Lok24

Eurobricks Citizen
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About Lok24

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  1. Hi @Cosmik42 and all, this weekend I was at Bricking Bavaria in F├╝rth (D) with more than 200 exhibitors. We had a sniffer which showed over 60 BT devices near my desk..... So I used the limitation of addresses, which really works fine! Here's my example: ------------------------------ Smart Hub No 1 (V100) - 90842B063B73 HandSet A434F1CE5C45 BOOST_MOVE_HUB - 1653AF77C3 4 Smart Hub No 6 90842B10790A technic-Hub 90842B4A0971 SBrick 780D048D2 ------------------------- As you see: - You can add text and blank lines - MAC owned by me but not used momentarily are "disabled" by "- " - leading zeros must be omitted (last entry, SBrick) With 1.5. technic Hub is detected properly and sliders shown, train motor, light and boost sensor at technic hub work fine. Thanks a lot, really helpful!
  2. Lok24

    [APP] BrickController2

    And, additionally: The Boost Motor does the same, it's set 0 if programm starts The EV3 Motor has no absolute position, but you can "run until stalled".
  3. Lok24

    [APP] BrickController2

    The limitation in the firmware is there when connecting(!) to the control+ App, so it might be possible that these routines also influence other connection methods in any way. Just send the two commands: char-write-req 000f 0100 char-write-req 000e 0500010305
  4. Lok24

    [APP] BrickController2

    Hi, thanks for your response. 1.) All Hubs can be scannend and connected, LED is on, IP-Adress is shown in app . 2.) All Hubs show same behaviour: - If they work with slider under "device", they work with gampad too. - If they don't work with slider under "device", the don't work with gamped as well. 3.) Technic Hub: I was wrong, it doesn't need three motors, but two XL on A+B. Otherwise (A only) it does't work (no slider, no gamepad) Removing B-Motor: no reaction an A any more. But: it needs the motors connected when connecting it to the LEGO Control+ App, so there might be some issues in the FW of the Hub concerning that. 4.) Smart Hub is scanned and found, connected, but Sliders and gamepad show no reaction with any motor (Boost, train) 5.) They all work with my raspberryPi, a python program and are all simultaniously controlled be the LEGO PU Handheld 6.) No WeDo Motor supported? It should work with the same command? 7.) Here's the same, if I understand correctly: https://github.com/imurvai/brickcontroller2/issues/8
  5. Lok24

    [APP] BrickController2

    Hi, sorry, it's still not working, V 1.7. FW: 3x Smart Hub 1.1.00.0004 2x Move Hub 2.0.00.0017 1xTechnic Hub 1.0.00.0020 Technic Hub only works porperly if three motors according to 42099 are attached, but this is ssurely port of the FW. With all SBrick, Move Hub and technic Hub all motors can be controlled in the "device" section. With all three Smart Hubs no motor at all (WeDo, Boost, Train) can be controlled in the "device" section. Strange!
  6. Lok24

    [APP] BrickController2

    Hi, I only took the photo from tutorial, as I wrote, to show in which screen I am. I got no Buwizz at all But: today I enforced some FW-Upgrades, and it seems that it's better now. Move Hub, Technic Hub and SBrick seem to wok, Smart Hub No 4 not yet, what FW would you expect there? But I'll have to investigate tomorrow, today I want to finish the new "Controller" function in the PoweredUp App Thanks for today, I'll report if any probs.
  7. Lok24

    Powered Up - A tear down...

    Hi @PF Remote yes, you have to sent a notification request first char-write-req 000f 0100 And then ask for the FW-Version char-write-req 000e 0500010305
  8. Lok24

    [APP] BrickController2

    Yes. I'm in that screen (Picture taken from tutorial): But adding them to a creation doesn't move anything except SBrick, too
  9. Lok24

    [APP] BrickController2

    Yes, thanks, works fine. The other problem is worse: Only SBrick works when using the sliders, none of LEGO Hubs(smart, technic, move) Why? Any ideas?
  10. Lok24

    [APP] BrickController2

    Thanks, " That's one small step for a man"..... Now controller test works, and I can add the devices. But: only SBrick works when using the sliders, none of LEGO Hubs(smart, technic, move) Why? Any ideas? Defining Creations: a name is required, but no keybord appears when game contoller is connected? Ah, have to disconnect controllerto do this... I' m lost, any help is welccome.
  11. Lok24

    [APP] BrickController2

    Hi all, got a game controller called TRAMANI CT-BT3000, connected to my tablet, but controller-test shows no reaction at all. What does work is that with 1 and 3 I can adjust volume of the tablet. So it seems to work and is connect. What else can I check?
  12. Lok24

    Powered Up - A tear down...

    Hi @exxo "not applicable" is in the most left column, which means: "no color defined in BL", thats all. There is only application from LEGO, Control+, and yes, that requires only a smart Device (Phone or Tablet) But: the App is designed for the 42099 set, so it only works, if two XL and on L motor are connected to the correct ports. And the motors work with all PoweredUp Hubs. But not with all Apps......
  13. Lok24

    Powered Up - A tear down...

    Hi @PF Remote 1.) a pair of leds connected to Port B of Smart Hub (port A is the motor) 2.) Yes, to enable the user to drive two engines independet / simultaniously without connecting/disconnecting I know very many people who are looking for this. Button A,B,C,D to connect to a Hub,or, if already connected, send command to this hub Good luck for your interesting project!
  14. Lok24

    Powered Up - A tear down...

    Hi @PF Remote What is urgently needed: - for Android 5 and above - Slider to set speed (for 1 motor , 2 on a hub, 2 on different hubs, reverse one) with every type of motor - hold speed when not touched (optional) - Button to turn on LED (on same hub) - switch to support 2-5 locos - stop when BT is lost (optional) So: Something simple!
  15. Lok24

    Powered Up - A tear down...

    Assume you have a program that "translates" the commands of a LEGO Handheld 88010 to a Smart Hub. (I showed many examples here and had that with me on exhibitions, similar to your app) If you stop the program it takes approximately two seconds, and handheld and Smart Hub are paired! Which in my case disallows to restart the program, cause devices are busy..