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The Legonater

Eurobricks Grand Dukes
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Everything posted by The Legonater

  1. That came out a lot more meta than I intended.
  2. Greetings! We're Heroes of Heroica, hired to help catch people up on their debts. I actually don't think you owe anything, but we've been more-or-less on the lookout for a ghost, and as you're the last room, it stands to reason that you know something about. Or perhaps the ghost was just a red herring, and really not relevant to anything. In that case, though, this room would really seem pointless unless there's some kind of puzzle inside. Um. So yeah. What's up?
  3. The only room left is 304. Let's go!
  4. Dyric Rone: Ace Assassin.
  5. You're on! Enemies: Vastin Type: Humanoid Level: 5 Health: 350/350 Special: We Have Reserves - Calls an additional Cell Soldier to the battle. Passive Special: Fast Leaner - Level is doubled whenever Vastin is attacked. Drops: 50 Gold Elite Cell Soldier A Type: Humanoid Level: 10 Health: 250/250 Special: Meat Shield - Damage dealt to enemies redirects to this Cell Soldier for the next round. Special 2: One Day More 'till Revolution - If Meat Shield is active, this Cell Soldier yells a victory cry which Hastens him and his allies Passive Special: Heroic Sacrifice - If killed while Meat Shield is active, his allies will become Inspired. Elite Cell Soldier B Type: Humanoid Level: 10 Health: 250/250 Special: Meat Shield - Damage dealt to enemies redirects to this Cell Soldier for the next round. Special 2: One Day More 'till Revolution - If Meat Shield is active, this Cell Soldier yells a victory cry which Hastens him and his allies Passive Special: Heroic Sacrifice - If killed while Meat Shield is active, his allies will become Inspired. Elite Cell Soldier C Type: Humanoid Level: 10 Health: 250/250 Special: Meat Shield - Damage dealt to enemies redirects to this Cell Soldier for the next round. Special 2: One Day More 'till Revolution - If Meat Shield is active, this Cell Soldier yells a victory cry which Hastens him and his allies Passive Special: Heroic Sacrifice - If killed while Meat Shield is active, his allies will become Inspired. NOTE: If the battle isn't over before Round 15, the King of Delfrin is assassinated, and the Heroes will fail the Quest! Party: Thalion Dwinlas (-obelix-) **Party Leader** 213 years old male elf Mage Level: 17.5 *Immune to Petrified* Power: 22 (Level 17 + WP 5) Defense: 2 Health: 21/21 (5 + 17) Ether: 18/21 (5 + 17) Gold: 160 (Owes 50 gold to Alexander) Equipment: Sleeper (WP:5 Can be used as melee or a throwing weapon. Deals Asleep to enemies it hits. Suitable for everyone), Orcish Helmet (SP:2, suitable for non-humans, headwear), Snake Eye Charm (Protects from petrified-effect), Scroll of Blindness Inventory: Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth), Ruby (Fire), Opal (Ice), Scroll of Sealing (Enables casting the Sealed-effect to the target, making it unable to use a special skill for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether), Scroll of Frailty (Enables casting the Fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether), Scroll of Weakening (Enables casting the Weakened-effect to the target, halving its level for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether), Cloak of Espionage (Artefact, backwear, Allows the wearer to examine enemy stats before a battle), Health Core, Potion x3, Grand Potion, Grand Tonic, Remedy, Bone, Bedroll, Nostrum, Scepter of Divine Afinity (WP: 5, has a 1/6 chance to deal the "Cursed" effect on successful spells, and a 1/6 chance to deal the "Blessed" effect on successful healing) Sgt Jon. Mcency (Skyrimguy) Level 15.5 Rogue *Dual Strike* Hastened Power: 32 (Level 15 + Wp:17) Health: 24/24 (Basic health 7 + Level bonus 12 + Porkchop 3) Gold: 969 Equipment: Demonic scissors (WP:17, dual strike, Daggers),Sticky gloves (Increases the amount of gold stolen by 50% (rounded up) , Pegleg of Hastening (Permanent hastened-effect to the user; suitable to Sarge only; footwear) Inventory:Amethyst (Darkness), Diamond (Light), Bedroll, Venom x3, Deadly Venom, Smokebomb, Phoenix Essence, Business Card, Remedy x3, Grand Potion x3, Mithril Shard (1/4), Lucky Stone (When applied to weapon, for one battle that weapon will give the Jinxed affect to all enemies it hits. Consumable, Nostrum Alexander Vandangant (Wedge09) 99 years old elf Ranger Level 14.5 Power: 20 (LVL 14+WP 6) Defense: 5 (Chevalier of Charis armor + Tricorne) Health: 15/20 (LVL 14 + 2 artifact) Gold: 235 (50 gold lent to Thalion) Equipment: Fauxthril Crossbow (WP: 6, darkness-elemental), Chevalier of Charis armor- (Artifact, bodywear) (Maximum health +2, SP: 2), Tricorne (SP: 3)] Inventory: Bedroll, Shovel, 3 Potion, 4 Venoms, Smoke Bomb, Dirt Bomb, 2 Ice Bombs, Holy Bomb, Fire Bomb, First Aid Kit (Consumable), 4 Bones, Sterile Gloves (Handwear, protects from poisoned and badly poisoned effects), 2x Mead, Delfrin Crossbow (WP:5), Mead, Giant Club (WP:8, Suitable for Barbarians) Sir Brickington (Brickington) 19 year old human male knight Level 12 Power: 17 (Level 12 + WP: 5) Defense: 4 Health: 10/21 Gold: 167 Equipment: Pirate Cutlass (WP:5, steals five gold every critical hit), Great Sword (WP: 3), Triangle Shield (SP: 2), Great Sword Mk. II (WP: 4), Winged Helmet (SP:2) Inventory: Bedroll, Smoke Bomb, Soma, Water Bomb, Mead, Smelling Salts, Duplovian Helmet of the Guard: - SP:2 Immunity to Magic, Potion, Grating Stone Quellir Level 5 Knight Health: 20/20 SP: 20 Inventory: Duplovian Broadsword (WP:3) SHIELD: Take Cover, doubles his shield power for three rounds.
  6. Frankly, there's a lot of reasons I'd want the Lieutenant, namely the Null-ARCs and the Muunilist 10. The Lieutenant is sort of an arbitrary rank to make an exclusive, as well. It ruins army-building potential, and it's not any more special than the other ranks.
  7. This annoys me to no end - I was really looking forward to picking up some Lieutenants in the future...
  8. Morcrass' employer would beg to differ. It doesn't matter, though. At this point, we win either way. Who dies first is simply up to you.
  9. What's there to talk about? We're at a clear advantage, whether you see it or not.
  10. Dyric cocks his eyebrow in an amused glance, and watches.
  11. Surrender? I should be saying the same to you! I have the Delfrin King in arm's length. I can end this treaty right here!
  12. That's not really a new scene, it's just been expanded heavily, in ways that make little sense.
  13. I've got more than enough gems, friend, don't worry about it.
  14. Morcrass ain't here. He was supposed to be distracting you. I suppose it doesn't matter, it's not like there's anything you 'heroes' can do about it now.
  15. This is it, Quest 64! You're on the home stretch!
  16. The heroes race out of Delfrin. Dawns peeks out of the clouds, illuminating their path. The Great Highway has been thrown into chaos, it takes the Heroes far too long to reach the castle. For a time they fear they haven't made it. They finally break through the massive doors, and inside find Aves and the Delfrin King captured by Vastin and his crew. Where's Somoril? Leave him for now, he's - heroes? You're supposed to be dead! Heroes, help!
  17. That's the one.
  18. Although I like this trailer a lot, I have plenty of issues with what they did to the barrel escape-scene. It was always intended to be this comical little piece, but they clearly seem to have made it into a massive action scene. Orc attacking the Elven Palace? What's with that? Sure orcs attacked Lothlorien in the books, but that was at a time of all-out war when Sauron's army was nigh invincible. It is totally ridiculous that an orc would even attempt to attack a (hidden) Elven fortress.
  19. Eyric gives the subtlest of nods to Alexander. I have to stay here to better check this out. Quellir, these guys are right, the next hit looks to be at the castle. Take them there, and fast, and remember - tell no one. ...All right. Is there anything more you folks want to do here?
  20. Because you have seen this symbol before. And you'll see it again before you get home. What do you reckon these red x's are here for? Eyric glares at Brickington Hey! That evidence could be crucial to this investigation! Still, Brickington manages to pocket a grating stone.
  21. Thalion looks at the map. He also looks at the crates. They seem to filled with weapons and supplies, and all have the following logo on them: Eyric, that's- I know. But Eyric, this changes every- This changes nothing. No one is told about this, not even the heroes unless they figure it out for themselves. Eyric, the people deserve- The people would riot, there'd be chaos on our hands. Right now everything is circumstantial. We need to keep this secret for the next few months, figure out what's going on. If we don't we could destroy the very peace we're trying to build.
