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Everything posted by Seasider
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[TC22] Dumper
Seasider replied to Seasider's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Thanks, still trying to decide if the bucket will be System or Technic. Have you started an entry ? Yes it’s surprising what the little pistons can cope with @Sariel has a great video where he reviews all the pistons and gives you load capacity for them all. -
Generic Contest Discussion
Seasider replied to Jim's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
The problem with giving the option for scaling up and adding functions or scaling down is that more votes will naturally trend to those who go larger and add functions. If we do a rescale competition we should defined in which direction and not give both as an option -
The Future of Technic
Seasider replied to Paul B Technic's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Sorry I haven’t read through all the comments here but I wanted to give my thoughts. I’m in agreement with what @Jim said in his second post here. we all often look back on “the good old days” for lots of things, I’m knocking on the door of my half century and to me lots of things were better years ago. I still prefer to listen to music from the late 80s and early 90s. The car I enjoy driving is from 94, I also have a company car which some would think is better. in terms of your 3 points 1. I don’t think Technic has taken a step back … it’s evolved like everything has to evolve with the times. I like the original studded era. But I also love the modern studless. I have to admit I don’t have many recent flagship construction sets as that’s not my thing, I’ve got the Volvo loader, but I appreciate them for what they are. I do collect the Ultimate cars but that’s because I’m a car nut. I enjoy the build of them and displaying them and accept them for what they are … large expensive display models. I think licences were inevitable. Without licences Lego probably wouldn’t exist today (Star Wars, Marvel, etc) and selling a model of a vehicle/thing people can identify with is easy. I agree the lack of B-models is frustrating but then I also remember the day when you had C-models too. 2. MOCs are never going to compete against an official set. Just look over this forum in ALL themes and you’ll see the same thing where an MOC is far more detailed and pleasing to the adult eye over a TLG creation. Using a car analogy why would you compare a car that’s been heavily modified against something stock ? I’ve had modified cars that outperformed far more expensive road cars but it still didn’t stop me from wanting one of them myself. 3. I disagree on this, but it depends on your view of “fun”. My most recent Technic purchase was the BMW bike and I have to say I loved the build process on it. I’m amazed at some of the subassemblies TLG comes up with to create some of the shapes and structures in a model. I remember the same for the Sian. But i also remember really enjoying building 42094 Tracked Loader, which has a great A and B model. My final point is remember that TLG is a business and that us AFOLs on here are the extreme (and minority) of who they sell to, even for the 18+ sets (which is just a marketing / branding ploy). We should be happy that TLG is going strong and still creating lots of new sets for us to spend our hard earned cash on each year … I dread to think how much I’ll spend this year between City (space sets), Star Wars (helmets and ucs) and Technic (BMW and Ultimate Supercar). To put this into further context my 10yr old nephew is now starting to embrace Technic and at the moment he’s still after something that looks cool more than functions. He loves the pullback Monster Trucks … which is surprising as I’m sure he’s never seen monster truck racing! -
[TC22] Dumper
Seasider replied to Seasider's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
So as I hinted I was away on holiday for a week, but I managed to get the odd bit of time to see some of the fantastic WIP threads lots of people have created. I did also get some time to think about how to solve some of the problems I was seeing. @Akassin’s build showed me a solution to one of my problems as I wasn’t aware of the pneumatic switch with the ports on the bottom and not the side. So I’ve got a couple of those coming to help me. In my lunch breaks (a benefit from working at home) I’ve managed to play about with the front lift mechanism and I’ve come up with this. First iteration which then led me to this today … as you’ll see I’ve switched to physical as I’ve found playing about with connection points and angles is easier. I’ll put it back into Stud.io at some stage. Hopefully I’ll get an hour or so to have a further play this weekend. Next problem is what does the steering look like. I’d love to have both steering and pendular suspension as per the real vehicle but I need to see how it goes at this scale. -
[TC22] Volvo L180HL
