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Name: BTo1WallBreaker Alias: The Intimidator Functions: Ramming into walls and doors, two heavy laser cannons (with a total of 6 barrels), 4 back missiles. Modular Functions: The back vehicle can detach. Crew: Classified, Beltar, Classified MSRP: 100,000,001.001 Blacktron Currency Inventor: N't'n De Bl't'r of D'v'sh'rm Other Notes: CLASSIFIED =========================================================================================== The build: More pics in the spoiler! Hope you like it! Was it something we said? C and C are welcome! I built this guy for the CiBt Contest, but I think it turned out really well, so I thought I might as well post it. Blacktron’s are gonna break some doors down with this one… ~Beltar
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So I was thinking, Blacktron were the original space pirates so why not make one for the contest? Well here it is If i do win please pick the Picture named Blacktron Freighter for the judging. Thanks for Looking:)
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Presenting my largest SHIP to date, measuring 260 studs long, or 6 feet, 9 inches, the Pulsar Requin. Took about two months to build. Pulsar Requin 000 by Elephant-Knight, on Flickr Pulsar Requin 003 by Elephant-Knight, on Flickr Pulsar Requin 011 by Elephant-Knight, on Flickr Pulsar Requin 013 by Elephant-Knight, on Flickr Pulsar Requin 015 by Elephant-Knight, on Flickr Comments and criticism are welcome!
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Hi everyone, I have finished my Space Police III layout last weekend. The built started during the holidays (Christmas) and after a few months and a few bricklink orders it is finally finished. When I took some pictures, I used a black cloth to erase the cluttered background. The layout contains an old hangar from the M-Tron. Now it is used by the Black Hole Gang for criminal activities. The Space Police is invading the hangar during a arms deal between the Black Hole Gang and Blacktron Future Generation. In the layout there is a police station. In the police station is a meeting with Space Police from other systems (S.P. I & II) and with the Unitron to discuss the presence of the Blacktron II on the planet. Across the street there is a cafe. In the Cafe is a band playing. The layout contains several vehicles and references to other themes. Here is an overview of the layout. Here is another view at the overpass and landing platform. Here is the link to the flickr album. For more pictures of the vehicles, hangar and cafe. Feedback and questions are welcome. Thank you for watching. Sander
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I'm running out of shelf space. All my Blacktron stuff is getting taken apart tonight, after photos.. I think I've posted a few of these before, but some are new. Invader Mk.XVII, first of all. Heavy modification of set 6894. Ripper, a fast all-terrain attack unit sort of thing. Stone Crow... I'm not good with names.. long-range scout bike. Sprinter, a fast courier bike. This is a nameless generic design, I also have Classic Space and civillian versions. Just a small people mover. Striker, a small armored car. Aaaaand a little robot with socialist leanings. Roboproletarians of the universe, unite! That's about it, thanks for looking. Even as I'm taking these things apart I'm getting ideas for new ones..
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Hi everyone, I had exhibited at Legoworld the Netherlands with a Space layout. It has been 6 years since I have done something with my Space collection. The last time I had everything in one landscape, but this time I wanted to separate all the sub-themes in different landscapes. The landscapes are also in time sequence. In the landscapes you can see the overlap of some subthemes. One other idea was to connect the worlds with each other with a monorail. The monorail set 6990 was the set to connect all the worlds. The first set is from 1986 and the time line ends at 2011 (Alien Conquest). I do have Space Police III, but I did not have the bricks to create one more landscape. I do not have Mars Mission or Roboforce, because of lack of interest. The link to the pictures: http://www.brickshelf.com/cgi-bin/gallery.cgi?f=549231 I hope you like it. Sander
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I've had the itch to build but haven't had the time/money/effort to build in actual bricks lately. Thank goodness for LDD - Keeping my creativity alive! Blacktron 3 Torgos Dropship - Holds 12 Blacktron troopers in the belly and is piloted by a crew of three. Has some cannons for added "pew pews" and should be VTOL but it's not. I hope you like it!
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If M:tron is my favorite theme, then they must have a sufficient enemy. My expansion of Blacktron II was done to keep in step with the sets and MOCs of M:tron. There are more pictures at my Flickr showing play features and such. "Starwing" (wingman to 6832) "Striker" "Transport" (this is a mod of the ship from set 6988; I wanted a VTOL for troop transport similar to my M:tron "Space Huey") "Interceptor" (tried to base this one off of 6981) "Armored Rover" (let's face it, the M:tron Mega Cor Magnetizer 6989 was an awesome set, and Blacktron II had nothing like it; I tried to keep the style of 6933)
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First of all, happy 2014 everyone! What better way to kick the New Year off with a new MOC. Not just that, what you are about to see is pretty much a fresh format, almost like a reboot. Now that POV-Ray is working well, it means that the detail is much more real compared to the old method of just using LDraw snapshots, making it almost cartoony, in some ways it does look cool and old school, however I’d much prefer it looking more real. The logos have also been given a revamp and made sleeker with an overall less excess baggage look, hopefully you’ll enjoy seeing the changes as much as I enjoyed working on them come together. Right, my next MOC you might recognise is a modern nod to a certain older Blacktron ship design Lego released in 91, and one of their best in my view. There have been modern remakes of it, however I felt it was a good idea to break the mould a bit and make a bit of a different design approach. I give you the Blacktron Revenger, while small, it makes up for it in sheer speed, agility and flexibility of being able to pretty much fit in and be a use anywhere. The fastest single piloted craft in the galaxy. Four powerful weapon heads on each of the four wings, and with top secret research and development by mischievous Blacktron scientists, the ship can fire either lasers or torpedo’s, or for even more it can fire all four lasers into one to make a more powerful destructive beam. Yellow Version And as a further extra, some more generations of it. Future Generation Version Yes I know, it rendered trans yellow, although I thought it looked pretty cool and a bit different but still looking like Future Generation so I kept it like that, they look more trans yellow in the catalogue pictures too to my eyes. Blacktron 3 Version My personal take on the Blacktron 3 look. And finally some space shots. There are a lot of pictures so the rest can be seen in this link. I also while I was at it revamped the last few MOC’s that just used the less detailed LDraw picture format. Anyway, enjoy!
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Right, I've been wanting to show off some more space MOC's I had done since last time, however the problem is the fact that I just don't have the cash to get the parts. Thankfully I can at least use MLCAD/LDraw since I made my first MOC I showed a few months ago, which does at least mean I can show off the models. Who knows I might end up being physically able to build them one day, but for now I suppose computer generated design still works well enough. So here goes, I've got a few more I'll show soon. Anyway, not a very big one this time, I decided to do a remake for 2013 of the classic 1875 Blacktron Meteor Monitor. I combined some older traits of the original set, along with some of the more modern design of 7049 Alien Striker (I don't like Alien Conquest to be honest, however some parts like this model were good), and the end result is this. Space Shots Small yes, but is that necessarily a bad thing? Enjoy!
