Jump to content

mocbuild101

Eurobricks Counts
  • Posts

    1,676
  • Joined

  • Last visited

Everything posted by mocbuild101

  1. Small update... I've been working on the control system a bit, and I think I've finally gotten something suitable for the main joint: The thing that took the most time to figure out was how to build it joints without using up too much space, as I had to replace the CV joints with U joints, because the maximum angle of the CV joints was too small for what I wanted. My next task is to find a way to hold and move the main joint with a joystick...
  2. Nice, I quite surprised how fast it is (though that's probably just because of how slow the one I'm working on is), but the way it walks... I'm not sure if it's creepy, or funny...
  3. Interesting idea, I actually quite like it myself... Is there any airplane in particular you're going to base it off, or are you just going to make it up as you go?
  4. Nice, could do with a bit more detailing (seeing as you have so many parts left over), but overall it's quite good. One thing I would change though is the length, as it looks a bit too long, at least if you compare it to what you based it on. BTW, a small tip for your new channel - make sure you use tags, and put as many as you can think of (provided they're relevant), I've personally noticed I've been getting a lot more views since I started using them.
  5. So, it's already been three days since the contest was announced, and I still haven't built anything yet... It's probably time to get started then! The Inspiration: The idea for my entry comes from the main model of set 8485 - a set I'm still yet to build despite owning most of the parts... The Goal: My plan for this build is basically a modern version of the above model, but with a plane replacing the helicopter, and including the following features: Movable ailerons and elevators Lifting, rolling, and pitching of the plane Full manual control - no remote control. (hopefully) Possibly something else... The First Prototype: Rather than spending an extra day building a working prototype, I decided to just quickly build the basic idea in LDD, as I know from experience that I rarely end up using anything from the first prototype... Anyway, that's all for now, I hope to have something functional built either tomorrow or the next day...
  6. I depends whether the file has steps included in it or not, most of the time they aren't though, as the need to be manually added by whoever built the digital model. If steps are present in the file, then LDView is a good choice. The only other option is to open them in either MLCad, LDCad, or one of the other LDraw programs (all of which require the LDraw parts library to be installed, or Stud.io (which has it's own parts library). Once open you can just manipulate the model as you would in real life (almost).
  7. So what happens to the other two sets? Are they for you and @Milan?
  8. With about 185 (maybe less) entries, and 144 prizes, that makes for a 0.778378 in 1 (or ~77%) chance of winning, so it looks like you're actually not that bad at math .
  9. I'm assuming you already are, but are you using denoising? It can allow you to dramatically reduce the number of samples that are needed. Nice, though IMO Benny's torso looks a bit too rough... BTW, here's a couple of videos that might interest you, they're quite lengthy, but they're well worth the watch.
  10. Nice, will definitely be following this, as I also use Blender a bit... BTW, it would be nice to know some more details on the renders (render time, quality settings, etc.).
  11. All of the above really, but more so 1 and 3, because if topics are already popular, there must already be plenty of members that know about it.
  12. Something like that could definitely be possible, given the size of the sprockets, they probably would be close enough in scale to the big tractor tires...
  13. I wanted to make something more than just a minifigure for my entry, so as I already had some experience making Miniland figures, the most logical thing was to make a Miniland Santa: Merry Christmas everyone!
  14. Yes, you can just import the .lxf files directly into Stud.io (which you can also do with LDraw's .ldr and .mpd files). BTW, Stud.io is made by Bricklink, not Lego
  15. +1 That's how I did this one: All you need are the two renders, and a image editing program that supports multiple layers - like GIMP.
  16. Character and Creature Building System - see here: http://en.brickimedia.org/wiki/Character_and_Creature_Building_System PS, my entry is coming soon...
  17. Finally someone has found a good use for those Ninjago spinners! But seriously, this is really just amazing to watch, especially considering the simplicity of the design...
  18. The V2 receiver probably would help quite a bit, but then the power bottleneck would move to the current limiter in the battery box (as shown in this video) - and the only way to get around that would be to modify it (which is also shown in the video). Not that I know of, aside from just using 2 receivers powering 1 L-motor each. Not really, it probably wouldn't be much better than a V2 receiver in this case, as it would have the same battery box bottleneck. The plus version only adds some extra functions, it still has the same power limits as the standard version. Well there is this, but I'm not really sure if it would have any significant difference in terms of power. +1, maybe try loosening the gears and axles in the drive train and see if that makes any difference.
  19. I think that one actually does have photo instructions (as does many of @Madoca 1977's MOCs), so it shouldn't be too difficult If you do want a challenge though, you might want to check out the MOCs on this topic:
  20. I'm not quite sure what you're wanting... Is it MOCs to build in LDD, or to build in real life?
  21. I'm starting to think you might be right...
  22. Very nice! I so want a Technic Ideas set... Good point...
×
×
  • Create New...