Seasider replied to Akassin's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Loving the look of this, possibly my favourite entry so far. @Akassin I noticed this has a central pivot in the vehicle for its steering. Does it have pendular suspension too? @Thirdwigg when I’m back from my holiday on Wednesday I’ll try and remember to pm you about the studio file for the pneumatics -
@Saberwing40k (& @Jim ) I would assume the cubic studs volume created from a basic rectangular shaped box. If you bring in anything else from this it’s gets silly with the argument of how you define the volume. Because if you allow what you said about a boom, then what about the fact that wheels sit lower in a volume from the chassis so should you discount the volume defined between the wheelbase or track ? Sticking to a simple 6 sided shape defined by 3 lengths is the easiest way of defining things with a clear interpretation for all
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So during this covid lockdown I suddenly decided I was going to collect Classic Space (as you do when bored). I’ve managed to get a near complete collection and so now I’ve started to MOC on the theme and this is my first creation. I wanted to make a “space corridor” like others had done to display the minifigures but wanted it to be a homage to the design language of 79-87. I took inspiration from the bases 926, 6970, 6971, 6930 & 6972. The colour scheme transitioning from one to the next through the building. I’ve then added what I think are all the tools (no jet packs or robots) from the era and hopefully in the right order too. I’ve been posting this on my Instagram for the last few days but here is my final model. And with the roof removed I’ve got plans for a few other Classic Space MOCs but they’ll have to wait as there’s a new competition over in the Technic forum which is where you’ll normally find me.
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Just like life don’t set yourself up to fail from the start. Try building a basic car chassis with steering and an engine. Then add suspension. Then add a body. Do it in steps. But also as I’ve said before sometimes you’ll go down a path and hate the result and bin it. That’s purely natural. I’m an engineer by profession and you create designs and some work and some don’t but that’s how you learn. Learn to embrace that failure and it’ll be good for you in life and not just Lego building. Just take a look at some of the MOC threads or TC competition entry threads and you’ll see how many iterations it often takes to get a design to work. If you look for my Tipper Truck or Speeder Bike you’ll see what I mean. If you rush you’ll only fail. But most importantly enjoy it … if it becomes a chore … stop.
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[TC22] Dumper
Seasider replied to Seasider's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Thanks @Thirdwigg I hope you’re entering too @Jundis the one I’ve used for reference has a boom lift for the whole bucket (the side view shows you the 4 positions for the bucket). I want to try getting both functions in the model but I’m also aware of the space I need for the pneumatic pump and the two switches … plus the steering mechanism. -
So I took a gamble the other day and started on my entry while the completion thread was in discussion. I’ve decided to go with a small Dumper vehicle, the one you’ll see on a building site and not the huge behemoth things you’ll see in a mining facility / quarry. Why have I decided this, we’ll I wanted to build something you’d regularly see in the U.K. and also something I remember playing thinking we’re cool as a kid. My plan is to build a generic one and not a specific model but thought it was worth starting from a real vehicle to give me some proportions. So of course @Sariel came to the rescue with his scaler. I’ve started by using the Jeep tyres for scaling (I’m betting a lot of wheeled models will end up in these). This gives me about 27x13x27 roughly (depending upon where the beacon goes and what the tyre position ends up being). So approximately 9,500 cubic studs. I’ve then played about in stud.io to see what this looks like and here’s the result of an hour. So the basic dimensions look ok. The challenge will be in getting any functions to fit in the rear structure. The plan is for direct (not HoG) steering with a central pivot which also allows for pendular suspension between the front and rear “axles”. The bucket I’m looking to build with system parts (I don’t think that breaks @Jim’s rules as it’ll be mainly Technic for the whole model). But the biggest challenge will be packaging the pneumatics that I want to get in. At a minimum I need the bucket to tip, ideally I’d like to add bucket lift too, just like the Dumper I’ve used for a guide. I wanted to do something pneumatic as apart from when we did a pneumatic competition I don’t normally work with them, so wanted the challenge. I’m hoping I may get the odd hour or two to work on this before Tuesday as I’m just about to go away on holiday for a week … thanks for some fantastic timing Jim … only joking I know how hard it is to get these up and running. Otherwise it’ll be a week or so till you see an update from me.