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Henjin_Quilones

Eurobricks Counts
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Everything posted by Henjin_Quilones

  1. You can choose to stay in Nocty (like @Exetrius) or you can venture out to other lands with the same character or a new one. Established Nocturnians do not have to leave; however, to build and compete in challenges, you do need to be a member of one of the current guilds, at least nominally. For example, you could join Varlyrio, but keep Gal-Turok as your sigfig, building his story in both Nocty and Varlyrio -- perhaps he is visiting orc clans in the western parts of Varlyrio, trying to recruit help to rebuild the devastation left by the Spire. Or perhaps he decided to leave Nocty altogether with his clans, and is seeking a new start elsewhere. He could even set up shop in one of the canal-rich eastern Varlyrian cities, or something. Or you could create a brand-new character, leaving Gal-Turok behind to run the orc clans of Nocty while you explore a new viewpoint on Historica with a different character. It's up to you, though.
  2. Nice looking centaur! You did a good job of making one out of bricks without getting way out of proportion or clunky. I think the exposed hollow studs on the sides look out of place though. Once you pick a sigfig, that is your sigfig for the book. Now, I myself do not wear the same clothes everyday, but remain myself nonetheless. So too can your sigfig. I have shown my sigfig and his wife in at least two or three different outfits: armor for battle, fancy court dress, regular clothes, travel clothes, but the face remains the same. I could even change the hair, if I so chose, because hair grows and gets cut. I would probably avoid changing the color, though. Your story does not need to focus exclusively on your sigfig, and you could choose to build things featuring other characters with your sigfig, or even without your sigfig. I have many "sidefigs" as I like to call them, and they make for a richer story. The sidefigs could even end up being more important to you and your story than the sigfig, but your sigfig would remain the same. Also, your sigfig does not need to resemble you in any meaningful way. Many people have elves or dwarves or vampires, for example, as sigfigs, and I am fairly certain that none of them are anything but human in real life. Does that help? And I would love to see you in Avalonia! Get your sigfig posted in the guild thread, and I'll add you to the members roster.
  3. Cat A) I vote for #10 and #11 Cat B) I vote for #4 and #5 Cat C) I vote for #3 and #5
  4. Use the BBCode option from Flickr to share the pictures (using the curving arrow at the bottom right of the picture). Just copy and paste the link from the box into your post here, and voila! it appears.
  5. Yes, that should work. If someone else tries to claim it, well, it is whoever gets a settlement established in the HSS first that gets their settlement on the map.
  6. The border with Mitgardia is the north eastern region, not western. There is already a bustling center of trade there near the Mitgardian border on the sea, called Osgard (check the map in the first post). You could prospectively site your city one or two river mouths over, or you could in fact be towards the north west and be near @Grover's settlement. There is room for you regardless, and I can't wait to see your first creations! I will get you added to the member list soon.
  7. @CedricWoodgard, welcome to the Guild of Avalonia! All that you have listed there is possible. Your next step is to post the sigfig here with a bit of backstory (a sentence or two is enough, or several paragraphs if you so desire). As long as the island is not large it should not be a problem, though it likely will not appear on the map. I look forward to seeing your builds!
  8. The welcome is about the only thing warm up there in the tundra!
  9. @Aurore, awesome fig combo and welcome to the Guilds!
