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Kintobor

Eurobricks Archdukes
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Everything posted by Kintobor

  1. OOC: Pray and I shall appear! Sorry, I haven't had the time to run a round of combat. I'll rectify this problem immediately.
  2. Then perhaps JimBee's running a scam? Looks like he's taking the other 25%. Remember kids, if it's too good to be true, it probably is.
  3. "RIGHT NOW." Looking up, Sorsha points to the party a series of small lights, almost like stars, seemingly growing larger, and larger! They'd be on top of the party within a minute!
  4. Annienal stretches her arms, finding them sore after blocking the snake warriors hits so many times. "Well, um... that was a little stressful."
  5. OOC: Oops. Asphalt's suggestion is good.
  6. Sandy, can I get clarification on this?
  7. I've got both those figures lying around somewhere. Chosen, if you need a new Warlen, I can totally make a fig up for you. Also, new icon, because the reference and the picture was too good.
  8. Here's to the Casey Jones minifigure we'll never get. Oh, who am I kidding? I'm glad we at least got something out of this. Two waves is impressive for a licensed theme, and I'm glad we got Karai in minifig form. Still... I really wanted Casey Jones, and knowing that Megabloks will probably produce a figure of him breaks my heart.
  9. Might have joined the FNaF bandwagon.

  10. I added a a page to the wiki on Abbot Watt. There's a new tidbit of info that'll lead into an upcoming quest of mine, but it's not my next quest. Still, neat to see this character finally get a wiki page!
  11. Yup, still gushing love all over these sets. Loving the amount of SNOT on the Mystery Machine. It really looks awesome! Also neat seeing the seaweed and the starfish on Shaggy's torso in the Lighthouse set. It seems like something the show would throw at him while on skis. Also, these prices in American Dollars seem really nice! Hopefully Lego doesn't jack the prices of these sets up to ridiculous prices like they have in Canada before for certain sets.
  12. It's the same as the Laketown Guard from the Hobbit sets.
  13. I'm going to take a much better picture, but this is a rough mockup for Mystic Knight Annienal. Thoughts?
  14. Not really. Just about all of Uland has been covered. When in doubt, trek to the Low Kingdoms. There's not a lot that's been fleshed out there, it's got a nice middle ages/low tech vibe, and I'm certain you could work out something there.
  15. This is what your Bad Luck Charm states in your inventory, so I've been following that. I didn't know there was another version of it. SAAAAANDYYYYYY!!!
  16. Sorsha doesn't reply, she merely picks Matthais up and hugs him, although not as rib-smashingly hard as before. She doesn't cry, but she does sway the dwarf back and forth. After a moment she puts him back down gently. "THANKS... I, UM... KIND OF NEEDED THAT..." "I DON'T KNOW, WHAT DID YOU LEARN FROM THEM?" Jus then, the two knights make their way to the sheep's grazing area. Nightfall began to settle in as the sounds of crows and owls echo across the mountains. "WHAT TOOK YOU SO LONG? SO, FIND ANYTHING OF INTEREST OUT?" Sorsha has officially joined the party! The Party Matthias the Carnival Crusader (StickFig) *Party Leader 22 Year Old Male Gnome Level 17.5 Druid *Gains 10 gold for each Humanoid killed* *Immune to Bound, Slowed* Power: 36 (17 + 9 + 0 + 0 + 10) Defense: 4 (0 + 4 + 0) Health: 27/27 (6 + 16 + 7 + 0 - 2) Ether: 17/17 (0 + 16 + 1 + 0 + 0) Gold: 91 Equipment: Restored Fireball Extraordinaire (WP: 9, hits enemies above and below target, Darkness and Electric Elemental, user is slowed), Hunter's Plate (SP: 4, wearers gains +10 gold for each humanoid kill, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and beast warriors) (Dreyrugr), Winged Sandals (wearers is immune to bound and slowed, footwear) Inventory: Peashooter (WP: 2, deals Burning: -2), Pongcanis Crossbow (WP: 8), Dapper Hat (Head wear, 1/6 chance to be encouraged at the beginning of battle), Ruby, 2x Elixir,Grand Potion, Grating Stone, Potion, 2x Red Death Blood (first target hit is doomed, consumable), 4x Remedy, 2x Smoke Bomb, Bedroll, Magic Compass Siercon (Siercon and Coral) Male, Age and species unknown (Visual appearance of hollow black smoke in human form.) Level 16.5 Battlemage (Darkness to all Attacks; Immune to