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Going back to an original design idea and not a remake now, I wanted to this time build something small but agile, that could seat two people. A bit of inspiration actually came from Star Trek Nemesis from those Scorpion attack fighters. I wanted to do something like that because as since it seats two people, you could see it being hijacked by some protagonists in order to get away from where they are being held captive, whether it be a base or a large ship. Out of all of it comes the Blacktron Insector. Space Shots
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It has been a while since I have shown anything, I'll admit I don't think this one is anything special, it is more filler if anything, although because the Star Wars windscreens went together well and the drill weapon on the front was ok, I suppose a craft is a craft at the end of the day and I found it passable enough at least to make it a nifty fighter. I am however looking forward to showing what I have coming after this over time, as I am much happier with them, it's only just about to get better, and if I can get POV-Ray to work as said before in other threads then even better. Anyway, I present this time the Blacktron Stealth. Original Vintage Yellow Space Shots Enjoy!
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My next Blacktron ship is ready to show, this time it forms off one of those general Vic Viper/starcraft cockpit design ideas that is pictured on FlickR somewhere, with some added folding wings thrown in. Rather fittingly it is the Blacktron Demon, fast, powerful and dark/sleek enough to launch attacks on unsuspecting craft. Given the name and backgrounds, this is one of those crafts that lurks around in the darkest, deepest places in space. A nebula might look fine to explore, but behind it or lurking in the dark near it you never know what is there. Original Yellow Space Shots Enjoy!
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Yup. It is finished. Well, it has been finished for awhile, but I just finally got around to taking some proper pictures. So without further ado, I present my life-sized Blacktron 2005 series Dalek. More pictures in the Photostream
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An idea I'd had for a while that I suddenly realised in a night. Tied up bits and pieces the next day. Still may remake with better articulation, but I'm pretty happy with it as is. I do have, and can take more, detailed pics if requested.
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This is my Blacktron fast Scouttrax. It is inspired by the 6941 which was one of my favorite sets when I was a kid. It is also the first wheeled vehicle I've build since my 'dark age'. I've been working on this for a long time, abandoning the project several times because I couldn't get it to work as I imagined it. There are still some things I am not quite happy with, so this will not be the final model. I have plenty of ideas on how to improve it. But I think it is far enough along to show it to you guys. I went a little overboard on motors: I really like fast vehicles :). This model is fast enough to get some nice drift action going. It looks really good when doing a fast corner. I should have a video of it up in a couple of weeks. You can find some more images on my Flickr account if you are interested (https://www.flickr.c...157669572889372).
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This is my first space MOC here on Eurobricks, a Blacktron speeder. Tell me what you think! Blactron Speeder by ~Ben Stansfield~, on Flickr
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Hello everyone! I've been wanting to do a few Neo-Classic Space, Neo-Blacktron and Neo-M-Tron MOCs for a while now, I've already done a small Neo-Classic space MOC, so I decided to do a Neo-Blacktron MOC, and more... sinister So, it's basically a one manned Blacktron small mech-walker with two walking legs, controls in the "cockpit" and laser guns. *NOTE* I don't know if you can truly call this a "mech", but it's sort of a Mech-Walker. Neo-Blacktron Mech by Brick Capone, on Flickr Frontal view. Neo-Blacktron Mech by Brick Capone, on Flickr And the back view! I'd love to hear comments, criticism and overall good feedback on how you like this!
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I'll post more shots later when I get the chance, however for now I'll give a shot of the finally completed model. This took me a lot of time to get it how I felt passable. Especially how there are a lot of Allied Avenger inspired spacecraft. Finally in the last few days, I have completed it after much editing, probably the longest time yet I've spent fiddling about with one moc! GenX probably sounds odd to some, however it just seemed to fit for me. I'll post more pictures soon, hope you enjoy this for now and like the model.
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Hello Eurobricks Sci-Fi community, i want to share my latest space creation with you. This creation was something completely new for me as I have never built someting in Micro Scale before and for my first try I am quite pleased with the outcome of this creation. I hope you like it too. This MOC is inspired by the "Ice Planet 2002" and "Blacktron Future Generation" themes from the early 1990s. I first started with building the micro spaceships as an entry for my LUGs christmas raffle/advent calendar, I liked them so much that I decided to build a MOC for them. I also showed this MOC at a LEGO exhibition in Austria last weekend next to the very inspiring Ice Planet 2002 - Battle Tank from my fellow LUG member markus19840420. Blacktron Research Base on Krysto by Jonas Obermaier, auf Flickr More pictures on flickr and Imperium der Steine. I hope you like it! Jonas
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Blacktron Mafia: Day 2 Players only, please. Comments on how great JJP is at editing belong in the discussion feed. Night 1 Not everyone went directly to their bunks, as instructed by the Colonel... Some passed go... Some collected $200.... A Dark figure slept in their dark pink bunk... Expository light revealed that dark character to be dark Seamus! ...making the light equivalent, Seamus Aaron (Hinckley)... The nefarious figure crept up towards the sleeping bounty hunter, and.... Stripped the man to his bright red skivvies! Later that night, Ender Gaiman (Jluck) was sleeping skivviless.... Unfortunately for the sleeper, his visitor was not as benevolent as the first... Leaping to alertness, as his military training prepared him to do, Ender stood upon his bunk and eyed his assailant down, delivering the astutest lessons in ancient military strategy, taunt-form at the attacker... Ender: "It's over, Night killer! I have the high-ground!" The assailant blasted Ender in the head, killing him. "So Uncivilized." They retorted. Ender Gaiman (Jluck) had seen his endgame. Later still, Clark Kubrick (ChromeKnight) followed a noise he heard into the Meeting room... There it was! The source of the noise! A towering pitch black monolith! Clark gazed upon its blackness, his mind swelling with cosmic understanding, every atom of his body electrified and rejuvenated by its incomprehensible alien might! And then it crushed him to death. "My god." The killing figure stated. "It's so full of blood." Much, much later, other dark figures prepared to engage in dark deeds... The figure seized one ripe fruit after another, and chopped them to bits in a frenzy of malevolent energy! The madness climaxed with the dark figure luring over a sinister porcelain bowl of chopped fruit, with possibly syrup on top. Maybe no syrup. It's up to the viewer to determine that. Regardless! Said figure made their way to their target's domicile, fruit salad in hand, when out of the blue, a slightly less mysterious figure stepped into their path. Slightly Less Mysterious Figure: "Wow. It gets real dark in here at night. Ha! Very conducive to