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Didumos69

Eurobricks Dukes
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Everything posted by Didumos69

  1. I really didn't expect to arrive at the top of the list. Btw, your photo sequence for the 550 is excellent and I enjoyed seeing all clever details of the chassis.
  2. I'm affraid I'm one of those that... I was almost going cold turkey. Luckily Rebrickable was working so I could check the number of likes of my Steppenwolf MOC every 2 minutes, but it was a bad surrogate drug...
  3. These must be the most addicted Eurobricks users :
  4. I love this kind of small but highly functional builds! It requires the skill to actually merge multiple functions in a single structure rather then stacking together multiple structures that each serve one function, like in the Porsche (42056). You get my vote!
  5. After my first post about my Steppenwolf - it was only a virtual model back then - you were the first to give extensive constructive feedback. It triggered me to explore further and made me determined to come back with a proper design. I won't forget. Good luck getting things straightened out!
  6. This triggers one more thought I would like to share. Not to influence any decision - I agree that's upto the moderators - but just to add another perspective. I've been active on other fora - mainly software-related - but I have never experienced such a cohesive, self-respectful online community as the one behind this forum, behind this theme in particular. I would get a very uneasy feeling if some of us had to move to another place...
  7. slowly getting to the real problem

  8. I'm also following this topic with great interest. I think there are good reasons to introduce a new theme for scale modeling. I do have one concern though: Maybe I'm a bit lazy, but in general I find myself exploring the Technics, Mindstorms and Model team forum only. So with a new theme being introduced I'm a bit affraid I'm going to miss some of these fascinating builds. In my opinion, the underlying limitation is that themes are inherently mutually exclusive: a topic can only be active in one theme. This causes trouble for topics that actually match more than one theme. Which brings me to a more subtle feature request: I would like to have a personal Eurobricks start page that shows a combined stream of topics from the themes I'm interested in. As part of such a feature it should be possible to configure which themes I'm interested in. Just my thoughts on this..
  9. The file is missing an extension. Rename the downloaded file and make sure it has the extension '.pdf'. Then it will be recognized as PDF.
  10. Which is exactly why it is brilliant. People are tempted to help because they want to know more. What is the purpose of showing the speed? Is it really required to be proportional to speed or is proportional to torque good enough? Does the actuator actually need to control another function?
  11. So you hide your Epic design from the crowd, but you need the crowd to make it Epic? That's not Epic, it's Brilliant! :laugh:
  12. Sorry you don't have all parts, but the differentials are not 'old style' as far as I know. It uses the 4 studs wide 6573 diff as center diff and the 3 studs wide 62821 diff as front and rear diffs. Indeed. He did a truely amazing job! You're welcome! Have fun with them!
  13. Thanks to a tremendous effort by Thorsten Spelz I'm very happy to present full blown building instructions for the Steppenwolf. You will probably still need three hands to build it, but this should guide you the way. It's advisable to also follow some of the directions on the buidling driections page while buidling from these instructions. These building instructions can also be used if you're interested in the seats only or in the front suspension or rear suspension only. There's one small note I would like to add to the instructions: The 4L axles with middle stop that are inserted into the U-joints connected to the wheel axles can be inserted a little deeper than the instructions suggest:
  14. I think you should read stevenhalim's (http://www.eurobricks.com/forum/index.php?showuser=142431) posts on both the mods and improvements thread and my ultimately playable thread. Be sure to read them in chronological order And if you still want to motorize with gearbox, then I suggest you also read schraubedrin's posts in this thread. I know this is an awfully long thread, but it's really worth scanning all pages thoroughly if you want to get any further. Most things have already been sorted out.
