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Everything posted by Sandy
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The knight's eyes flared. "I don't know what type of damn people you are, because you have not told us anything about yourselves! How could I tell anything about your motives? But we have bigger issues to deal with now that your treachery." Results of Round One of the Titan Battle: Rastaban hits Rockling Male (Red) - (Red: 260 health+3 SP-(52x2=104 dmg)=159 health; Namyrra: -1 ether) Will-o'-the-Wisp A hits Rockling Male (Red) - (Red: 159 health+3 SP-(21x2=42 dmg)=120 health; Namyrra: -1 ether) Will-o'-the-Wisp B hits Rockling Male (Red) - (Red: 120 health+3 SP-(21x2=42 dmg)=81 health; Namyrra: -1 ether) Will-o'-the-Wisp C hits Rockling Male (Red) - (Red: 81 health+3 SP-(21x2=42 dmg)=42 health; Namyrra: -1 ether) Will-o'-the-Wisp D hits Rockling Male (Red) - (Red: 42 health+3 SP-(21x2=42 dmg)=3 health; Namyrra: -1 ether) >Monk Pretzel (Splinter Broom) vs. Crystal Titan - Shield (Toolkit: Gotcha! - Crystal Titan: slowed, weakened, fragile) Thormanil vs. Rockling Male (Blue) (twice) - Dragon Aid (Blue: 260 health+3 SP-47 dmg=216 health) >Nerwen sings Lucky Chant - (Improved battle results for the remaining allies for the round; Nerwen: -10 ether) >Syrma (Scroll of Blindness) vs. Crystal Titan - Success (Crystal Titan: blinded; Syrma: -1 ether) >Arx vs. Rockling Male (Yellow) - Damage/Breath (Yellow: 260 health+3 SP-47 dmg=216 health) Zaniah vs. Rockling Male (Orange) - Well Deflected Damage/Shield (Mirror Sentinel - All damage reflected back to enemies for the duration of next round) >Namyrra (Water) vs. Crystal Titan - Spell/Special Damage (Crystal Titan: 5615 health+46 SP-(95x4=380 dmg)=5281 health; Namyrra: -1 ether) >Johon uses Smelling Salts on himself - (Johon: hastened) Johon vs. Rockling Male (Green) - Steal/Damage (Johon: +30x1,5=45 gold) Rockling Male (Red) - Free Hit on Monk Pretzel (Monk Pretzel: 31 health+36 SP-(30/2=15 dmg)=31 health) Rockling Female (Orange) - Free Hit on Thormanil (Thormanil: 69 health+13 SP-20 dmg=62 health) Rockling Female (Yellow) - Free Hit on Nerwen (Nerwen: 52 health+2 SP-(20/2=10 dmg)=44 health) Namyrra orders her undead dragon and wisps to attack a rockling, but it barely survives the onslaught. Monk Pretzel significantly weakens the Titan, and Syrma successfully blinds it, allowing Namyrra to deluge it with her watery spell with no worry, cheered on by Nerwen's singing. Arx wreaks havoc across the battlefield, and Johon takes the chance to bulge up his purse even more. Some rocklings are left unattended, though, and they manage to scrape Thormanil and Nerwen. Zaniah raises a Mirror Sentinel, reflecting all damage back to the enemies for the next round. Current Weather: Dim (doubles darkness-damage, halves light-damage) Note: The party is cornered into the square, so fleeing is impossible. The heroes can opt to spend a turn to toss away some or all their gems. Enemies: Crystal Titan *Immune to stunned, petrified, doomed and sudden death* *Slowed* *Weakened for 3 rounds* *Fragile for 3 rounds* *Blinded for 3 rounds* Type: Ancient/Rock Level: 106 (60+46) Defense: 46 Health: 5281/5615 (1015+4600) Special I: Earthquake – Causes 30 earth-elemental damage to all opponents regardless of row over three rounds, starting from the current round. Special II: Crystal Stasis – Restores Crystal Titan’s health by the number of gems in the party times 100 and removes all negative effects. Used only during an Earthquake. Drops: Crystal Shield (SP:2 multiplied by the amount of gems imbued; cannot be upgraded otherwise; shield), 5 Titan Hearts (Grants encouraged- and inspired-effects when consumed) Note: Every gem that the party holds increases Crystal Titan’s level by 1, defense by 1 and health by 100. Rockling Male (Red) *Immune to stunned and petrified* Type: Rock Level: 30 Defense: 3 Health: 3/260 Special: Rock’n’Roll – Causes 30 earth-elemental damage and the stunned-effect to the target regardless of row and defense. Drops (varies by roll): 1-2: Grating Stone (Increases WP of any weapon by 1.) 3-6: 33 gold Rockling Male (Orange) *Immune to stunned and petrified* Type: Rock Level: 30 Defense: 3 Health: 260/260 Special: Rock’n’Roll – Causes 30 earth-elemental damage and the stunned-effect to the target regardless of row and defense. Drops (varies by roll): 1-2: Grating Stone (Increases WP of any weapon by 1.) 3-6: 33 gold Rockling Male (Yellow) *Immune to stunned and petrified* Type: Rock Level: 30 Defense: 3 Health: 216/260 Special: Rock’n’Roll – Causes 30 earth-elemental damage and the stunned-effect to the target regardless of row and defense. Drops (varies by roll): 1-2: Grating Stone (Increases WP of any weapon by 1.) 3-6: 33 gold Rockling Male (Green) *Immune to stunned and petrified* Type: Rock Level: 30 Defense: 3 Health: 260/260 Special: Rock’n’Roll – Causes 30 earth-elemental damage and the stunned-effect to the target regardless of row and defense. Drops (varies by roll): 1-2: Grating Stone (Increases WP of any weapon by 1.) 3-6: 33 gold Rockling Male (Blue) *Immune to stunned and petrified* Type: Rock Level: 30 Defense: 3 Health: 216/260 Special: Rock’n’Roll – Causes 30 earth-elemental damage and the stunned-effect to the target regardless of row and defense. Drops (varies by roll): 1-2: Grating Stone (Increases WP of any weapon by 1.) 3-6: 33 gold Rockling Female (Orange) *Immune to stunned and petrified* Type: Rock Level: 20 Defense: 2 Health: 420/420 Special: Stone Glare – Causes the petrified-effect to the target. Drops (varies by roll): 1-2: Bright Polish (Increases SP of any shield or artifact that gives SP by 1.) 3-6: 22 gold Rockling Female (Yellow) *Immune to stunned and petrified* Type: Rock Level: 20 Defense: 2 Health: 420/420 Special: Stone Glare – Causes the petrified-effect to the target. Drops (varies by roll): 1-2: Bright Polish (Increases SP of any shield or artifact that gives SP by 1.) 3-6: 22 gold Party: Johon, The Champion of Darkness (Bricksandparts) 26 years old male human Raider Level 33 1/4 *Natural Respite* *Permanently Lucky* *1.5 stealing multiplier* *Hide of The Bleeding* *Hastened* Power: 43 (33+10) Defense: 1 Health: 47/47 (32+7+7) Gold: 6610 Equipment: Old Whip (WP:+10, suit: Rogues/Artisans/Beast Warriors/Decamon Drafters/Harlots/Marauders/Necromancers, 2X damage vs. Beasts), Satchel of Awesomeness (suit: Anyone, *Permanently Lucky*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing), Dog Statuette (Rover) (suit: Anyone, SP:+1) Inventory: Weapons: Muckraker (WP:+13, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators, *Water, Wood, Earth*, Causes *Weakened*), Sword of Decay (WP:+8, suit: Barbaians/Knights/Mages, Causes *Decayed by X-3 rounds* X=dmg dealt/4, Effect does not stack), Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Gladius (WP:+15, suit: Anyone, Darkness, 1/3 chance of causing *Fragile* on succesful hits), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers, Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:+5, Suit: Knights/Dragoons/Regulators/Skirmishers), Qlice (WP:+8, club, Causes *Poisoned-by-4*), Luminous Bow (WP:+9, suit: Rangers/Beast Warriors/Weather Mages/Winged Warriors, 3X damage vs. Fiery/Dark, 0X damage vs. Plants/Aquatic) Artifacts: Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1* using bows/crossbows), Blessed Amulet (suit: Anyone, *Immune to cursed*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*), Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Bravado Boots (suit: Anyone, 1/6 chance of receiving *Lucky* at start of battle), Scarlet Hood (suit: Anyone, pwr:+4, *immune to stunned*), Steel Core (suit: Anyone, +7 power), Heavy Armour (suit: Barbarians/Knights, SP:+5, *Immune to Fragile*), Tin Helmet (suit: Anyone, *Immune to Hexed/Confused*), Brimstone Armor (SP:6, absorbs fire damage; causes fire damage equal to wearer’s defense to those that hit the wearer with normal attacks; suitable to barbarians, knights, dragoons, skirmishers, regulators and vindicators; bodywear) Spell Items: Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2), Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1), Scroll of Antimagic (1) Consumables: Potion (30), Grand Potion (17), Grand Tonic (1), Health Core (3), Remedy (12), Phoenix Essence (3), Mead (15), Smelling Salts (16), Nostrum (16), Ambrosia (2), Mulled Wine (1), Venom (10), Deadly Venom (7), Smoke Bomb (1) , Fire Bomb (1), Water Bomb (4), Lightning Bomb (14), Bone (14), Skeleton Decoy (2), Trial Brew (1), Ectoplasm (1), Level-Up Mushroom (1), Grating Stone (1), Blind Fury (1), Neutralizer (1), Equilibrium Tonic (1), Oculoid Miasma (1) Tools etc.: Shovels (1), Pick-axes (2), Magic Compasses (1), Water Canteens (2), Lonely Island Magniscope (1), Blue Rose (Invasion of Luosh) (1), Fifty Shades of Bley (1), Mythril Shards (1), Silver Ore (1) Namyrra Uq (Quarryman) *Party Leader* 1337 years old female Fenarian Necromancer Level 50 3/5 *Immune to Sealed, Slowed, Bound, Confused, Fire, Wind, Water, Lightning and Earth* *Gains Triple EXP* Power: 95 (50+45) Defense: 10 Health: 63/64 (5+49+5+5) Ether: 63/69 (5+49+1+5+4+5) Gold: 646 Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Medal of Glory (gain triple XP; accessory), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fanged Helm (SP:5, headwear), Winged Sandals (Immune to bound and slowed, footwear) Inventory: Weapons: Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Pongcanis