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Kintobor

Eurobricks Archdukes
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Everything posted by Kintobor

  1. They could always include the red van from the 80's and early 90's. Perhaps Shaggy in his red shirt would make for an interesting variant figure? Also, there's tons of fan favourite side characters that could be used and sets based off of particular scenes. Scooby Doo on Zombie Island? The Hex Girls? Vincent Van Ghoul? I'd like at least one more wave, if only to see some more characters, and maybe a big fig Tar Monster.
  2. Tired, the party head for Eubric, the ever changing city finally in view site. They feel a sense of relief wash over them as they make their way through the streets and too the Paladin Order, a clean, white building standing alone in a grimy and dirty city. Making their way up it's stairs, they finally come face to face with the woman who they were to deliver their package to. She smiles at them in a friendly manner. "Greetings, Heroes. My name is High Priestess Alisameth of the Paladin Order. I heard word from a man named Gideon sending us a package with some worrisome items. Would you kindly hand them to me? I'll see to it their taken care of immediately." Alismeth looks worriedly at the party. "Where is Paladin Rollinger? I specifically asked him to accompany you."
  3. ound 1 of the Interstellar Scuffle!Battle Order > Purpearl: Lightning Spell vs. Turret- Enchant (Blue Hand Shield increased to SP: 6. -6 ether) > Lind: Ethereal Deck vs. Grunt A- Crit. (7+16+3=26 damage Grunt A Poisoned! Ethereal Cards removed from Lind's inventory) Sorsha: Ancestral Club vs. Grunt B- Hit (7+17=24 damage) > Siercon: Giant Spear (Darkness) vs. Grunt C- Special Damage (Siercon Stunned!) > Matthias: Extraordinaire vs. Engineer A- Shield (All Health Restored to party. Siercon no longer stunned. -1 ether) Engineer B vs. Purpearl- 20/2- 14=0 damage Parasite vs. Lind- 10/2-11=0 damage Other Grunt A: 1 damage The party begins the round in a successful, if somewhat meandering manner. Taking out her shield, Purpearl enchants it to increase it's durability. Lind and Sorsha both strike at the Others, as Siercon is struck by a stun beam! Matthais manages to grow his roots of life, even up a mountain, and despite no one needing healing, the roots manage to remove the stun on Siercon. One of the Engineers takes a swipe at Purpearl, while the odd parasitic creature tries latching onto Lind. The battle continues! QM Note: I've dropped the SP on the Grunts and lowered the SP on the Turret, since I figured I'd make this somewhat less unintentionally infuriating. *Poisoned! 1* Other Grunt A Level 20 Humanoid HP: 225/250 Special: Set to Stun- The Other Grunt changes the setting on his handcannon to stun, stunning the target. Drops: Grand Potion Other Grunt B Level 20 Humanoid HP: 226/250 Special: Set to Stun- The Other Grunt changes the setting on his handcannon to stun, stunning the target. Drops: Grand Potion Other Grunt C Level 20 Humanoid HP: 250/250 Special: Set to Stun- The Other Grunt changes the setting on his handcannon to stun, stunning the target. Drops: Grand Potion High Tech Turret Level 30 Mechanical *Immune to Poison and Bleeding* HP: 400/400 SP: 4 Special: Spread- The High Tech Turret fires it's rockets in a horizontal arc, hitting the target as well as the target above and below him for 10 damage. Drops: Smoke Bomb, Scrap Metal (Worth 25 gold) Other Engineer A Level 15 Humanoid HP: 200/200 Special: Tinker- The Other Engineer smashes away at the High Tech Turret, restoring 50 health to it and increasing it's SP by 1. Passive Special: Middle of Everything- The Other Engineer will restore 20 health to the High Tech Turret at the end of every turn so long as he's alive. Drops: Scrap Metal (Worth 25 Gold) Other Engineer 2 Level 15 Humanoid HP: 200/200 Special: Tinker- The Other Engineer smashes away at the High Tech Turret, restoring 50 health to it and increasing it's SP by 1. Passive Special: Middle of Everything- The Other Engineer will restore 20 health to the High Tech Turret at the end of every turn so long as he's alive. Drops: Scrap Metal (Worth 25 Gold) Otherworldly Parasite Level 10 Vermin HP: 100/100 Special 1: Brain Hijack- The Large Parasite latches onto the target's head and begins to control the brain, hexing the opponent until the Otherworldly Parasite is dead. Special 2: Nibble- The Large Parasite, unable to latch onto the target's head, latches onto another part of the body, dealing the poisoned by 1 effect. *Special 1 used against heroes without headwear. Special 2 used against heroes with headwear. Drops: Venom The Party Matthias the Carnival Crusader (StickFig) *Party Leader 22 Year Old Male Gnome Level 18 Druid *Gains 10 gold for each Humanoid killed* *Immune to Bound, Slowed* Power: 36 (17 + 9 + 0 + 0 + 10) Defense: 4 (0 + 4 + 0) Health: 28/28 (6 + 17 + 7 + 0 - 