  15. Thanks for your report! About issue 1). I'm on vacation right now so I can't check what the right shifting directions are, but the errata should not change anything about them. Maybe someone can check what the shifting directions are supposed to be in a real life build? About issue 2). This sounds like a friction problem. You have to make sure all individual axles that are part of the drive train have some play in all 4 gears. Also make sure there are no gears rubbing against adjacent liftarms. Especially the red cluth gears need substantial play. Even though the severe friction problems have been solved by the errata, this finetuning will remain to be a hassle, but it can certainly be done and is typical to the more complex drive trains with gearboxes etc.
  16. The steps you are listing have been included in the unofficial errata as can be found on Rebrickable and here. After finishing Box 1 you will still be able to finetune all gears and axles without taking apart your model. And even if you discover something is wrong you can fairly easily take off the engine and rear suspension module to get closer to the gears in the gearbox. Good luck!
  17. No, I didn't put it on Rebrickable yet, because it's still work in progress. However the LXF-file and parts list that I made available do represent a stable version (they represent my current build and do not include my paddle shifter unit MOD), so you could use those to build your ultimate version. To order all parts at once you could do the following (maybe this can be done easier, but this works for me): 1. Make a Rebrickable account if you do not already have one 2. Download the parts list http://bricksafe.com/files/Didumos/miscellaneous/Schermafdruk%202016-09-01%2008.05.25.png 3. Create a Private MOC on Rebrickable http://bricksafe.com/files/Didumos/miscellaneous/Schermafdruk%202016-09-01%2008.07.38.png 4. Import the parts list into your Private MOC http://bricksafe.com/files/Didumos/miscellaneous/Schermafdruk%202016-09-01%2008.08.05.png http://bricksafe.com/files/Didumos/miscellaneous/Schermafdruk%202016-09-01%2008.08.35.png 5. Export the parts list to a Bricklink file http://bricksafe.com/files/Didumos/miscellaneous/Schermafdruk%202016-09-01%2008.10.12.png http://bricksafe.com/files/Didumos/miscellaneous/Schermafdruk%202016-09-01%2008.10.23.png And upload this Bricklink file to Bricklink to order the parts (I don't know the details).
  18. To me building itself - and designing in LDD - is the actual fun part, but I have to admit that the fun is even bigger when it all leads to something satisfying. When you're building, your whole model is on top of your mind and you - sometimes slowly - progress to something that feels good. When all is finished, your build slowly moves to the back of your mind and after a few months you can't even remember why some design choices were important. So I would encourage you to not be reluctant when it comes to rebuilding over and over again if it get's you where you want to be. To speed up the design process you could also use LDD, but that's a matter of personal preference. LDD doesn't realy give a feel of how sturdy something is. About your chassis. Even though you stated it is sturdy, it doesn't realy look sturdy. It bends a little under it's own weight. This is not necessarily a bad thing, because some of the rigidity can come from what you're building on top of the chassis. But to get the chassis itself more sturdy I would make sure all modules (front, center, rear) are connected on at least two levels. It appears to me that your front module is connected to the center on just one level. Another thing that's important to make a chassis sturdy is to make use of beams in all dimensions, vertically, widthwise and lengthwise and also make use of parts that make square angles (5x3 liftarm, 5x7 frame etc.) in all dimensions. For my Steppenwolf chassis - also composed from a front, center and rear module - I started with a main structure of lengthwise and widthwise beams that run from bumper to bumper. I added vertical stability during the build process, mainly with 5x3 liftarms and 5x3 frames. Throughout the rest of the design process I never made any compromise to this main structure.
  19. Thanks, that's very kind of you. I hope some of it is useful to you.
  20. I made a minor change to the roof to make a better resemblance with my small seaplane: LXF-file here.
  21. Thank you guys! Thanks! And guess what, part III of the trilogy will be a... boat. I do not have the slightest inspiration yet, so I miight just have to dive into your excellent floating MOCs first . I did some minor changes to both the Porsche and the Seaplane to get a slightly better resemblance: LXF-file of the Porsche here. LXF-file of the Seaplane here.
  22. Nice small build! It seems like the bottom is touching the ground or is that not the case?
  23. I did something like this for my dash gear indicator in my ultimately playable version: LXF-file here.
  24. Thank you guys! I had the idea for the wings and tail and couldn't leave it unused
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