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Found 137 results

  1. MINDSTORMS EV3 OMNIDIRECTIONAL ROBOT INTRODUCTION The reason you are stuck with me as Moderator/Admin is actually caused by Mindstorms EV3. I proposed an Index for Mindstorms and Bonaparte figured I could make one myself. Resulting in me making one, and one thing lead to another. In 2013 TLG released a brand new edition of LEGO Mindstorms. Owning two NXT sets, which I had hardly used to build something cool, I was determined to change that when I bought the EV3 sets. I first bought the 45544 - EV3 Education Core Set set, and shortly after that I added the 31313 - Mindstorms EV3 (Retail) set to my collection. After some initial experiments both unit had been turned on approximately the same number of times as the NXT. This being a terrible waste of potential, I recently decided to start building the robot I have been planning in my mind for a long time. My goal is to build a fairly big humanoid(-ish) robot. Does that sound familiar? Of course it does, since my good mate Simon Burfield (Burf2000) has built a super cool humanoid robot recently. We also know him of the Wheelchair and Segway. And yes, he is a big inspiration to me. What I am aiming at is a Omnidirectional Robot with one or two arms and a Wall-e like head. The height of the robot will be approximately the size of a child, let's say around 120cm. Omnidirectional means allowing movement in all directions (more on that in the next chapter). Since I have no idea where this will end, I have created a WIP topic, in review style. I will add chapters along the way. When I add a new chapter I will post that new chapter and edit the original post. Feel free to comment, hint, tip, suggest, mock and ridicule Before we continue I'd like to give my man Burf and the guys at Rotacaster a big thank you! OMNIDIRECTIONAL WHEELS Here's the wikipedia description for Omni wheels: Omni wheels or poly wheels, similar to Mecanum wheels, are wheels with small discs around the circumference which are perpendicular to the turning direction. The effect is that the wheel can be driven with full force, but will also slide laterally with great ease. These wheels are often employed in holonomic drive systems. A platform employing three omni wheels in a triangular configuration is generally called Kiwi Drive. The Killough platform is similar; so named after Stephen Killough's work with omnidirectional platforms at Oak Ridge National Laboratory. Killough's 1994 design used pairs of wheels mounted in cages at right angles to each other and thereby achieved holonomic movement without using true omni wheels.[1] They are often used in small autonomous robots in intelligent robots research in the academia. In projects such as VEX Robotics, Robocup and FIRST Robotics, many robots use these wheels to have the ability to move in all directions. Omni wheels are also sometimes employed as powered casters for differential drive robots to make turning faster. However, this design is not commonly used as it leads to fishtailing. LINKS Some interesting links: Omniwheels Mecanum wheels Ball transfer unit Holonomic Festo After 15 seconds you can see the Kiwi Drive in action: Control using gamepad ROTACASTER Here's the complete lineup for Rotacaster wheels with LEGO hubs. From left to right: 125mm 48mm 35mm As you can imagine the 125mm version are for heavy duty applications. Since the robot will probably by quite heavy, I figured the bigger the better. There's also a 125mm version with 3 wheels instead of 2. However, this will probably suffice for my robot. The diameter of the 125mm is slightly larger than a 15L liftarm and the width is slightly less than 6L. CONCEPT Here's a simple concept sketch. And an artist impression of how the robot should look like. The end result will probably look nothing like this one, but it's nice to have an idea. PROTOTYPE I have started building the prototype. The idea was to buil in a modular fashion, but this early concept failed miserably. VERSION 2 The triangular shape poses quite a few challenges. Not that I hate a challenge, but I am contemplating on making a four wheeled version. The idea is to create 4 standalone wheel units, which can be attached to a center hub, possibly with shock absorbers. The red liftarms underneath need to be removed, because they will prevent the wheels to be mounted. This is just a simple LDD setup I drew, since we discussed Bob's problem with turntables. That made me rethink my setup. Some turntables and dog bones for the new setup. When using the modular setup for the wheels, I could easily switch between different setups, three or four wheels. My progress is what you see in the pictures. Now let's have fun discussing and mocking. Alasdair mocking in ...3....2....