2) Ether: 17/18 (0 + 17 + 1 + 0 + 0) Gold: 91 Equipment: Restored Fireball Extraordinaire (WP: 9, hits enemies above and below target, Darkness and Electric Elemental, user is slowed), Hunter's Plate (SP: 4, wearers gains +10 gold for each humanoid kill, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and beast warriors) (Dreyrugr), Winged Sandals (wearers is immune to bound and slowed, footwear) Inventory: Peashooter (WP: 2, deals Burning: -2), Pongcanis Crossbow (WP: 8), Dapper Hat (Head wear, 1/6 chance to be encouraged at the beginning of battle), Ruby, 2x Elixir,Grand Potion, Grating Stone, Potion, 2x Red Death Blood (first target hit is doomed, consumable), 4x Remedy, 2x Smoke Bomb, Bedroll, Magic Compass Siercon (Siercon and Coral) Male, Age and species unknown (Visual appearance of hollow black smoke in human form.) Level 17 Battlemage (Darkness to all Attacks; Immune to Darkness, Asleep) Power: 33 (16 levels + WP 17) Spell Power: 43 (Magicians Gloves +10) Defense: 5 (Dark Phibbian Cloak +5) Health: 26/26 (5 base + 16 lvl + 5 class) Ether: 22/22 (5 base + 16 lvl + 1 class) Gold: 109 Equipment: -Giant Spear (WP:17, causes Bleeding, Hollow upgrade [Potion Stored]) -Dark Phibbian Cloak (SP:5, Adds Darkness-element to attacks and protects from darkness, suitable for magic users, body wear, Immune to Sleep,) -Magicians Gloves (Spellpower +10, Artifact, Hand Wear) Gems: Topaz (Lightning), Diamond (Light), Ruby (Fire), Emerald (Wood) Bombs: Cataclysm Bomb 200 (200 damage to all enemies with all elements [except darkness], ignores row and SP), Muddy Bomb (deals blinded and poisoned by 3 to all foes),Confuse Bomb (Deals 5 damage and the confused-effect to all opponents), 5x Bone (Distracts monster for 1 turn when thrown) Consumables: 7 Potions, 3 Remedies Inventory: Sylvania's Cowl (Artifact, Head Wear, Animal Talk), Sanctified Rito Spear, (WP:4, doubled against Flying enemies, Hollow upgrade [ ____ Stored]) Tools: Magic Compass, Shovel, Magnifying Glass Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 19 *Immune to Fire and Fragile, Hexed, Petrified, Minimized, Jinxed, Stunned* Power: 45 (Level 18 + WP 20 + 3 A. Medal +4 Bonus #102) Defense: 14 (5 + 3 + 6) Health: 29/29 (Base 5 + 18 Levels + 7 Health Bonus +3 A. Medal - 2 Penalty #102) Ether: 24/30 (Base 5 + 18 Levels + 3 A. Medal + 4 Bonus #102) Gold: 63 (Owes Karie 25 gold) GP: 6 Equipment: Zelphie's Staff (WP: 20, cannot be imbued with elements, damages undead), Blue Hand Shield (SP:6, immune to Hexed, Petrified, Minimized, Jinxed, and Stunned), Aventine's Tricorne (SP: 3, Immunity to Fire), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators) Inventory: Equipment: Lullaby Wand (WP:8, Sleep effect), Crimson Arcanon (Wand WP:3), Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Chaotic Whip (WP: 5, Light and Darkness Elemental), Crocodile Handbag (Max Ether +2; accessory), Tunic of Elven Acrobat (+4 HP, Provides Nimble Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torsowear), Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Confusion Consumables: 2 Potions, 11 Grand Tonics, Remedy, Tiger Balm, Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, Level Up Mushroom, Bone Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5) Tools: Bedroll, Shovel, Magnifying Glass Lind Whisperer *Immune to Fire* 21-year-old male Human of the Munchkin tribe Class: Rogue Level: 16.5 Power Bonus: +3 Defense: 11 Health: 37/37 (7+15+4+9+1) Gold: 2 Glory Points: 14 Equipment: Ethereal Deck (WP:7, throwing weapon *Poisoned 1*), Crescent Shield (SP: 7, halved damage from elemental attacks, shield), Anniversary Medal (SP: +3, Max. Health +3, Power +3, Max. Ether +3, immunity to fire, the medals stats will increase by 1 every anniversary, accessory), Akrone Fez (Artefact; SP: 1, Max. Health: +1, Headwear, suitable for anyone) Inventory: • Mugger's Mask (Protects from loss of gold from gold stealing enemies, headwear.), Trickster's Mask of the Human (suitable for anyone, changes users appearance into a human of the same gender, accessory),, • Bedroll, Shovel •Mead x2, Potion x4, Remedy, Bone, Phoenix Essence • Newspaper with Picture of Lupine (Quest/role-playing item), Alfendi's Cape, Alfendi Lupine's Blank Calling Cards • Decamon Deck: Tweetybird (Flying 1), Mud Frog (Rock 2) Sorsha the Savage (NPC, listens to Matthais) 17 years old female human Berserker Level 17.5 *Natural Respite* *Immune to Ice, Wind and Water* Power: Health: 34/34 (8+16+10) SP: 6 Gold: 15 Equipment: Ancestral Club (WP: 7, suitable for Sorsha only), Woolly Hat (SP:2, immunity to ice, wind and water; suitable to Sorsha only; headwear), Woolly Mitts (SP: 2, wearer's level doubles while at half health or lower while in combat, suitable for Sorsha only, handwear), Wooden Goat Shield (SP: 2, Shield, suitable for Sorsha) Inventory: Potion, Remedy, Mead Party Leader, please determine Battle Order. Everyone else, please choose an action.
