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Heroica RPG - Quest #129: Flying the Coop

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Guts bowed his head to the Dragoon, then gave the dragon itself an appraising look. He'd seen, and killed, bigger.

"Are you sure this one will be able to carry all of us? Hybros, I suggest we leave soon, if we attack just before dawn, we can hit the Bonapartes at their least wary."

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Torc is aware of the dragon before they were even close. Hoke could swear he senses it too. Hoke also feels Torc...posturing. Her heat feels like it doubled, a visible shimmer cloaks her scales. Her spikes seem sharper, somehow more cruel.

Hoke looks at her, but her molten amber cat's eyes stare defiantly at the elder red in front of her.

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Always a pleasure to meet a dragon. I bow low.

I agree with Guts, it'll be best to strike while they're not looking. Might avoid a few unwanted encounters that way, too. It's unlikely, but you never know.

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I think she got both arms ripped off during the fight.

Erik shudders, wraps his hand around the shaft of his axe and rethinks his request that they keep the enemy soldiers in one piece.

Erik bows to the dragoon and her dragon.

"Pleasure to meet you both. Will you be joining in the fighting, or just dropping us off?"

He is ready to attack the island.

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Mortimer bows to the dragon, though he was visibly nervous as it was coming in. Objects in the distance gave him trouble these days-- his depth perception was off. "An honour to meet you, Volmuniix. And you, Deathbell."

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"And you as well. Lovely eyepatch. I'm sure there's quite a tale to go along with it, but I'm afraid I haven't the time to inquire."

Guts bowed his head to the Dragoon, then gave the dragon itself an appraising look. He'd seen, and killed, bigger.

"Are you sure this one will be able to carry all of us? Hybros, I suggest we leave soon, if we attack just before dawn, we can hit the Bonapartes at their least wary."

Volmuniix returned Guts' appraising gaze with a haughty, intimidating one.

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"I AM ELDER. I HAVE DESTROYED VILLAGES AND DISPERSED ARMIES WITH MY PRESENCE. I AM CAPABLE OF FERRYING YOU, YOUNG ONES." There was a slight hesitation before ferrying, as if the dragon considered such tasks beneath him.

Torc is aware of the dragon before they were even close. Hoke could swear he senses it too. Hoke also feels Torc...posturing. Her heat feels like it doubled, a visible shimmer cloaks her scales. Her spikes seem sharper, somehow more cruel.

Hoke looks at her, but her molten amber cat's eyes stare defiantly at the elder red in front of her.

Volmuniix brought his head down to where Torc's was, hovering only a few feet off the ground, returning her gaze with an older, fiercer fire behind his orange eyes. To any of the heroes present it would seem as through they were about to break out into a battle, but nearly a minute passed before Volmuniix withdrew his head with a satisfied snort, exhaling a few tendrils of black smoke from between his fangs.

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"THIS ONE IS SILENT FEROCITY. MUCH BLOOD WILL BE SHED BY TOOTH, CLAW, AND FLAME ERE DAWN'S BREAK."

I agree with Guts, it'll be best to strike while they're not looking. Might avoid a few unwanted encounters that way, too. It's unlikely, but you never know.

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"You shouldn't thought about unwanted encounters before bringing a young dragon along," interjected Giuliana with a wink. "We'll be flying above the cloud line. Even if they're actually watching the sky opposite the mouth of the grotto in the dead of night hoping to find something, they won't know we're there until you're chopping them up."

Erik bows to the dragoon and her dragon.

"Pleasure to meet you both. Will you be joining in the fighting, or just dropping us off?"

He is ready to attack the island.

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"Volmuniix and I won't be going inside if that's what you mean. I'm just dropping you off as a favor to Illdria here."

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"A favor? You mean repay a debt you've already incurred?" snapped the captain with a smirk.

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"Distracting a few ships while we lit them up was easy, you hardly lifted a finger! Lugging around nine passengers is pushing my dearie's limit," replied the dragoon, rubbing one of her dragon's many wickedly serrated spines. "Anything else you'd like to wrap up before we head out?"