  2. I thought I might try to replicate this ride design for this contest. The ride consists of 3 spinning 'rings' with the riders attached to the innermost ring, and the ride rotates them around 3 axes. Some functions I want to include in the ride: Independent motorised control of each spinning ring. All motors external to ride, using a Mindstorms EV3 controlled system. Whole ride raises and lowers to allow riders to get on and off (like in the video) As I want all the motors to be external to the ride (having motors attached to the rings will cause wire entanglement issues) I have to somehow transfer power through the rings to spin the inner ones. Here's a diagram showing how the power will be transferred to spin up the inner rings. Red line is power transmission. Some pictures of the middle (green) ring and a basic mounting frame (not final). Black axle is input and tan axle is output.
  3. As part of our fully automated train layout (see more at our blog here: siouxnetontrack.wordpress.com), I have started to build a fully automated container warehouse. The warehouse should be able to store a large number of candy containers. I want to build four rows with shelves to store the containers, served by two robots that can store and retrieve the containers. The first thing I needed is to build the vertical lift for the stacker crane. I looked at other builds and found out that there are three possible mechanisms to create the vertical movement: Gears climbing a toothed bar (element 3743), a nice example can be found here: https://www.youtube.com/watch?v=GToA2tOVyHg Cables pulling the lift up, an example can be found here: https://www.youtube.com/watch?v=rCNwQVjXz60 Chain links, an example that uses the small elements 3711 can be found here: https://www.youtube.com/watch?v=fQIAAb8x8MI And as you may have guessed, I have tried something different. I use the worm gears (element 4716) to get the vertical movement, this is the first test setup: If you stack the elements 4716 on top of each other, they should be aligned correctly to create one, long worm gear. I just finished a first prototype of the stacker crane. The crane has two forks, in order to store or retrieve a container from either the left row or the right row. The lift can move up and down, the (horizontal) movement along the row needs to be build. One EV3 M motor is used to move the forks either to the left or to the right. It uses a color sensor to determine the middle position. One EV3 L motor is used for the vertical movement. A touch sensor is used to detect the bottom position. Watch the video to see a demo: More details will be added later. Enjoy watching and please let me know what you think. Hans
  4. A music video for Daft Punk's Harder Better Faster Stronger, with Technic letters, filmed using a GoPro on a custom Mindstorms controlled rig. Made by this guy:https://www.youtube.com/user/fastythefastcat
  5. Hi Eurobrick folks, I would like to present my first Mindstorm Ev3 creation: a combine harvester, which I named C-HARV3ST3R, following the Ev3 terminology. It is more than a year that the project was completed, and it stood for some time on a shelf before I finally made instructions (soon on Rebrickable). I then take the opportunity to present it here: It is remote controlled with the IR beacon, including steering and raising the unloader using the middle button. The header can be raised using a lever on the right side. There are two positions: when down (harvesting mode), the small wheels drive the reel. When up (driving mode), the reel does not turn anymore, and a lever push the touch sensor. The program can therefore "know" whether we are in driving or harvesting mode, based on the state of the touch sensor. The two modes differer by the following: in harvesting mode, the combine harvester drives more slowly and no reverse driving is allowed. In addition, a counter records how much we have harvested, a gauge (in %) is displayed on the screen at the top of the machine (where the actual tank is on real machines). When the tank is full, no further move is allowed and a "bip" is emitted. One need to either go in driving mode, or to unload the harvest by raising the unloader. In driving mode, the combine harvester moves faster and can move reverse (slow speed, emitting a warning "bip"). But a video is maybe better than words: Finally, just a few more pics: Hope you like it!
  6. how do i steer pneumatics whit ev3 ?