Darkness, Asleep) Power: 33 (16 levels + WP 17) Spell Power: 43 (Magicians Gloves +10) Defense: 5 (Dark Phibbian Cloak +5) Health: 25/25 (5 base + 14 lvl + 5 class) Ether: 21/21 (5 base + 14 lvl + 1 class) Gold: 9 (owed 100 by Purpearl) Equipment: -Giant Spear (WP:17, causes Bleeding, Hollow upgrade [Potion Stored]) -Dark Phibbian Cloak (SP:5, Adds Darkness-element to attacks and protects from darkness, suitable for magic users, body wear, Immune to Sleep,) -Magicians Gloves (Spellpower +10, Artifact, Hand Wear) Gems: Topaz (Lightning), Diamond (Light), Ruby (Fire), Emerald (Wood) Bombs: Cataclysm Bomb 200 (200 damage to all enemies with all elements [except darkness], ignores row and SP), Muddy Bomb (deals blinded and poisoned by 3 to all foes),Confuse Bomb (Deals 5 damage and the confused-effect to all opponents), 5x Bone (Distracts monster for 1 turn when thrown) Consumables: 7 Potions, 3 Remedies Inventory: Sylvania's Cowl (Artifact, Head Wear, Animal Talk), Sanctified Rito Spear, (WP:4, doubled against Flying enemies, Hollow upgrade [ ____ Stored]) Tools: Magic Compass, Shovel, Magnifying Glass Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 18.5 *Immune to Fire and Fragile, Hexed, Petrified, Minimized, Jinxed, Stunned* Power: 45 (Level 18 + WP 20 + 3 A. Medal +4 Bonus #102) Defense: 13 (5 + 3 + 5) Health: 28/28 (Base 5 + 17 Levels + 7 Health Bonus +3 A. Medal - 2 Penalty #102) Ether: 29/29 (Base 5 + 17 Levels + 3 A. Medal + 4 Bonus #102) Gold: 163 (Owes Karie 25 gold) GP: 6 Equipment: Zelphie's Staff (WP: 20, cannot be imbued with elements, damages undead), Blue Hand Shield (SP:5, immune to Hexed, Petrified, Minimized, Jinxed, and Stunned), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Anniversary Medal (SP: +3, Max. Health +3, Power +3, Max. Ether +3, immunity to fire, the medals stats will increase by 1 every anniversary, accessory) Inventory: Equipment: Lullaby Wand (WP:8, Sleep effect), Crimson Arcanon (Wand WP:3), Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), , Crocodile Handbag (Max Ether +2; accessory), Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Confusion Consumables: 2 Potions, 11 Grand Tonics, Remedy, Tiger Balm, Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, Level Up Mushroom, Bone Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5) Tools: Bedroll, Shovel, Magnifying Glass Lind Whisperer *Immune to Fire* *Nimble* 21-year-old male Human of the Munchkin tribe Class: Rogue Level: 16 Power Bonus: Defense: 10 Health: 36/36 (7+15+4+9) Gold: 2 Glory Points: 14 Equipment: Chaotic Whip (WP: 5, Light and Darkness Elemental), Tunic of Elven Acrobat (+4 HP, Provides Nimble Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torsowear), Aventine's Tricorne (SP: 3, Immunity to Fire), Crescent Shield (SP: 7, halved damage from elemental attacks, shield) Inventory: • Mugger's Mask (Protects from loss of gold from gold stealing enemies, headwear.), Trickster's Mask of the Human (suitable for anyone, changes users appearance into a human of the same gender, accessory),Akrone Fez (Artefact; SP: 1, Max. Health: +1, Headwear, suitable for anyone), Ethereal Deck (WP:7, throwing weapon) • Bedroll, Shovel • Venom, Mead x2, Potion x4, Remedy, Bone, Phoenix Essence • Newspaper with Picture of Lupine (Quest/role-playing item), Alfendi's Cape, Alfendi Lupine's Blank Calling Cards • Decamon Deck: Tweetybird (Flying 1), Mud Frog (Rock 2) Sorsha the Savage (NPC) 17 years old female human Berserker Level 17 *Natural Respite* *Immune to Ice, Wind and Water* Power: Health: 34/34 (8+16+10) SP: 4 Gold: 15 Equipment: Ancestral Club (WP: 7, suitable for Sorsha only), Woolly Hat (SP:2, immunity to ice, wind and water; suitable to Sorsha only; headwear), Woolly Mitts (SP: 2, wearer's level doubles while at half health or lower while in combat, suitable for Sorsha only, handwear) Inventory: Potion, Remedy, Mead