sneaking and murder and such, amiright? The Mysterious Figure nodded in agreement. Slightly Less Mysterious Figure: "Alright, so down to brass tacks, I'm not sure I should allow this action. It's pretty late. Too late, infact." The Mysterious Figure countered: "Well, this isn't really a night action, is it? It's more of a suggestion as to what you should put in the Day thread opening, or something?" The Slightly Less Mysterious Figure contemplated for a moment. "Yeah sure, what the Hel. You amuse me! Carry on." The Mysterious Figure indeed carried on... and Clementine Lister (Lind Whisperer) Woke up soaked in sticky fruit bits! (Including... nectarines!) As the Night turned to Day, the morning bell rang. And the facility members... now fewer than before... shuffled in. Harriet ran over to the remains of her bed-buddy, Clark! "No!" She cried "He was a great lay!" The others, seemingly undisturbed by the violent deaths of two of their own, returned to their seats... or wherever. With the crowd mostly assembled, the hosts informed the gathered of the night's activities. Danny: "OK, so first off, you are all extraordinary individuals. Truly wonderful sentient meat-puppets. Good job on living!.... Second off you failed to get a Blacktron agent. Doctor Wen (Xenophobic Monoxide) was Loyal to the Federation, Ender Gaiman (Jluck) was Loyal to the Federation, and finally, Clark Kubrick (ChromeKnight) was Loyal to the Federation. So... Good job, Blacktron." Someone: "Wait! How do you know their allegiance if you didn't interrogate them?" Danny: "I have my ways." Someone: "Is no one going to point out how sketchy that sounds? Also, where's Doctor Wen, if Wen's loyal?!" Danny: "Oh, yeah, I killed the Doctor." Someone: "What!? You said you were going to interrogate the Doctor! Not kill the Doctor!" Danny: "I lied. I found out Wen was loyal only after I killed the Doctor. It's a magic plot device thingy. Doctor Wen'd explain it to you, but Wen's dead. OK, no more valid and reasonable questions. You have 24 hours till your next votes! Make 'em count!" Colonel Jack Jones: "Those were really reasonable questions... Why are we following your directions?: Danny: "Because we must. Because we must." Later.... "Oi, you wanker! What the Loki-worshiper are you doing in my power-suit!?" Introducing Zero suit Seamus! Host note: "Self-assigned comical "night-actions" have been ruled as not actions at all in any practical sense. And can be performed by anyone. Don't all go crazy." Non-Player Characters (2): Colonel JackJones (JackJonespaw) Co-Host Danny Longlegs (Dannylonglegs) Host Player Characters (16) 4 of 2 (Mostlytechnic) Bock Pathos (Bob) Claw (Lazychicken) Clementine Lister (Lind Whisperer) Diamond Dodd (CallmePies) Hannah Ford (Ranger of the Forest) Harriet Stomper (Mediumsnowman) Laura Starbucks (Tariq) Major Dave (Fhomess) Minga Gorgon (Dragonfire) Nathan 'Maurice' Mallard (TinyPiesRUs) Paul Harkonnenn (Piratedave84) 'Rip' Sewer (Captain Nemo) Seamus Aaron (Hinckley) Vasquez Rodriguez (Lady K) Zipzop Beetlejuice (Sir Stig) The Deceased Characters (3) Doctor Wen (Xenophobic Monoxide) (Lynched Day 1) Loyal to the Federation Clark Kubrick (Chromeknight) (Killed Night 1) Loyal to the Federation Ender Gaiman (Jluck) (Killed Night 1) Loyal to the Federation RULES! 1. Each player will be given a character to play, who will be aligned with either the Federation (Town) or Blacktron (Mafia). To win the game, the Town must kill off all the Mafia, while the Mafia needs to outnumber the Town. Third-Party (neutral) characters have their own win conditions as outlined in their roles. 2. Each day you will be able to vote to lynch a player. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). No other format will be accepted. A majority vote is required to lynch a player. Voting is compulsory. Every player must have a vote placed by the end of the day. Those who do not follow this rule will be subject to 5 penalty votes. 3. A game day on LI-420 will last a maximum of 72 hours. You may not vote in the first 24 hours. The day may end early should a unanimous vote be reached. After the day has concluded, a night stage will commence, which will last a maximum of 48 hours. Night actions must be sent to the host in the first 24 hours of the night stage. 4. The alignment of lynched players, as well as those that died during the night, will be revealed at the beginning of the next day. 5. You may not quote or pretend to quote anything sent to you by the game host via PM. This includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. 6. Do not play the game outside the thread. Similarly, do not post out of character inside the thread. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. 7. If you are dead, you may not post in thread or discuss the game with any of the players. Any information you had becomes void, and may not be passed on. 8. You may not edit your posts. 9. You must post in every day thread. 10. If you encounter a problem or have a question, please contact the host via PM. 11. Violation of the above rules will result in a 5 vote penalty against you on your first offence, and the death of your character on your second offence. 12. There are no clues in the pictures. I will not intervene should someone suggest there are clues in the pictures, because there are none. There are not clues in the character flavor text. I wrote that stuff before I even decided on alignments and roles. No punishment will be doled out to violators of this rule, but I expect violators to be heavily harassed by other, rule-abiding players. 13. Grab your towel and don't panic. ~Insectoid Aristocrat
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I don't know it it's been asked, but I thought it'd be interesting to see what the Sci-fi community here thought of the different colour schemes from Blacktron I and Blacktron II. Which generation of the faction had a superior colour scheme? Do you prefer Blacktron 1's wasp-y colour palate of Black and yellow, in juxtaposition to trans-yellow "glass" and trans-red blasters or lights? Or do you prefer Blacktron Next Generation's palate of White, Black, and the spaced-out trans neon green for glass and blasters? Furthermore, what are your thoughts in regards to the addition of lime green in neo-blacktron Mocs? Yay or nay? I'm planning on doing something with Blacktron in the near future, and I was curious to see what others thought of the colour palates. ~Insectoid Aristocrat
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"The Day began like normal, with a cadre of corrupt characters coalescing in the conference compartment. "No kills last night!" Danny announced. "So that's good I guess." "man, I have a headache from all the Kafka I was reading last night." Announced Paul Harkonnenn. Suddenly... Paul stood up... ....took off his helmet... and then his skin... "Ah." He stated. "Much better." Then the rest of the group began noticing similar changes... "I don't want to be a firefly!" protested Nathan. "I guess it's into the garbage shoot with me." Stated Hannah. "Help me! Help me!" Shrieked Zipzop as he too was converted. "Game over, man! Game over!" Minga shouted... Until she too was viscerally transformed into a bizarre Cronenberg-esque insectoid creature. Seamus stood in awe at the terrible scene. "No." He stated. "No. No. No. No. No." The swarm began to surround him. "Join us!" They moaned. "Join the Insectoid Cult!" "No freakin' way ya loons! I know Danny admitted his game was slightly out of balance, but he did't say it was fookin' broke!" The bounty hunter bellowed as he was tackled to the ground. "This is like Heartlake all over again!" Were his last words as a (mostly) Human... The new insectoid creature awoke and declared: "Bloodsuckers are the new town in Dannylonglegs' Insect Mafia!" The Insectoid Aristocrat grinned evily. And then, in walked in a resin-coated figure... It was 'Rip' Sewer! The reverse death miller/suicidal-cult-leader/Alien Queen! Her death had completed her own