  4. OOC: I've got no issue with the loot, and the only issue I have with the stats is that I have no idea what is going on with Annienal's health. It should be 10+9, but here it says 21+7. Not sure what happened there, but everything else looks good. After cleaning her weapons, Annienal pulls out her journal and begins to jot things down, waiting for the party to figure out their next move.
  5. QM Note: Yes. Sorry, I just fixed that. Also, I added some clarification to the Otherworldly Parasite's Specials. Although it's not important now, it will be when you guys attack him.
  6. As the party gathers their things, they hear a door creak as Featherhead surveys the damage done to his establishment, mouth agape in horror. "M-my inn! Wh-what have you done? You've ruined it! D-did you throw a bomb?" Featherhead looks on in dismay. "Out! Get out! If I ever see you hear again, I'll ensure you're removed from the premises! You too!" He points at Lydia. The mercenary bitterly looks at Featherhead. "I never liked this place, Justin." She turns on her heel and marches upstairs, clearly to gather her things as Justin shoos the party out of the inn and into the cold. It's early morning, as the sun rises over the mountains. It wouldn't be long before the party made it Eubric. Is the party ready to depart?
  7. "LIND, I DON'T KNOW ABOUT YOU, BUT SAYING YES TO EXPERIMENTATION AND PROBING IS GENERALLY A BAD IDEA. WHATEVER PROBING IS..." After the party comes to a vocal consensus to not get probed and experimented on, the voice coming from the large box stops speaking for a moment, but you can hear hushed arguing going on. Finally the box is raised back inside the slight, as a loud, booming sound of metal clashing together smashes against the party's ears. "UM... GUYS... LOOK UP." Looking up, the party notices the lights have opened up from the bottom, as figures descend down... The Others! With their green skin and bug eyed looks, they pull out hand cannons with pulsing lights and emit strange noises. Also coming down are strange, turtle like automaton, it's back lined with red, glowing cylinder devices, it's vision seemingly coming from a single glowing crystal snaring out of it's neck. "If they will not take our offer, eliminate the puny and uncultured entities, then take the sheep! We will be victor-" Sorsha doesn't take two seconds before clubbing the commanding Other in the head. "YOU'RE NOTHING BUT A BUNCH OF BULLIES!" Sorsha yells. The Other's don't take this lightly, aiming and preparing their handcannon. The turtle-like machine makes a beeping noise as a pink dot waivers about the party. A few of the Others hover around the automaton, smashing it with hammers and wrenches. The sheep all rush behind the party, looking for protection. On of the Other's steps forward. "BAAAAA! <Heavens to Betsy! Protect me!!>" "OPEN FIRE!" Other Grunt A Level 20 Humanoid HP: 300/300 SP: 5 Special: Set to Stun- The Other Grunt changes the setting on his handcannon to stun, stunning the target. Drops: Grand Potion Other Grunt B Level 20 Humanoid HP: 250/250 SP: 5 Special: Set to Stun- The Other Grunt changes the setting on his handcannon to stun, stunning the target. Drops: Grand Potion Other Grunt C Level 20 Humanoid HP: 250/250 SP: 5 Special: Set to Stun- The Other Grunt changes the setting on his handcannon to stun, stunning the target. Drops: Grand Potion High Tech Turret Level 30 Mechanical *Immune to Poison and Bleeding* HP: 400/400 SP: 8 Special: Spread- The High Tech Turret fires it's rockets in a horizontal arc, hitting the target as well as the target above and below him for 10 damage. Drops: Smoke Bomb, Scrap Metal (Worth 25 gold) Other Engineer A Level 15 Humanoid HP: 200/200 Special: Tinker- The Other Engineer smashes away at the High Tech Turret, restoring 50 health to it and increasing it's SP by 1. Passive Special: Middle of Everything- The Other Engineer will restore 20 health to the High Tech Turret at the end of every turn so long as he's alive. Drops: Scrap