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Everything posted by nerdsforprez
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I think it is a good thing to have several going all at once. To create a good MOC, there is a formula. And in that formula there is Ability, Skill, and the rest is Motivation and Persistence (hard work, etc.). Ability is more or less given and does not change much. Nor is there much control one has over this. Skill increases with time, is somewhat mutable (within a finite range) but less so the longer one is in the hobby, and one's control over it is more than one has over Ability but only to a degree. But M&P wax and wane ALOT and are incredibly mutable; in other words there is lots that can be done to change M&P when it is low. The control one has over M&P is high. I think switching up ones project, getting on with something fresh and new really affects M&P in a positive way, and is a fairly easy thing to do....
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[MOC] Ferrari LaFerrari 1:8
nerdsforprez replied to T Lego's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
That is exactly what I was referring to. It is now February. I did a cursory internet search for the Chinese New Year and got about a billion different responses. So, I did a much deeper search and whittled it down to the CNY in 2023. Looks like it ends on 5 FEB 2023. I hope that is my answer. -
[MOC] Ferrari LaFerrari 1:8
nerdsforprez replied to T Lego's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Yes I saw that too. But I prefer to buy directly from CADA. I do not know the yourwobb store. Are you for certain it is the same model? I get skittish around online stores I don't know much about. -
[MOC] Ferrari LaFerrari 1:8
nerdsforprez replied to T Lego's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
So isent this supposed to go on sale today? 1 Feb? I am not seeing this in the Cada store. -
Not to mention it avoids parts of the underside getting snagged on things like rocks, twigs, or whatever you are crawling over. Terrific idea. So glad you chose to share this build.
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LEGO moving US HQ from Enfield to Boston
nerdsforprez replied to JGW3000's topic in General LEGO Discussion
Actually, quite an interesting read. Business material for all you business minded folks. First I thought.....why? Enfield and Boston are so close (relatively, I mean relative proximity based on the costs and headache of moving such an HQ). But reading the article it is clear the move is for talent acquisition. Which I wouldn't think would make THAT big of deal, just a 100 miles away. -
Lego banning me from missing bricks and pieces
nerdsforprez replied to technicboi's topic in General LEGO Discussion
Give 'em a call. Email, text, blah blah ... still does not replace good ol' human interaction. You can convey your situation so much better. Offer to send pics, etc. -
Unusual/illegal building techniques
nerdsforprez replied to brickhead_07's topic in General LEGO Discussion
Perhaps "accidental" in that what is termed "illegal" sometimes is so very very nuanced. It can happen to anyone because sometimes you really can't tell the difference between "legal" and "illegal." There are connections that are perfectly strong and sound by tactical sense, yet still considered "illegal."- 21 replies
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Unusual/illegal building techniques
nerdsforprez replied to brickhead_07's topic in General LEGO Discussion
IMHO, "illegal" techniques is something of a misnomer. What makes them "illegal"? Also, if TLG uses the techniques in their build of official models/sets, how can they be described as "illegal"? Lastly, in real life, building with real materials it is often advisable to build in such a manner that some materials or elements are stressed, just not to their breaking points. Lego is the same. I have built a number of items that although use "illegal techniques" are actually BETTER, stronger build because the elements in question strengthen the overall model when parts are being used against themselves to strengthen the overall model/build. An example might be a recent modification to 42145 I did where I closed the backend, where the motor previously was sticking out, of the model. Used two long angled panels (as can be seen at 38" into the video) I closed the backend where the end of the panels actually supported the tail by pushing up ever so slightly. As reviewers have noted, the tail of this model is weak and flimsy, so this was a big improvement. Would be considered "illegal" because the panels do touch other elements, but in this case it improves the model. Also there is no shortage of Lego bridges made, where there are "illegal" bending techniques, but add to strength in a build because of the strength inherent in arches and other angles. Built a bridge hanging over my Lego room where if it were not for "illegal" techniques this build would not have been possible. No elements were damaged here:- 21 replies
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[MOC] Ferrari LaFerrari 1:8
nerdsforprez replied to T Lego's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Do you have a source for the hubs, wheels and disks? I would also like to add this option to my set. It looks great. -
Hello again everyone. My changes to this set are finally finished and I had a chance to film and photo them. I apologize ahead of time for the poor quality of the video, I actually had not anticipated the changes resulting in what you will see (hear) in the video, which made me think this actually turned out much cooler than I had anticipated and perhaps worth documenting. Also, I did not film or take pics of the process, again, just because I did not anticipate the outcome. But the model is still intact, so I can share if needed. I probably wont take anything apart, but I can share details from memory and additional pics. But anyways, here they are: 1- The main change is that I wanted the rotors to spin faster. They were too slow for my taste. Also, when playing with the model and varying the pitch of the rotors there were some positions where the single motor actually seemed to struggle. And I wanted to get rid of the annoying motor hanging out of the back of the model. I thought that was pretty lame. In order to do that, something had to give. It was the two-speeded gearbox. A gearbox for the speed of a helicopter is completely unrealistic anyways, and I didn't care to play with it - so out it went. That leaves you with this space: This is perfect and just large enough to fit two old PF L motors. Yes.... I chose to use an older system and it worked well. Also, not using the huge BB of the new PU system saved some well needed space. I powered the two L motors with BuWizz 2.0, which has ludicrous mode and also allowed me to gradually control the speed of the rotors, just like in a real helicopter. I also changed the gearing. The original model's rotors were geared at 15.5:1 (!!! slow !!!) for the low gear and 1.86:1 for the high gear. Mine was geared to 1:1.5 (main rotor). I must say I really liked the results. Check out the video below. The un-anticipated finding is that the rotors spin fast enough that you can hear the real "wup-wup-wup" sound of the bird as the rotors spin at full throttle. Listen with earbuds or an external speaker. Normal computer speakers probably will not do. You can even hear the severity of the sound as I change the pitch of the main rotor through the collective and cyclic, because the different pitch of the rotor at variable locations in its spin cycle place a different demand on the motors. Very authentic. 2- I followed and used the changes proposed by @efferman. Great contribution btw. This lowered the main rotor considerably. Improved looks by quite a bit. I also bought the swashplate he designed. I purchased it off shapeways. I did not do any formal testing, but my eyeball test says that @efferman's design allows for more movement than the Lego solution. You can see in the video. Also, it lowers the rotor one stud from the already lowered changes, IMO improving the looks even more. I had to re-design parts of the top of the fuselage, but IMO it all turned out nicely. 3- The first change actually killed two birds with one stone. I hated that the original model had the motor sticking out of the back end of the model. Removing the 2 speed gearbox not only allowed space for more motors it allowed space for the motors to be moved. So, no motor sticking out of the back. So I closed it. Now, this is not a legal fix. But I actually did this on purpose. Creating a legal close would have been easy enough. But my solution here: allowed for the panels to slightly press against the tail. The grooves of the panels fit nice and snug against the tails and give it incredible support. So, the tail is much better supported. Does not sag or move side to side like the official model. The video details everything nicely. But love to hear any comments from others. Fun project. I really love this set, despite all its flaws.