personal metamorphosis and now she would reign supreme as the queen of her new swarm! Long would be the chitin-encrusted arms of the Insectoid Empire! Insectoid Cult wins!," ............. Danny thought to himself, as he took Diamond Dodd to the interrogation room. "I mean, I'm not M. Night Shayamalan." Danny stated to no one for no particular reason. Danny said. Danny: "So, Diamond, I already know your affiliation. Infact, I know everyone's. So, I don't really need to interrogate you. I'm just going to kill you." Danny: "We green?" A chair fell heavily upon the Insectoid's helmet. He fell. "Super green." Stated the figure behind the chair. Diamond: "Nathan! You came for me!" Nathan: "To the ends of the galaxy!" Declared Nathan. "Onyx is on her way. The shields are down. I think I need my Brown coat for this." Nathan stated, triumphantly. "Ooh! Costume change!" Declared Diamond "Together, you and I, we'll free this galaxy from the oppression of the Federation!" Nathan stated. ___________ Meanwhile, The Town Block reconvened for a meeting Minga: "We've finally figured out the identities of the Rebel scum, Seamus... And we did it all without your old-school methods too." 4 of 2: "Yeah. We just got everyone to claim to us! Clearly, those who claimed vanilla are the scum team! They would never dare claiming a PR!" Seamus: "Alright, well who's the last of the scum!? And what's Paul doing here? He's scum!" Minga: "We're just trying to ignore him. He won't leave the room." Seamus: "Well we need to nail a Blacktron agent tonight or we're space toast! So! Who's the scum team?!" Clementine: "Well... We're thinking Bock." Minga: "Yup. Bock probably." Seamus: "So... What're you lot going to do about it?" The town block looked at eachother uneasily. Seamus: "Must I do everything myself?!" And with that, Seamus stormed off. _______________________________ Later in Bock's room... A dark figure hid underneath a bed. Bock leapt out from beneath his bed, where he'd been waiting, expecting a prank... Bock: "Boo! Wait what?! Is that the dance scene from Labyrinth?" Seamus: "Here's Seamus!" Seamus brought the screen down hard onto the head of Bock Pathos (Bob), killing him. _______________________________ Meanwhile, the Town Block was watching a computer screen that Paul Harkonnenn had hacked... Paul: "Hey, take a look at this." Minga: "Is that?..." Paul: "Yeah." Danny still lay stiff on the floor where Nathan and Diamond had left him. Minga: "Oh man... This is bad..." 4 of 2: "I must ensure that Blacktron does not win tonight. I must do my job." ______________________________ 4 of 2 made her way to Bock's room... only to find his corpse. "Seamus... How do we know if we chose right or wrong?..." _______________________________ Meanwhile, back in Meeting Room 1, the Town Block made another revelation.... Clementine: "We're out of time... Here, Hannah. I'll protect you. You are the investigator after all." The group flipped the table to use as a barricade, as Harriet stomped into the room. Minga: "Harriet Stomper! I should have known!" Declared Minga. Harriet: "You should have!" Harriet retorted. Hannah shot first, under the table, but missed. Then Harriet opened-fire. Minga: "Cease this madness! What do you mean to do!" Harriet: "Oh, I can't decide whether you should live or die!" She sang. :Die, I guess!" She decided, gunning down the former tyrant and fashionista. Minga Gorgon (Dragonfire) had died. Paul: "Now comes the good part." "Huh?" A confused Clementine queried. Suddenly! A wild Zipzop appeared! He used confusing wall of text copied directly from teh scum writeboard! It was supper effective!... as a distraction while Clementine Lister (Lind Whisperer) too was gunned down. Hannah, however, had escaped the room, as the Blacktron scum-pals celebrated. ___________________________ Meanwhile, In Meeting Room 2 (which looks just like Meeting Room 1, but is totally different, I swear). Seamus: "So, Spyrius HQ, when can I expect my money?" Spyrius: "What money?! You have accomplished nothing! We invested many resources to the success of your mission.... and what do you have to show for it?! Blacktron has landed a decisive victory on this planet!" Seamus: "What do you mean?" The bounty hunter demanded, raising his blaster to the robotic messenger. Spyrius: "The Renegade is incoming to your location... Onyx Cerebus is on board..." Seamus: "Viscous." Spyrius: "Affirmative. You have failed us. Extract yourself." Seamus: "Ah Nutty Fudgekins!" Seamus Aaron (Hinckley) declared, as he made preparations to escape the rock. "Alright, Patter, we're getting of this rock, girl!" __________________ Meanwhile in a hallway not too far from Meeting Room 1, two Loyalists ran into eachother... "They're all dead!" Declared Hannah, frantically! "We need to find Nathan! I investigated him, he's Loyal!" Nathan: "Looks like we arrived in the nick of time then! What does that make us, Diamond?" Diamond: "Big damn villains, sir." Nathan: "Damn straight." With a blast of the gun, 4 of 2 (Mostlytechnic) was no more. "Terminator Terminated." Declared Nathan, as Hannah ran off once more. ________________ She ran out of the facility, and out onto the surface of the planet, searching for her ship!... Instead, she found two people she thought were dead. "What're you two doing here?!" She demanded. "I have been burdened with glorious purpose." Stated Major Dave. "The Space Dragons need us to make a stand. We must protect this bastion of civilization at the edge of the chaotic frontier." "We have to escape! Blacktron's coming! There's no way we'll survive" Declared Hannah. "You've got that right." Stated Onyx Cerebus. "You shall not pass!" Declared Major Dave. Onyx did not even respond, simply raising her blaster, and felling the three. Hannah Ford (Ranger of the Forest) had perished as well. And with Onyx's bootprints crept a shadow darker than that of obscured light. As Onyx approached the facility, it seemed that light ran in fear of her. The shadow drew in upon the facility. The sun set even as it rose to usher the dawn. . _______________________ Later, in Meeting Room 3. Onyx: "Excellent work, operatives. Now. Let's grab anything that's not nailed down, and we will glass this place from above. Blacktron is victorious!" Congratulations Blacktron! Winners are: TinyPiesRUs, Sir Stig, Mediumsnowman, Piratedave84, and CallmePie. ___________________________ Meanwhile... In a hallway.... "Time to abandon ship!" Declared Danny Longlegs as he walked. He turned on his coms device. "I think it's time we blow this scene. Get everybody and the stuff together, and let's jam." The Insectoid carried his affects and jauntily sauntered to his exit, "I've already leaked the documents linking this disaster to the deceased colonel. Now The Federation will be indebted to the Insectoid Empire for their failures.... and this will allow us to establish more favorable trades and stronger footing on border worlds. Hehehe" Chuckled the Insectoid Agent in a display of expository dialogue. However, as he rounded the final corner, he stopped dead in his tracks. "I brought a gun this time." Danny: "I see that." Colonel Jack Jones: "This station is going to be glassed from orbit. Any minute now.... So... I though... Why don't you and I talk out our differences once and for all. I've got all the time in the world." Danny: "shit." More to come. Player analysis may be up later in the week, but a night-by-bight of the night actions will be up tomorrow. I'll also be posting self-criticism, as I feel I did not balance the game properly from the start, and ended up giving a slight advantage to the scum team. So, I'll discuss that too. Thank you all for playing! Love you! Scumthread Password is "Rebelscum" the Matrix! Password is: Initializing ~Insectoid Aristocrat