Metal (Worth 25 Gold) Other Engineer 2 Level 15 Humanoid HP: 200/200 Special: Tinker- The Other Engineer smashes away at the High Tech Turret, restoring 50 health to it and increasing it's SP by 1. Passive Special: Middle of Everything- The Other Engineer will restore 20 health to the High Tech Turret at the end of every turn so long as he's alive. Drops: Scrap Metal (Worth 25 Gold) Otherworldly Parasite Level 10 Vermin HP: 100/100 Special 1: Brain Hijack- The Large Parasite latches onto the target's head and begins to control the brain, hexing the opponent until the Otherworldly Parasite is dead. Special 2: Nibble- The Large Parasite, unable to latch onto the target's head, latches onto another part of the body, dealing the poisoned by 1 effect. *Special 1 used against heroes without headwear. Special 2 used against heroes with headwear. Drops: Venom The Party Matthias the Carnival Crusader (StickFig) *Party Leader 22 Year Old Male Gnome Level 18 Druid *Gains 10 gold for each Humanoid killed* *Immune to Bound, Slowed* Power: 36 (17 + 9 + 0 + 0 + 10) Defense: 4 (0 + 4 + 0) Health: 28/28 (6 + 17 + 7 + 0 - 2) Ether: 18/18 (0 + 17 + 1 + 0 + 0) Gold: 91 Equipment: Restored Fireball Extraordinaire (WP: 9, hits enemies above and below target, Darkness and Electric Elemental, user is slowed), Hunter's Plate (SP: 4, wearers gains +10 gold for each humanoid kill, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and beast warriors) (Dreyrugr), Winged Sandals (wearers is immune to bound and slowed, footwear) Inventory: Peashooter (WP: 2, deals Burning: -2), Pongcanis Crossbow (WP: 8), Dapper Hat (Head wear, 1/6 chance to be encouraged at the beginning of battle), Ruby, 2x Elixir,Grand Potion, Grating Stone, Potion, 2x Red Death Blood (first target hit is doomed, consumable), 4x Remedy, 2x Smoke Bomb, Bedroll, Magic Compass Siercon (Siercon and Coral) Male, Age and species unknown (Visual appearance of hollow black smoke in human form.) Level 17 Battlemage (Darkness to all Attacks; Immune to Darkness, Asleep) Power: 33 (16 levels + WP 17) Spell Power: 43 (Magicians Gloves +10) Defense: 5 (Dark Phibbian Cloak +5) Health: 26/26 (5 base + 16 lvl + 5 class) Ether: 22/22 (5 base + 16 lvl + 1 class) Gold: 109 Equipment: -Giant Spear (WP:17, causes Bleeding, Hollow upgrade [Potion Stored]) -Dark Phibbian Cloak (SP:5, Adds Darkness-element to attacks and protects from darkness, suitable for magic users, body wear, Immune to Sleep,) -Magicians Gloves (Spellpower +10, Artifact, Hand Wear) Gems: Topaz (Lightning), Diamond (Light), Ruby (Fire), Emerald (Wood) Bombs: Cataclysm Bomb 200 (200 damage to all enemies with all elements [except darkness], ignores row and SP), Muddy Bomb (deals blinded and poisoned by 3 to all foes),Confuse Bomb (Deals 5 damage and the confused-effect to all opponents), 5x Bone (Distracts monster for 1 turn when thrown) Consumables: 7 Potions, 3 Remedies Inventory: Sylvania's Cowl (Artifact, Head Wear, Animal Talk), Sanctified Rito Spear, (WP:4, doubled against Flying enemies, Hollow upgrade [ ____ Stored]) Tools: Magic Compass, Shovel, Magnifying Glass Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 19 *Immune to Fire and Fragile, Hexed, Petrified, Minimized, Jinxed, Stunned* Power: 45 (Level 18 + WP 20 + 3 A. Medal +4 Bonus #102) Defense: 13 (5 + 3 + 5) Health: 29/29 (Base 5 + 18 Levels + 7 Health Bonus +3 A. Medal - 2 Penalty #102) Ether: 30/30 (Base 5 + 18 Levels + 3 A. Medal + 4 Bonus #102) Gold: 63 (Owes Karie 25 gold) GP: 6 Equipment: Zelphie's Staff (WP: 20, cannot be imbued with elements, damages undead), Blue Hand Shield (SP:5, immune to Hexed, Petrified, Minimized, Jinxed, and Stunned), Aventine's Tricorne (SP: 3, Immunity to Fire), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators) Inventory: Equipment: Lullaby Wand (WP:8, Sleep effect), Crimson Arcanon (Wand WP:3), Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Chaotic Whip (WP: 5, Light and Darkness Elemental), Crocodile Handbag (Max Ether +2; accessory), Tunic of Elven