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"And you as well. Lovely eyepatch. I'm sure there's quite a tale to go along with it, but I'm afraid I haven't the time to inquire."

Mortimer traces the lower portion of the eye patch, looking slightly... lost. He forces a smile, shrugging. "The tale is tall, I'm afraid. I'm not sure it's one I'm ready to tell. Perhaps if we meet again, Deathbell, I'll share. For now, I'm ready to ride."

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17045590181_026e93f202_t.jpg

"I AM ELDER. I HAVE DESTROYED VILLAGES AND DISPERSED ARMIES WITH MY PRESENCE. I AM CAPABLE OF FERRYING YOU, YOUNG ONES." There was a slight hesitation before ferrying, as if the dragon considered such tasks beneath him.

"If you say so, old man, just tell us where to sit." Guts rubbed the dragon's nose before turning away to wait for them to leave.

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Volmuniix brought his head down to where Torc's was, hovering only a few feet off the ground, returning her gaze with an older, fiercer fire behind his orange eyes. To any of the heroes present it would seem as through they were about to break out into a battle, but nearly a minute passed before Volmuniix withdrew his head with a satisfied snort, exhaling a few tendrils of black smoke from between his fangs.

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"THIS ONE IS SILENT FEROCITY. MUCH BLOOD WILL BE SHED BY TOOTH, CLAW, AND FLAME ERE DAWN'S BREAK."

A cloud of smoke, first puffy white, then stormy grey, then jet black rolled gently out of Torc's snout and fell thick to the ground at her feet. Hoke deftly maneuvers onto her back, and they shoot up into the air with a mighty gust of her wings and flick of her tail.

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"Hm, I know this Melvin the dwarf. We met in Zylstra. And a Selkreeth, hm? I know how deadly those can be..." He gave Guts a nod.

Hybrps tips his hat to the dragoon and dragon, feeling a little intimidated. He had met many dragons by now thanks to his travels in Heroica, recalling the ferocious elder and her younglings in the quarry that he and Guts fought, the partner of the Dragonlord, and the dragons Torc and Arx who flew with other heroes. He recalled that respect was what pleased Smaragdea. "It seems you have many friends in high and low places, Illdria, heheh." He bowed a little lower to the dragon. "I cannot say that I have ever ridden a dragon before... it is, erm, and honor to be able to do so, ehem."

"Are you sure this one will be able to carry all of us? Hybros, I suggest we leave soon, if we attack just before dawn, we can hit the Bonapartes at their least wary."

"Yes, we are ready." Hybros checks his gear, preparing for the night to come. It was difficult enough the first time to infiltrate the Grotto, he tried to picture what defenses a fully-fledged Bonaparte force put up.

In any case, I'm ready. Just a suggestion, should I join the barracks crew? Surely the soldiers will be a bit more susceptible to death than those wights, and there'll be a lot. I could clear them out pretty well with this blade.

"I do not think those of us securing the guns will get off easily without a fight, heheh. We will need your arrows to take down the soldiers in our path."

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"I do not think those of us securing the guns will get off easily without a fight, heheh. We will need your arrows to take down the soldiers in our path."

Fair enough. Sounds like a plan.

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Thalion bowed down to dragoon and her dragon, "Thalion Dwinlas. It is my pleasure to have met yet another dragon and dragoon."

He checked his gear and nodded in acknowledgment of his readiness for what is ahead of them.

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"I think we're ready to go then." Mizuki said slightly hesitantly. "Uhh, does anyone want to take my quiver or are we all fine ?"

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Hoke and Torc circle the area, scouting to see if anything grabs their attention as they wait for their fellow Heroicans to take to the sky.

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"Yes, we are ready." Hybros checks his gear, preparing for the night to come. It was difficult enough the first time to infiltrate the Grotto, he tried to picture what defenses a fully-fledged Bonaparte force put up.

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"Excellent, let us be off then. Mind you don't tug on any of the spines."

Everyone but Hoke slowly climbs onto the back of Volmuniix, the dragon growling low somewhere in the back of his throat, but remaining quite still until they were all firmly in place. The dragon curls his hind legs behind him, then launches almost straight up into the air, wine red wings unfurling as they quickly gain altitude. The night wind whipping by them becomes even colder as they slid above the clouds, the speed and intensity of the flight unlike anything the heroes had felt before.