  17. Round 2 of the Shadowy Scuffle! Battle Order: >Throlar vs. Shadow A- Special Damage/Hit (12+1=13 damage) >Heckz vs. Shadow C- Hit/Hit (-2 ether, 24+12+10=46 damage. Enemy jinxed!) Eric vs. Shadow D- Shield ( Shadow D, E, F, H Blinded! 15+25+2=42x2=84 damage) Eric vs. Shadow E- Crit. (25+15x2+2x2=114 damage, Shadow E KO'D!) Shadow B vs. Decoy- 10 damage, Skeleton Decoy Destroyed! Shadow G vs. Throlar- 10/2-6=0 damage Shadow F vs. Heckz- 10/2-3=2 damage Shadow H vs. Eric, 10-5= 5 damage Shadow's I and J Join Combat! Things continue to go well for the party, as Throlar continues to chip away at his enemy. Heckz continues to blast his foes with ice, while Eric begins to hack away at the rear flank, slicing one of the shambling shadows in smithereens. Lydia grunts from the stairs. "Well... it may take me a minute to get there, I'm kind of preoccupied with these things right now!" The battle continued... QM Note: There's two special variant rules in affect. 1. Area of effect attacks affect enemies only in the direction you are attacking in. Keep in mind that the enemies attack normally. 2. Each Flank has a reserve. When a round ends, a new Greater Shadow will enter field from the reserve. When the reserve is depleted, no more enemies will spawn. All enemies from the reserves must be defeated in order for the battle to be successful. North Flank: 2/4 Reserve "..." Greater Shadow A *Dark Elemental Attacks* *Blinded and Confused! Two turns remain!* *Jinxed! Three turns remain!* Level 10 Dark HP: 108/200 Special: Deep Darkness- The Shadow surrounds the hero in darkness, causing them to be jinxed. Drops: Amethyst "..." Greater Shadow B *Dark Elemental Attacks* *Blinded! Two Turns Remain* Level 10 Dark HP: 116/200 Special: Deep Darkness- The Shadow surrounds the hero in darkness, causing them to be jinxed. Drops: Murky Pearl (worth 25 gold) "..." Greater Shadow C *Dark Elemental Attacks* *Blinded! Two Turns Remain!* Level 10 Dark HP 162/200 Special: Deep Darkness- The Shadow surrounds the hero in darkness, causing them to be jinxed. Drops: Murky Pearl (worth 25 gold) "..." Greater Shadow G *Dark Elemental Attacks* *Blinded! Two turns remain!* *Jinxed! Three turns remain!* Level 10 Dark HP: 144/200 Special: Deep Darkness- The Shadow surrounds the hero in darkness, causing them to be jinxed. Drops: Murky Pearl (worth 25 gold) "..." Greater Shadow I *Dark Elemental Attacks* Level 10 Dark HP: 200/200 Special: Deep Darkness- The Shadow surrounds the hero in darkness, causing them to be jinxed. Drops: Nothing South Flank: 2/4 Reserve "..." Greater Shadow D *Dark Elemental Attacks* *Blinded! Three Turns Remain!* Level 10 Dark HP: 114/200 Special: Deep Darkness- The Shadow surrounds the hero in darkness, causing them to be jinxed. Drops: Nothing "..." Greater Shadow F *Dark Elemental Attacks* *Blinded! Three Turns Remain!* Level 10 Dark HP: 114/200 Special: Deep Darkness- The Shadow surrounds the hero in darkness, causing them to be jinxed. Drops: Murky Pearl (worth 25 gold) "..." Greater Shadow H *Dark Elemental Attacks* *Blinded! Three Turns Remain!* Level 10 Dark HP: 114/200 Special: Deep Darkness- The Shadow surrounds the hero in darkness, causing them to be jinxed. Drops: Murky Pearl (worth 25 gold) "..." Greater Shadow J *Dark Elemental Attacks* Level 10 Dark HP: 200/200 Special: Deep Darkness- The Shadow surrounds the hero in darkness, causing them to be jinxed. Drops: Nothing The Party Eric (Khorne) 30 year old Human Nord Level 25. 3 Raider *Natural Respite* *Evasion* *Protected from Fragile, Weakened and Asleep + Immune to Water and Earth* *Hastened!* Power: 42 (25+15+2) Defense: 5 Health: 32/43 (8+24+7+4) Gold: 778 Equipment: Conspirator (WP: 15, causes Blinded; longsword), Pugilist's Gloves (Power +2, protects from Weakened), Heavy Armor (SP:5, protects from Fragile), Boots of Evasion (Wearer takes half damage in front row + Immunity to Water, Earth and Asleep) Inventory: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; greatsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 6 Silverfish Wings (WP:8, retrievable, throwing dagger), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon), Garnet (Earth), 1 Potion 6 Grand Potions, Health Core, 3 Remedies, Neutralizer, 6 Meads, 4 Smelling Salts, 4 Nostrum, 3 Mulled Wine, Dragon Scale, 3 ElixirVenom, Deadly Venom, Fire Bomb, Lightning Bomb, Aeolus Bomb, Bone, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Feather of White, Raw Meat (Consumable, +5 Max. Health), Mulled Wine x2, Ambrosia Decamon Cards: (N/A) John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) *Party Leader* *Humanoid Male enemies enamoured, Humanoid Female enemies encouraged* 32 year old male human Sorcerer Level: 24 *Immune to Sealed* *Jinxed Spells* Power Bonus: 10 (Spells) Defense: 3 Health: 28/32 Ether: 35/35 Gold: 641 Equipment: Solemn Scythe (WP: 12, Darkness elemental Scythe, 1/2 chance of dealing the Sealed