  22. Ignore my last post, I'm overlooking things.
  23. So if we tried to redirect the blue and green light, it'd redirect the red light as well?
  24. QM Note: Well, I was 90% done when I accidentally hit a button and lost... everything. The jist on it was in the first round the heroes did a massive (massive) amount of damage, bringing the Troll to its knees while the heroes took no damage. The second round was auto-rolled, and the heroes won. If you want me to try to re-roll everything I can, but the conclusion probably won't be totally accurate, and frankly as -obelix- said this is going pretty slow. The cave troll lifts its club to deal one final blow to the heroes. Thalion, unphased, lifts his scepter and unleashes a final burst that sends the troll crashing back. The heroes are left alone in the room, with nothing before them but a group of crates and a table with a map on it. Party: Thalion Dwinlas (-obelix-) **Party Leader** 213 years old male elf Mage Level: 17.5 *Immune to Petrified* Power: 22 (Level 17 + WP 5) Defense: 2 Health: 13/21 (5 + 17) Ether: 18/21 (5 + 17) Gold: 160 (Owes 50 gold to Alexander) Equipment: Scepter of Divine Afinity (WP: 5, has a 1/6 chance to deal the "Cursed" effect on successful spells, and a 1/6 chance to deal the "Blessed" effect on successful healing), Orcish Helmet (SP:2, suitable for non-humans, headwear), Snake Eye Charm (Protects from petrified-effect), Scroll of Blindness Inventory: Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth), Ruby (Fire), Opal (Ice), Scroll of Sealing (Enables casting the Sealed-effect to the target, making it unable to use a special skill for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether), Scroll of Frailty (Enables casting the Fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether), Scroll of Weakening (Enables casting the Weakened-effect to the target, halving its level for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether), Cloak of Espionage (Artefact, backwear, Allows the wearer to examine enemy stats before a battle), Health Core, Potion x3, Grand Potion, Grand Tonic, Remedy, Bone, Bedroll, Nostrum Sgt Jon. Mcency (Skyrimguy) Level 15.5 Rogue *Dual Strike* Hastened Power: 32 (Level 15 + Wp:17) Health: 24/24 (Basic health 7 + Level bonus 12 + Porkchop 3) Gold: 969 Equipment: Demonic scissors (WP:17, dual strike, Daggers),Sticky gloves (Increases the amount of gold stolen by 50% (rounded up) , Pegleg of Hastening (Permanent hastened-effect to the user; suitable to Sarge only; footwear) Inventory:Amethyst (Darkness), Diamond (Light), Bedroll, Venom x3, Deadly Venom, Smokebomb, Phoenix Essence, Business Card, Remedy x3, Grand Potion x3, Mithril Shard (1/4), Lucky Stone (When applied to weapon, for one battle that weapon will give the Jinxed affect to all enemies it hits. Consumable, Nostrum Alexander Vandangant (Wedge09) 99 years old elf Ranger Level 14.5 Power: 20 (LVL 14+WP 6) Defense: 5 (Chevalier of Charis armor + Tricorne) Health: 15/20 (LVL 14 + 2 artifact) Gold: 235 (50 gold lent to Thalion) Equipment: Fauxthril Crossbow (WP: 6, darkness-elemental), Chevalier of Charis armor- (Artifact, bodywear) (Maximum health +2, SP: 2), Tricorne (SP: 3)] Inventory: Bedroll, Shovel, 3 Potion, 4 Venoms, Smoke Bomb, Dirt Bomb, 2 Ice Bombs, Holy Bomb, Fire Bomb, First Aid Kit (Consumable), 4 Bones, Sterile Gloves (Handwear, protects from poisoned and badly poisoned effects), 2x Mead,Support Beam: WP:5 Can be used as melee or a throwing weapon. Deals Asleep to enemies it hits. Suitable for everyone, Delfrin Crossbow (WP:5), Mead Sir Brickington (Brickington) 19 year old human male knight Level 12 Power: 17 (Level 12 + WP: 5) Defense: 4 Health: 10/21 Gold: 167 Equipment: Pirate Cutlass (WP:5, steals five gold every critical hit), Great Sword (WP: 3), Triangle Shield (SP: 2), Great Sword Mk. II (WP: 4), Winged Helmet (SP:2) Inventory: Bedroll, Smoke Bomb, Soma, Water Bomb, Mead, Smelling Salts, Duplovian Helmet of the Guard: - SP:2 Immunity to Magic, Potion Quellir Level 5 Knight Health: 20/20 SP: 20 Inventory: Duplovian Broadsword (WP:3) SHIELD: Take Cover, doubles his shield power for three rounds.[/color] Eyric Rone Level 10 Royal Guard Power: 15 Health 1/30 SHIELD: On the Offensive: Because Encouraged for the next round. Inventory: Duplovian Sword (WP:5) Loot: 20 Gold Giant Club (WP:8, Suitable for Barbarians)
  25. Dyric fails science forever. Dyric, still slightly confused as to the nature of the puzzle, checks to see if the remaining light keeps going left, or is reflected to a different direction.
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