Barely half an hour had passed before he finally began to descend, easily topping the several hours the trip would've taken by ship. Slowly, what was once Jolly Roger's Grotto, now the so-called Fort Hemlock, slid into view. Oddly, the small fleet the heroes were expecting did not surround the small rocky island, but Illdria swore audibly to herself when she did see what lay in front of the mouth of the fortress:

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An enormous, iron-gray ship, floating imposingly just in front of the fort's interior dock. The Bonaparte colors had been painted onto the side, the thick black sails motionless in the dead of the night. The sheer number of guns was uncountable before Volmuniix finally landed, his wings sweeping the ground as he set his claws down, shifting so that the heroes could get off. Illdria was the first, stretching her fingers that were nearly frozen under her gloves.

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"Just bloody wonderful...thanks for the flight, Giuliana."

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"Of course. Be careful, all of you. I know you Heroicans hardly have to concern yourselves with death, but..."

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"THIS IS A DARK PLACE."

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"Exactly."

Once the heroes had been unloaded, the dragoon and her mount took back off into the sky, leaving the heroes and Illdria alone once again on the tiny, grassy plain on top of the fort. The chunk of pirate ship that had been balanced precariously up here was gone, Hybros noticed.

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"I trust you saw that monstrosity of a vessel out front. That's the Apocalypse, Melville's personal flagship. One of the slowest ships in their fleet, but also the largest, pretty much completely armored, and holding enough cannons to destroy the Magpie in a single broadside. That's going to make things even worse. Remember how I mentioned it would take an armored warship to stand up to the Fort's guns?" Illdria sighed. "We'll have to come up with a plan for dealing with the Apocalypse later. For now, we need to start moving." She unfurled the second floor map.

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"We're on the top level. We need a team to put down anyone in the barracks. The other one should head to the docks overlook to see if they can spot the Magpie and get an idea of its condition. Who's going where, Hybros, and who's leading the other party?"

Party

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Hybros (JimButcher)

54-year-old male imp Alchemist *Permanently Hastened* *Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Poisoned, Bleeding* *Immune to all elements* *Intimidation* *Party Leader*

Level 35.5

Power Bonus: 3

Defense: 0

Health: 49/54

Gold: 1884

Equipment: Zoot's Reaper (WP:15, permanently deals Cursed and Poisoned:7; scythe, suitable to Hybros), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), The Black Hat (grants Intimidation, immune to darkness and Cursed; headwear), Sterile Gloves (immune to Poisoned and Bleeding handwear), Kjorfalneire Tongue (The wearer’s restorative consumables are twice as potent, potions and tonics restoring twice as much health or ether, suitable for anyone, accessory (loaned to Hybros))

Inventory (238):

• Justice (WP:8, causes blinded-effect; light-elemental dagger), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Hollow Dagger (WP:6, hollow [Phoenix Incense]; dagger), Sword of Ancestral Hatred (WP:45.25, gains 1/4 WP every kill made with it; longsword (lent to Dyric)), Clock Cog (WP:14; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon (lent to Dyric)), Spinning Bolas (WP: 5 deals the Slowed effect, but the effect is removed when retrieved; throwing weapon), Skirmisher's Shield (SP:10; shield),

• Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Metal Claw (Unarmed attacks drain health from the enemy equal to 50% of the strength of the attack (rounded up); handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear (lent to Dyric)), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors), Pugilist's Gloves (Power +2, protects from Weakened-effect; handwear), Alchemist's Cheatsheet (1/3 chance to make two of the same Mixture on rolls of Shield, accessory, suitable to Alchemists)