Effect), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: 2x Skeleton Decoy, 2x Deadly Venom x2, Rawr (WP:9, dagger), Lovelorn Wand (WP:6, deals enamored-effect), Rat Scepter (WP:3, 4x damage to enemies named “rat”; wand), Pitchfork of Abomination (WP:1, pierces all defenses including SP but breaks after one use; suitable to all classes), Bone Whip (WP:9, damages undead, whip), Wyrd Shield (SP:4, prevents ether reduction; suitable to mystic knights and paladins), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear),Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Spellbound Gloves (Spellpower +5; handwear), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Ether Core, Elixir, Neutralizer, Soma, 3x Mead, 3x Smelling Salts, Nostrum, Bedroll, Shovel, Blue Jelly, 7 Bones Throlar Wineghilm 135 year old male Dwarven Knight. *immune to ice and weakened* *avoids free hits from flying enemies* *Lucky!* *Blessed!* Level, 12.5 Power, 25 (12+12+1) Defense, 6 (5+1) Health, 26/26 (10+11+5) Gold, 102 Equipped;Mopagsabre (WP 12, ice elemental longsword), Poncanis Shield (SP 5, ice elemental),, Lion's Plate (Max health +5, Power +1, Immune to weakened, suitable for knights and barbarians, bodywear), Counterstrike Gloves (If the wearer is damaged by a free hit they counter with strength equal to their level, handwear) Inventory; Weapons; Mace and Chain (Mace, WP 3), Elven Sword (WP 5, longsword) Shields; Elven Shield (SP 5, All elves in the party gain an equal amount of SP so long as the wielder is standing.). Artifacts; Crow Helmet (SP 1, flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons, headwear). Consumables; Potion x3, Remedy x3, Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value.), Bone, Floral Bomb, Air Bomb, Dirt Bomb, Water Bomb, Lightning Bomb, Fire Bomb x4, Smoke Bomb, Deadly Venom, Phoenix Essence, Feather of Flight, Grand Tonic, 2 Mead, Ambrosia, Sack of Items (Quest Item) Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass. Treasures; None. Decamon Deck, x2 Magic Carp (Aquatic 1), Volt Ant (Electric 1), Tweetybird (Flying 1) Ursa Minor (Eithereal 1) Party Leader, please determine Battle Order. Everyone, else choose a target!
  18. I could host one, but I've got a lot of things going on at the moment in terms of the game. Two quests (one of which is almost over) and two quests I'm participating in. Once TotCC ends, I'll look into getting a quick quest up.
  19. I'm expecting Mars Attacks!!! MOCs now. Get to it, guys!
  20. "OH NO, IT'S NOT HIM. I NEVER REALLY KNEW HIM. IT'S... MY MOM... SHE WENT MISSING WHEN I WAS LITTLE... DAD DOESN'T LIKE TO TALK ABOUT IT, BUT MY BROTHERS TELL ME SHE WAS TAKEN BY THE OTHERS..." Sorsha seems somewhat upset bringing up the topic of her mother. ----- The two women look rather confused at Lind's request. "Why? I don't think you're getting anything like that at the moment. Everyone's locked away in their houses." "Sorry, sweetie. However, we'll be expecting you later, alright! We can work out the details later." "You better have your fire stoked when you come back, you hear!" Lily calls cheekily. The women fawn over Lind some more before sending their farewells and departing. The knights are now alone in the village, a lone sheep baaing from one of the houses. Will the party return to the others?
  21. "Oh, um, yeah, sorry... we, um, need ice... or wind..." Annienal replies, feeling embarrassed.
  22. These look fantastic! I seriously may just try an snag all these up. The more I see of these, the harder it is to wait! Also, it seems that Shaggy has a different torso print in the Lighthouse set.
  23. Couple of things. First off, the damage from the snake warrior should go 10/2-7=0 damage. You forgot the SP. The Free hit from the Monkey should be 10/2-7=0 damage. You take into account row before SP, so Annienal should be at full health. Annienal cowers behind her shield as the snake warrior strikes at her, managing to deflect the attack, only to have a monkey making attempts to strike her. "We, um... should start tossing bombs... I know some of you have Fire Bombs.... so, um, if you could toss two of them, I'd, um, appreciate it..." Annienal continues to strike the Snake Warrior from the back row.
  24. QM Note: Can I get a battle order? Otherwise I'll repeat last rounds, which if that's what you guys want, is fine by me.
  25. I think he's referring to Babar.
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