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Everything posted by gate
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Pretty sure that TLG did not design every single special "weak" or "vulnerable" spots in the models. Simply because not every set was designed by one man. There certainly are some places that seem to be planned. I feel like it is a flaw of some mechanisms that lead to this topic theme, like u-joints, cv-joints, bending of beams etc. It is plastic after all and it has limits. It all comes down to what function this or that part is fulfilling, and bear in mind that TLG respects all ages of users - this is where such failsafe mechanisms and disengaging gears as mentioned above come into play. Overall I think it is a very good thing they exist. It gives us space for improvement.
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Technic 2019 Set Discussion
gate replied to dimaks13's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Pretty sure the price for collaboration is set during the negotiations if the company agrees to lend its name for a set. Anyway, I really hope that TLG strays away from branding sets left and right. May be 1 major set with brand per year is fine. But more is really not necessary and pointless (imho). -
[MOC] Volvo Mars Mission
gate replied to KirTech LAB's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Amazing machine. Seeing it work is very enjoyable. You got my vote- 25 replies
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- lego technic
- volvo
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(and 2 more)
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Build The Impossible
gate replied to nico71's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
That looked really satisfying, but was there any real reason to speed things up? Looks like you were aiming for something else, but then deadlines came in and you had to do it faster - fit in 1 minute -
[MOC] Nissan Patrol Offroad SUV
gate replied to gate's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I don't plan to do instructions, sorry. Creating MOCs from scratch takes a month or more for me, so I simply don't have that much time to do it. -
This. And longevity of the charge. Really interesting to see more technical data, Jim.
- 304 replies
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Gratz on the 10k, way to go! This mix really represents your style of videos and MOCs, great job
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[APP] BrickController2
gate replied to imurvai's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I had the same exact problem, you are not the only one;) After few hours I found the solution - it was exactly what you've written above. But I had the double problem since I tried to setup a few motors at once (few motors per one action), that took me a loot of time to figure out. imurvai, was testing the app for quite some time now and it's great! Big thanks for your work.- 1,313 replies
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- sbrick
- game controller
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[MOC] Nissan Patrol Offroad SUV
gate replied to gate's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Front is what I've really struggled against in the process. The thing is it has a lot of curves, which I tried to represent while also keeping the geometry on paper. The headlights sticking to the back is a side effect of this. Pretty sure it is possible to make it better looking. May be one day it will see the light of day -
[MOC] Nissan Patrol Offroad SUV
gate replied to gate's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Didn't want to revamp this topic as I understood people didn't really like the MOC, but few of my AFOL friends really liked it and encouraged me to post the update. So here it is: Finally had the time to take the truck for an offroad trip, resulting in: I reworked the suspension (visible effect - body lowered by 1 stud) and replaced some panels with plates to reduce weight. Also edited the main post. Cheers -
[MOC] MAZ 537 8x8 1:20
gate replied to gate's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Didn't even think of it in such small model. It just might. Thanks for advice man! -
Interesting. Controlling with levers definitely feels better than on smartphone. But sbricks can use joysticks, so they won't fall for that. Pretty sure buwizz will do something like that in the future. Did some googling and couldn't find if you can get one without buying the sets, which are really cheap. So this brings to the question - whether tech characteristics of the battery itself is good enough? So many questions, so little answers.
- 304 replies
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[WIP] Rough terrain crane MKII
gate replied to suffocation's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
1)It is a common practice to make chassis and other decorative elements in one color and the "dangerous" crane structures and outriggers in the other bright colour, so I feel like you should stick to those 2-3 colours max. 2)From the looks of it, if it is longer that would be really swooping into the eyes, but the real cranes seem to have longer boom, roughly for a half-length of the crane itself. Hope that helps -
Actually, thought that there were such precedents here already (In russia these kinds of fake ads and promos are really popular, sadly). I can only feel for you, Sariel. I guess you can wirte a complain to the domain registration company saying that the site makers are violating rights with some proofs.