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[MOC] Ferrari LaFerrari 1:8
nerdsforprez replied to T Lego's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
How are folks getting early access to this? -
[MOC] Ferrari LaFerrari 1:8
nerdsforprez replied to T Lego's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Goodness. Can't believe my eyes. This is a stunning build. Saw this on YT and commented this morning. Great job! I can't wait to buy this. This certainly will go in my collection. It will be available in Feb. you say? Also, I commented on the above because although I certainly don't want to detract from the overall build, but it is not 100% lego right? As you mention, the rims are 3D printed. Also, (and they look great!) the hubs are not Lego, along with the brake pads, either. I see metal nuts and something that looks like ceramic brake pads. Wonderful detail! They look great. But can you elaborate more on what that is exactly? -
General Part Discussion
nerdsforprez replied to Polo-Freak's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
The new winch drum mold is also really cool in the police training academy set. Though not really a Technic element it is used often in Technic sets. GIves the appearance of gears on the outside of the drum. Neat looking.- 5,465 replies
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Effe's MOC Corner
nerdsforprez replied to efferman's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I was really loving the helicopter you were working on. BTW.. I am just wrapping up the Mods you made on the Airbus but also lowering the rotor head by one stud by using the swashplate you made available on shapeways. So far think it is going to work well. I will update that thread when it is all done on how the new swashplate works. -
Interesting topic. Great post. I have actually thought about this a lot as well, but never thought about making a post about it. My background is very different. I am a clinical neuropsychologist by profession, which really taps into both the scientific/biology fields but also somewhat the humanities, i.e. being a clinical psychologist. One thing that these fields to have in common though is that they don't deal with engineering at all (except to the extent that the biological world uses mechanics, physical engineering, etc. to operate). So I am really behind the curve to most others on EB given I have no background in mechanics, engineering, etc. So, pretty much everything I am exposed to while belonging to this forum is new information for me and considered "learned." That being said I think there are several other things I have learned. Some of which have been touched upon by others. Using media, digitizing and manipulating photos, videos, etc. is certainly one. But also the effort, touch and art of simply making videos or media is also a huge thing I have learned. Its a LOT of work! In fact, I would say that I now watch or think about the programs and films I watch differently. I always find my self considering "wow, how did they film that" and the "work" or effort that went into the creation of a film when I watch it. It really is nice because I think I appreciate the films, etc. that I view so much more. In fact, (and I get this is a sad thing to bring up) but that is one of the things that I loved about the Ken Block productions (god rest his soul). SOOO much effort had to go into his films/productions. Not just the leg work to set things up, practice, props, etc. but also all the paperwork behind the scenes to get permissions, etc. for whole city blocks to get shut down in order for his group to film what they did. I would have never considered all that if I had not dipped my toe into making my own videos, content, etc. Again. So much work! Lastly, I think there is a huge physics/body mechanics/sensory awareness aspect to building that is really important as well. Something that I had not considered prior to build alot with Technic. We all know the pratfalls of splitting two liftarms apart joined by multiple pins. Pull too hard and you can damage the rest of the build. Pull too little and things won't come undone. Also the annoying problem of pins never coming out of separated liftarms on the same LA. They are nearly ALWAYS staggered. Why this is important is because when joining them back together, or any piece where multiple pins are involved you will always have more success when the pins are on one side or one LA/element as opposed to staggered across the two pieces being joined. This all can be facilitated with better body and physical awareness. Almost surgical. I actually had a buddy of mine in school who build lots with Technics b/c he believed it helped not so much is cognitive abilities, but also his manual dexterity, awareness of physical space, sensory awareness, etc.
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Fair enough. BTW... just wanted to say I am nearly done with building your light sport airplane. Instructions were somewhat helpful but honestly the pics and reverse engineering worked the best. I will post on that thread when it is complete; but honestly one of my favorite models I have ever built. Lot of fun, and the functions are stupendous. Thxs for sharing.