  7. The Delivery Station unloads the train, separates the candies from the containers and delivers the candies to the visitors. The 2017 consisted of four parts: Push mechanism: pushes the containers-with-candies from the train Roller mechanism: rolles the containers-with-candies to the lifts Lift mechanism: lifts the containers to separate the candies from the containers Locker mechanism: candies are stored in lockers, to be opened with the ticket reader The order of the candies needed to be kept, so every visitor received the candy in the color he requested. You can watch the 2017 here (starts at timestamp 2m39s): For 2018, we keep the Push mechanism and the lockers. The part that will take care of separating the candies from the containers, is completely redesigned. The push mechanism however, was rather slow and - as you can see in the video - it needed quite some space due to the slider. So, that needed a redesign as well. You can see the new version here (click on the photo to go to our Flickr page): And of course a video: Enjoy, Hans
  8. are there here users of ev3basic here ? i m a great fan of basic [ i use it +-33y ] the only problem is that in smal basic the char's of the IDE can not be bigger i got the following working test.sb : a = Buttons.Current EV3.SetLEDColor( "ORANGE" , "PULSE" ) While a <> "U" a = Buttons.Current EV3.SetLEDColor( "GREEN" , "NORMAL" ) Program.Delay( 500 ) EV3.SetLEDColor( "RED" , "NORMAL" ) Program.Delay( 500 ) EndWhile EV3.SetLEDColor( "ORANGE" , "PULSE" )
  9. Hello ! Here a little video of my new project, a wine pourer for alcoholic people , the software is not operationnal today. i will post a new video when the project will be finished ! see the famous domestic robots: Light a candle, Open a yogurt, cut a cake
  10. Hello, I have a couple of questions regarding Lego Mindstorms EV3 1) Is it possible to program the EV3 brick using C++? Is it a viable option when programming? 2) Is there some software that could help me programme an EV3 robot with NXT sensors? I have not been able to find this option in Labview so far? Can you recommend me an alternative? I’ll be highly grateful for any answers.
  11. welcome to the mindstorm section of the Akiyuki project, this topic is for the modules of Akiyuki that have mindstorms in them or use mindstorms in any way. I will work with Blakbird to get instructions for these modules done, as always I would appreciate any information (pictures/videos) of these modules working or built here's what I know so far: Ball Cleaner EV3( in progress by 9v system) program by Akiyuki (instructions not yet available) Container Transporter NXT (instructions not yet available) (no program available) Fast Ball Sorter EV3 instructions by Courbet, built by Courbet and Mogwai, program also by Courbet and Mogwai, Render by Blakbird(instructions available) building instructions, program for the ev3 any help would be good to get these modules made into instructions (programs will also need to be made) 9v system
  12. For the large candy container warehouse that I am building (click here to read more details), I need three more builds: A candy feeding mechanism. I need a mechanism that feeds one candy at a time to a conveyor belt. Color detection. The color of the candy needs to be determined. Systems that puts the candy into a container. The container can then be conveyed to the warehouse where it can be stored sorted by color. The color as determined in step 2, needs to be passed to the warehouse brick so it can store the container on the right level. Color detection (step 2) I started with step 2. To realize the candy sorter, I needed to know if a Pixycam (see www.charmedlabs.com/default/pixy-lego/) can distinguish the colors of the candy. The colors are not bright (like the Lego bricks), so I wasn't sure if it was possible. I created a quick setup to test the color detection: Next, I placed the four different candies (Fruit-tella) on the conveyor belt and programmed the camera for the four colors. This is the image of the camera, from left to right: (1) raw video, (2) cooked video (= mix of raw video + color detection) and (3) detection only video. Finally, I made a simple test EV3 program. With the addition that the detected block should be more than 20 pixels in width, it detects the candies in the correct color. Candy feeding mechanism Ok, so I have a conveyor belt with a candy on it. But how do I get the candy, one by one, on the conveyor belt. This is where the feeder comes in. I searched the internet for 'real life' solutions. I found out that a rotary feeder or bowl feeder would do best. I tried to make a vibratory bowl feeder (out of 16 circle gear rack elements 24121), but that didn't work. However, rotating the bowl seemed to work so I made a prototype based on rotation and gravity. The bowl is placed at an angle of +/- 20 degrees and then it just rotates in a steady pace. The result was good: it never happened that two candies were fed to the conveyor at the same time. The next step is to make a more solid version and add the color detection unit to it. I'll keep you posted. Enjoy, Hans
  13. This is my first WIP post on EuroBricks where I will show my progress on my newest build, an EV3-powered 1:8 replica of Lexus' newest flagship coupe, the LC500. The car will most likely be a combination of both the standard and the V6 hybrid LC, but it will have a V8. The body will also be orange. Here's a photo I found of an LC that looks a lot like the one I am shooting for. Features I'm planning to add: Four or six-speed paddle-shift transmission Retractable spoiler Detailed interior Fake V8 engine (but I would like to achieve moving pistons) Full independent suspension All I built so far was the rear axle for the LC. It's exactly like the one in the Porsche 911 GT3 RS set but more reinforced. I also made the V8 engine using Lego Digital Designer. I plan to build the paddle-shifting mechanism used in Didumos' Ultimately Playable Porsche 911 GT3 RS (the one with the tilted wheel) and pair it up with a gearbox. I currently am having trouble whether to motorize his gearbox with the EV3 motors or to pick a different one with less gears and friction. I also am having a little bit of trouble finding the right front axle, though I like the one that Didumos put his Porsche because of the fact that is has two shocks for each wheel. However, I find it very difficult to fit the V8 engine in the middle since the axle is made for a rear-engine car. Here's a poorly drawn render I made of what I'm trying to achieve with the front axle. And here's the chassis in the real LC and the measurements for the LC Lego model. Overall, I'm excited about the build. I would welcome some helpful comments about the V8 engine, axles, and the gearbox I planned to use before I order pieces on BL. Once I start working on the body and aesthetics, I would appreciate some input with that as well. I can also give you the download for the .lxf file of the engine if you'd like to check it out. I look forward to replying to your comments and sharing my progress. Thank you.
