornered into the square, so fleeing is impossible. The heroes can opt to spend a turn to toss away some or all their gems. Enemies: Crystal Titan *Immune to stunned, petrified, doomed and sudden death* *Slowed* *Weakened for 3 rounds* Type: Ancient/Rock Level: 94 (60+34) Defense: 34 Health: 1116/4415 (1015+3400) Special I: Earthquake – Causes 30 earth-elemental damage to all opponents regardless of row over three rounds, starting from the current round. Special II: Crystal Stasis – Restores Crystal Titan’s health by the number of gems in the party times 100 and removes all negative effects. Used only during an Earthquake. Drops: Crystal Shield (SP:2 multiplied by the amount of gems imbued; cannot be upgraded otherwise; shield), 5 Titan Hearts (Grants encouraged- and inspired-effects when consumed) Note: Every gem that the party holds increases Crystal Titan’s level by 1, defense by 1 and health by 100. Rockling Female (Yellow) *Immune to stunned and petrified* Type: Rock Level: 20 Defense: 2 Health: 97/420 Special: Stone Glare – Causes the petrified-effect to the target. Drops (varies by roll): 1-2: Bright Polish (Increases SP of any shield or artifact that gives SP by 1.) 3-6: 22 gold Party: Johon, The Champion of Darkness (Bricksandparts) 26 years old male human Raider Level 33 1/4 *Natural Respite* *Permanently Lucky* *1.5 stealing multiplier* *Hide of The Bleeding* *Hastened* Power: 43 (33+10) Defense: 1 Health: 47/47 (32+7+7) Gold: 6880 Equipment: Old Whip (WP:+10, suit: Rogues/Artisans/Beast Warriors/Decamon Drafters/Harlots/Marauders/Necromancers, 2X damage vs. Beasts), Satchel of Awesomeness (suit: Anyone, *Permanently Lucky*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing), Dog Statuette (Rover) (suit: Anyone, SP:+1) Inventory: Weapons: Muckraker (WP:+13, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators, *Water, Wood, Earth*, Causes *Weakened*), Sword of Decay (WP:+8, suit: Barbaians/Knights/Mages, Causes *Decayed by X-3 rounds* X=dmg dealt/4, Effect does not stack), Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Gladius (WP:+15, suit: Anyone, Darkness, 1/3 chance of causing *Fragile* on succesful hits), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers, Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:+5, Suit: Knights/Dragoons/Regulators/Skirmishers), Qlice (WP:+8, club, Causes *Poisoned-by-4*), Luminous Bow (WP:+9, suit: Rangers/Beast Warriors/Weather Mages/Winged Warriors, 3X damage vs. Fiery/Dark, 0X damage vs. Plants/Aquatic) Artifacts: Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1* using bows/crossbows), Blessed Amulet (suit: Anyone, *Immune to cursed*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*), Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Bravado Boots (suit: Anyone, 1/6 chance of receiving *Lucky* at start of battle), Scarlet Hood (suit: Anyone, pwr:+4, *immune to stunned*), Steel Core (suit: Anyone, +7 power), Heavy Armour (suit: Barbarians/Knights, SP:+5, *Immune to Fragile*), Tin Helmet (suit: Anyone, *Immune to Hexed/Confused*), Brimstone Armor (SP:6, absorbs fire damage; causes fire damage equal to wearer’s defense to those that hit the wearer with normal attacks; suitable to barbarians, knights, dragoons, skirmishers, regulators and vindicators; bodywear) Spell Items: Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2), Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1), Scroll of Antimagic (1) Consumables: Potion (30), Grand Potion (17), Grand Tonic (1), Health Core (3), Remedy (12), Phoenix Essence (3), Mead (14), Smelling Salts (16), Nostrum (16), Ambrosia (2), Mulled Wine (1), Venom (10), Deadly Venom (7), Smoke Bomb (1) , Fire Bomb (1), Water Bomb (4), Lightning Bomb (14), Bone (14), Skeleton Decoy (2), Trial Brew (1), Ectoplasm (1), Level-Up Mushroom (1), Grating Stone (1), Blind Fury (1), Neutralizer (1), Equilibrium Tonic (1), Oculoid Miasma (1) Tools etc.: Shovels (1), Pick-axes (2), Magic Compasses (1), Water Canteens (2), Lonely Island Magniscope (1), Blue Rose (Invasion of Luosh) (1), Fifty Shades of Bley (1), Mythril Shards (1), Silver Ore (1) Namyrra Uq (Quarryman) *Party Leader* 1337 years old female Fenarian Necromancer Level 50 3/5 *Immune to Sealed, Slowed, Bound, Confused, Fire, Wind, Water, Lightning and Earth* *Gains Triple EXP* *Hastened* *Encouraged* *Lucky* Power: 95 (50+45) Defense: 10 Health: 63/64 (5+49+5+5) Ether: 47/69 (5+49+1+5+4+5) Gold: 646 Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Medal of Glory (gain triple XP; accessory), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fanged Helm (SP:5, headwear), Winged Sandals (Immune to bound and slowed, footwear) Inventory: Weapons: Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Pongcanis