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Confirm your participation and receipt of a PM here! Non players can comment and discuss the game here, but obviously, as nonplayers, they cannot actually play the game. Nonplayers are welcome to try their hands at the side game of guessing character references! remember to use spoilers! ............ .............. ............. <<This is Colonel Jack Jones--paw off the mic, Danny! I'm making this announcement--Sorry about that. This is Colonel Jack Jones. Long-Range transmissions have been jammed. This is not a Drill. I fear this means our base is under attack! I want to take a role call right now! All facility members please come to Meeting Room 1 for attendance taking. Everyone remain calm, and make your way to Meeting Room 1.>> Nathan: "Great timing. Any earlier and we might have had to be late for attendance!" Diamond: "Haha, yeah!" Nathan: "I swear, I'm gunna get you off of this dump! We're gunna see the stars, you and I! Now, could you pass me my shirt? Diamond: "Maurice, I find your human clothing to be so silly! Back on Arcturius, there is no need for clothes!" Nathan: "I know. I went there once. It was great." Meanwhile, some facility members were already in the meeting room... Bock: "This is my favorite Opera! Only a Pliskeen can perform such melodic notes with such a deep range of emotion! And Mikal Ansset is my favorite performer of this piece!" Laura: "Quite true. I once sat in the front row of one of their performances. They has such a splendid voice." Zipzop: "I can almost smell their pheromones from here... " Major Dave was also watching the show, and agreeing with all points made, While Saemus stood silently guarding the rich bureaucrats, looking like a badass. Most of the facility arrived soon after the rolecall was requested. Ender: "So then I blew up their planet." Vasquez: "Frackin' sweet. I wish I was gettin' some action here!" Clementine: "So, Harriet, you see any cool rocks today?" Harriet: "Damnit Clem, they're minerals!" Rip: "One more week... One more week... Knock on wood... Or sheet metal... One more week...." And then the hosts arrived... Host Comments: 1. Thank's all for joining up for my very first Mafia game! Special thanks to my co-host, the talented and delightful JackJonesPaw! Without his editing skills, I'm sure this whole kit-and-kaboodle wouldn't be half as shiny! Seriously. The shininess is edited in. 2. Character Names were decide on first, along with the figures, followed by character fluff. Then I assigned characters to players depending mostly on answers to sign-up questions. (Then I took today's pictures) Then I arranged all players/characters into a random arrangement not based on the alphabet or sign-up order and assigned each player/character a number. I then ran a random number generator to assign affiliation by number. I then seperated Blacktron Affiliates from Federation Loyalists, re-assigned numbers, and re-ran the generator to assign Power Roles. Everything occurred by chance. No clues in pictures. No clues in fluff. No clues. 3. All Names are references to Sci-Fi (mostly). Most Fluff also contains additional references. Should all references be properly figured out, crudely edited pictures of "me" giving out "cookies" will be distributed to participants in this side-game. I may use MS paint. Not quite sure yet. The number of references per character that I expect is as follows (Note: dissimilar Characters (or like directors and authors) from the same piece will be considered one. If you figure both out though, good for you! Note 2: I'm not including references to Lego themes (or games) here... even sci-fi ones. But I am including references to a great Lego Sci-Fi builder.) 4 of 2: 1 or 2 Bock: 1 Clark: 1 Claw: 2 or 3 Clementine: 1, 2, or 3 Diamond: 2 or 3 Doctor Wen: 1 Ender: 2 Hannah: 1 Harriet: 1 Laura: 1 Major: 1 Minga: 1 Nathan: 2 Paul Harkonnenn: 2 Rip: 1 Seamus: 1 Vasquez: 2 Zipzop: 1 RULES! 1. Each player will be given a character to play, who will be aligned with either the Federation (Town) or Blacktron (Mafia). To win the game, the Town must kill off all the Mafia, while the Mafia needs to outnumber the Town. Third-Party (neutral) characters have their own win conditions as outlined in their roles. 2. Each day you will be able to vote to lynch a player. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). No other format will be accepted. A majority vote is required to lynch a player. Voting is compulsory. Every player must have a vote placed by the end of the day. Those who do not follow this rule will be subject to 5 penalty votes. 3. A game day will last a maximum of 72 hours. You may not vote in the first 24 hours. The day will end when a majority vote has been reached. After the day has concluded, a night stage will commence, which will last a maximum of 48 hours. Night actions must be sent to the host in the first 24 hours of the night stage. 4. The alignment of lynched players, as well as those that died during the night, will be revealed at the beginning of the next day. 5. You may not quote or pretend to quote anything sent to you by the game host via PM. This includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. 6. Do not play the game outside the thread. Similarly, do not post out of character inside the thread. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. 7. If you are dead, you may not post in thread or discuss the game with any of the players. Any information you had becomes void, and may not be passed on. 8. You may not edit your posts. 9. You must post in every day thread. 10. If you encounter a problem or have a question, please contact the host via PM. 11. Violation of the above rules will result in a 5 vote penalty against you on your first offence, and the death of your character on your second offence. 12. There are no clues in the pictures. I will not intervene should someone suggest there are clues in the pictures, because there are none. There are not clues in the character flavor text. I wrote that stuff before I even decided on alignments and roles. No punishment will be doled out to violators of this rule, but I expect violators to be heavily harassed by other, rule-abiding players. 13. Grab your towel and don't panic. Standard role info appearance: Player Characters (19) 4 of 2 (Mostlytechnic) Race: Human cyborg Occupation: Technician 4 of 2 is what happened when a human underwent the cyborgization process practiced by the Ufoan race. Damaged in a starship explosion in Ufoan space, and the sole survivor of her crew, the Ufoans performed their cyborgization tradition upon her to save her life. They succeeded, but at a price. 4 of 2 was not the woman she was before. Once a vibrant, fun-loving individual, she is now more machine than woman, and has a very robotic way of looking at things, which tends to make those around her uncomfortable. She now tends to the machines and technology on this frontier settlement, having decided to keep as far away from people and her former life as she could. Bock Pathos (Bob) Race: 1/2 Klingulcanomulan Occupation: Bureaucrat Bock is half Klingulcanomulan, half human, and, as is typical for a member of his race, he is a very passionate individual. Bock has a tendency to care very deeply for those around him, placing the few over the many. There are many ways to trigger an emotional response from Bock. Even something as minor as a cute pet picture can cause him to become overwhelmed by emotion. However, due to the fact that he is half human, it is possible to coax him into a fit of logic. Bock had a steady job as an administrator on a core world, but that all changed when he received a chain holo-mail lamenting the "plight" of the Miners on frontier mining worlds, which could be alleviated just by sending in your Bank PIN and Social Security Number.... So he had himself transferred to LI-420 so that he could help them out through his passionate love for social justice! However, when he got here, he found the job to be thankless, and primarily composed of paper-work crunching. Also a large sum of money had been transferred from his account to a mysterious "Social Calamities Averted through your Money" organization. Clark