  14. This is my simple Lego car chassis for Mindstorms and Technic beginners. Features Rack-and-pinion steering Full independent suspension 1:3 gear ratio driven to rear differential I built this chassis as both an experimental project but also an educational one to not just me but people starting to make their own cars with Mindstorms and Technic. If you're looking for a chassis design that may work for the build you're creating (a sports car, sedan, or small truck) then I hope this helps you and I would look forward to seeing the finished result.
  15. I've made a Ruby library for programming Lego robots, called Lignite: Lignite on GitHub The plushies have used it to make their robot serve them tea: YouTube video
  16. This is ASSAULT3R, a Lego Mindstorms EV3 Assault Vehicle. After getting a second Lego EV3 set, I knew that I had to build something awesome. Features RWD and Steering Ultrasonic Sensor Infrared Sensor Two Color Sensors Dual Ball Shooters Gullwing Doors Detailed Interior and Exterior The ASSAULT3R's front sports red lights that will strike fear in enemies and their machines. Its dual ball shooters will shoot a total of six Lego balls, three for each side, high or low. That's twice the weaponry used by EV3RSTORM. The gullwing doors allow easy access for operators and it makes the ASSAULT3R look futuristic yet sinister. I had a lot of fun building this, and I'm very happy with the result. And of course, here are some photos as always.
  17. This is my first fighting game for the EV3. Going to completely remake the one I started a couple years ago. New programming, movements, sounds, build, etc. I will update this thread as often as I can, although subscribing to my new YouTube channel would be much easier. :D Support me on Patreon! https://www.patreon.com/M1dn1ghtN1nj4 New channel, LegoRoboGo: https://www.youtube.com/channel/UCfj_fY7gc3rqKueez_H76vQ New videos will be posted above the old ones, so you don't have to scroll down for ages looking for the most recent video. Version 1 Final: Update 2. Making progress Starting out: Original version, which has since been recreated in the videos above:
  18. M1dn1ghtN1nj4

    M1dn1ghtN1nj4 here!

    Hey everybody, I'm Noah. I've been a Lego builder pretty much my whole life, up until a couple years ago, when unfortunately, due to a financial crisis, I was forced to sell a lot of my stuff, including my EV3 Home kit. I just purchased a new kit, and it will be arriving next week. I wanted to get a new YouTube channel going, where I could build to my hearts content, and share my projects with everybody. That channel is called RoboGo. I have quite a few projects already lined up, and partially build in LDD, I just need the physical kit to make it a reality. You can find that new channel at the link below: https://www.youtube.com/channel/UCfj_fY7gc3rqKueez_H76vQ I also have another, slightly unrelated YouTube channel, where I have been growing my subscriber count pretty quickly. Not directly Lego related, but still worth a look if you're curious what my previous work has been about. Link below: https://www.youtube.com/m1dn1ghtn1nj4 Hope to see you guys around. I'm pretty good at replying to as many messages as I can, so if you have any questions or comments, hit me up!
