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Everything posted by Superkalle
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Just wanted to let you guys know that LDD 0.93 beta with full support for LDD4 is now released. Check it out here where you can read about the new features. Please post comments and bugs in the old LDD Manager topic
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[Software] LDD Manager
Superkalle replied to Superkalle's topic in Digital LEGO: Tools, Techniques, and Projects
LDD Manager 0.93 is now released with full support for LDD 4.0 (and a few new features). Info and download link in the first post -
LDD 4 Lighting Problem
Superkalle replied to TheCAF's topic in Digital LEGO: Tools, Techniques, and Projects
Sorry, I don't understand the problem. What you mean Lightning problem? -
Eurobricks Event 2011 in Windsor
Superkalle replied to Ras 74's topic in LEGO Events and User Groups
Will this AFOLCon affect the EB event in any way? http://www.eurobricks.com/forum/index.php?showtopic=47323 -
Ouch. Being a MMORPG, that's got to hurt (for TLG that is) Oh, and I'm too waiting for reviews in the games magazines and on-line sites. Anyone seen anything yet?
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LDD 4 Lighting Problem
Superkalle replied to TheCAF's topic in Digital LEGO: Tools, Techniques, and Projects
No problem with the buggin' Let's see if someone else knows about that post. Otherwise, if you could post a screenshot, it would be great. -
LDD Minifigure Suit and Face Help
Superkalle replied to TheCAF's topic in Digital LEGO: Tools, Techniques, and Projects
Hi there TheCAF. I'm not sure I understand the problem just yet. But maybe it will grow on me In the meantime, let's see what some of the other gurus here at the LDD forums have to say. -
LDD Community Build?
Superkalle replied to Superkalle's topic in Digital LEGO: Tools, Techniques, and Projects
Hi Hinckley. Great to see ya! Well, right now we have two things ongoing. We have the "artsy" more anarchistic community build which I think Alienwar will kick-off. That one there is no signing up for, you just grab the MOC as it flies by (sort of) And basically no moderation is required. Then there is the more structured build that ADHO15 is moderating. There should be just about one spot left for you Just drop him a PM. -
Typical collision boundary error. Reported! Well, it will fit into the hole in the the most important direction. But you are right, there is a bug with this when trying to put in in with the stud direction first. It has been reported a long time ago, but from what I understand it's not that easy to fix because of how the stud is placed on at the end this element. BTW, how common is the connection where the stud end goes into a technical hole? Are there any more examples then the Volcano Base? I belive the studs will not fasten to any half-width technic beam because of some problem that in LDD, that if studs would be allowed in both ways there will be no collision in the middle, which would geneate other potentially equally bad problems.
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LDD Community Build?
Superkalle replied to Superkalle's topic in Digital LEGO: Tools, Techniques, and Projects
Good idea and no problem with me. I think we can handle running two concurrent RCB:s, so let's go Maybe this RCB can work even withour moderator. First person just throws out the start. Then however posts next "checkes it out". Once done, check it in to the forum (with link to your file sharing account, no image since we don't want to spoil the fun) and anyone else can grab it. After some time (or number of iteraions), let's close the topic, and whatever is then, is the final artwork. Proposals for rules: 1) Don't add to many bricks. How about max 75 2) Only bricks in colors made by LEGO can be used. 3) Avoid messing up what your peers before you have done. The topic is closed whenever the following is reached first: a) 10 days b) 20 iterations But, you decide the rules Aliewnar. If you start the build, and then start the topic we should be ready to go. I think that's all you need to do. Oh and, then to tell me when I shall close the topic. At the end of the run, you can present the artwork -
Hey there. I've got some info from the LDD Team about your problem. Is is a confirmed bug. Don't know when and if they will fix it, but hopefully in the next release. But rest asure you are not alone longing for the lost backspace. Jakob who mailed me wrote: "We Mac users at LEGO also misses it :-)" PS: For the future, please post errors or issues that does not have to do with brick errors in another, more appropriate topic, or create a new one. Thanks.
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LDD Preferences questions
Superkalle replied to jm28cardiff's topic in Digital LEGO: Tools, Techniques, and Projects
Yes, I agree. It has been wished earlier, and maybe it will be a feature in the next LDD? Let's hope so. -
LDD Preferences questions
Superkalle replied to jm28cardiff's topic in Digital LEGO: Tools, Techniques, and Projects
That's a good question. Actually I don't think you can force LDD to keep these settings between runs. Or does anyone else know? -
LDD Community Build?
Superkalle replied to Superkalle's topic in Digital LEGO: Tools, Techniques, and Projects
I don't think we should aim for such massive builds that our computers can't handle it I think the aim should somehow be that the finished model should be possible to build with physcial bricks. So if we set a target of 3000 bricks, then we just have do divide it with the number of participants to see how many bricks each of us get Anyway, ADHO15 volunteered and is now Moderator for this first shot at a relay community build. I think he will have the build up and running in a day or two. -
LDD Community Build?
Superkalle replied to Superkalle's topic in Digital LEGO: Tools, Techniques, and Projects
Maybe the PM-system would be just as fine. Then everyone don't have to send their mail adresses?