Kubrick (Chromeknight) Race: Human Occupation: Bureaucrat Clark was appointed to oversee the unveiling of a brand new super computer spaceship control system and to attend its inaugural flight. This prestigious event was a culmination of all his hard work climbing the governmental ladders, and, had it been successful, might have ignited his hopes of running for Governor of his home colony. Naturally, the voyage was a complete disaster. The computer turned out to be homicidal, as they often do, and he was forced to deactivate it, remaining the ship's sole survivor. The manufacturer of the computer denied all of this, citing "human error" as the fatal flaw, and placing all blame and culpability on Clark. Fleeing persecution at the hands of the Computer manufacturer, Clark wound up on LI-420. Now, with his dreams of governorship in shambles, he only hopes that somehow he can make a name for himself here, and move up on to better things. He's now in a relationship with Harriet Stomper, although he doesn't know she already has a family back home. Claw (Lazychicken) Race: Burghiszoid Occupation: Various "Claw" is a single mind between several bodies. They belong to the species known as "Burghiszoids" due to their truly bizarre alien physiology reminding the very first human to discover them of the Burghis-shale-locked creatures of earth's Cambrian explosion. A brood of Burghiszoids, such as claw, shares one mind among its member bodies. These bodies can perform a myriad of dissimilar tasks, but their thoughts are one and the same. The brood known as Claw was here on the planet when the Federation first began mining. They just showed up one day, and have been performing odd jobs for the facility inhabitants ever since, demanding nothing in return. At first, it was pretty unsettling to the crew, but they've gotten used to not having to clean out the ventilation shafts, or gather energy pods from the solar fields, or picking up after meals. Clementine Lister (Lind Whisperer) Race: Human Occupation: Miner Clementine Lister was a lowly technician onboard the "Little Red," M-Tron's first expedition to LI-420. So lowly was she that her Crewmates forgot to retrieve her from cryosleep upon arrival. This turned out to be her saving grace, as the expedition ended in disaster due to a malfunction of the ship's computer which resulted in the release of a deadly neurotoxin. Only after the ship had long since crashed on LI-420, and the neurotoxin had dissipated, was Clementine awoken from her slumber. She survived alone on the deserted ship for several years before her rescue at the hands of 'Rip' and some other miners who finally found the derelict ship's homing beacon and were tasked by their company to "check it out." Clementine claims to have made companions with a sentient cat and a hologram during her stay on the ship, however no evidence of these characters was discovered. The medical consensus is that these were just hallucinations induced by lingering neurotoxin. But in her defense, Major Dave believes her. Now Clementine works as a miner, supporting Harriet and 'Rip' in tending to the mining equipment. Diamond Dodd (CallmePies) Race: Pliskeen Occupation: Cook, among other things Diamond Dodd is the facility's chef, during the day, and bartender during the night. The facility's robots actually do all the cooking and cleaning, so Diamond has plenty of time to partake in other activities. Diamond is a member of the hermaphroditic Pliskeen species from Arcturius. Arcturius is a lush and verdant world positioned midway between several other homeworlds of ancient space-faring species. As a result, the Pliskeen species evolved alongside quite a few different alien races, making them famous for their "compatability" with many a species. The typical career trajectory for a Pliskeen in the Federation either involves performance art, or diplomatic relations. Diamond was not gifted with a particularly melodic singing voice (by Pliskeen standards), nor were they gifted with the grace and poise other Pliskeen often displayed, so Diamond opted for diplomacy. after leaving their homeworld, however, they discovered that they found diplomatic relations to be exceedingly boring. After a few failed internships with famed diplomats, Diamond found their way to LI-420, and filled an empty hole that was in need of attention. Diamond still wishes to explore the galaxy, though, having once again grown dissatisfied with their current inactivity. Diamond wants action and adventure, and they found some in their partner, Nathan Mallard, who they calls "Maurice" for reasons only they knows. Nathan promises to take them on adventures on his smuggling ship, which suits Diamond just fine! Doctor Wen (Xenophobic Monoxide) Race: Seems Human enough Occupation: Doctor Doctor Wen is definitely a human, and definitely has a doctorate of some kind. Likely a medical doctorate, as that would make most sense, considering Wen is the base's Doctor. The good Doctor knows a lot about a lot, and has absolutely no problem babbling frantically, in a varying accent from the British Isles, about just about anything while doctoring. The doctor is deeply altruistic, caring about even the smallest and ugliest of creatures. The one exception to this rule is in regard to an entity known only as "Mo-Phat the Destroyer." The Doctor despises this creature for some reason, and whenever it's name is brought up in conversation, the Doctor becomes uncharacteristically serious, claiming "they gave him to much power." No one has ever seen or heard of the entity, and it is speculated that the creature may only exist inside the Doctor's head. Ender Gaiman (Jluck) Race: Buggizoid Occupation: Bureaucrat Ender Gaiman is a brilliant tactical mind. He wrote the book on interstellar warfare in the 26th century. While many applaud his efficiency and strategic genius, some consider his methods brutal, and "pretty sociopathic." His life up until recently has been devoted to quelling insurrections, and dealing with hostile first encounters. This all changed when during one such hostile encounter, he ordered the complete annihilation of the alien's homeworld. "It was seriously us or them." Were his remarks. Needless to say, Ender was stripped of his rank and given a lowly position as one of the diplomatic liasons on this planet. He was not endighted for war crimes, however, because he still has powerful friends in high places who didn't want to see him imprisoned. Also, most people agree that "It was probably us or them." Hannah Ford (Ranger of the Forest) Race: Human Occupation: Smuggler A rogue and a scoundrel, Hannah is the suave pilot of "The Annual Eagle" a hunk of junk spaceship she souped up and pimped out to fit her intended use... which was smuggling, of course! Quick to crack a joke, and even quicker on the draw, Hannah has made many enemies in her business... because she's not that great at it. She's certainly amoral enough to fit in with her corrupt clients, and she certainly sounds like she knows what she's talking about when she throws out words like "parsec" and calls folks "kid" or "rookie", but for whatever reason, she ain't the best at following through with her end of the deals she offers. For the most part her misadventures end up well enough for her, but she's racked up debts all over the galaxy, and some day, she'll have to pay up. She's rivals with fellow smuggler, Nathan Mallard, and the two end up butting heads wherever they go, as they pursue the same clientele. Harriet Stomper (Mediumsnowman) Race: Human Occupation: Miner Harriet' s a tough space miner, who does what she does for the good of the Federation, and for the good money in it! Without miners like herself, where would the Federation be? Ships need metal and gas, and other stuff, and Harriet is very good at extracting those things from asteroids and planetoids alike! She takes great pride in her ability to operate heavy machinery, and her hands on knowledge of the perils of space mining. She's exploded