  10. The streets of Nar Shaddaa Category C Henjin Quilones III fingered the controls of his custom speeder as they approached the sharp bend up ahead. He knew this street well, having grown up here in a small apartment above Ursuylla's Horny Dragon Club with his twin sister and mother after his father had mysteriously vanished during the Clone Wars. His father had been a Jedi, his mother claimed, though clearly not a very good one if he had kids with a nightclub dancer on Nar Shaddaa. But fast reflexes Henjin certainly had, an ability to almost see things before they happened, and his Jenhin, his sister, did too; so perhaps his mother was correct about his dad. His reflexes certainly came in handy piloting these landspeeders at near-top speed down the twisting and narrow streets of the lower levels of Nar Shaddaa. Just before he was about to crash through the open door of Veenac'ebla's garage, doing who knows how much damage to the repair shop of the Twi'lek who had practically raised him, Henjin leaned hard on the levers, scraping the edge of the speeder on the pavement below, sending up a spray of sparks. The speeder reacted just as it was supposed to, and he did not crash into the shop, nor into the columns at the edge of the street; but he did crash into the side of the red speeder carrying the thugs of the Scarlet Spicer, a crime boss who claimed this territory. Henjin and Jenhin used to work for him before setting out on their own, but their petty thefts and basic annoyances had become too much for the boss to overlook anymore. Hence the thugs. Damn, their speeder was nearly as fast as his. And the pilot was good, too. The impact of speeder on speeder knocked his sister's aim off balance, and the bolt of plasma that was destined for the masked pilot's head seared the wall by Veena's door instead. Jenhin fired again while dodging a bolt from the purple-skinned Togruta in the other ride. She looked familiar, Henjin thought as he stepped on the accelerator and sped away from the corner. The chase was back on, with blaster bolts flying through the crowds that were flying out of the way, some even jumping over the edge of the road to the level below. Hopefully he could lose them somewhere in the narrows ahead; otherwise things were going to get a whole lot worse. ______________________________________ My entry to Category C. The interior of Veenac'ebla's shop is narrowly visible through the blast door, which was my entry for Cat. B, but the scene is entirely different; and the exterior build here is substantial on its own, well over 48x48 studs. I hope that will satisfy the judges. I am not nearly as happy with the lighting here as I was in the speeder shop, but it does the job well enough for an urban evening scene. C&C welcome.
  11. Henjin and Jenhin Quilones' speeder Henjin Quilones III and his twin sister Jenhin need a fast speeder to get away from trouble, but somehow trouble always seems to find them. Their latest ride is a souped up landspeeder from the shop of Veenac'ebla, with all sorts of upgrades from the base model. They need every one of them to stay alive day to day. He drives, she shoots. Back view: _____________________________ I drew a ton of inspiration, but only a few techniques, from @Inthert's beautiful M-68 Landspeeder. Of course, mine is not based on anything in official (or unofficial) canon, so I could do anything I wanted, and his is super accurate to the source material. There are studs facing in almost every direction, and it is fairly sturdy, too (though definitely not sturdy enough to survive my toddlers). I am pretty satisfied with it, myself. C&C welcome.
  12. Category A: Category B: Category C:
  13. Veenac'ebla's speeder repair shop Everybody's speeder needs a tuneup every so often, even those living on the smuggler's moon of Nar Shaddaa. Here in the Twi'lek Veenac'ebla's shop, her professionals will get your ride back on the streets again in no time, ready to speed you away from the scene of your latest escapade. Modifications by her crack team can give your ride that extra bit of zip to evade the heat when you need it most. Henjin Quilones III knew that Veena was the one to hook him up with the speeder he and his twin sister, Jenhin, would need. They were forever getting into deeper trouble here on Nar Shaddaa, trouble that could only lead them into one of two places: death, or service to the Black Sun. Or the Hutts, perhaps. For now, however, they were still free. Wex and Phril might be grumpy, but they are good at what they do. But Tiba and Anni'kena are better. That is why Henjin and Jenhin always looked for the work of Tiba and her apprentice. The speeders: _______________________________________ This represents my first build in the Star Wars universe (that I will publicly share; there were some years ago, fresh out of my dark ages, that scarcely deserve mentioning). It was fun to do stuff with greebles and technology, as opposed to medieval fantasy all the time. Plus, it gives me an excuse to use the hundred-plus SW minifigs I own for their intended purpose. As a little Easter egg, the propulsion units from Luke's landspeeder (set 7110) from 1999 are in the back corner, this being the 20th anniversary and all. The story isn't much by my usual standards, but it will do for now. C&C welcome. @MKJoshA, through the door you can see the street where the race will occur, but it is clearly not the focus (nor in focus) for this build. Hope that works!