Shield (SP: 7; Shield) Artifacts: Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Desert Cloak (immune to Fire; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Paper Doll (immune against Hexed, Accessory) Spell Items: Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring Health equal to the Level of the summoner at the cost of 5 Ether) Consumables: Potions (12), Grand Potions (4), Health Core, Tonics (9), Ether Cores (3), Remedies (12), Phoenix Essences (5), Phoenix Incenses (2), Mead (13), Smelling Salts (4), Nostrum (5), Ambrosia, Dragon Scale (lucky & blessed), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle, unless the user is the last one standing), Soul Cage (Doomed-effect to all combatants), Skeleton Decoys (2), Bones (17) Tools etc.: Pickaxe, Bedroll Rastaban, Level 52 Dark Undead Rockling Male (Red), Level 30 Dark Undead Rockling Male (Blue), Level 30 Dark Undead Rockling Male (Green), Level 30 Dark Undead Rockling Male (Yellow), Level 30 Dark Undead Rockling Female (Orange), Level 20 Dark Undead Will-o'-the-Wisp A, Level 21 Dark Undead Will-o'-the-Wisp B, Level 21 Dark Undead Will-o'-the-Wisp C, Level 21 Dark Undead Will-o'-the-Wisp D, Level 21 Dark Undead Nerwen Calmcacil (Chromeknight) 264 year old female Elven Minstrel Level 38 2/4 *Immune to sealed* *Gains Double EXP* *Permanently Hastened* Power: 50 (38+4+8) Defense: 2 (1+1) Health: 44/52 (9+37+11-5) Ether: 16/50 (5+37+4+1+3) Gold: 592 Equipment: Party Maracas (WP:4; user is hastened; instrument), Lesser Ethereal Cloak (SP:1, Max. ether +3, immune to sealed; backwear), Leather armour (SP:1; Bodywear), Medal of Valor (Double experience from battles; accessory) Inventory: Weapons: Mutt's Flute (WP:10; inflicts Weakened-effect; instrument), Nocturne Flute (WP:6; causes asleep-effect; instrument), Battered wooden flute (WP:6; Darkness-elemental; instrument), Sword of the Warrior of the Light (WP: 14; Light-Elemental, Meditate becomes hits; longsword), Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanical enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened, cannot be equipped at the same time as a shield; axe), Shield (SP: 5) Artifacts: Nordic Stomach Guard (SP: 3; Immunity to Ice and Water; Bodywear; Suitable for Barbarians, Regulators, and Beast Warriors), Shield of the Red Lizard (SP: 2; Immune to Blind), Seal of the Warrior Priestess (At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired; Accessory; Suitable for Paladins), Trickster's Mask of the Angel, Order Imperial's Assassin Cowl (Immune to Light and Darkness, Wearer is Nimble; headwear; Suitable for Assassins, Chi Monks, Infiltrators, Rogue Thieves, Paragons), Razor (user is Blessed and Immune to Bleeding, Enraged, and Encouraged; May take up any artifact slot; requires a shaved head), Helm of the Lord of Light (Immune to Light and Jinxed; headwear; Suitable for Knights), Sylvania's Cowl (Permits Animal Talk, Headwear), Counterstrike Gloves, Zap-Tap Badge (1/2 chance to make lighting-elemental counterstrike an opponent who has dealt damage to a hero, equal to the hero's level; Accessory), Spell Items: Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Hundred Hero Hymn (Inspired-effect to all allies for 10 ether; song), Consumables: Potions (10), Grand potion (2), Health Core, Tonics (5), Grand tonic (2), Ether Core (2), Elixir (2), Remedy (6), Neutralizer (2), Tiger Balm (2), Phoenix Essence (3), Nostrum (2), Smelling Salts (2), Ambrosia (4), Mulled Wine, Dragon Scale (lucky & blessed), Venom (4), Fire Bomb, Ice Bombs (2), Lightning Bomb, Water Bombs (2), Dirt Bombs (2), Air Bomb, Bone, Milk (restores 15 HP and 15 Ether), Red Death Blood (Once applied to a weapon the first successful hit deals doomed, consumable) (2), Sushi (restores 5 health and ether), Feather of Lithe, Grating Stone Tools etc.: Shovel, Bedroll, Magnifying Glass, Telescope Thormanil Nihai, Dragonslayer, Orc-kin (swils) 23 years old male vertically challenged giant Dragoon Level 47 3/5 *Immune to Darkness, Light, Water, Fire, Wind, Earth, Lightning, and Asleep, Blinded, Bound, Confused, Fragile,Slowed, and Weakened* *Triple EXP* Power: 64 (47+16+1) Defense: 13 (10+3) Health: 62/69 (8+46+15) Gold: 2099 Equipment: Shishkebab (WP:16, dual-strike, darkness-elemental, lance),Skirmisher's Shield (SP:10, shield), Bright Armor (SP:3, Wearer is immune to Darkness, bodywear), Winged Sandals (Wearer is immune to Light, Water, Fire, Wind, Earth, and Lightning, and the Asleep, Blinded, Bound, Confused, Fragile, Slowed, and Weakened-effects; footwear), Medal of Glory (Wearer gains triple experience, accessory) Inventory: Weapons: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Gladiator Trident (WP:11, Spear, causes