soon-to-impact comets, operated almost every Power Mining and Rock Raiding vehicle, and even extracted awesumnium from a biomass granting planet. Mining is her life, and she does it for the Federation, and the money, for her family back home on Earth. She's presently in a relationship of convenience with Clark Kubrick, although it doesn't mean anything to her. Laura Starbucks (Tariq) Race: Human Occupation: Bureaucrat Laura Starbucks is the second in line to being heir to the Starbucks Franchise. Her tall days were spent in vicious intrigue and competition amongst her four three sisters for the Trenté fortune awaiting the eldest. Laura was a clever schemer... but she was out gambited by her sociopathic younger sister, who finally had her banished to as far away from Starbucks HQ as she could. Laura too has powerful friends, so she has maintained a prestigious position in the company, as well as a simple syrup sweet administrative job on LI-420, but still she still has resentment brewing within her, and longs to enact her grandé revenge on her sister and retake her place as the rightful heir to the Corporation! As far as exiles go, LI-420 isn't so bad. The work is so easy, Claw could (and often does) do it, and she has plenty of time for her scheming. The only problem is the coffee on this planet is miserable. Major Dave (Fhomess) Race: what's the hurry, man? Occupation: Security Officer Major Dave's earliest wish was to be an astronaut, but ended up enlisting in the Space Police program. Bored of his unfulfilling life in a core world precinct, Major Dave sought to enlighten and entertain himself by becoming a phychonaut instead. Making use of confiscated LSD and similar substances, Major Dave went through his daily routines high as a space station. And for the most part no one cared or noticed. That is, until one day, Major Dave went out into space with his suit on backwards. In his defense, that's what the Glimmering Space Dragons told him would allow him to ascend to a higher plane of existence. His supervisor started taking notice of his proclivities, and soon Major Dave found himself under intense scrutiny. Chaffing under the new regulations on submitting narcotic drugs into evidence, Dave left his cushy Core-World job to become the primary security officer on LI-420, where he continues to blaze it daily, and partake in solo psychotropic expeditions. There's not all that much securing that needs doing in the facility after all. The Glimmering Space Dragons are much more interesting. Minga Gorgon (Dragonfire) Race: Fa'Anta Cera (Trollz) Occupation: Bureaucrat Minga Gorgon was an exceedingly competent Governor of her homeworld. The only problem was that she was, infact, the Governor's Administrative Assistant.... and that of the previous 5 Governors. During her unelected reign, her planet saw an Economic boom, and grew in influence in the galactic court. All that changed when the court finally looked into the governance of her homeworld after some incompetent baffoon errased her planet from the Federation's archives. In the ensuing scrutiny, it was revealed that Minga had been ruling the planet from the shadows. To be perfectly fair, though, she ruled it very well and her people, the Fa'Anta Cera (derogatorily referred to as Trollz) had always been under the leadership of absolute monarchs, having never truly even desired a democratic government system. Naturally, the Federation removed her, but her planet's Governor ensured Minga would not see jail time, instead having her assigned to LI-420. Here, Minga does the best she can to help administer the planet, and maintain positive diplomatic relations with the Insectoids, but in her absence, her planet has fallen into a recession. Her people need her, and she needs to go back. Nathan 'Maurice' Mallard (TinyPiesRUs) Race: Human Occupation: Smuggler Some people call him the space cowboy. Others call him the gangster of love. One person calls him 'Maurice,' but as to why that is, it's hard to be sure of. Nathan is and ace pilot and captain of "The Serendipity," a ladybug class freighter, which he uses for smuggling. This puts him at odds with Hannah, quite frequently, as she too is a smuggler, and the two of them constantly compete for the rich and eccentric clients who end up on frontier worlds like this one. Whether it's unroasted Coffee beans fresh from a Starbucks Coffee-Basket world, Illicit psychotropic drugs, or really dangerous and extremely illegal guns, Nathan is willing to skirt the law and deskirt the law-enforcers, to get the good folks of LI-420 their goods. For a price. Nathan is a free-spirit, and a gentlemen. As much as he tries to blend in with his corrupt clientele, it's often plain to see that the man has a heart of gold, and a moral compass. Bending that compass costs his clients extra. Somehow he's made it pretty well in the world of grime and crime, despite his "Integrity." He's found himself a steady partner in Diamond Dodd, and promises to take them off this miserable planet one day, so that they can see the stars and live a life of adventure alongside him. Paul Harkonnenn (Piratedave84) Race: Human Occupation: Bureaucrat Paul Harkonnenn is the bratty son of the Governor of a rich desert world. His powerful father put him on the track to success as early as he could, paying his way through the best schools (not to mention paying for black market intelligence enhancing drugs). Only the best for Paul. Unfortunately, despite all his father's best efforts, Paul grew up to be lazy and cripplingly incompetent. During his first job in the Federation government, he lost track of a few planets by misfiling paperwork, erasing several from the Federation's archives, and nearly caused an interstellar war. It's anyone's guess as to whether these mistakes were accidental, or just childish methods of dealing with his boredom. Regardless, after many failed attempts to get his son to take his life seriously, his Father got him assigned to this backwater planet, in order to make him "man-up". Even as one of the diplomatic liasons stationed here, though, Paul has yet to change his ways. 'Rip' Sewer (Captain Nemo) Race: Human Occupation: Miner 'Rip' is a space miner, and shes a week from retirement. She's finished her 10 year shift and she's going home. It's been 10 long years since she's seen her wife or now-11 year old daughter. She watched her daughter grow up from satellite transmissions, and was there for her birthday parties only on a television screen. It's been 10 years since she's picked up her own daughter in her arms and told her how much she loves her, or kissed her caring and understanding wife.... but the family needed money, and 'Rip' has been dutifully mining LI-420 to support them. 'Rip' has endured miserable work conditions, uncaring corporate higher ups, and the occasional Alien parasite, all in the name of supporting her family... and now she's one week from going home. What could possibly go wrong? Seamus Aaron (Hinckley) Race: Human (mostly) Occupation: Bounty Hunter An infamous bounty-hunter, feared galaxy wide, Seamus Aaron is always on the clock. From disintegrating space pirate motherships, to interplanetary pest control, no job is too repugnant for Seamus. As long as Seamus gets payed, it makes no difference. Seamus was trained from a very young age by the last of a dying warrior race, and therefore knows many archaic battle techniques that have been very useful for the bounty hunting career. Additionally, the ancient warrior race bestowed upon Seamus their form-fitting battle gear with highly advanced defense capabilities, and the power to roll up into a perfect sphere somehow. Seamus is also honourable, and will not fight an unarmed opponent.... preferring instead, to toss them a weapon before opening fire. Despite Seamus' reputation, people are still surprised to discover that he is, in fact, a man. Vasquez Rodriguez (Lady K) Race: Human Occupation: Space Marine A member of the Rodriguez family has died in