Acrobat (+4 HP, Provides Nimble Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torsowear), Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Confusion Consumables: 2 Potions, 11 Grand Tonics, Remedy, Tiger Balm, Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, Level Up Mushroom, Bone Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5) Tools: Bedroll, Shovel, Magnifying Glass Lind Whisperer *Immune to Fire* 21-year-old male Human of the Munchkin tribe Class: Rogue Level: 16.5 Power Bonus: +3 Defense: 11 Health: 37/37 (7+15+4+9+1) Gold: 2 Glory Points: 14 Equipment: Ethereal Deck (WP:7, throwing weapon *Poisoned 1*), Crescent Shield (SP: 7, halved damage from elemental attacks, shield), Anniversary Medal (SP: +3, Max. Health +3, Power +3, Max. Ether +3, immunity to fire, the medals stats will increase by 1 every anniversary, accessory), Akrone Fez (Artefact; SP: 1, Max. Health: +1, Headwear, suitable for anyone) Inventory: • Mugger's Mask (Protects from loss of gold from gold stealing enemies, headwear.), Trickster's Mask of the Human (suitable for anyone, changes users appearance into a human of the same gender, accessory),, • Bedroll, Shovel •Mead x2, Potion x4, Remedy, Bone, Phoenix Essence • Newspaper with Picture of Lupine (Quest/role-playing item), Alfendi's Cape, Alfendi Lupine's Blank Calling Cards • Decamon Deck: Tweetybird (Flying 1), Mud Frog (Rock 2) "COME ON, TEAM!!" Sorsha the Savage (NPC, listens to Matthais) 17 years old female human Berserker Level 17.5 *Natural Respite* *Immune to Ice, Wind and Water* Power: Health: 34/34 (8+16+10) SP: 6 Gold: 15 Equipment: Ancestral Club (WP: 7, suitable for Sorsha only), Woolly Hat (SP:2, immunity to ice, wind and water; suitable to Sorsha only; headwear), Woolly Mitts (SP: 2, wearer's level doubles while at half health or lower while in combat, suitable for Sorsha only, handwear), Wooden Goat Shield (SP: 2, Shield, suitable for Sorsha) Inventory: Potion, Remedy, Mead
  8. Annienal take a seat on a nearby rock and pulls out a cloth, cleaning her sword and shield and looking very relieved. "I, um... wouldn't mind the telescope. However, I assume it was Virgil's brothers. I think it'd be proper to return the telescope to him." Putting her cloth and shield down for a moment, Annienal held the telescope out to Virgil, looking for a response.
  9. Hat towers. We have official turned this game into Heroica Fortress 2.
  10. Straight from the horses mouth. Equestria Daily has MLP's season five release date and a new behind the scenes trailer. The release date for season 5 is April 4. Not too much longer to go! GET HYPE!
  11. "Um, you guys can move up. I've, um... got you covered should it try and strike." Annienal stated, looking more confident than usual. Annienal focuses on the tail from the front row.
  12. Annienal worryingly steps back, trying to gather enough strength to carry on. Annienal continues to strike the torso from the back row.
  13. QM Note: Unfortunately there won't be an update today. There's some photos I need to finish and I'm away from my collection. The good news is I'll be back tomorrow, so expect an update then.
  14. Wow. Star Wars Rebels had a pretty excellent first season, and an excellent season finale. I've got more to say, but this is the bare bones. I freaking loved it, bring on season 2!
  15. The scrolls of Warding? The gemstones? Those are all excellent items.
  16. Lydia merely waves Heckz off, crossing her arms. "I'm not one for childish games. You look more dressed for the profession of harlotry than anyone here, so I wouldn't be talking, city boy. Besides, I already said I wouldn't be needing any coin." She looks the nord over, not sure what to make of his curious actions.
  17. Annienal is let go and tossed back to the party, her arm moist from the saliva and bruised from being jostled about. She stumbles up before getting her stance back. "I'd... um... prefer not to... go near the head again..." Annienal nervously targets the Torso from the back row.
