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  1. Name: Poppy Port Ownership: Sea Rats Location: Sabre Island Mayor: Rodsh Derr @Bart Settlement status: Hamlet founded 4 April 618 Town since 21 July 618 Who can own property in Poppy Port: Anyone. Who can freebuild in Poppy Port: Anyone. Description: The first settlement of Sabre-Island, the harbour may be tricky to reach due to rocky formations and reefs near and under the water surface, but a recent hydrographic survey has charted them carefully and has placed two markers to guide ships trough a save passage to the harbour. The harbour has ample supply of fresh water and is capable of receiving deep drafted vessels. Rumours have it that there are fortunes to be made on Sabre Island, and Poppy Port is it's open front door. Maps: Poppy Port, Sabre Island Approach to Poppy Port map Click for a bigger picture Island 2 Sabre Island by -Mike S-, on Flickr Builds: Licensed: Large Education - Hydrographic Exploring on Sabre island - owned by Poppy Port (Bart) Medium Art & Culture - Mayor Office - owned by Poppy Port (Bart) Large plantation - Black Poppies - Professor Thaum Medium Artisan - Mill - owned by FTA Gold mine - owned by Poppy Port (Bart) Small Fort Maartens - Kwatchi Medium Art & Culture - Rocky Reef's Light - owned by Poppy Port (Bart) Medium Factory - Gold Smelting - owned by Poppy Port (Bart) Medium Commerce - Golden Poppy Bank - owned by Poppy Port (Bart) Unlicensed: Prospect - prospecting - Bart Poppy Port Defence Fleet - Bart Troops Garrisoned in town 1 battalion (90 minifigs) 1st Battalion Derr's Expeditionary Light Infantry owned by @Bart Island information: Name: Sabre Island Nickname: The Hilt and the Blade Location: Just 60 nautical miles North West of Stéphanique (OL) the island being the border of the Cocovia Sea and the West Prio Sea. Geographical Features: Featuring blunt cliffs on several sides, the Hilt (the eastern-most Island in this chain) features a tall, dormant volcano. The Blade (The Westernmost Island) also features a more eroded dormant volcano on the east side, but gradually slides into the waves going west. The archipelago rests in the thick of a coral reef, whose unpredictable depth has already been the grounding of more than one large vessel. The Island itself is fertile and could grow sugar cane quite well. Rumours: A roguish band of ship scavengers has been operating out of "The Hilt", preying on the ships that wreck in the reef. Whether or not this is true remains to be seen, but one thing is certain: Precious little remains of those ships that did ground in the waters surrounding "The Hilt and the Blade"
  2. I wanted to take a shot at recreating the old Bluecoats 6265 - Sabre Island but with modernized parts/techniques. So, I started with the new 70410 - Soldiers Outpost as a base and added to it. Left Front: Right Front: Thoughts?
  3. Poppy Port – Sabre Island (zone 26) – Sea-Rats Hydrographic exploring Poppy port - Hydrographic exploring by Bart, on Flickr dr. Anderson: Well hurry up with those boxes will you James. James between his puffing: Yes, doctor. dr. Anderson: This looks like the ideal spot! Fresh water, flat beach, deep ocean waters near the coast, only some rocky patches that need attention. James I want the tent where you put those boxes. James: Urgh.. yes, doctor. dr. Anderson: Oh and I want to be on top of that hill before noon, which I reckon is in forty… six! minutes. Bring my gear James! James grunts as a response. Poppy Port - Hydrographic exploring 2 by Bart, on Flickr dr. Anderson: This will do, this will do just fine. James, we will build the first marker, point Alfa, right here! James knowing that ‘we’ meant ‘him’ in those words, was just happy he could’ve catched his breath will the doctor was doing his measurements. Poppy Port - Hydrographic exploring 3 by Bart, on Flickr James: What is this marker Alfa for doctor? dr. Anderson: For us to use as a point zero from where we will make all our measurements. James: Measurements? dr. Anderson: Yes we’ll go out in our boat, and make depth soundings at regular spacing, so we can draw up a map of this new harbour. James knowing that meant rowing, and rowing and more rowing didn’t really look forward to the idea. James: Why do we need a harbour here anyway doctor? dr. Anderson: Oh well there isn’t anybody here that could eavesdrop on us, but our contractor Mrs. Derr thinks there is a money to be made from commodities from this island. And to take those commodities off the island one needs ships, and ships need harbours. Poppy Port - Hydrographic exploring 4 by Bart, on Flickr dr Anderson: James if we put another marker right on this rock here, marker Alfa and this new one… James: Delta, doctor? dr. Anderson: Yes Delta sounds good. Well those two Alfa and Delta will form a line, indication a save passage through the rocks we charted, and ships can use them to enter this Harbour. James: So ‘we’ have to build another marker? dr. Anderson: Excellent idea James, if you can start getting the necessary tools and supplies. I’ll be there in a moment. James: Yeah sure. Poppy Port - Hydrographic exploring 5 by Bart, on Flickr So this is the build I want to start a new settlement ‘Poppy Port’ with, on Sabre Island (Sea Rats-zone 26). But how on earth do I license this? It’s a 48x48 base plate, but half of it is water (aka bare baseplate). Do I license the doctor and James their activities as hydrographic surveyors i.e. artisan or do I license the structures, marker Alfa and Delta as art’s and crafts (as they are the permanent builds) Or do people think this isn’t enough to start a settlement, then I’d like to hear that too. I know I know I could’ve build something easier to license, but I had this idea. And building out my ideas comes before wondering how it fits into the game, sorry. *if people think, why are those markers that big! Well you had to be able to see them from quit a distance, and then measure angles with the sextant to find out your position. I believe them to be accurate in size and appearance, in real life they would have been made of a light wood construction covered with linen painted black.