Shield (SP: 7; Shield) Artifacts: Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Desert Cloak (immune to Fire; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Paper Doll (immune against Hexed, Accessory) Spell Items: Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring Health equal to the Level of the summoner at the cost of 5 Ether) Consumables: Potions (12), Grand Potions (4), Health Core, Tonics (9), Ether Cores (3), Remedies (12), Phoenix Essences (5), Phoenix Incenses (2), Mead (13), Smelling Salts (5), Nostrum (6), Ambrosia, Dragon Scale (lucky & blessed), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle, unless the user is the last one standing), Soul Cage (Doomed-effect to all combatants), Skeleton Decoys (2), Bones (17) Tools etc.: Pickaxe, Bedroll Rastaban, Level 52 Dark Undead Will-o'-the-Wisp A, Level 21 Dark Undead Will-o'-the-Wisp B, Level 21 Dark Undead Will-o'-the-Wisp C, Level 21 Dark Undead Will-o'-the-Wisp D, Level 21 Dark Undead Nerwen Calmcacil (Chromeknight) 264 year old female Elven Minstrel Level 38 2/4 *Immune to sealed* *Gains Double EXP* *Permanently Hastened* Power: 50 (38+4+8) Defense: 2 (1+1) Health: 44/52 (9+37+11-5) Ether: 40/50 (5+37+4+1+3) Gold: 592 Equipment: Party Maracas (WP:4; user is hastened; instrument), Lesser Ethereal Cloak (SP:1, Max. ether +3, immune to sealed; backwear), Leather armour (SP:1; Bodywear), Medal of Valor (Double experience from battles; accessory) Inventory: Weapons: Mutt's Flute (WP:10; inflicts Weakened-effect; instrument), Nocturne Flute (WP:6; causes asleep-effect; instrument), Battered wooden flute (WP:6; Darkness-elemental; instrument), Sword of the Warrior of the Light (WP: 14; Light-Elemental, Meditate becomes hits; longsword), Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanical enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened, cannot be equipped at the same time as a shield; axe), Shield (SP: 5) Artifacts: Nordic Stomach Guard (SP: 3; Immunity to Ice and Water; Bodywear; Suitable for Barbarians, Regulators, and Beast Warriors), Shield of the Red Lizard (SP: 2; Immune to Blind), Seal of the Warrior Priestess (At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired; Accessory; Suitable for Paladins), Trickster's Mask of the Angel, Order Imperial's Assassin Cowl (Immune to Light and Darkness, Wearer is Nimble; headwear; Suitable for Assassins, Chi Monks, Infiltrators, Rogue Thieves, Paragons), Razor (user is Blessed and Immune to Bleeding, Enraged, and Encouraged; May take up any artifact slot; requires a shaved head), Helm of the Lord of Light (Immune to Light and Jinxed; headwear; Suitable for Knights), Sylvania's Cowl (Permits Animal Talk, Headwear), Counterstrike Gloves, Zap-Tap Badge (1/2 chance to make lighting-elemental counterstrike an opponent who has dealt damage to a hero, equal to the hero's level; Accessory), Spell Items: Opal (2), Topaz (2), Diamond (2), Amethyst, Garnet, Sapphire, Emerald, Aquamarine, Ruby, Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Hundred Hero Hymn (Inspired-effect to all allies for 10 ether; song), Consumables: Potions (10), Grand potion (2), Health Core, Tonics (5), Grand tonic (2), Ether Core (2), Elixir (2), Remedy (6), Neutralizer (2), Tiger Balm (2), Phoenix Essence (3), Nostrum (2), Smelling Salts (2), Ambrosia (4), Mulled Wine, Dragon Scale (lucky & blessed), Venom (4), Fire Bomb, Ice Bombs (2), Lightning Bomb, Water Bombs (2), Dirt Bombs (2), Air Bomb, Bone, Milk (restores 15 HP and 15 Ether), Red Death Blood (Once applied to a weapon the first successful hit deals doomed, consumable) (2), Sushi (restores 5 health and ether), Feather of Lithe, Grating Stone Tools etc.: Shovel, Bedroll, Magnifying Glass, Telescope Thormanil Nihai, Dragonslayer, Orc-kin (swils) 23 years old male vertically challenged giant Dragoon Level 47 3/5 *Immune to Darkness, Light, Water, Fire, Wind, Earth, Lightning, and Asleep, Blinded, Bound, Confused, Fragile,Slowed, and Weakened* *Gains Triple EXP* Power: 64 (47+16+1) Defense: 13 (10+3) Health: 62/69 (8+46+15) Gold: 2099 Equipment: Shishkebab (WP:16, dual-strike, darkness-elemental, lance),Skirmisher's Shield (SP:10, shield), Bright Armor (SP:3, Wearer is immune to Darkness, bodywear), Winged Sandals (Wearer is immune to Light, Water, Fire, Wind, Earth, and Lightning, and the Asleep, Blinded, Bound, Confused, Fragile, Slowed, and Weakened-effects; footwear), Medal of Glory (Wearer gains triple experience, accessory) Inventory: Weapons: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Gladiator Trident (WP:11, Spear, causes bleeding-by-5 effect), Guardian Halberd (WP: 5, target's defense is used as additional WP, halberd), Duplovian Swift Halberd (WP:3, deals Stunned, halberd), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP:9, longsword, Stuns enemies), Repeater Crossbow (WP:7, crossbow. Hastened for first round of combat while equipped.), Mercutio's Dagger of Mugging (WP:5, +5 gold from stealing; dagger), Composite Bow (WP:11, ignores defense, bow) Artifacts:Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf (Accessory), Sticky Gloves (Handwear, Increases the amount of gold stolen by 50% (rounded up)), Aqua Gear (Wearer deals and is immune to water-elemental damage) Spell Items: 2x Amethyst (Darkness), Emerald (Wood), Opal (Ice) Consumables: 4x Potion, Diluted Arc Tonic, Grand Tonic, 4x Remedy, 3x Phoenix Essence, Neutralizer, Milk, 2x Elixir, 2x Nostrum, 3x Smelling Salts, 3x Mulled Wine, Soma, Dragon Scale (lucky & blessed), Jinxy Juice, 2x Feather of Lithe, 3x Venom, 2x Deadly Venom, 2x Fire Bomb, Lightning Bomb, 3x Smoke Bomb, Ice Bomb, 4x Water Bomb, Doomsday Bomb (99 damage to all enemies), 2x Grating Stone, Teleportapple Tools etc.: Pickaxe, Shovel, Magnifying Glass Arx the Youngling (Pet Dragon controlled by swils) Level: 47 3/5 Health: 77/77 (30+47) Element: Ice Monk Pretzel and His 99 Pieces, the Super Sleuth (Palathadric) 463-year-old male "hermit" Artisan Level 34 *Immune to Magic and Healing* *Permanently Reinforced* Power: 45 (34+9+2) Defense: 36 ((10+6+2)x2) Health: 31/62 (9+33+15+3+2) Gold: 953 Equipment: Splinter Broom (WP: 9; Broomstick; defies SP), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear) Inventory: Weapons: Flying Cross (WP: 11; Darkness; Broomstick), Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Dual Strike; Staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed effect; Whip), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals Fragile effect, Mace), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Mythril Shield (SP: 20) Artifacts: Soul Link Chain (Allows the user to pair up with another party member, both of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Duke's Coat-of-Arms (SP: 5, Protects against Fragile and all Poisons; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Cloak of Necrotic Shielding (SP: 3; Provides Special Guard against Undead enemies; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Lens of Speed Reading (allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users), Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Scroll of Minimizing (Has 1/2 chance of causing the minimized-effect on the target; costs 10 ether.), Scroll of Arc Sleep Consumables: 5 Potions, 15 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 8 Remedies, 3 Neutralizers, Tiger Balm, 5 Phoenix Essences, 2 Phoenix Incenses, 4 Meads, 3 Smelling Salts, 3 Nostrums, Soma, Mulled Wine, Dragon Scale (lucky & blessed), 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, 6 Bones, Raw Meat (+5 max. health upon consumption), Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently) Tools etc.: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Syrma (uncontrollable NPC, takes suggestions) 317 years old female elven Scholar Level 30 1/4 *Immune to Sealed, Slowed and Jinxed* Power: 42 (30+12) Defense: 1 Health: 44/44 (9+29+6) Ether: 44/45 (5+29+9+2) Gold: 214 Equipment: Elbereth (WP:12, ice-, wind- and light-elemental wand), Elven Robes (SP:1, Max. ether +2, immune to sealed, slowed and jinxed; suitable to elves only; bodywear) Inventory: Scroll of Lesser Fire Warding (Enables the user to make the target immune to fire for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Lesser Earth Warding (Enables the user to make the target immune to earth for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Lesser Darkness Warding (Enables the user to make the target immune to darkness for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 3 Herbal Infusions (Remove negative effects and cause blessed- and transcended-effects), Dragon Scale (lucky & blessed) Zaniah (uncontrollable NPC, takes suggestions) 303 years old female elven Guardian Knight Level 40 *Aura of Honour* *Master of the Order* *Immune to Fire, Earth, Darkness, Blinded, Confused, Hexed, Weakened and Fragile* *MIRROR SENTINEL* Power: 60 (40+20) Defense: 25 (2+20+1+2) Health: 70/70 (10+39+18+3) Gold: 165 Equipment: Hadhafang (WP:20, causes weakened; greatsword), Heavenly Shield (WP:20, protects from fire-, earth- and darkness-damage; shield), Elven Helmet (SP:1, immune to blinded, confused and hexed; suitable to elves only; headwear), Elven Cuirass (SP:2, Max. Health +3; immune to weakened and fragile; suitable to elves only; bodywear) Inventory:
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Except Sentinel and attack deflection. Knights aren't all about SP anymore...
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Heroica RPG - Quest #132: The Clans Under the Mountain
Sandy replied to Waterbrick Down's topic in The Heroica Archive
Ellaria was glad to get out of the Temple without being arrested, but then she paused. "Atramor, did you get to know what you needed? We should be heading to the Eastern Depot too, if we are done here." -
You can upgrade them every 1st of August.
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Heroica RPG - Quest #132: The Clans Under the Mountain
Sandy replied to Waterbrick Down's topic in The Heroica Archive
Ellaria gave a sideway glance at Atramor. "Erhm... I honour Orrik as the creator of the earth and the source of all creativity. I myself am a devout follower of Sylvania of the Forests, though, but I assure you that our views do not clash. Might I add that I am deeply moved by the artistry of your city. A whole building carved out of a giant diamond... Breathtaking, I must say! Now, if you will excuse us..." Ellaria prepared to leave while they were still in the High Chief's good graces. -
Oh, right... Geez, my maths have really been rusty today.
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Heroica RPG - Quest #132: The Clans Under the Mountain
Sandy replied to Waterbrick Down's topic in The Heroica Archive
"Umm, I don't mean to sound rude, but I will get that in writing, right? Well, we have been guided by a certain Vindicator of Mythra, named Dumora Copperstrike. But she only lead us here, she has not been a part of our investigative team. Perhaps you know her?" -
After I've said no at least three times? Wow... I already said that I don't want to flood the Hall with new PCs if there aren't enough quests for them to participate in.
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Well, I considered giving it 2 or 3 SP, but I didn't want another "OP, plz nerf" discussion. It does seem weak in retrospect... I'll just remove the restriction about no upgrades otherwise, so if someone wants to invest a load of money and time, they can get a friggin awesome shield.
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Haha, I was wondering what was wrong with my maths, as I thought the enemy should have been more intimidating... Thanks for pointing it out!
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QM Note: Pyrovisionary, I just realized Sarge has been wearing the Swift Boots illegally the whole time - you can't wear two footwear at the same time. I will have to take back those 87 gold I gave you earlier, sorry. Results of Round Two of the Scorpion Battle: >Heckz uses a Neutralizer - (All temporary effects removed from enemies and heroes) >Sarge uses Minimizing Dust on Golden Scorpion - (Golden Scorpion: minimized for 3 rounds) Sarge vs. Ebony Scorpion A (& Ebony Scorpion B) - Hide Ebony Scorpion B + Crimson Scorpion A + Crimson Scorpion B + Golden Scorpion - Free Hit on Heckz (Heckz: 18 health-(25+27+27+7=86/2=43 dmg)=0 health) Heckz neutralizes the poisonous fumes floating around, while Sarge uses the item he purchased from the Lilliput merchant to decrease the Golden Scorpion into a miniature. The black knight then goes into hiding, leaving Heckz to take all the hits from the remaining enemies. Eric's party arrives just in time to see the sorcerer fall. Current Weather: Humid & Dim (Doubles water and darkness damage, halves fire and light damage) Enemies: Ebony Scorpion A *Attacks cause poisoned by 1* *Immune to poisoned* Type: Vermin Level: 25 Health: 321/321 Special: Deadly Poison Stinger – Causes poisoned by 5-effect to the target. Drops (varies by roll): 1-2: Deadly Venom 3-4: Venom 5-6: nothing Ebony Scorpion B *Attacks cause poisoned by 1* *Immune to poisoned* Type: Vermin Level: 25 Health: 321/321 Special: Deadly Poison Stinger – Causes poisoned by 5-effect to the target. Drops (varies by roll): 1-2: Deadly Venom 3-4: Venom 5-6: nothing Crimson Scorpion A *Attacks cause poisoned by 2* *Immune to poisoned* Type: Vermin Level: 27 Health: 346/442 Special: Poison Spray – Causes poisoned by 7-effect to all opponents. Drops (varies by roll): 1-3: Poison Bomb (Deals 5 damage and the poisoned by 1-effect to all opponents when used) 4-6: nothing Crimson Scorpion B *Attacks cause poisoned by 2* *Immune to poisoned* Type: Vermin Level: 27 Health: 442/442 Special: Poison Spray – Causes poisoned by 7-effect to all opponents. Drops (varies by roll): 1-3: Poison Bomb (Deals 5 damage and the poisoned by 1-effect to all opponents when used) 4-6: nothing Golden Scorpion *Attacks cause poisoned by 10* *Immune to poisoned* *Minimized for 3 rounds* Type: Vermin/Luminous Level: 7 64 Health: 121/140 1201/1393 Special: Deadly Greed – Instantly knocks out the target. Drops (varies by roll): 1-3: Golden Scorpion Venom (quest item) 4-6: Gold Ore (Worth 80 gold.) Party at Shipwreck Shore: Sgt. Jon McEncy (Pyrovisionary) *Party Leader* 54 year old male human Black Knight Level 23 1/3 *Immune to Blinded and Stunned* *Poisonous Defense* *Permanently Hastened* Power: 48 (23+21+2+2) Defense: 20 (16+4) Health: 41/47 (7+22+9+3+3+3) Gold: 124 Equipment: Demonic Greatswords (WP:21, dual strike, Light and Darkness elemental greatsword, Hollow [Grand Potion]), Serpenthead Shield (SP:16, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent Hastenedeffect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights; bodywear), Inventory: Weapons Wooden Spear (WP:4, wood-elemental spear), Broken Mythril Greatsword (WP:40, has 1/3 chance to break with each hit; greatsword), Rusted Mythril Shield (SP:30, has 1/3 chance to break every time the wearer takes damage; shield), Lilliput Knife (WP:1, wielder’s power is not reduced when under minimized-effect, dagger.) Artifacts: Monkey Armor (SP:4, immune to earth and bound; suitable to knights, beast warriors, dragoons, skirmishers and winged warriors; bodywear), Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear), Sterope’s Headdress (Grants the ability to spend a turn to fly out of a battle and return to it later if it is still going; the wearer cannot affect the battle in any way when they are away from it; suitable to winged warriors only; headwear), Encore Plectrum (If the same Battle Song is sung for more than one round in a row, the song’s ether cost for the consecutive rounds is halved; suitable to minstrels; accessory.), Swift Boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding; footwear) Spell Items: Garnet (Earth), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: 3 Potions, Grand Potion, Health Core, 4 Remedies, Phoenix Essence, 4 Venoms, Deadly Venom, 2 Smoke Bombs, 2 Bones, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Mythril Shard Tools etc.: Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card, Mistarian Grey Panther (quest item), Tyrant Statue (Increases the holder’s gold by 50% at the end of each quest), Crystal Chalice (worth 70 gold) John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) 32 year old male human Sorcerer Level 26 1/2 *Jinxed Spells at Double Cost* *Darkness Spells Cause Weakened* *Knocked Out* Power: 38 (26+12) (Spellpower: 48 (26+12+10)) Defense: 0 Health: 0/34 (5+25+4) Ether: 26/37 (5+25+1+5+1) Gold: 450 Equipment: Solemn Dagger (WP: 12, darkness-elemental dagger, 1/2 chance of causing sealed), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: Rawr (WP:9, dagger), Bone Whip (WP:9, damages undead, whip), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear), Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Ether Core, Demeter Bomb, Smoke Bomb, 2x Deadly Venom, Heady Perfume (Makes non-humanoid monsters avoid attacking the party unless provoked. Effect lasts for one section of the day before wearing out.), 7 Bones, Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly, Fifty Shades of Bley (Grants holder access to Harlot), Old Teddy (quest item), Flower-tailed Flying Squirrel (quest item), 2x Meat Lump (quest item) Eric (Khorne) 30 year old norseman Raider *Party Second-in-Command* Level 28 *Natural Respite* *Evasion* *Immune to Fragile, Weakened, Asleep, Water and Earth* Power: 52 (28+22+2) Defense: 5 Health: 51/51 (8+27+7+4+5) Gold: 301 Equipment: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; greatsword),Pugilist's Gloves (Power +2, protects from Weakened; handwear), Heavy Armor (SP:5, protects from Fragile; bodywear), Boots of Evasion (Wearer takes half damage in front row + Immunity to Water, Earth and Asleep; footwear) Inventory: Weapons: Conspirator (WP:18, causes Blinded; longsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon) Spell Items: Garnet (Earth) Consumables: Potion, 10 Grand Potions, Health Core, 3 Elixirs, 3 Remedies, Neutralizer, 6 Meads, 6 Smelling Salts, 3 Nostrum, 5 Mulled Wine, Ambrosia, Dragon Scale, Venom, Deadly Venom, 2 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Fire Bomb, Lightning Bomb, Floral Bomb, Aeolus Bomb, Seal Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), 2 Bones, Ancient Bone (Can be thrown at an enemy to distract them for 3 turns. Worth nothing, except in magic shops where it is worth 50 gold.) Tools etc.: 2 Meat Lumps (quest item) Lord Lawrence Boomingham (Zepher) 48 years old human Paladin Level 34 2/4 *Immune to Darkness, Fire, Fragile, Stunned, Sleep, Weakened, and Blindness* *Encouraged* Power: 56 (34+17+4+1) Defense: 11 (7+4) Health: 57/57 (10+33+11+2+1) Ether: 34/34 Gold: 90 Equipment: Scupperer (WP: 17; darkness-, fire- and earth-elemental; inflicts bleeding and poisoned by 10; has 1/2 chance each to inflict blinded, sealed, weakened and fragile; greatsword), Round Metal Shield (SP:7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blinded, darkness and fire; accessory), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.), Scarlet Hood (SP:4, grants immunity to stunned) Inventory: Weapons: Frozen Saber (WP: 14; light-, ice- and wind-elemental; inflicts stunned; great sword), Lullaby Wand (WP:6, inflicts asleep), Silver Sword (WP: 18, Longsword), Artifacts: Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only), Crystal Skull (Makes healing with ether guaranteed, but doubles the ether cost per healed target; suitable to clerics and chi monks; accessory) Spell Items: Amethyst (Darkness), Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Emerald Lamp of Summoning (0/3), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: Potion, Health Core, x2 Remedy, Elixir, Phoenix Essence, x4 Mead, x4 Nostrum, Ambrosia, x2 Smelling Salts, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Hamantasch (Lucky, Blessed), Jinxy Juice, Floral Bomb, Seal Bomb, Feather of Flight (Allows the user to flee from the battle when used.), Hair of the Dog, x2 Grating Stone, Oculoid Miasma, Oculoid Fireworks, Saber Teeth, Mythril Shard, Bone Tools: Bedroll, Shovel, Pickaxe, 2 Meat Lumps (quest item) Rex the Rhinotaur, the Mighty Mercenary (NPC, controlled by Zepher) 35 years old male wererhino Paragon Level 60 2/5 *Initiative* *Restoration* *Aura of Honor* *Gamble* *No Escape* Power: 95 (60+30+5) Defense: 12 Health: 92/92 (8+59+25) Gold: 655 Equipment: Grindoceros (WP:30; halves target's defense with every successful hit; hammer), Mighty Cuirass (SP:12, suitable to paragons only; bodywear), Shackles of War (Prevents anyone from fleeing battles; accessory.) Inventory: Greater Potion (Restores 50 health), Greater Tonic (Restores 30 ether), Remedy, Phoenix Essence, Smelling Salts, Soma, Deadly Venom, Meat Lump Location: Digging Site, Shipwreck Shore Time: Midnight of the Third Day Influence: 7 Subquests:
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The heroes woke up to the ominous sound of a bell tolling. Their rest was interrupted, so they had only recovered a fourth of their health and ether. They found Monk Pretzel half-dazed on the ground and Johon high up on the tree. The Crystal Titan had awakened, and it was gazing down at the heroes with fury in its eyes. Suddenly odd moving lumps of rock rolled to the square. They turned out to be rocklings, all in awe of the colossus. "God has awakened!" "Finally the day is here!" "Our day! The Day of Rockoning!" "Hooray! Praise God! Rock On!" "This cannot be happening..." said Zaniah, furious about the turn of events. "Syrma, get behind me! This titan has taken its final nap! And when we're finished with it, we..." Zaniah pointed Johon with her blade. "...will have a serious chat." "My beloved, it must have been the rocklings..." "You cannot trust humans as far you can see them, Syrma. Now watch out, that giant has got its eyes on us!" Zaniah joined the party! PREPARE FOR BATTLE! Current Weather: Dim (doubles darkness-damage, halves light-damage) Note: The party is cornered into the square, so fleeing is impossible. The heroes can opt to spend a turn to toss away some or all their gems. Enemies: Crystal Titan *Immune to stunned, petrified, doomed and sudden death* Type: Ancient/Rock Level: 106 (60+46) Defense: 46 Health: 5615/5615 (1015+4600) Special I: Earthquake – Causes 30 earth-elemental damage to all opponents regardless of row over three rounds, starting from the current round. Special II: Crystal Stasis – Restores Crystal Titan’s health by the number of gems in the party times 100 and removes all negative effects. Used only during an Earthquake. Drops: Crystal Shield (SP:2 multiplied by the amount of gems imbued; cannot be upgraded otherwise; shield), 5 Titan Hearts (Grants encouraged- and inspired-effects when consumed) Note: Every gem that the party holds increases Crystal Titan’s level by 1, defense by 1 and health by 100. Rockling Male (Red) *Immune to stunned and petrified* Type: Rock Level: 30 Defense: 3 Health: 260/260 Special: Rock’n’Roll – Causes 30 earth-elemental damage and the stunned-effect to the target regardless of row and defense. Drops (varies by roll): 1-2: Grating Stone (Increases WP of any weapon by 1.) 3-6: 33 gold Rockling Male (Orange) *Immune to stunned and petrified* Type: Rock Level: 30 Defense: 3 Health: 260/260 Special: Rock’n’Roll – Causes 30 earth-elemental damage and the stunned-effect to the target regardless of row and defense. Drops (varies by roll): 1-2: Grating Stone (Increases WP of any weapon by 1.) 3-6: 33 gold Rockling Male (Yellow) *Immune to stunned and petrified* Type: Rock Level: 30 Defense: 3 Health: 260/260 Special: Rock’n’Roll – Causes 30 earth-elemental damage and the stunned-effect to the target regardless of row and defense. Drops (varies by roll): 1-2: Grating Stone (Increases WP of any weapon by 1.) 3-6: 33 gold Rockling Male (Green) *Immune to stunned and petrified* Type: Rock Level: 30 Defense: 3 Health: 260/260 Special: Rock’n’Roll – Causes 30 earth-elemental damage and the stunned-effect to the target regardless of row and defense. Drops (varies by roll): 1-2: Grating Stone (Increases WP of any weapon by 1.) 3-6: 33 gold Rockling Male (Blue) *Immune to stunned and petrified* Type: Rock Level: 30 Defense: 3 Health: 260/260 Special: Rock’n’Roll – Causes 30 earth-elemental damage and the stunned-effect to the target regardless of row and defense. Drops (varies by roll): 1-2: Grating Stone (Increases WP of any weapon by 1.) 3-6: 33 gold Rockling Female (Orange) *Immune to stunned and petrified* Type: Rock Level: 20 Defense: 2 Health: 420/420 Special: Stone Glare – Causes the petrified-effect to the target. Drops (varies by roll): 1-2: Bright Polish (Increases SP of any shield or artifact that gives SP by 1.) 3-6: 22 gold Rockling Female (Yellow) *Immune to stunned and petrified* Type: Rock Level: 20 Defense: 2 Health: 420/420 Special: Stone Glare – Causes the petrified-effect to the target. Drops (varies by roll): 1-2: Bright Polish (Increases SP of any shield or artifact that gives SP by 1.) 3-6: 22 gold Party: Johon, The Champion of Darkness (Bricksandparts) 26 years old male human Raider Level 33 1/4 *Natural Respite* *Permanently Lucky* *1.5 stealing multiplier* *Hide of The Bleeding* Power: 43 (33+10) Defense: 1 Health: 47/47 (32+7+7) Gold: 6565 Equipment: Old Whip (WP:+10, suit: Rogues/Artisans/Beast Warriors/Decamon Drafters/Harlots/Marauders/Necromancers, 2X damage vs. Beasts), Satchel of Awesomeness (suit: Anyone, *Permanently Lucky*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing), Dog Statuette (Rover) (suit: Anyone, SP:+1) Inventory: Weapons: Muckraker (WP:+13, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators, *Water, Wood, Earth*, Causes *Weakened*), Sword of Decay (WP:+8, suit: Barbaians/Knights/Mages, Causes *Decayed by X-3 rounds* X=dmg dealt/4, Effect does not stack), Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Gladius (WP:+15, suit: Anyone, Darkness, 1/3 chance of causing *Fragile* on succesful hits), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers, Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:+5, Suit: Knights/Dragoons/Regulators/Skirmishers), Qlice (WP:+8, club, Causes *Poisoned-by-4*), Luminous Bow (WP:+9, suit: Rangers/Beast Warriors/Weather Mages/Winged Warriors, 3X damage vs. Fiery/Dark, 0X damage vs. Plants/Aquatic) Artifacts: Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1* using bows/crossbows), Blessed Amulet (suit: Anyone, *Immune to cursed*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*), Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Bravado Boots (suit: Anyone, 1/6 chance of receiving *Lucky* at start of battle), Scarlet Hood (suit: Anyone, pwr:+4, *immune to stunned*), Steel Core (suit: Anyone, +7 power), Heavy Armour (suit: Barbarians/Knights, SP:+5, *Immune to Fragile*), Tin Helmet (suit: Anyone, *Immune to Hexed/Confused*), Brimstone Armor (SP:6, absorbs fire damage; causes fire damage equal to wearer’s defense to those that hit the wearer with normal attacks; suitable to barbarians, knights, dragoons, skirmishers, regulators and vindicators; bodywear) Spell Items: Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2), Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1), Scroll of Antimagic (1) Consumables: Potion (30), Grand Potion (17), Grand Tonic (1), Health Core (3), Remedy (12), Phoenix Essence (3), Mead (15), Smelling Salts (17), Nostrum 16), Ambrosia (2), Mulled Wine (1), Venom (10), Deadly Venom (7), Smoke Bomb (1) , Fire Bomb (1), Water Bomb (4), Lightning Bomb (14), Bone (14), Skeleton Decoy (2), Trial Brew (1), Ectoplasm (1), Level-Up Mushroom (1), Grating Stone (1), Blind Fury (1), Neutralizer (1), Equilibrium Tonic (1), Oculoid Miasma (1) Tools etc.: Shovels (1), Pick-axes (2), Magic Compasses (1), Water Canteens (2), Lonely Island Magniscope (1), Blue Rose (Invasion of Luosh) (1), Fifty Shades of Bley (1), Mythril Shards (1), Silver Ore (1) Namyrra Uq (Quarryman) *Party Leader* 1337 years old female Fenarian Necromancer Level 50 3/5 *Immune to Sealed, Slowed, Bound, Confused, Fire, Wind, Water, Lightning and Earth* *Gains Triple EXP* Power: 95 (50+45) Defense: 10 Health: 63/64 (5+49+5+5) Ether: 69/69 (5+49+1+5+4+5) Gold: 646 Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Medal of Glory (gain triple XP; accessory), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fanged Helm (SP:5, headwear), Winged Sandals (Immune to bound and slowed, footwear) Inventory: Weapons: Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Pongcanis Shield (SP: 7; Shield) Artifacts: Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Desert Cloak (immune to Fire; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Paper Doll (immune against Hexed, Accessory) Spell Items: Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring Health equal to the Level of the summoner at the cost of 5 Ether) Consumables: Potions (12), Grand Potions (4), Health Core, Tonics (9), Ether Cores (3), Remedies (12), Phoenix Essences (5), Phoenix Incenses (2), Mead (13), Smelling Salts (5), Nostrum (6), Ambrosia, Dragon Scale (lucky & blessed), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle, unless the user is the last one standing), Soul Cage (Doomed-effect to all combatants), Skeleton Decoys (2), Bones (17) Tools etc.: Pickaxe, Bedroll Rastaban, Level 52 Dark Undead Will-o'-the-Wisp A, Level 21 Dark Undead Will-o'-the-Wisp B, Level 21 Dark Undead Will-o'-the-Wisp C, Level 21 Dark Undead Will-o'-the-Wisp D, Level 21 Dark Undead Nerwen Calmcacil (Chromeknight) 264 year old female Elven Minstrel Level 38 2/4 *Immune to sealed* *Gains Double EXP* *Permanently Hastened* Power: 50 (38+4+8) Defense: 2 (1+1) Health: 52/52 (9+37+11-5) Ether: 50/50 (5+37+4+1+3) Gold: 592 Equipment: Party Maracas (WP:4; user is hastened; instrument), Lesser Ethereal Cloak (SP:1, Max. ether +3, immune to sealed; backwear), Leather armour (SP:1; Bodywear), Medal of Valor (Double experience from battles; accessory) Inventory: Weapons: Mutt's Flute (WP:10; inflicts Weakened-effect; instrument), Nocturne Flute (WP:6; causes asleep-effect; instrument), Battered wooden flute (WP:6; Darkness-elemental; instrument), Sword of the Warrior of the Light (WP: 14; Light-Elemental, Meditate becomes hits; longsword), Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanical enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened, cannot be equipped at the same time as a shield; axe), Shield (SP: 5) Artifacts: Nordic Stomach Guard (SP: 3; Immunity to Ice and Water; Bodywear; Suitable for Barbarians, Regulators, and Beast Warriors), Shield of the Red Lizard (SP: 2; Immune to Blind), Seal of the Warrior Priestess (At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired; Accessory; Suitable for Paladins), Trickster's Mask of the Angel, Order Imperial's Assassin Cowl (Immune to Light and Darkness, Wearer is Nimble; headwear; Suitable for Assassins, Chi Monks, Infiltrators, Rogue Thieves, Paragons), Razor (user is Blessed and Immune to Bleeding, Enraged, and Encouraged; May take up any artifact slot; requires a shaved head), Helm of the Lord of Light (Immune to Light and Jinxed; headwear; Suitable for Knights), Sylvania's Cowl (Permits Animal Talk, Headwear), Counterstrike Gloves, Zap-Tap Badge (1/2 chance to make lighting-elemental counterstrike an opponent who has dealt damage to a hero, equal to the hero's level; Accessory), Spell Items: Opal (2), Topaz (2), Diamond (2), Amethyst, Garnet, Sapphire, Emerald, Aquamarine, Ruby, Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Hundred Hero Hymn (Inspired-effect to all allies for 10 ether; song), Consumables: Potions (10), Grand potion (2), Health Core, Tonics (5), Grand tonic (2), Ether Core (2), Elixir (2), Remedy (6), Neutralizer (2), Tiger Balm (2), Phoenix Essence (3), Nostrum (2), Smelling Salts (2), Ambrosia (4), Mulled Wine, Dragon Scale (lucky & blessed), Venom (4), Fire Bomb, Ice Bombs (2), Lightning Bomb, Water Bombs (2), Dirt Bombs (2), Air Bomb, Bone, Milk (restores 15 HP and 15 Ether), Red Death Blood (Once applied to a weapon the first successful hit deals doomed, consumable) (2), Sushi (restores 5 health and ether), Feather of Lithe, Grating Stone Tools etc.: Shovel, Bedroll, Magnifying Glass, Telescope Thormanil Nihai, Dragonslayer, Orc-kin (swils) 23 years old male vertically challenged giant Dragoon Level 47 3/5 *Immune to Darkness, Light, Water, Fire, Wind, Earth, Lightning, and Asleep, Blinded, Bound, Confused, Fragile,Slowed, and Weakened* *Gains Triple EXP* Power: 64 (47+16+1) Defense: 13 (10+3) Health: 69/69 (8+46+15) Gold: 2099 Equipment: Shishkebab (WP:16, dual-strike, darkness-elemental, lance),Skirmisher's Shield (SP:10, shield), Bright Armor (SP:3, Wearer is immune to Darkness, bodywear), Winged Sandals (Wearer is immune to Light, Water, Fire, Wind, Earth, and Lightning, and the Asleep, Blinded, Bound, Confused, Fragile, Slowed, and Weakened-effects; footwear), Medal of Glory (Wearer gains triple experience, accessory) Inventory: Weapons: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Gladiator Trident (WP:11, Spear, causes bleeding-by-5 effect), Guardian Halberd (WP: 5, target's defense is used as additional WP, halberd), Duplovian Swift Halberd (WP:3, deals Stunned, halberd), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP:9, longsword, Stuns enemies), Repeater Crossbow (WP:7, crossbow. Hastened for first round of combat while equipped.), Mercutio's Dagger of Mugging (WP:5, +5 gold from stealing; dagger), Composite Bow (WP:11, ignores defense, bow) Artifacts:Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf (Accessory), Sticky Gloves (Handwear, Increases the amount of gold stolen by 50% (rounded up)), Aqua Gear (Wearer deals and is immune to water-elemental damage) Spell Items: 2x Amethyst (Darkness), Emerald (Wood), Opal (Ice) Consumables: 4x Potion, Diluted Arc Tonic, Grand Tonic, 4x Remedy, 3x Phoenix Essence, Neutralizer, Milk, 2x Elixir, 2x Nostrum, 3x Smelling Salts, 3x Mulled Wine, Soma, Dragon Scale (lucky & blessed), Jinxy Juice, 2x Feather of Lithe, 3x Venom, 2x Deadly Venom, 2x Fire Bomb, Lightning Bomb, 3x Smoke Bomb, Ice Bomb, 4x Water Bomb, Doomsday Bomb (99 damage to all enemies), 2x Grating Stone, Teleportapple Tools etc.: Pickaxe, Shovel, Magnifying Glass Arx the Youngling (Pet Dragon controlled by swils) Level: 47 3/5 Health: 77/77 (30+47) Element: Ice Monk Pretzel and His 99 Pieces, the Super Sleuth (Palathadric) 463-year-old male "hermit" Artisan Level 34 *Immune to Magic and Healing* *Permanently Reinforced* Power: 47 (34+11+2) Defense: 36 ((10+6+2)x2) Health: 31/62 (9+33+15+3+2) Gold: 953 Equipment: Flying Cross (WP: 11; Darkness; Broomstick), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear) Inventory: Weapons: Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Dual Strike; Staff), Splinter Broom (WP: 9; Broomstick; defies SP), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed effect; Whip), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals Fragile effect, Mace), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Mythril Shield (SP: 20) Artifacts: Soul Link Chain (Allows the user to pair up with another party member, both of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Duke's Coat-of-Arms (SP: 5, Protects against Fragile and all Poisons; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Cloak of Necrotic Shielding (SP: 3; Provides Special Guard against Undead enemies; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Lens of Speed Reading (allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users), Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Scroll of Minimizing (Has 1/2 chance of causing the minimized-effect on the target; costs 10 ether.), Scroll of Arc Sleep Consumables: 5 Potions, 15 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 8 Remedies, 3 Neutralizers, Tiger Balm, 5 Phoenix Essences, 2 Phoenix Incenses, 4 Meads, 3 Smelling Salts, 3 Nostrums, Soma, Mulled Wine, Dragon Scale (lucky & blessed), 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, 6 Bones, Raw Meat (+5 max. health upon consumption), Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently) Tools etc.: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Syrma (uncontrollable NPC, takes suggestions) 317 years old female elven Scholar Level 30 1/4 *Immune to Sealed, Slowed and Jinxed* Power: 42 (30+12) Defense: 1 Health: 44/44 (9+29+6) Ether: 45/45 (5+29+9+2) Gold: 214 Equipment: Elbereth (WP:12, ice-, wind- and light-elemental wand), Elven Robes (SP:1, Max. ether +2, immune to sealed, slowed and jinxed; suitable to elves only; bodywear) Inventory: Scroll of Lesser Fire Warding (Enables the user to make the target immune to fire for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Lesser Earth Warding (Enables the user to make the target immune to earth for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Lesser Darkness Warding (Enables the user to make the target immune to darkness for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 3 Herbal Infusions (Remove negative effects and cause blessed- and transcended-effects), Dragon Scale (lucky & blessed) Zaniah (uncontrollable NPC, takes suggestions) 303 years old female elven Guardian Knight Level 40 *Aura of Honour* *Master of the Order* *Immune to Fire, Earth, Darkness, Blinded, Confused, Hexed, Weakened and Fragile* Power: 60 (40+20) Defense: 25 (2+20+1+2) Health: 70/70 (10+39+18+3) Gold: 165 Equipment: Hadhafang (WP:20, causes weakened; greatsword), Heavenly Shield (WP:20, protects from fire-, earth- and darkness-damage; shield), Elven Helmet (SP:1, immune to blinded, confused and hexed; suitable to elves only; headwear), Elven Cuirass (SP:2, Max. Health +3; immune to weakened and fragile; suitable to elves only; bodywear) Inventory:
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Heroica RPG - Quest #132: The Clans Under the Mountain
Sandy replied to Waterbrick Down's topic in The Heroica Archive
Ellaria was relieved that the High Chief did not turn out to be the mastermind behind everything. "Our colleagues are at the Eastern Depot as we speak, getting the proof you need. What we need from you, should you be so kind, is a clearance to act with your blessing, so we won't be hindered by bureaucrats or other officials in these cities, and have access everywhere we need to go. Our mission here has been greatly delayed by the fact that we are foreigners, but we only have your best interest in our hearts. Surely you want the mythril trade to continue, so your cities will not wither away? We will get to the bottom of this - Heroica will not let you down." -
Aunt Elessa squinted her eyes. "So you know the street market value, then? It must mean you have been in contact with the Venomari. I beg of you not to listen to a word they say. They have weaseled their way into the Almagesta's court, but their cult will be the death of us all. All they want are the riches of Salmanda, no matter the cost." Elessa stepped in front of the Enki protectively. "I would advice you to leave now. The Enki will surely put up a fight if you try to harm it, but I will allow this holy place to be tarnished by bloodshed!" Alarmed by Eric's words, the Sister of Danab did not let Boomingham approach the Enki. "In the name of the Mother, step back, sir!"
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Heroica RPG - Quest #132: The Clans Under the Mountain
Sandy replied to Waterbrick Down's topic in The Heroica Archive
"Here goes nothing..." Ellaria muttered, deciding to come out with the truth. "Greetings from Eubric, High Chief. I am alchemist Ellaria Arbour from the Guild of Invision, but I am also a member of Heroica, like my partner Atramor Gibbin here. Surely you have heard of our organization? Now what I am going to telly you might sound alarming to you, but trust me; we are not the bad guys here. The reputation of the three dwarven cities is at stake here, so please hear me out. We came here under the pretense of merchants, but in truth we were hired to investigate the curious case of your low supply of mythril, despite eyewitnesses saying you have plenty to go around. During our research, we have encountered hostile golems, scarlet worms trained to dig tunnels, and thieving dark dwarves. So far they have stolen a map of the underground and a mythril drill. The trail leads to a fellow named Xor, who we believe might be behind this conspiracy, working together with the dark dwarves. Somebody is stealing your precious mythril from right under your nose, High Chief, and we can help you find out who, if only you help us. Please, is there anything you might add to help us out?" Ellaria knew her move was risky, but she was tired of the pretense. Surely the dwarven leader realized they were here to help. -
QM Note: Bricksandparts hasn't replied to the PM yet, so I have no idea how long this phase will take... My apologies!
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Eric felt invigorated by the water as well, and Rex decided to drink as well to keep the fatigue away for few more days. "She is not the last, but her kind is on the brink of extinction, at least in these swamps. If you ask me, the death of these beautiful, gentle giants cannot be measured in gold." Party at Kalakita Bog: Eric (Khorne) 30 year old norseman Raider *Party Second-in-Command* Level 28 *Natural Respite* *Evasion* *Immune to Fragile, Weakened, Asleep, Water and Earth* Power: 52 (28+22+2) Defense: 5 Health: 51/51 (8+27+7+4+5) Gold: 301 Equipment: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; greatsword),Pugilist's Gloves (Power +2, protects from Weakened; handwear), Heavy Armor (SP:5, protects from Fragile; bodywear), Boots of Evasion (Wearer takes half damage in front row + Immunity to Water, Earth and Asleep; footwear) Inventory: Weapons: Conspirator (WP:18, causes Blinded; longsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon) Spell Items: Garnet (Earth) Consumables: Potion, 10 Grand Potions, Health Core, 3 Elixirs, 3 Remedies, Neutralizer, 6 Meads, 6 Smelling Salts, 3 Nostrum, 5 Mulled Wine, Ambrosia, Dragon Scale, Venom, Deadly Venom, 2 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Fire Bomb, Lightning Bomb, Floral Bomb, Aeolus Bomb, Seal Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), 2 Bones, Ancient Bone (Can be thrown at an enemy to distract them for 3 turns. Worth nothing, except in magic shops where it is worth 50 gold.) Tools etc.: 2 Meat Lumps (quest item) Lord Lawrence Boomingham (Zepher) 48 years old human Paladin