  14. Hi Cedric, as long as Wytheria can fit somewhere within the established lore of Historica, this is the place for you! The first thing to do is to read through the first posts (you don't need to read the whole thing unless you want to) of the New Member Guide, as well as to browse the different Guilds (Avalonia, Kaliphlin, Mitgardia, Varlyrio) to see which you would like to join. There is room in any of them for a new kingdom, with its own lore, stories, and adventure, as long as it can "play nice" with others; that is, no claiming to be the most powerful this-or-that that the world had ever seen, or something of that sort. You'll find that most of us are inspired by LotR, GoT, HP, Narnia, and countless other books, movies, and video games. It all fits in here, somewhere. If, on the other hand, you want to tell your own story and not have to fit into any sort of pre-existing framework, as loose as it is, perhaps posting your story in the main Historic Themes forum is the way to go. I hope you will choose to build here, though! If you need any help choosing a guild, or have any need of advice, ask in the New Member Guide, or in a particular guild's thread, and someone will be delighted to help. I'd recommend Avalonia, myself, but I am a bit biased as the leader of that fine Guild...
  15. And that was the beauty of the old factions - any of them could be good or bad, depending on the viewpoint of the builder, without it being pre-programmed into the builds. Perspective was everything!
  16. The Wolfpack was always my favorite, due in no small part to my favorite animal as a child being the wolf. They typically allied themselves with the Forestmen, as both were a bit outside the main stream of law, but both were heroic like Robin Hood and the like--noble outlaws. The Black Knights (probably the same as the Black Monarchs, but in the literature I had they were the Black Knights) were the most populous of my knight collection, and they were usually the "bad" guys of the established order, against whose laws the outlaws were out. They were not usually evil, though, just unjust to the common man, or at least to some common men. Since I had only one Crusader, that shield went to a special knight, usually a leader among the Black Knights, and my few Black Falcons were interchangeably allied with the Black Knights or the Wolfpack, depending on the backstory I had devised that particular time. I missed the rest of castle, until (just barely) Kingdoms and Castle 2013, when I had come out of my dark ages. I wanted many sets from the mid-late 90s, but never got them due to other prioritization of limited LEGO resources, sadly. Even now, though, I refuse to adhere to the good/evil paradigm that LEGO puts forward, and the knights with dragons often end up being the good guys for me, and the lions end up being the disliked rival faction (though not evil). But to answer the original question, I don't think any of the factions were good or bad inherently in the Golden Age of LEGO castle; Crusaders, Forestmen, Black Falcons, and Black Knights were all neutral until the builder him- or herself decided.
  17. You can cut hose and still be purist; older LEGO instructions required you to cut your own hose to the proper length, so it counts as a legal move.
  18. Book III Challenge III is currently underway.
  19. Plus there needs to be at least 10 entries for the prizes to be awarded...
  20. I had been going to ask for an extension, so this is good. I've got Cat. B almost done, and three possibilities for Cat A, and bold plans that might just work out now for Cat. C.
  21. Sounds good. When I get some decent progress built I'll share it with you.
  22. It is not released yet. It's set 76118.
  23. @MKJoshA, would it be acceptable to combine the builds for Cat. B and C into one large build? Specifically, I am planning on building the interior of the shop for Cat. B, but want to build a bit of cityscape visible outside the open door of the shop (to have an immersive, all-LEGO scene); but I want to have the two speeders racing on a street for Cat. C, which would be the same street visible from the inside of the shop, and perhaps some part of the shop interior would be visible through the still-open door. Each portion of the build will be sizable (in the neighborhood of 48x48 each), but to create the immersive views some part would overlap. Could it be entered in two categories, since the view and presentation would be radically different in each?
  24. This depicts the Earth-based launch center, not a location on Mars. The figure in space clothes is presumably running through a simulation, hence the scientist-looking person with a laptop looking on. The theme is Mars Exploration, but most of the sets are still in LEGO City on Earth, getting ready to explore Mars, doing the typical NASA-type stuff like tests and simulations. They need to make sure the gear does what it is supposed to do, after all, before sending it thousands of miles across space to another planet!
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