  18. That's called hoarding.
  19. Round 7 of the Shadowy Scuffle! Battle Order: >Throlar vs. Shadow C- Damage/Miss >Lydia vs. Shadow G- Shield (10x4+20x2=120 damage) >Heckz vs. Shadow I with Ice- Hit (12+24+10x2=92 damage. Shadow I Jinxed! -2 ether) Eric vs.Shadow K- Special (Eric is jinxed!) Eric vs. Shadow N- Hit/Steal (No gold to steal!) Shadow I vs. Throlar- 10/2-6= 0 damage Shadow M vs. Lydia- 10/2-9= 0 damage Round 8 of the Shadowy Scuffle! Battle Order: >Throlar remedies Eric (Eric remedied) >Lydia vs. Shadow G- Crit. (10x3+20x2=100 damage) >Heckz vs. Shadow I with Ice- S.o.H./Special (Shadow I Stunned and Jinxed. -2 Ether) Eric vs. Shadow K- Shield (84x2=168 Damage and blindness to all opponents on North Flank) Eric vs. Shadow N- Hit (15+25+2x2=84 damage and blindness) Shadow M vs. Throlar- 10/2-6= 0 damage Battle Order: >Throlar vs. Shadow K- Shield (All Damage Negated following round) >Lydia vs. Shadow G- Damage (Shadow G Blinded) >Heckz vs. Shadow I with Ice- Crit./Shield (12+24+10x2=92 damage to all opponents on North Flank. All opponents stunned and Jinxed. -2 ether) Eric vs. Shadow N- Shield (168 damage. Shadow N Decimated.) Eric vs. Shadow N- Special And so the party hacked and slashed their way through their shadowy menace. It seemed that whatever was attacking them eventually receded back into the darkness, as light returned to the inn. It had been a tedious and tiresome fight, but it was finally over for the party. THE BATTLE IS SUCCESSFUL! The Party Eric (Khorne) 30 year old Human Nord Level 25. 6 Raider *Natural Respite* *Evasion* *Protected from Fragile, Weakened and Asleep + Immune to Water and Earth* Power: 42 (25+15+2) Defense: 5 Health: 32/43 (8+24+7+4) Gold: 778 Equipment: Conspirator (WP: 15, causes Blinded; longsword), Pugilist's Gloves (Power +2, protects from Weakened), Heavy Armor (SP:5, protects from Fragile), Boots of Evasion (Wearer takes half damage in front row + Immunity to Water, Earth and Asleep) Inventory: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; greatsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 6 Silverfish Wings (WP:8, retrievable, throwing dagger), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon), Garnet (Earth), 1 Potion, 5 Grand Potions, Health Core, 3 Remedies, Neutralizer, 6 Meads, 4 Smelling Salts, 4 Nostrum, 3 Mulled Wine, Dragon Scale, 3 ElixirVenom, Deadly Venom, Fire Bomb, Lightning Bomb, Aeolus Bomb, Bone, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Feather of White, Raw Meat (Consumable, +5 Max. Health), Mulled Wine x2, Ambrosia Decamon Cards: (N/A) John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) *Party Leader* 32 year old male human Sorcerer Level: 24.3 *Immune to Sealed* *Jinxed Spells* Power Bonus: 10 (Spells) Defense: 3 Health: 16/32 Ether: 31/35 Gold: 641 Equipment: Solemn Scythe (WP: 12, Darkness elemental Scythe, 1/2 chance of dealing the Sealed Effect), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: 2x Skeleton Decoy, 2x Deadly Venom x2, Rawr (WP:9, dagger), Lovelorn Wand (WP:6, deals enamored-effect), Rat Scepter (WP:3, 4x damage to enemies named “rat”; wand), Pitchfork of Abomination (WP:1, pierces all defenses including SP but breaks after one use; suitable to all classes), Bone Whip (WP:9, damages undead, whip), Wyrd Shield (SP:4, prevents ether reduction; suitable to mystic knights and paladins), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear),Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Spellbound Gloves (Spellpower +5; handwear), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Ether Core, Elixir, Neutralizer, Soma, 3x Mead, 3x Smelling Salts, Nostrum, Bedroll, Shovel, Blue Jelly, 7 Bones Throlar Wineghilm 135 year old male Dwarven Knight. *immune to ice and weakened* *avoids free hits from flying enemies* Level, 13 Power, 25 (12+12+1) Defense, 6 (5+1) Health, 27/27 (10+11+5) Gold, 102 Equipped;Mopagsabre (WP 12, ice elemental longsword), Poncanis Shield (SP 5, ice elemental),, Lion's Plate (Max health +5, Power +1, Immune to weakened, suitable for knights and barbarians, bodywear), Counterstrike Gloves (If the wearer is damaged by a free hit they counter with strength equal to their level, handwear) Inventory; Weapons; Mace and Chain (Mace, WP 3), Elven Sword (WP 5, longsword) Shields; Artifacts; Crow Helmet (SP 1, flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons, headwear). Consumables; Potion x3, Remedy x2, Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value.), Bone, Floral Bomb, Air Bomb, Dirt Bomb, Water Bomb, Lightning Bomb, Fire Bomb x4, Smoke Bomb, Deadly Venom, Phoenix Essence, Feather of Flight, Grand Tonic, 2 Mead, Ambrosia, Sack of Items (Quest Item) Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass. Treasures; None. Decamon Deck, x2 Magic Carp (Aquatic 1), Volt Ant (Electric 1), Tweetybird (Flying 1) Ursa Minor (Eithereal 1) "Not bad." Lydia Level 20.3 Female Human Berserker HP: 39/39(10+19+10) Power Bonus: +2 SP: 9 Gold: 0 Equipment: Sturdy Sword (WP: 10, great sword), Elven Shield (SP 5, All elves in the party gain an equal amount of SP so long as the wielder is standing.) Scale-Mail Armour (SP: 4, protects from Fragile and Weakened, suitable for knights, dragoons, and barbarians, body wear), Mercenaries Gloves (SP: 2, Power Bonus +2, suitable for Lydia, hand wear) Inventory: Potion x2, Smoke Bomb All heroes gain their respective levels. Loot! Murky Pearl x6 (Treasure. Worth 25 gold) Amethyst Party Leader, please divide the loot.
  20. But it's Jarate. It's basically urine in a jar.
  21. Had an idea for an item and was wondering what people thought. I might throw it in an upcoming quest if it's well received. Jarate- Deals the Humiliated effect to one opponent, causing all WP to be tripled when attacking the affected opponent for three rounds. Consumable.
  22. QM Note: This is going to need to be a group decision, so as much as Lind wants to get probed ( ) I will sway the vote to the majority, which is for not getting kidnapped and probed. I'll wait a day to see what Siercon has to say before proceeding.
  23. I'll wrap this up tomorrow, guys. Thanks for hanging in there. I'm going through a bit of stressful events right now, and I appreciate you guys holding in. Round 6 of the Shadowy Scuffle! Battle Order: >Throlar remedies Eric (Eric No longer Jinxed!) >Lydia vs. Shadow G- Damage (10/2-9=0 damage) >Heckz vs. Shadow B with Ice- Special/ Crit. (12x2+24+10x2=116 damage. -2 ether to jinx opponent. KO!) Eric vs.Shadow L- Hit (15+25+2x2= 82 damage. Shadow L KO'd!.) Eric vs. Shadow N- Shield (84x2=168 damage to Shadow N and L. Shadow N Blinded!) Shadow C vs. Throlar- 10/2-6= 0 damage Shadow I vs. Lydia- 10/2-9= 0 damage Shadow K vs. Heckz- 10/2-3=2 damage Shadow M vs. Eric- 10-5=5 damage The party begins to whittle away at the shadowy creatures defences. No one takes any serious damage, and multiple shadows drop. However, the negative effects the party managed to stack onto their enemies begin to wear off, as the newly rejuvenated shadows creep closer to the party. QM Note: There's two special variant rules in affect. 1. Area of effect attacks affect enemies only in the direction you are attacking in. Keep in mind that the enemies attack normally. 2. Each Flank has a reserve. When a round ends, a new Greater Shadow will enter field from the reserve. When the reserve is depleted, no more enemies will spawn. All enemies from the reserves must be defeated in order for the battle to be successful. North Flank: 0/4 Reserve "..." Greater Shadow C *Dark Elemental Attacks* Level 10 Dark HP 137/200 Special: Deep Darkness- The Shadow surrounds the hero in darkness, causing them to be jinxed. Drops: Murky Pearl (worth 25 gold) "..." Greater Shadow G *Dark Elemental Attacks* *Jinxed! One turns remain!* Level 10 Dark HP: 144/200 Special: Deep Darkness- The Shadow surrounds the hero in darkness, causing them to be jinxed. Drops: Murky Pearl (worth 25 gold) "..." Greater Shadow I *Dark Elemental Attacks* Level 10 Dark HP: 200/200 Special: Deep Darkness- The Shadow surrounds the hero in darkness, causing them to be jinxed. Drops: Nothing "..." Greater Shadow K *Dark Elemental Attacks* Level 10 Dark HP: 200/200 Special: Deep Darkness- The Shadow surrounds the hero in darkness, causing them to be jinxed. Drops: Nothing "..." Greater Shadow M *Dark Elemental Attacks* Level 10 Dark HP: 200/200 Special: Deep Darkness- The Shadow surrounds the hero in darkness, causing them to be jinxed. Drops: Nothing South Flank: 0/4 Reserve "..." Greater Shadow N *Dark Elemental Attacks* *Blinded! 3 rounds remain!* Level 10 Dark HP: 200/200 Special: Deep Darkness- The Shadow surrounds the hero in darkness, causing them to be jinxed. Drops: Nothing The Party Eric (Khorne) 30 year old Human Nord Level 25. 3 Raider *Natural Respite* *Evasion* *Protected from Fragile, Weakened and Asleep + Immune to Water and Earth* *Hastened!* *Encouraged!* Power: 42 (25+15+2) Defense: 5 Health: 32/43 (8+24+7+4) Gold: 778 Equipment: Conspirator (WP: 15, causes Blinded; longsword), Pugilist's Gloves (Power +2, protects from Weakened), Heavy Armor (SP:5, protects from Fragile), Boots of Evasion (Wearer takes half damage in front row + Immunity to Water, Earth and Asleep) Inventory: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; greatsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 6 Silverfish Wings (WP:8, retrievable, throwing dagger), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon), Garnet (Earth), 1 Potion, 5 Grand Potions, Health Core, 3 Remedies, Neutralizer, 6 Meads, 4 Smelling Salts, 4 Nostrum, 3 Mulled Wine, Dragon Scale, 3 ElixirVenom, Deadly Venom, Fire Bomb, Lightning Bomb, Aeolus Bomb, Bone, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Feather of White, Raw Meat (Consumable, +5 Max. Health), Mulled Wine x2, Ambrosia Decamon Cards: (N/A) John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) *Party Leader* *Humanoid Male enemies enamoured, Humanoid Female enemies encouraged* *Encouraged!* 32 year old male human Sorcerer Level: 24 *Immune to Sealed* *Jinxed Spells* Power Bonus: 10 (Spells) Defense: 3 Health: 18/32 Ether: 33/35 Gold: 641 Equipment: Solemn Scythe (WP: 12, Darkness elemental Scythe, 1/2 chance of dealing the Sealed Effect), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: 2x Skeleton Decoy, 2x Deadly Venom x2, Rawr (WP:9, dagger), Lovelorn Wand (WP:6, deals enamored-effect), Rat Scepter (WP:3, 4x damage to enemies named “rat”; wand), Pitchfork of Abomination (WP:1, pierces all defenses including SP but breaks after one use; suitable to all classes), Bone Whip (WP:9, damages undead, whip), Wyrd Shield (SP:4, prevents ether reduction; suitable to mystic knights and paladins), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear),Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Spellbound Gloves (Spellpower +5; handwear), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Ether Core, Elixir, Neutralizer, Soma, 3x Mead, 3x Smelling Salts, Nostrum, Bedroll, Shovel, Blue Jelly, 7 Bones Throlar Wineghilm 135 year old male Dwarven Knight. *immune to ice and weakened* *avoids free hits from flying enemies* *Lucky!* *Blessed!* *Encouraged!* Level, 12.5 Power, 25 (12+12+1) Defense, 6 (5+1) Health, 26/26 (10+11+5) Gold, 102 Equipped;Mopagsabre (WP 12, ice elemental longsword), Poncanis Shield (SP 5, ice elemental),, Lion's Plate (Max health +5, Power +1, Immune to weakened, suitable for knights and barbarians, bodywear), Counterstrike Gloves (If the wearer is damaged by a free hit they counter with strength equal to their level, handwear) Inventory; Weapons; Mace and Chain (Mace, WP 3), Elven Sword (WP 5, longsword) Shields; Artifacts; Crow Helmet (SP 1, flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons, headwear). Consumables; Potion x3, Remedy x2, Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value.), Bone, Floral Bomb, Air Bomb, Dirt Bomb, Water Bomb, Lightning Bomb, Fire Bomb x4, Smoke Bomb, Deadly Venom, Phoenix Essence, Feather of Flight, Grand Tonic, 2 Mead, Ambrosia, Sack of Items (Quest Item) Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass. Treasures; None. Decamon Deck, x2 Magic Carp (Aquatic 1), Volt Ant (Electric 1), Tweetybird (Flying 1) Ursa Minor (Eithereal 1) "GET WRECKED, YOU ABOMINATIONS!!!" Lydia Level 20 Female Human Berserker *Encouraged!* HP: 39/39(10+19+10) Power Bonus: +2 SP: 9 Gold: 0 Equipment: Sturdy Sword (WP: 10, great sword), Elven Shield (SP 5, All elves in the party gain an equal amount of SP so long as the wielder is standing.) Scale-Mail Armour (SP: 4, protects from Fragile and Weakened, suitable for knights, dragoons, and barbarians, body wear), Mercenaries Gloves (SP: 2, Power Bonus +2, suitable for Lydia, hand wear) Inventory: Potion x2, Smoke Bomb Party Leader, please determine Battle Order. Everyone, else choose a target!
  24. Seems like Emily's going to be the Ma-Ti of the group. I really hope that we get some bad guys at some point. Marketing seems to forget that girls can handle conflict, and I'd love if after this wave we got a more adventurous direction. I'd love to have a big sprawling castle for a villain, like some twisted, gothic fairy tale castle in blacks, greys, and dark reds, kind of like the Vampyre Castle but instead of just being creepy, the set has a sense of lost beauty. Almost like if you changed the colour scheme and removed some trap like play features it would work as a fairy tale castle.
  25. Annienal struggles violently to avoid going further into the scorpions jaws, panicking as she tries jerking her arm out of the creatures mouth.
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