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[MOC] MAZ 537 8x8 1:20
gate replied to gate's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Thanks mate Awaiting a MOC from you soon as well;) -
The easiest way is to use wormgear + 24 gear, but it's limited by height. Not sure if you have the space there.
- 10 replies
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- legotechnic
- 4x4
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I can feel the pain in this topic. The reason for these discussions to rise (in my opinion) is commerce and the imperfection of the heavily narrow-focused Lego IP registration. I don't think there is one, and highly doubt that in the near future something like that can really come up. Because if you think logically, you can't really tell that the MOC you've made is absolutely yours to claim, especially to a person (or a group of persons) who works on registering all kind of things in the world. AFOLs can sure, because they see lego content everyday and we have great resources such as EB. But to the bureaucrats your MOC instructions would probably just be branded "Some kids toys" and forgotten. The only way I can see it is IP MOC registration by Lego company itself. But that would be such a hard work just from the scratch. Imagine if it is created and all high-class MOCers give their applications for ALL of their mocs. That would take months or years to complete. Not trying to diminish the value of MOCers around the world, just stating how I see the situation. Think of it - if you are not making money by means of Lego, are you concerned about copycats? May be a little, but as some people wrote here, they are also somewhat honored that their mocs where choosen to reproduce. The lego is mostly fun for 90% of its buyers. Trying to make some money for MOCs is a really hard thing to do, as I see it. Can you really stop thiefs effectively? I didn't find 100% guaranteed answer here, and I guess people just have to let it go. @rm8 As for platforms, you should just use the most popular ones - kickstarter or indiegogo. The more the audience - easier to explain why they need to pay for instructions.
- 84 replies
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- moc
- instruction
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Hello everyone, I'd like to share a MOC from my collection: MAZ 537 Military Tractor 8x8 Done in the scale 1:20. Dimensions: 43cm length x 16cm wide x 15cm height. Weight - 1100g. Functions: - PF XL for all-wheel drive; - PF servo for 2 front axle steering; - The drive chain is done through knob wheels; - Openable doors and roof hatch to access buwizz; - No front axle (2) suspension; - Pendular rear axle (2) suspension limited by the frame; - Imitation of trailer grabbing mechanism. The drive chain is geared down 1:3, no differentials. As a result it drives confidently. The steering is done through 2 big steering racks, one connected at 4 pins from the center of the wheel, another one at 5. Fixed by 1x2 liftarms that slightly imitate ackermanns steering by moving without moving the gear rack. I wasn't sure it will be okay, since the main weight is concentrated in the front, but it was fine. Gave it a hard obstacle course and offroad performance is more than bearable for its clearance. Driving this thing really forces you to seek paths and I don't think it is a minus. More photos here: https://bricksafe.com/pages/gate/gate-lego-technic/maz-537-8x8 Please, let me know what you think
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Really nice one. Cool ocean shots! The steering cv joints are pretty weak point here, but if you don't go on insurmountable obstacles it should be fine. The winch should probably be geared down a little bit.
- 10 replies
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- legotechnic
- 4x4
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[MOC] Drift Buggy 2WD
gate posted a topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Hello there. A spontaneous MOC: Drift Buggy - 2 L paired for 2 rear WD - Servo for steering - Buwizz Weight: 950g. Dimensions: 32cm long x 23cm wide x 14cm height. Wanted to build a quick medium sized vehicle with 62 mm wheels, but since I had rc third party tires, decided to try them on - and wasn't dissapointed. Gear ratio is 1:1. Some photos: https://bricksafe.com/pages/gate/gate-lego-technic/drift-buggy-2wd Perfect donut timer 2:04 in the video -
[MOC] Nissan Patrol Offroad SUV
gate replied to gate's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I realise why the axle position and wheel base gives so much question, but really if you put tractors on a 41999 for example - it will look much the same. Yet it is completely within my first calculations of scaling. I guess everyone just got used to cars being longer. Thank you, the fun is what I pursue in lego Going to make something fast with 62 mm wheels and I really want to make a solid 6x6 trial truck in a big scale.