bleeding-by-5 effect), Guardian Halberd (WP: 5, target's defense is used as additional WP, halberd), Duplovian Swift Halberd (WP:3, deals Stunned, halberd), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP:9, longsword, Stuns enemies), Repeater Crossbow (WP:7, crossbow. Hastened for first round of combat while equipped.), Mercutio's Dagger of Mugging (WP:5, +5 gold from stealing; dagger), Composite Bow (WP:11, ignores defense, bow) Artifacts:Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf (Accessory), Sticky Gloves (Handwear, Increases the amount of gold stolen by 50% (rounded up)), Aqua Gear (Wearer deals and is immune to water-elemental damage, accessory) Spell Items: 2x Amethyst (Darkness), Emerald (Wood), Opal (Ice) Consumables: 4x Potion, Diluted Arc Tonic, Grand Tonic, 4x Remedy, 3x Phoenix Essence, Neutralizer, Milk, 2x Elixir, 2x Nostrum, 3x Smelling Salts, 3x Mulled Wine, Soma, Dragon Scale (lucky & blessed), Jinxy Juice, 2x Feather of Lithe, 3x Venom, 2x Deadly Venom, 2x Fire Bomb, Lightning Bomb, 3x Smoke Bomb, Ice Bomb, 4x Water Bomb, Doomsday Bomb (99 damage to all enemies), 2x Grating Stone, Teleportapple Tools etc.: Pickaxe, Shovel, Magnifying Glass Arx the Youngling (Pet Dragon controlled by swils) Level: 47 3/5 Health: 77/77 (30+47) Element: Ice Monk Pretzel and His 99 Pieces, the Super Sleuth (Palathadric) 463-year-old male "hermit" Artisan Level 34 *Immune to Magic and Healing* *Permanently Reinforced* Power: 45 (34+9+2) Defense: 36 ((10+6+2)x2) Health: 62/62 (9+33+15+3+2) Gold: 953 Equipment: Splinter Broom (WP: 9; Broomstick; defies SP), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear) Inventory: Weapons: Flying Cross (WP: 11; Darkness; Broomstick), Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Dual Strike; Staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed effect; Whip), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals Fragile effect, Mace), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Mythril Shield (SP: 20) Artifacts: Soul Link Chain (Allows the user to pair up with another party member, both of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Duke's Coat-of-Arms (SP: 5, Protects against Fragile and all Poisons; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Cloak of Necrotic Shielding (SP: 3; Provides Special Guard against Undead enemies; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Lens of Speed Reading (allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users), Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Scroll of Minimizing (Has 1/2 chance of causing the minimized-effect on the target; costs 10 ether.), Scroll of Arc Sleep Consumables: 5 Potions, 15 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 8 Remedies, 3 Neutralizers, Tiger Balm, 5 Phoenix Essences, 2 Phoenix Incenses, 4 Meads, 3 Smelling Salts, 3 Nostrums, Soma, Mulled Wine, Dragon Scale (lucky & blessed), 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, 6 Bones, Raw Meat (+5 max. health upon consumption), Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently) Tools etc.: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Syrma (uncontrollable NPC, takes suggestions) 317 years old female elven Scholar Level 30 1/4 *Immune to Sealed, Slowed and Jinxed* Power: 42 (30+12) Defense: 1 Health: 44/44 (9+29+6) Ether: 41/45 (5+29+9+2) Gold: 214 Equipment: Elbereth (WP:12, ice-, wind- and light-elemental wand), Elven Robes (SP:1, Max. ether +2, immune to sealed, slowed and jinxed; suitable to elves only; bodywear) Inventory: Scroll of Lesser Fire Warding (Enables the user to make the target immune to fire for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Lesser Earth Warding (Enables the user to make the target immune to earth for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Lesser Darkness Warding (Enables the user to make the target immune to darkness for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 3 Herbal Infusions (Remove negative effects and cause blessed- and transcended-effects), Dragon Scale (lucky & blessed) Zaniah (uncontrollable NPC, takes suggestions) 303 years old female elven Guardian Knight Level 40 *Aura of Honour* *Master of the Order* *Immune to Fire, Earth, Darkness, Blinded, Confused, Hexed, Weakened and Fragile* Power: 60 (40+20) Defense: 25 (2+20+1+2) Health: 70/70 (10+39+18+3) Gold: 165 Equipment: Hadhafang (WP:20, causes weakened; greatsword), Heavenly Shield (SP:20, protects from fire-, earth- and darkness-damage; shield), Elven Helmet (SP:1, immune to blinded, confused and hexed; suitable to elves only; headwear), Elven Cuirass (SP:2, Max. Health +3; immune to weakened and fragile; suitable to elves only; bodywear) Inventory: