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Lipko

Eurobricks Dukes
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Everything posted by Lipko

  1. How does the servo behave when the motion range is mechanically restricted? Do you (anyone) think that this overshoot can be eliminated with a better controller or is it a restriction of the electronics? Because the servo function this way is clearly much worse than the PF servo.
  2. Yup, there is a need for a MOC reviewer channel. The one that I know of (Osuharding) hasn't been updated since three years (just after he said he'd review my simple supercar. I am quite unlucky in being promoted)
  3. It's too generalizing to say that MOCers don't have constrains. I, for one, had so much that it actually reduced the overall quality of my MOCs. Many of these constrains were similar to TLG's. Playability, usage current parts, building experience, sturdiness, child-durable, whatever (also my models have tons of compromises because of those). But I have to agree that looking at some of the most famous MOCs is real life (also build one of them) and I was quite disappointed with the quality. Weak connections, deformation of parts, easy to break off-almost impossible to put back again solutions, need of tweaking etc. Not that some of the official sets' quality isn't disappointing. Also looking at MOC instructions: almost all of them didn't really care about building experience. There are even models that are simply build front to back. I understand that it's extremely hard to make instructions alone as I did some.
  4. I think I know what my problem is with the model: it looks like a toy Land Rover but not a Lego Land Rover. For some reason, Meccano was my first thought or another construction toy. But not Lego. The too few pinholes must be the reason. Either no pinholes or many pinholes make a Lego look Lego for me.
  5. I'm honestly not sure. Those fenders are a bit too much for me. Looked like a simple creator set at first look. I can't keep up with Technic...
  6. I'm sure everybody but me knows what this actually is, but would somebody tell me what this actualy is? And yes, it does look awesome. It would be lovely to see a video too.
  7. To the even uneven thing: Old style beams have uneven number of holes too. The new style beams are like old style beams, without studs. So if you look at the holes (which is essentally what Technic is about), you are not right and there was no paradigm shift. Holes are uneven for a very simple reason: most machines are simmetric and very probably have center shafts somewhere inside. The even vs uneven problem is only a ""problem"" if you mix studded with studless, for example studded body on a studless chassis.
  8. Thought so. In this model, this calibration must be pretty slow. Or maybe the torque control of the motors are so good and it's "safe" to assume that the actuators and other clutches never disengage
  9. I wonder how the position of the linear actuators can be determined reliably. Or is it only guessed by the revolutions of the motors?
  10. Very cute MOC, but I think that the rear windscreen should be moved towards the rear by 2 studs (the cabin is a tad short).
  11. It doesn't fit perfectly, but it doesn't have to since the sideways position is fixed by the two black rodes/poles at the back of the cabin (I can't express it in a way that doesn't call for yourmum jokes)
  12. Lovely! It will be awesome to see in detail how you build.
  13. You are overreacting it. Some of us merely said that theft is a bad thing, but we don't see it as bad as you. Because: you can't really do enough about it, you are only wasting time any energy trying to eliminate them. Do some things you can, obviously. you probably aren't loosing too much cash because of it anyway it's obviously worse than you guys' practice of using IP, but you are a tiny bit guilty too stopping to share and build is much much worse than theft, because it not only causes harm to you but the whole community (so we ""want"" pretty much the exact opposite of sending you to GULAG). This things points beyond Lego. Interestingly the biggest problem with theft (low quality which ruins the designers reputation) is still not discussed. So I guess this whole topic IS really about CASH and EGO.
  14. One main point (stated also in the OP) was that someone else is making money from one's design. This hobby is not that expensive to mean finantial crisis to a first world citizen. If it is, then one of the main points of the topic IS about making cash. One of the biggest issues with theft (which, in my opinion, is the most valid problem) is the low quality, especially with konck-off parts. Because it ruins the designers reputation and cause actual harm. But this wasn't even brought up in the thread.
  15. I don't think anyone (seriously) told what one must/should do or mustn't/shoudln't. Many of us just expressed it would be sad for the community if the talented guys, like you, would stop sharing (for me, giving instructions for money is also sharing) or even stop building, just like Madoca did (okay, I'm only speculating). But it's your decision. I'm okay with it, my medicore models can compete finally in the SEOC market Plus another important thing that you forgot to mention in your summary and was an important point in the thread, is that most of you probably don't pay any lincenses after your models, yet you have great advantage making profit with models of brands. These models sell much better than unlicenced models (maybe there are like 4 designers who's custom designs sell well).
  16. The worst thing can happen if we stop sharing instructions. Pretty much the sake of a community would gone and communities would become mere photo sharing communities.
  17. Strangely I only have a few broken and most of those were bought used. I have many of these half beams both assembled and not assembled. However, I have much bigger percentage of bushing style surfaces cracked (about half of the older ones are cracked). It's especially annoying on parts with bright colors.
  18. I don't understand the problem either.It should be extremely simple to solve, or do I miss something? (I see that the instructions have that mistake)
  19. I don't think anyone has right questions, mine was merely an opinion, I like to let kids play with my models, even on exhibitions. To slow manual operation: I think TLG went for looks a bit on this one. Old models had cranks instead of knobs and it was way easier to operate cranks quickly.
  20. Motorized models and kids don't go well together. They will click the crap out of linear actuators if motorized. They will be worn after some hours and the clutch force will noticeably smaller. They tend to be impatient and move/force things manually, so they might stress or break gear-trains/transmissions etc. (if the functions are form locked/worm gear driven then there's no difference between manual and motorized) Some of the most obvious examples: steering working steering wheel drive They tend to leave motors spinning/battery on. Which is not that good for pneumatic models for example (just pushing around the models for 5 minutes without playing with a single pneumatic function). Some other disadvantages of motorized models Even if linear actuator clinking is normal and expected, it sounds awkward for non-Technic people and I don't like explaining myself Bigger weight Annoying cables during development Posing things during development is harder and needs batteries to be connected (which can be a bit of a problem when the battery box doesn't have a place yet) So if I ever do "professional" design again, I will definitely go manual, because I can let kids play with it without much worry (I have four small cousins all into machinery at the moment and one daughter), but with a motorized model I have to be careful and watch every moment they play and it's very tiring.
  21. Awesome models both! One minor question: why the geartrain and driving axles to the fork elevator are doubled? Only stylistic feature?
  22. It's Lego, not an actually useful product (you won't be able to actually excavate with a Lego excavator no matter how efficient it is). So it's much more like art than pure machine design with very different goals and quality metrics. Building experience is one of these metrics which don't apply to real machines at all. To the play value topic (my personal opinion): if I play with my own design for only 10 minutes a year, than something is wrong with the functions or the whole model.
  23. I seriously doubt that the front suspension will hold the weight. Those yellow thin liftarms on the chassis will break.
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