every great interstellar conflict in human history dating back to the liberation of Earth from the Hypaxxians. To carry on this honourable tradition, Vasquez Rodriquez enlisted in the Classic Space Federation's Space Marines! Vasquez is honour-bound to die in glorious battle against whomever she deems a worthy opponent. unfortunately for her ambitions of reaching Valhalla, she was stationed on a backwater mining planet marking, or rather, muddling, the border between the Federation, and the Insectoid Empire, and the two have hardly conflicted since they first encountered one another. Until now, she's been pretty bored. Zipzop Beetlejuice (Sir Stig) Race: Beetljuician (One eyed monsterous Space bunny) Occupation: Bureaucrat Zipzop is a self-styled interstellar playboy. Leaving behind him an immense string of scandals and ex-lovers, Zipzop is constantly on the run from his unsavory reputation. He's held many a govenmental office, on countless different worlds, but it always ends up the same for him: He listens to his second head, and ends up in trouble with the public eye. Zipzop believes he's found a safe haven on LI-420, however, since very few people give a damn about the planet, and his salary is still quite good. His only fear is that his first Ex-wife finds him and demands the alimony she is rightfully due. That or his mistress during his stint as Governor of Uranus returns for more cover-up funds. ~Insectoid Aristocrat
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Blacktron Mafia: Day 1 Players only, please. Comments on how great JJP is at editing belong in the discussion feed. ............ In Meeting Room 1, in the CLASSIC Space Federation mining facility on LI-420, a countdown had begun.... Colonel Jack Jones: ".... 15, 16, 17, 18, 19..." That's the second time I counted... There're only 19 people here not counting you and me. There should be 20." Danny: "Fascinating." Colonel Jack Jones: "Alright! Who's missing?" "I'm here!" "I'm present also." "Me too!" Colonel Jack Jones: "I heard you the first time, Claw." Danny: "What about that feeble but talkative earthling? Raygun? Where's he?" Colonel Jack Jones: "Raygun Bradby. Yes. He's the one missing!" The assembly anxiously awaited the words of their commanding officer. Colonel Jack Jones: "So, as you should all be aware, long range transmissions are down. This may be mundane, but I fear the worst. We were supposed to get a supply shipment in today, but they never showed up. Something's amiss, and I intend to figure out what! Now, before I begin, does anyone know where Raygun Bradby is?" The crowd collectively shook their heads, or blinked, or stated no three times. Colonel Jack Jones: "Perfect." Danny: "Well, If I was invading this facility, and I'd already cut off transmissions, the next thing I'd do would be deactivate our shields." Colonel Jack Jones: "You spend a lot of time trying to figure out the best ways to invade this facility, don't you!?" Danny: "No, We already essentially own it. No need to invade." Colonel Jack Jones: "Ahh, shut up! Shields you said? I'll be right back. Keep an eye on the damn bureaucrats while I'm gone. They're like children! Or cats! Or cat children! Yeesh!" Several minutes later, deep within the bowels of the facility.... *Whistles oldies* Colonel Jack Jones: Paw off the switches, Raygun! What're you doing down here in the shield generator room?" Raygun: "I... Uh... Misplaced my glasses." Colonel Jack Jones: "you need a blaster to find your glasses?" Raygun: "I... Uh.... Hail Blacktron!" A half-way decent cat-fight ensued... Colonel Jack Jones finally managed to get the upper hand! Later, in Meeting Room 1... Colonel Jack Jones: "I found him trying to take down our shields... He's working for Blacktron!" The crowd gasped in fear and revelation! Danny: "Oooh! This sounds like a fun premise!" Raygun: *groans* "There... is... another...." Danny: "So... one other Blacktron infiltrator?" Raygun: "No... Way more, man..." Danny: "So... Like ten?" Raygun: "No... Clues... In... the pictures...." *sigh* Danny: "What's that supposed to mean?!" Colonel Jack Jones: "I think he's unconscious." Danny: "Nope! Dead!" Colonel Jack Jones: "What the blazes did you do that for?" Danny: "We clearly weren't getting more out of him. Blacktron agents are well known to resist most forms of torture!" Colonel Jack Jones: "Yeah... but you killed him..." Danny: "Yes. Yes I did. Alright! I'm in control! I make the rules now! Raygun said there were other traitors in our midst! I propose we all vote each day for one individual to determine that individual's alignment! With any luck, we'll root out the Blacktron agents among us, and keep the shields up, and repel any invasion force they throw at us! Sound like a plan?" The crowd mostly just nodded their collective heads, muttered a few "Yeah"s or "OK"s, and a "sure" in triplicate. Danny: "Alright! First vote starts in 24 hours! Don't you love the 72 hour long days on LI-420?" Non-Player Characters (2): Colonel JackJones (JackJonespaw) Co-Host Danny Longlegs (Dannylonglegs) Host Player Characters (19) 4 of 2 (Mostlytechnic) Bock Pathos (Bob) Clark Kubrick (Chromeknight) Claw (Lazychicken) Clementine Lister (Lind Whisperer) Diamond Dodd (CallmePies) Doctor Wen (Xenophobic Monoxide) Ender Gaiman (Jluck) Hannah Ford (Ranger of the Forest) Harriet Stomper (Mediumsnowman) Laura Starbucks (Tariq) Major Dave (Fhomess) Minga Gorgon (Dragonfire) Nathan 'Maurice' Mallard (TinyPiesRUs) Paul Harkonnenn (Piratedave84) 'Rip' Sewer (Captain Nemo) Seamus Aaron (Hinckley) Vasquez Rodriguez (Lady K) Zipzop Beetlejuice (Sir Stig) RULES! 1. Each player will be given a character to play, who will be aligned with either the Federation (Town) or Blacktron (Mafia). To win the game, the Town must kill off all the Mafia, while the Mafia needs to outnumber the Town. Third-Party (neutral) characters have their own win conditions as outlined in their roles. 2. Each day you will be able to vote to lynch a player. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). No other format will be accepted. A majority vote is required to lynch a player. Voting is compulsory. Every player must have a vote placed by the end of the day. Those who do not follow this rule will be subject to 5 penalty votes. 3. A game day on LI-420 will last a maximum of 72 hours. You may not vote in the first 24 hours. The day may end early should a unanimous vote has been reached. After the day has concluded, a night stage will commence, which will last a maximum of 48 hours. Night actions must be sent to the host in the first 24 hours of the night stage. 4. The alignment of lynched players, as well as those that died during the night, will be revealed at the beginning of the next day. 5. You may not quote or pretend to quote anything sent to you by the game host via PM. This includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. 6. Do not play the game outside the thread. Similarly, do not post out of character inside the thread. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. 7. If you are dead, you may not post in thread or discuss the game with any of the players. Any information you had becomes void, and may not be passed on. 8. You may not edit your posts. 9. You must post in every day thread. 10. If you encounter a problem or have a question, please contact the host via PM. 11. Violation of the above rules will result in a 5 vote penalty against you on your first offence, and the death of your character on your second offence. 12. There are no clues in the pictures. I will not intervene should someone suggest there are clues in the pictures, because there are none. There are not clues in the character flavor text. I wrote that stuff before I even decided on alignments and roles. No punishment will be doled out to violators of this rule, but I expect violators to be heavily harassed by other, rule-abiding players. 13. Grab your towel and don't panic. ~Insectoid Aristocrat
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