• Garnet, Ruby, Sapphire (loaned to Erik), Opal

• 41 Potions (100 loaned from Guts), 13 Grand Potions, 16 Health Cores, Diluted Arc Potion, 17 Remedies, 3 Neutralizers, 3 Elixirs, Diluted Arc Tonic, 2 Grand Tonics, Soma, 2 Feathers of White, Phoenix Essence, 3 Phoenix Incenses, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 50 Venoms, 2 Deadly Venoms, Wyvern's Breath, 5 Nostrums, Minimizing Dust, 4 Smoke Bombs, 3 Holy Bombs, Baldur Bomb (100 light-elemental damage), Demeter Bomb (100 wood-elemental damage), Rudra Bomb (100 lightning-elemental damage), Pumpkin Bomb (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used), 2 Gold Rings (Worth 15 gold; can be given to someone to make them enamored with the giver), Skeleton Decoy, Bone, 2 Tiger Balms, Last Resort, Fog Bomb, Baffle Bomb, Cloud of Celerity, Purging Water, x2 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.)

• Bedroll, Shovel, Pickaxe, 4 Mythril Shards, Grating Stone, Crystal Ball (Worth 50 gold, 100 in magic shops)

- Grand Elixir (Restores full health and ether to target and remedies all negative effects), 4 Tonics, Nostrum, Venom, Ether Core, Remedy, 3 Potions, Health Core,

Gold Statuette (Worth 100 gold), 3 Torches (WP:2, breaks after one use, suitable to all), Chair (WP:4, club), Crystal Ball (worth 50 gold, except in magic shops where it is worth 100 gold.), all loaned from Erik

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Guts Holla (Scubacarrot)

45 year old male human Alchemist *Dancing* *Dualstriking* *Immune to all Elements, Weakened, Fragile, Asleep, Confused, Blinded and first negative effect* *Party Second in Command* *Hastened* *Lucky* *Encouraged*

Level 38

Power Bonus: 2

Defense: 4

Health: 56/56

Gold: 8311

Equipment: Mythril Edge (WP: 64, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning, and Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Magnar's Smaller Axe (Grants Dual Strike to classes wielding axes, can't wear shield. handwear), Grimmeau's Clothespin (Grants Immunity to first negative effect inflicted on the wearer each battle. Headwear)

Inventory (1260):

• Pronged Gauntlet (WP:6, dagger), M.U.C.A (WP: 12, bleeding 3, Axe) Giant Axe (WP:10, dual-strike, axe)

• Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Rubber Gloves, Blessed Amulet(Immunity to Cursed, accessory), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear)

• Beholder's Eye, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll, Decamodifier

• 1046x Potion (100 loaned to Hybros), 17x Grand Potion, 4x Health Core, 3x Diluted Arc Potion, 2x Arc Potion, 3x Elixir, 13x Phoenix Essence, 29x Remedy, Neutralizer, Tiger Balm, Crimson Serum (Grants Mutated Effect for one battle.), Arc Elixir, Hyper Arc Tonic (Restores All ether to allies, consumable), 2x Ambrosia, 20x Mead, 16x Smelling Salts, 12xNostrum, Bad Breath, 2x Wyvern's Breath, 2x Tonic, 4x Grand Tonic, 2x Purging Water, 3x Smile of the Gods, 3x Fortune Flush, 5x Venom, 3x Bone, Soma, Silver Ore (worth 60 gold), x2 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Ether Core

• 6x Smoke Bomb, Neptune Bomb, Dirt Bomb, 2x Water Bomb, 2x Blind Bomb, 2x Confuse Bomb, 2x Poison Bomb, 2x Seal Bomb, 2x Sleep Bomb, 5x Mystic Bomb

• 6x Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned-by-7- and cursed-effects for the duration of one battle),

• Topaz, Amethyst, Sapphire, Crystal Ball (Worth 50 gold, 100 in magic shops)

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Mizuki Kimura (zakura)

Assassin *50% More Gold Stolen* *Death Mask* *Ignores Positive Effects*

Level 25.66

Power Bonus: 0

Defense: 0

Health: 35/35

Gold: 0

Equipment: Dual Gladii (WP:12, Darkness and Light elemental, dual-strike), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up)), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3, headwear, suitable for assassin), Fox Tail (user not affected by opponent's positive effects, backwear)

Inventory:

- Gladiator Trident (WP:11, causes bleeding effect; spear), Fleuret (WP:9, longsword), Sylph Shuriken (WP:12, wind elemental, retrievable), Top Hat (WP: 14, 50/50 chance of dealing the stunned-effect, retrievable), Orcish Shield (SP: 4, double if user is a greenskin), Voltedge (WP: 13, greatsword/longsword (loaned from Erik))

- Loaded Die (Gives holder the Lucky-effect, accessory, suitable for anyone (loaned to Erik)), Quickdraw Quiver (Gives wearer the Hastened-effect, backwear, suitable for rangers), Kjorfalneire Tongue (The wearer’s restorative consumables are twice as potent, potions and tonics restoring twice as much health or ether, suitable for anyone, accessory (loaned to Hybros))

- 20 Venoms, 5 Nostrums, , 1 Think Jeeax Scales, , Tonic, Potion, Weak Potion, 2 Deadly Venoms, Weak Regeneration Potion, Grand Potion, 2 Ambrosias, Smelling Salts,Feather of Flight (Allows the user to flee from the battle when used.), Demon Repellent (Makes the user impervious to direct attacks from demons during one battle unless the user is the only hero left standing; consumable)

- Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Amethyst

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Erik Tyrvarr (Myrddyn)

19 years old male human Battle Mage *Restoration* *Lucky* *Immune to fragile, fire, and water* *Commands dogs*

Level 23

Power Bonus: 0

Defense: 11

Health: 40/40

Ether: 19/24

Gold: 10

Equipment: Darkstar Wand (WP:12; has 1/2 chance of inflicting hexed-effect; darkness-elemental wand), Brightly Polished Heavy Armour (SP: 6, immune to Fragile, fire, water, bodywear), Dog Fur Coat (SP:5, Grants Command over dogs, backwear), Loaded Die (Gives holder the Lucky-effect, accessory, suitable for anyone (loaned from Mizuki))

Inventory:

- Titanic Axe (WP:12, Earth, fire, Light-elemental, has 1/6 chances of inflicting petrified-effect; axe), Silver Cup of Victory (WP:10; has 1/6 chance of causing doomed; club), Plunger (WP:2; 1/2 chance to cause sudden death to an aquatic enemy with each hit; club), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, greatsword/longsword (loaned to Mizuki)).

- Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Talisman of Enlightenment (Protects from hexed-effect; accessory), Sharkskin Armour (SP +1, bodywear), Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable for shamans; bodywear), Lighter Armor (SP: 4, immune to Fragile, bodywear), Helmet (Health +1), Barbarian's Boots (Natural Respite>Restoration; footwear), Tricorne (SP: 3),Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear.)

- Amethyst, Ruby, Topaz, Sapphire (loaned from Hybros), Diamond (loaned from Thalion), Aquamarine (loaned from Thalion), Opal (loaned from Thalion) Garnet (loaned from Thalion)

- Feather of Flight (Allows the user to flee from the battle when used.)

- Grand Elixir (Restores full health and ether to target and remedies all negative effects), 4 Tonics, Nostrum, Venom, Ether Core, Remedy, 3 Potions, Health Core,

Gold Statuette (Worth 100 gold), 3 Torches (WP:2, breaks after one use, suitable to all), Chair (WP:4, club), Crystal Ball (worth 50 gold, except in magic shops where it is worth 100 gold.), all loaned to Hybros

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Dyric Rone (The Legonater)

Human male, Assassin *1/3 chance to Instant Kill* *Immune to All Elements and Blinded* *Lucky*

Level 29.66

Power Bonus: 0

Defense: 6

Health: 41/41

Gold: 0

Equipment: Mockthril Longbow (WP: 27; Ice- and Darkness-elemental; Longbow), Lucky Die (User is permanently *Lucky*; suitable for anyone; Accessory), Night's Helmet (SP: 6; immune to Water, Wood, Earth, Ice, Fire, Wind,Lightning, Light, Darkness, and Blinded; suitable for anyone; Headwear), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear (loaned from Hybros))

Inventory:

• Requiem (WP: 20; Wood- and Light-elemental; Longbow), Tarok's Wrath (WP: 20, ½ chance to Instantly Kill orcs; Dagger), Double Chain Whip (WP: 10; Whip), Throwing Knife (WP: 4; Throwing Weapon), Pongcanis Dagger (WP: 8; Dagger), Crossbow of Incessant Warmongerers (WP: 20; on non-AoE rolls, also deals Damage to the enemies above and below the target upon a successful hit; Crossbow) , Sword of Ancestral Hatred (WP:45.25, gains 1/4 WP every kill made with it; longsword (loaned from Hybros)), Clock Cog (WP:14; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon (loaned from Hybros))

• Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Ambrose's Heart (Artifact, suitable to Evokers, Accessory, +5 power), , Sticky Gloves (increases amount of Gold stolen by 50%; suitable for Rogues and Beast Warriors; Handwear)

• Diamond

• Bedroll, Shovel, Magic Compass

• Potions (3), Grand Potions (5), Tonic, Remedies (2), Banana (restores full HP to target), Elixir, Cosmic Essence, Meads (2), Nostrum, Mulled Wine, Soma, Venom (2), Crimson Venom (Causes a weapon to deal the Poisoned by 7 and Cursed effects for the duration of one battle), Mythril Shards (4/4 Mythril), Military Grade Light Bomb, Military Grade Darkness Bomb, Fire Bomb, Smoke Bomb, Diamond Lamp of Summoning (1/3 uses left), Bones (3), Skeleton Decoy, Level-Up Mushroom, Demon Repellent (Makes the user impervious to direct attacks from demons during one battle unless the user is the only hero left standing; consumable), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Crystal Ball (Worth 50 gold, 100 in magic shops)

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Thalion Dwinlas (-obelix-)

213 years old male elf Artisan *Immune to All Elements, Sealed, Blind, Weakened, Confused, Sleep, Fragile* *Reinforced* *Blessed*

Level 31.5

Power Bonus: 0

Defense: 14 28

Health: 60/60

Gold: 547

Equipment: Nightfall (WP:11, Darkness-elemental, absorbs 2 health on successful hits, Hollow [Grand Potion stored], dagger), Norgh Armor (SP:5, Immunity to Darkness, Light, Fire, Ice, Water, Wood, Wind, Lightning, Earth damage and Sealed, Blind, Fragile, Weaken, Sleep and Confused), Emerald Hood (SP:4, Immunity to Fragile, headwear), Marauder’s Mantle (Grants permanent Reinforced-effect, doubling defense; suitable to marauders; backwear), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons, loaned to Thalion)

Inventory:

- Sleeper (WP:5, deals Asleep to enemies it hits, Hollow Upgrade [Nostrum stored], melee/throwing weapon), Alpha and Omega (WP:13, dual healing/spellcasting at the cost of 2 ether, Hollow [nothing stored], staves), Duplovian Swift Halberd (WP:3, deals Stunned on successful hits, Hollow [nothing stored]) Broomstick (WP:5, ranged), Ribcage Shield (SP:9; every time the wielder takes a hit, the shield loses one SP; gives immunity to Doomed and Sudden Death for as long the shield has SP left), Handy Shield (SP:4, Immune to Blinded)

- Cloak of Necrotic Shielding (SP:3, provides SPECIAL GUARD against Undead Enemies, backwear), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing, headwear), , Winged Sandals (Protects from Bound and Slowed effects, footwear), Blessed Amulet (Protects from Cursed-effect; accessory), Heart Locket (Protects from Enamored-effect; accessory), Snake-Eye Charm (Protects from Petrified-effect; accessory), Shackles of War (Prevents anyone from fleeing battles; accessory), Paper Doll (Protects from Hexed-effect; accessory) Cloak of Espionage (Allows the wearer to examine enemy stats before a battle, backwear), Bumble Fanshirt (SP:1, vermin with level less than half of the wearer's are scared and won't directly attack the wearer; bodywear), Dragoon's Helmet (SP:3, makes wearer absorb attacks of the element of their pet dragon, gaining health instead of damage; suitable for dragoons; headwear, loaned to Hoke), Sterile Gloves (Immunity to Poisoned and Bleeding, handwear)

- Zirconia (Gem containing all elements; cannot be merged into equipment), Amethyst (Darkness) x3, Diamond (Loaned to Erik), Aquamarine (loaned to Erik), Opal (loaned to Erik) Garnet (loaned to Erik)

- Scroll of Sealing, Scroll of Blindness, Scroll of Frailty, Scroll of Weakening, Scroll of Confusion, Scroll of Sleep,

- Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope

- Copy of The Eubric Herald (Gives the target the transcended and inspired effects for the duration of one battle), Kraken Fang (Grants hastened and reinforced effects when consumed), Grand Potion (9), Potion (4), Remedy (5), Mead (5), Smelling Salts (6), Nostrum (6), Mulled Wine (2), Elixir (2), Ether Core, Grand Tonic (2), Phoenix Essence, Bone (2), Smoke Bomb, Blind Bomb (2), Seal Bomb (2), Sleep Bomb (2), Deluxe Skeleton Decoy, Skeleton Decoy, Mythril Shard (1/4 of a piece of Mythril), Demon Repellent (Makes the user impervious to direct attacks from demons during one battle unless the user is the only hero left standing; consumable), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Feather of Flight (Allows the user to flee from the battle when used.)

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Mortimer "Em" Mahzan (emjajoas)

Unknown age human male Warden *Immune to Electricity, Fire, Water, and Ice* *Half damage from elemental attacks*

Level 22

Power Bonus: 5

Defense: 28

Health: 41/41

Gold: 208

Equipment: Tritech Handcannon (WP:16, permanent poisoned 17, cursed), Vigilant (SP 12, halved damage from elemental attacks, immune to Electricity, Fire, and Water; shield), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Anniversary Medal (Artefact/Accessory, Power +3, SP +3, Max. Health +3, Max. Ether +3. The values will increase by 1 with each passing year), Frost Helm (SP: 3, immune to ice, suitable for anyone, headwear)

Inventory:

- Blazing Bow (WP: 14, Fire-elemental), Crescent Shield (SP: 5, halved damage from elemental attacks, shield)

- Health Core, Grand Potion x5, Potion, Phoenix Essence, Remedy, Mead, Venom, Smoke Bomb (5), Floral Bomb (2), Ice Bomb (2), Lightning Bomb (2), Fire Bomb, Water Bomb (2), Holy Bomb (2), Dirt Bomb (2), Air Bomb (2), Chaotic Bomb (100 random elemental damage to all opponents), Phoenix Esssence (2), Ambrosia (2), Mulled Wine (2)Feather of Flight (Allows the user to flee from the battle when used.)

- Bedroll (2), Shovel, Pickaxe, Telescope

- Reaper's Heart, Silver Ore(2), Mythril Shard (1), Amethyst

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Hoke Ablesword (UsernameMDM)

Human male Dragoon *Immune fragile, weakened, confused, sealed, darkness, absorbs poison, Earns TRIPLE XP*

Level 50.4

Power Bonus: 4 (+4 WP)

Defense: 40 +3

Health: 88/88

Gold: 987

Equipment: Hollow Flagpole (WP:11, +3 SP to the whole party whenever equipped, Hollow (Phoenix Essence), lance), Steel Buckler (SP:31, darnkess-elemental),Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Heavy Armor (SP:5, immune Fragile), Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles),Pugilist Gloves (+2 to power, immune Weakened), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Warrior's Treads (SP:2, Health +1)

Inventory:

- Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (½ chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind), Fang Dagger (WP:5, double damage to beasts, dagger)

- Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons, loaned to Thalion), Dragoon's Helmet (SP:3, makes wearer absorb attacks of the element of their pet dragon, gaining health instead of damage; suitable for dragoons; headwear, loaned from Thalion)

- Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet ( Earth), Crystal Ball (Worth 50 gold, 100 in magic shops)

- Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep

-Bedroll, Pickaxe, Shovel 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, [/color]2x Dirt Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, Stun Bomb, Skadi Bomb

- 2x Phoenix Essence, Potion, 7x Grand Potion, Health Core, 4x Remedy, Tonic, 2x Grand Tonic, 5x Ether Core, Elixir, Neutralizer, Ambrosia, Soma, 3x Mead, 3x Smelling Salts, 2x Nostrum, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 6x Venom, 2x Deadly Venom, Zoot's Plaything (Special 3/4 Edition), Hydra Tongue (Causes a weapon to deal the poisoned by 3 and -1 SP effects permanently), Bone, Feather of Flight (Allows the user to flee from the battle when used), Mythril, Feather of Flight (Allows the user to flee from the battle when used.)

- Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8)

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Torc (UsernameMDM)

Female dragon Adult

Level 50.4

Health: 50/50

Element: Fire

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Captain Illdria (NPC, controlled by QM, takes suggestions)

Human female Marauder *Immune to weakened, fragile, enamored, confused, and doomed* *Reinforced* *Deals enamored* *Command*

Level 31

Power Bonus: 0

Defense: 10 20

Health: 52/52

Gold: 8

Equipment: Rapier (WP: 20, light-elemental longsword), Flayer (WP: 20, darkness-elemental whip), Corset of Kickass (SP: 3, wearer deals the enamored-effect, bodywear, suitable for Illdria), Cap'n’s Sash (Immune to weakened, fragile, enamored, and confused, grants Command, accessory, suitable for Illdria), Marauder's Mantle (Permanent reinforced-effect, backwear, suitable for marauders), Grip of Death (SP: 7, wearer immune to doomed, handwear, suitable for Illdria)

Inventory: 3 Phoenix Essences, 5 Grand Potions, Nostrum, Smelling Salts, Mead, 3 Remedies

Edited by CallMePie

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"Seriously, the Apocalypse? This guy must be a real prick. If it's that armoured, all we need to do is get aboard and make a few of the Bonapartes own firepower go off. As discussed earlier. I will lead the second party, with Hoke, Mizuki, Erik and Torc. We'll take the barracks, then clear the level room by room."

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Hybros dismounts the dragon by sliding down his side; the imp was too short to reach the ground with his foot. His wings flapped to lessen the impact; he was a little dazed from the flight. And cold. "Ehem, yes, we must move quickly." He tipped his hat to Volumniix and Giuliana nervously. That would be a trip to remember.

"Seriously, the Apocalypse? This guy must be a real prick. If it's that armoured, all we need to do is get aboard and make a few of the Bonapartes own firepower go off. As discussed earlier. I will lead the second party, with Hoke, Mizuki, Erik and Torc. We'll take the barracks, then clear the level room by room."

"Right. Illdria, I will lead with you and Thalion, Dyric and Em to the overlook. It would be good to secure the guns as well. Let us go." He looked to the heroes who would be splitting off. "We will meet on this floor after dealing with these tasks. Good luck."

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"You too."

Guts checks the entrance for traps with his Magnifying Glass and tries to see if he can spot anything of interest from the roof with his Telescope.

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Mortimer hefts his shield, his armour clinking slightly. The cold reminded him of his previous quest. As a result, adrenaline already flooded his veins; he was ready for combat, face pulled into a composed mask.

"Aye," he mutters quietly. "Let's not keep your crew waiting."

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"Let us go then. If nobody minds, I'll go in first and check for traps with my Magnifying Glass. Lets do this as quickly and quietly as possible."

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I look around at my team. I haven't had a lot of prior experience with them, but I trust them enough. I follow behind Thalion, bow at the ready.

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Hoke follows Guts and assists in looking for traps with his Magnifying Glass.

"Keep an eye out," he says to Torc.

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Mizuki tossed over her Quickdraw Quiver to Dyric. "It'll help you if we get on to fighting."

Turning to her party, Mizuki said "We should move out soon. Staying too long is never good."

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"Simple enough. Beat up everyone in the barracks, then go through checking the other rooms until we meet up with the rest of you."

Erik rests his axe on his right shoulder, with his left hand at the bottom of the shaft, and his right hand somewhere in the middle.

"I'm ready to go."

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I switch out the sticky gloves for the quiver.

That'll put a dent in profits, but I guess it's for a good cause.

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