Level 34 2/4 *Immune to Darkness, Fire, Fragile, Stunned, Sleep, Weakened, and Blindness* *Encouraged* Power: 56 (34+17+4+1) Defense: 11 (7+4) Health: 57/57 (10+33+11+2+1) Ether: 34/34 Gold: 90 Equipment: Scupperer (WP: 17; darkness-, fire- and earth-elemental; inflicts bleeding and poisoned by 10; has 1/2 chance each to inflict blinded, sealed, weakened and fragile; greatsword), Round Metal Shield (SP:7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blinded, darkness and fire; accessory), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.), Scarlet Hood (SP:4, grants immunity to stunned) Inventory: Weapons: Frozen Saber (WP: 14; light-, ice- and wind-elemental; inflicts stunned; great sword), Lullaby Wand (WP:6, inflicts asleep), Silver Sword (WP: 18, Longsword), Artifacts: Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only), Crystal Skull (Makes healing with ether guaranteed, but doubles the ether cost per healed target; suitable to clerics and chi monks; accessory) Spell Items: Amethyst (Darkness), Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Emerald Lamp of Summoning (0/3), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: Potion, Health Core, x2 Remedy, Elixir, Phoenix Essence, x4 Mead, x4 Nostrum, Ambrosia, x2 Smelling Salts, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Hamantasch (Lucky, Blessed), Jinxy Juice, Floral Bomb, Seal Bomb, Feather of Flight (Allows the user to flee from the battle when used.), Hair of the Dog, x2 Grating Stone, Oculoid Miasma, Oculoid Fireworks, Saber Teeth, Mythril Shard, Bone Tools: Bedroll, Shovel, Pickaxe, 2 Meat Lumps (quest item) Rex the Rhinotaur, the Mighty Mercenary (NPC, controlled by Zepher) 35 years old male wererhino Paragon Level 60 2/5 *Initiative* *Restoration* *Aura of Honor* *Gamble* *No Escape* Power: 95 (60+30+5) Defense: 12 Health: 92/92 (8+59+25) Gold: 655 Equipment: Grindoceros (WP:30; halves target's defense with every successful hit; hammer), Mighty Cuirass (SP:12, suitable to paragons only; bodywear), Shackles of War (Prevents anyone from fleeing battles; accessory.) Inventory: Greater Potion (Restores 50 health), Greater Tonic (Restores 30 ether), Remedy, Phoenix Essence, Smelling Salts, Soma, Deadly Venom, Meat Lump Results of Round One of the Scorpion Battle: Sarge vs. Ebony Scorpion A (& Ebony Scorpion B) - Special Damage (Deadly Poison Stinger - Sarge: poisoned by 5) >Sarge vs. the Golden Scorpion (twice) - Mortal Hit (Golden Scorpion: 1393 health-(48x4/2=96+96=192 dmg)=1201 health) >Heckz (Ice) vs. Crimson Scorpion A - Spell (Crimson Scorpion: 442 health-(48x2=96 dmg)=346 health+jinxed; Heckz: -2 ether) Ebony Scorpion B - Free Hit on Sarge (Sarge: 47 health+20 SP-(25/2=13 dmg)=47 health+poisoned by 6) Crimson Scorpion B - Free Hit on Heckz (Heckz: 34 health-(27/2=14 dmg)=20 health+poisoned by 2) Sarge - Poisoned by 6 Heckz - Poisoned by 2 The scorpions poison both heroes, but they manage to land hits on the vermin as well. Current Weather: Humid & Dim (Doubles water and darkness damage, halves fire and light damage) Enemies: Ebony Scorpion A *Attacks cause poisoned by 1* *Immune to poisoned* Type: Vermin Level: 25 Health: 321/321 Special: Deadly Poison Stinger – Causes poisoned by 5-effect to the target. Drops (varies by roll): 1-2: Deadly Venom 3-4: Venom 5-6: nothing Ebony Scorpion B *Attacks cause poisoned by 1* *Immune to poisoned* Type: Vermin Level: 25 Health: 321/321 Special: Deadly Poison Stinger – Causes poisoned by 5-effect to the target. Drops (varies by roll): 1-2: Deadly Venom 3-4: Venom 5-6: nothing Crimson Scorpion A *Attacks cause poisoned by 2* *Immune to poisoned* *Jinxed* Type: Vermin Level: 27 Health: 346/442 Special: Poison Spray – Causes poisoned by 7-effect to all opponents. Drops (varies by roll): 1-3: Poison Bomb (Deals 5 damage and the poisoned by 1-effect to all opponents when used) 4-6: nothing Crimson Scorpion B *Attacks cause poisoned by 2* *Immune to poisoned* Type: Vermin Level: 27 Health: 442/442 Special: Poison Spray – Causes poisoned by 7-effect to all opponents. Drops (varies by roll): 1-3: Poison Bomb (Deals 5 damage and the poisoned by 1-effect to all opponents when used) 4-6: nothing Golden Scorpion *Attacks cause poisoned by 10* *Immune to poisoned* Type: Vermin/Luminous Level: 64 Health: 1201/1393 Special: Deadly Greed – Instantly knocks out the target. Drops (varies by roll): 1-3: Golden Scorpion Venom (quest item) 4-6: Gold Ore (Worth 80 gold.) Party at Shipwreck Shore: Sgt. Jon McEncy (Pyrovisionary) *Party Leader* 54 year old male human Black Knight Level 23 1/3 *Immune to Blinded and Stunned* *Poisonous Defense* *Permanently Hastened* *Poisoned by 6* Power: 48 (23+21+2+2) Defense: 20 (16+4) Health: 41/47 (7+22+9+3+3+3) Gold: 211 Equipment: Demonic Greatswords (WP:21, dual strike, Light and Darkness elemental greatsword, Hollow [Grand Potion]), Serpenthead Shield (SP:16, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent Hastenedeffect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights; bodywear), Swift boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding) Inventory: Weapons Wooden Spear (WP:4, wood-elemental spear), Broken Mythril Greatsword (WP:40, has 1/3 chance to break with each hit; greatsword), Rusted Mythril Shield (SP:30, has 1/3 chance to break every time the wearer takes damage; shield), Lilliput Knife (WP:1, wielder’s power is not reduced when under minimized-effect, dagger.) Artifacts: Monkey Armor (SP:4, immune to earth and bound; suitable to knights, beast warriors, dragoons, skirmishers and winged warriors; bodywear), Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear), Sterope’s Headdress (Grants the ability to spend a turn to fly out of a battle and return to it later if it is still going; the wearer cannot affect the battle in any way when they are away from it; suitable to winged warriors only; headwear), Encore Plectrum (If the same Battle Song is sung for more than one round in a row, the song’s ether cost for the consecutive rounds is halved; suitable to minstrels; accessory.) Spell Items: Garnet (Earth), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: 3 Potions, Grand Potion, Health Core, 4 Remedies, Phoenix Essence, 4 Venoms, Deadly Venom, 2 Smoke Bombs, Minimizing Dust, 2 Bones, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Mythril Shard Tools etc.: Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card, Mistarian Grey Panther (quest item), Tyrant Statue (Increases the holder’s gold by 50% at the end of each quest), Crystal Chalice (worth 70 gold) John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) 32 year old male human Sorcerer Level 26 1/2 *Jinxed Spells at Double Cost* *Darkness Spells Cause Weakened* *Poisoned by 2* Power: 38 (26+12) (Spellpower: 48 (26+12+10)) Defense: 0 Health: 18/34 (5+25+4) Ether: 26/37 (5+25+1+5+1) Gold: 450 Equipment: Solemn Dagger (WP: 12, darkness-elemental dagger, 1/2 chance of causing sealed), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: Rawr (WP:9, dagger), Bone Whip (WP:9, damages undead, whip), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear), Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Ether Core, Neutralizer, Demeter Bomb, Smoke Bomb, 2x Deadly Venom, Heady Perfume (Makes non-humanoid monsters avoid attacking the party unless provoked. Effect lasts for one section of the day before wearing out.), 7 Bones, Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly, Fifty Shades of Bley (Grants holder access to Harlot), Old Teddy (quest item), Flower-tailed Flying Squirrel (quest item), 2x Meat Lump (quest item) Location: Digging Site, Shipwreck Shore Time: Midnight of the Third Day Influence: 7 Subquests:
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Heroica RPG - Quest #132: The Clans Under the Mountain
Sandy replied to Waterbrick Down's topic in The Heroica Archive
Ellaria woke up, refreshed by the good night's sleep. She went to the others. "I am ready to depart for the Temple of Orrik to see the High Chief. Are you still coming with me, Atramor?" -
Johon and Monk Pretzel stayed up for the first night watch shift while the others crawled into their bedrolls to get some rest after a long day in the forests of Spesialia. QM Note: This quest will switch into private messaging for a while. Stay tuned...