  19. The 2017 Ford GT is effectively a GTE race car converted to road use. After the 2016 race car won at Le Mans, exactly 50 years after Ford's historic win with the GT40, they had to build some road cars for homologation purposes. These road cars have a 3.5-litre twin-turbo Ecoboost V6 producing 647 horsepower, and an extreme amount of downforce from the active rear wing, diffusers, front splitter and those gigantic flying buttresses on the sides. The interior is sparse to reduce weight. The initial allocation sold for around $500,000 each, and Ford received more than 5,000 applications for 500 cars. Getting hold of a car is extremely difficult, and even those who are successful must wait for several years to receive their car. The recent incident of Ford announcing that they would sue John Cena for selling his car (supposedly for profit) and breaking the terms of the contract is a testament to how sought-after this car is. After several months of rather intermittent building, I've finally finished what turned out to be a prime example of how not to manage a project. Anyhow, at least the car is finished so I can get to work on building something I'll hopefully enjoy more... Initially, I planned for this to be a fast RC vehicle, using every single motor that I own. That meant three EV3 Large motors, a PF XL and a PF L for drive, an EV3 Medium for the gearbox and a PF M for the steering. However, as I chased the GT's distinctive styling, the car got heavier, more fragile and closer to the ground. In the end, the car would barely move in anything other than 1st gear, and it would scrape its bodywork on the ground. That's what happens when you change tack mid-way though a build. However, at least I think I can call this my best-looking car model to date. The car has a 4-speed sequential gearbox mounted behind the rear axle to save space and take advantage of the car's huge overhangs. There is no suspension to reduce complexity and because the model is a little too narrow for an independent driven axle to fit. All the motors in the drivetrain are hard-coupled together (yes, I know it's a little naughty, but the gear ratios are closely matched and the stresses put on them by this are probably dwarfed by the load caused by driving the car uphill). The steered axle is extremely simple with just a little return-to-center mechanism. This is in order to leave enough space for the PF battery box under the bonnet. There was just about enough room to have a convincing-looking cabin and seats, although it is considerably smaller (compared to the size of the whole car) than in real life. The rear wing is mounted on a scissor lift system to raise or lower it - there wasn't much space over the gearbox so I had to resort to using those ugly yellow beams. The doors are hinged about the A-pillars in order to give that characteristic motion, opening both upwards and outwards. An elastic band puts some tension on the mechanism and keeps the door either in the closed or in the open position. Styling-wise, the Ford GT is quite a challenging car, but at least it is more angular than curved. I did my best to focus on the characteristic features: the two big vents on the bonnet, the giant side vents and flying buttresses, the red circular brake lights and the carbon sill running along the length of the sides, part of which lifts up with the doors. I don't have that many pieces, so I had to do a few colour-mismatches, but I tried to keep to the grey theme. In the end, the car is easily-recogniseable as a GT, and that's what counts to me. Here is a video showing pictures of the car and a time-lapse of building. Unfortunately there's no driving footage (it would be pretty underwhelming anyway), but you can see the opening of the doors and raising of the rear wing. Music is composed by me as usual. My next build will be what this one failed to be: an incredibly fast RC car. This time, I'm going for minimal bodywork and no gearbox.
  20. I’m getting more and more interested in the programming that Mindstorms can offer, including the surrounding possibilities, hook up to a computer and such. I am from time to time a programmmer in C#. But ev3 is so old! Should I buy it anyway, aim for something else or keep my fingers crossed, waiting for “ev4”?
  21. Hello everybody. Recently i found a segway program on ntx with extension .rbt. I need to convert it into .ev3.I tried, but it didin't work. Who can help me? If it is not hard for you, plz email me: alexander.gavura@gmail.com.
  22. This is my new creation! I tried to build beside the windmill a 3 fields economy with many operational steps the farmers in the middle age worked on. Hope you enjoy! medieval windmill by kofi, auf Flickr
  23. Here is the problem, we have already tried something and it didn’t work. Thanks
  24. Hello I'd like to share with you my last model, the colour ball tracker. This robot is able to track and catch a colour ball in a room without any border. The choice of the colour is made at the beginning and you can choose several colours. All the problems are managed, like mistakes, wrong things and so on technologies used are lego mindstorm and pixy cam thanks for you comments and requests !!!
  25. When I was building the Robot Arm (see my mail thread here), I stumbled upon the ABB robot flex picker (also known as a delta robot). I was amazed about the simple construction and how fast it can work. Although I am definitely not making the first one of Lego, I wanted to build my own version of it. In this thread you can follow the work in progress. I have now build the base and the three arms that will support the grabber. The grabber will be able to pick up the candy containers and move them to a different location. Don't know yet what its place will be on the layout, but I am confident that it will have its use. Photos can be found at Flickr, click on the picture below to see some more pics and an animated gif. Please let me know that you think of it. Enjoy, Hans