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Boomingham felt refreshed by the sweet, pure water he drank, and the threat of fatigue fell off his shoulders. "This fountain has long been sacred to our sisterhood, but when the Witch of the Bog appeared decades ago, she made it impossible for us to visit it anymore. I heard she even allowed a Foul Wyvern to besmear it, but a group of heroes from Eubric came, defeated the wyvern and purified the fountain. Soon after that, the witch left. I do not know why or where she went, but ever since that there has always been a Sister of Danab watching over this sacred fountain so it would not be as easily tainted again. It is worth sacrificing one vote in the Conclave, that is what Revered Aunt Verdra said." "You will know when you drink. No wine or liquor can match the taste of Mother's blessed water. But hush now, something is coming." Aunt Elessa motioned the trio to step back as a gargantuan creature carrying a whole tree on its back appeared to drink from the pool. "Look! The legendary Enki has graced us with her presence!" Aunt Elessa walked to the great beast and patted it's muzzle. "This poor beast is among the last of its kind in this bog. Those accursed Venomari Cobra Priests have hunted them down because of the potent venom extracted from the bark on the tree they carry on their backs. In a twist of fate, the Enki cannot live without their poisonous trees." Party at Kalakita Bog: Eric (Khorne) 30 year old norseman Raider *Party Second-in-Command* Level 28 *Natural Respite* *Evasion* *Immune to Fragile, Weakened, Asleep, Water and Earth* Power: 52 (28+22+2) Defense: 5 Health: 36/51 (8+27+7+4+5) Gold: 301 Equipment: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; greatsword),Pugilist's Gloves (Power +2, protects from Weakened; handwear), Heavy Armor (SP:5, protects from Fragile; bodywear), Boots of Evasion (Wearer takes half damage in front row + Immunity to Water, Earth and Asleep; footwear) Inventory: Weapons: Conspirator (WP:18, causes Blinded; longsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon) Spell Items: Garnet (Earth) Consumables: Potion, 10 Grand Potions, Health Core, 3 Elixirs, 3 Remedies, Neutralizer, 6 Meads, 6 Smelling Salts, 3 Nostrum, 5 Mulled Wine, Ambrosia, Dragon Scale, Venom, Deadly Venom, 2 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Fire Bomb, Lightning Bomb, Floral Bomb, Aeolus Bomb, Seal Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), 2 Bones, Ancient Bone (Can be thrown at an enemy to distract them for 3 turns. Worth nothing, except in magic shops where it is worth 50 gold.) Tools etc.: 2 Meat Lumps (quest item) Lord Lawrence Boomingham (Zepher) 48 years old human Paladin Level 34 2/4 *Immune to Darkness, Fire, Fragile, Stunned, Sleep, Weakened, and Blindness* *Encouraged* Power: 56 (34+17+4+1) Defense: 11 (7+4) Health: 57/57 (10+33+11+2+1) Ether: 34/34 Gold: 90 Equipment: Scupperer (WP: 17; darkness-, fire- and earth-elemental; inflicts bleeding and poisoned by 10; has 1/2 chance each to inflict blinded, sealed, weakened and fragile; greatsword), Round Metal Shield (SP:7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blinded, darkness and fire; accessory), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.), Scarlet Hood (SP:4, grants immunity to stunned) Inventory: Weapons: Frozen Saber (WP: 14; light-, ice- and wind-elemental; inflicts stunned; great sword), Lullaby Wand (WP:6, inflicts asleep), Silver Sword (WP: 18, Longsword), Artifacts: Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only), Crystal Skull (Makes healing with ether guaranteed, but doubles the ether cost per healed target; suitable to clerics and chi monks; accessory) Spell Items: Amethyst (Darkness), Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Emerald Lamp of Summoning (0/3), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: Potion, Health Core, x2 Remedy, Elixir, Phoenix Essence, x4 Mead, x4 Nostrum, Ambrosia, x2 Smelling Salts, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Hamantasch (Lucky, Blessed), Jinxy Juice, Floral Bomb, Seal Bomb, Feather of Flight (Allows the user to flee from the battle when used.), Hair of the Dog, x2 Grating Stone, Oculoid Miasma, Oculoid Fireworks, Saber Teeth, Mythril Shard, Bone Tools: Bedroll, Shovel, Pickaxe, 2 Meat Lumps (quest item) Rex the Rhinotaur, the Mighty Mercenary (NPC, controlled by Zepher) 35 years old male wererhino Paragon Level 60 2/5 *Initiative* *Restoration* *Aura of Honor* *Gamble* *No Escape* Power: 95 (60+30+5) Defense: 12 Health: 92/92 (8+59+25) Gold: 655 Equipment: Grindoceros (WP:30; halves target's defense with every successful hit; hammer), Mighty Cuirass (SP:12, suitable to paragons only; bodywear), Shackles of War (Prevents anyone from fleeing battles; accessory.) Inventory: Greater Potion (Restores 50 health), Greater Tonic (Restores 30 ether), Remedy, Phoenix Essence, Smelling Salts, Soma, Deadly Venom, Meat Lump Sarge dug up a Crystal Chalice (worth 70 gold) while a horde of scorpions erupted from the hole that Heckz dug. PREPARE FOR BATTLE! Current Weather: Humid & Dim (Doubles water and darkness damage, halves fire and light damage) Enemies: Ebony Scorpion *Attacks cause poisoned by 1* *Immune to poisoned* Type: Vermin Level: 25 Health: 321/321 Special: Deadly Poison Stinger – Causes poisoned by 5-effect to the target. Drops (varies by roll): 1-2: Deadly Venom 3-4: Venom 5-6: nothing Ebony Scorpion *Attacks cause poisoned by 1* *Immune to poisoned* Type: Vermin Level: 25 Health: 321/321 Special: Deadly Poison Stinger – Causes poisoned by 5-effect to the target. Drops (varies by roll): 1-2: Deadly Venom 3-4: Venom 5-6: nothing Crimson Scorpion *Attacks cause poisoned by 2* *Immune to poisoned* Type: Vermin Level: 27 Health: 442/442 Special: Poison Spray – Causes poisoned by 7-effect to all opponents. Drops (varies by roll): 1-3: Poison Bomb (Deals 5 damage and the poisoned by 1-effect to all opponents when used) 4-6: nothing Crimson Scorpion *Attacks cause poisoned by 2* *Immune to poisoned* Type: Vermin Level: 27 Health: 442/442 Special: Poison Spray – Causes poisoned by 7-effect to all opponents. Drops (varies by roll): 1-3: Poison Bomb (Deals 5 damage and the poisoned by 1-effect to all opponents when used) 4-6: nothing Golden Scorpion *Attacks cause poisoned by 10* *Immune to poisoned* Type: Vermin/Luminous Level: 64 Health: 1393/1393 Special: Deadly Greed – Instantly knocks out the target. Drops (varies by roll): 1-3: Golden Scorpion Venom (quest item) 4-6: Gold Ore (Worth 80 gold.) Party at Shipwreck Shore: Sgt. Jon McEncy (Pyrovisionary) *Party Leader* 54 year old male human Black Knight Level 23 1/3 *Immune to Blinded and Stunned* *Poisonous Defense* *Permanently Hastened* Power: 48 (23+21+2+2) Defense: 20 (16+4) Health: 47/47 (7+22+9+3+3+3) Gold: 211 Equipment: Demonic Greatswords (WP:21, dual strike, Light and Darkness elemental greatsword, Hollow [Grand Potion]), Serpenthead Shield (SP:16, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent Hastenedeffect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights; bodywear), Swift boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding) Inventory: Weapons Wooden Spear (WP:4, wood-elemental spear), Broken Mythril Greatsword (WP:40, has 1/3 chance to break with each hit; greatsword), Rusted Mythril Shield (SP:30, has 1/3 chance to break every time the wearer takes damage; shield), Lilliput Knife (WP:1, wielder’s power is not reduced when under minimized-effect, dagger.) Artifacts: Monkey Armor (SP:4, immune to earth and bound; suitable to knights, beast warriors, dragoons, skirmishers and winged warriors; bodywear), Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear), Sterope’s Headdress (Grants the ability to spend a turn to fly out of a battle and return to it later if it is still going; the wearer cannot affect the battle in any way when they are away from it; suitable to winged warriors only; headwear), Encore Plectrum (If the same Battle Song is sung for more than one round in a row, the song’s ether cost for the consecutive rounds is halved; suitable to minstrels; accessory.) Spell Items: Garnet (Earth), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: 3 Potions, Grand Potion, Health Core, 4 Remedies, Phoenix Essence, 4 Venoms, Deadly Venom, 2 Smoke Bombs, Minimizing Dust, 2 Bones, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Mythril Shard Tools etc.: Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card, Mistarian Grey Panther (quest item), Tyrant Statue (Increases the holder’s gold by 50% at the end of each quest), Crystal Chalice (worth 70 gold) John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) 32 year old male human Sorcerer Level 26 1/2 *Jinxed Spells at Double Cost* *Darkness Spells Cause Weakened* Power: 38 (26+12) (Spellpower: 48 (26+12+10)) Defense: 0 Health: 34/34 (5+25+4) Ether: 28/37 (5+25+1+5+1) Gold: 450 Equipment: Solemn Dagger (WP: 12, darkness-elemental dagger, 1/2 chance of causing sealed), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: Rawr (WP:9, dagger), Bone Whip (WP:9, damages undead, whip), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear), Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Ether Core, Neutralizer, Demeter Bomb, Smoke Bomb, 2x Deadly Venom, Heady Perfume (Makes non-humanoid monsters avoid attacking the party unless provoked. Effect lasts for one section of the day before wearing out.), 7 Bones, Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly, Fifty Shades of Bley (Grants holder access to Harlot), Old Teddy (quest item), Flower-tailed Flying Squirrel (quest item), 2x Meat Lump (quest item) Location: Digging Site, Shipwreck Shore Time: Midnight of the Third Day Influence: 7 Subquests:
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QM Note: Come on, guys, I need a full list of who takes a night watch shift and when to move on to the next phase.
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QM Note: That's unfortunately not how this "minigame" works. Digging for stuff is supposed to be frustrating. You can have Heckz dig too to double the effort, though. Sarge tried again but still found nothing.
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QM Note: Sorry for the continued delay. I got some new LEGO I wanted to build and a new phone I needed to learn, too. First world problems, I know... Eric, Boomingham and Rex decided to make a detour and check out the place called Danab's Fountain that was marked on their map. When they got there, they saw a woman gazing into the pool that glistened in starlight. The woman heard the heroes rustling through the undergrowth, and as she turned they saw that she was actually a wereparrot. "Greetings, weary travellers! You have arrived to the Blessed Fountain of Mother Danab, a place of rest and tranquility for all living creatures. I am Aunt Elessa, and I have been assigned to watch over this fountain while the others attend the Conclave. Would you like a drink from the pond? It costs you nothing, but it will sooth both your body and your soul. Just do not mind the beasts of the forest that may come in for a drink as well. They will not harm you here as long as you do not threaten them." Sarge dug around, but found nothing.
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Syrma sighed in defeat. "Very well, we shall discuss this matter more come the morn. However, we should divide the night watch to turns. The night is long and one needs to remain vigilant in these desolate lands." In order for everyone to get proper rest, the night watch should be divided into four shifts. What order would the party take the watch? Arx could not find any traps visible to the naked eye, but he did get a sense of being watched. The dragon did not detect movement in the ruins, however.
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Yes, if they are at the same place at the same time (eg. Heroica Hall).