-
Posts
422 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Everything posted by imurvai
-
[APP] BrickController2
imurvai replied to imurvai's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Yes, once they are paired with iOS BC2 automatically can use it.- 1,308 replies
-
- sbrick
- game controller
-
(and 8 more)
Tagged with:
-
[APP] BrickController2
imurvai replied to imurvai's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Hi @Jim, For iOS you need an MFI compatible controller or a Sony PS4 or an XBox One gamepad. As far as know the XBox 360 is not compatible with iOS.- 1,308 replies
-
- sbrick
- game controller
-
(and 8 more)
Tagged with:
-
Control+ General Discussion
imurvai replied to Jim's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
@kbalage has created a great documentation on the PUP app here Reversing the polarity is possible by using a multiplicator with -1. -
[APP] BrickController2
imurvai replied to imurvai's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Yeah, it has been requested by many people and I'm investigating how it could be added. I'm on it...- 1,308 replies
-
- sbrick
- game controller
-
(and 8 more)
Tagged with:
-
[App] [iOS, Android] Controlz
imurvai replied to _Ozzee_'s topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Hi, the internal motors are on port A and B. -
[APP] BrickController2
imurvai replied to imurvai's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Thanks for the info. To be honest I haven't tried with wired controllers. This is something I forgot to update on the github site, sorry for that. Originally the requirement was Android 4.3 but in the meantime I started using an external library requiring Android 4.4.- 1,308 replies
-
- sbrick
- game controller
-
(and 8 more)
Tagged with:
-
[APP] BrickController2
imurvai replied to imurvai's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
On certain Android phones BC2 produces lags in play mode. The simptoms are the same as @Philo is experiencing, device tester and the controller testers are working OK, but there are lags, stuck motors during playing. Unfortunately on my Android devices this issue doesn't appear so it's quite hard to debug/fix it. I'm in contact with users experiencing the issue and I'm trying to fix it. Sorry for the inconvenience...- 1,308 replies
-
- sbrick
- game controller
-
(and 8 more)
Tagged with:
-
[APP] BrickController2
imurvai replied to imurvai's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Actually I did some changes relating to the scheduling, so it's great it fixed you lag issues. No, at least yet. Once I have one I'll add support for them.- 1,308 replies
-
- sbrick
- game controller
-
(and 8 more)
Tagged with:
-
[APP] BrickController2
imurvai replied to imurvai's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Sure, I'll check if the servo range can be extended...- 1,308 replies
-
- sbrick
- game controller
-
(and 8 more)
Tagged with:
-
[APP] BrickController2
imurvai replied to imurvai's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Hi, the actuator calibration would only be possible with the new PoweredUp motors like in the 42100 set as only these motors have encoders built in. At the moment I don't see when I have capacity to implement this feature. You did nothing wrong, unfortunately it's a known issue for certain BuWizz2 devices. I don't know exactly how to detect if the ports are swapped so most probably I'll add an option to tell if the ports need to be swapped.- 1,308 replies
-
- sbrick
- game controller
-
(and 8 more)
Tagged with:
-
[APP] BrickController2
imurvai replied to imurvai's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Yes, it's on my TODO list. Yes, it's a known issue on certain Android phones and unfortunately I haven't found out why it's happening :( From iOS 13 the Sony PS4 and XBox One controllers are supported so that they can be used on both platforms.- 1,308 replies
-
- sbrick
- game controller
-
(and 8 more)
Tagged with:
-
[APP] BrickController2
imurvai replied to imurvai's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Version 2.6 has been released for both Android and iOS. Changes: - Introduced the initial version of the sequences feature for basic automation like flashing lights - Minor fixes Happy playing!- 1,308 replies
-
- sbrick
- game controller
-
(and 8 more)
Tagged with:
-
[APP] BrickController2
imurvai replied to imurvai's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
You can also rename the hubs in the device details page for easier identification.- 1,308 replies
-
- sbrick
- game controller
-
(and 8 more)
Tagged with:
-
[APP] BrickController2
imurvai replied to imurvai's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Unfortunately it's not possible since when the phone is unlocked it doesn't get the controller events. 1. Good idea, if I have time I'll modify it to dark. 2. Hmm, interesting. I put it on my TODO list. Yes, I'm also experiencing lags and halts, so I'm on it...- 1,308 replies
-
- sbrick
- game controller
-
(and 8 more)
Tagged with:
-
Hi @Philo, do you want to access that in your program or physically? If in software then check my code from BC2: https://github.com/imurvai/brickcontroller2/blob/master/BrickController2/BrickController2/DeviceManagement/ControlPlusDevice.cs There's a method called SetupChannelForPortInformationAsync which instructs the hub to send port information notifications. This notification is handled in the OnCharacteristicChanged method where both the absolute and relative positions are calculated from the response.
-
[APP] BrickController2
imurvai replied to imurvai's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Yes, I also thought about this idea recently. Unfortunately the current version doesn't differentiate the controllers.- 1,308 replies
-
- sbrick
- game controller
-
(and 8 more)
Tagged with:
-
[APP] BrickController2
imurvai replied to imurvai's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
After doing the calibration did you press the checkmark on the top right corner of the screen? It is essential otherwise the calibration data is lost. I don't think the calibration is needed during playing because if the model is properly calibrated the servo should start at the calculated position.- 1,308 replies
-
- sbrick
- game controller
-
(and 8 more)
Tagged with:
-
Technic motors (L and XL) are not working with the move hub in BrickController2 too, so it seems to be a hardware and/or firmware limitation. The medium motors (from the batmobile) are working with it though.
-
[APP] BrickController2
imurvai replied to imurvai's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Tricky! :) Usually gamepads have 3-4 modes they can operate with. Try changing that modes. But if the controller tester worked then I don't see why you could not add events.- 1,308 replies
-
- sbrick
- game controller
-
(and 8 more)
Tagged with:
-
[APP] BrickController2
imurvai replied to imurvai's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Hmm, strange. Thanks for the feedback, I'll check the dead zone setting...- 1,308 replies
-
- sbrick
- game controller
-
(and 8 more)
Tagged with:
-
[APP] BrickController2
imurvai replied to imurvai's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Just created a short video demostrating that BC2 can be used to control trains too:- 1,308 replies
-
- sbrick
- game controller
-
(and 8 more)
Tagged with:
-
[APP] BrickController2
imurvai replied to imurvai's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
@schraubedrin It's cool you finally managed to get it work and thank for the info regarding the lineage os. It's good to know issues can happen with that. BTW BC2 version 2.5 went live for Android in the meantime containing the servo fix. iOS version is still under review...- 1,308 replies
-
- sbrick
- game controller
-
(and 8 more)
Tagged with:
-
[APP] BrickController2
imurvai replied to imurvai's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Ok, I've set back the C+ servo parameters as they were in version 2.3 and added fix for the servo getting stuck issue. Version 2.5 is on its way in both stores, currently it's being reviewed...- 1,308 replies
-
- sbrick
- game controller
-
(and 8 more)
Tagged with:
-
[APP] BrickController2
imurvai replied to imurvai's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Yes, the Android and iOS codebase is the same. Not sure why the endpoint issue is happening, I'm testing and releasing a possible fix very soon...- 1,308 replies
-
- sbrick
- game controller
-
(and 8 more)
Tagged with:
-
[APP] BrickController2
imurvai replied to imurvai's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Hmm, weird. Could anyone of you try this 2.5alpha version ? I'm trying to improve the responsiveness of the app in this update and hopefully resolves the servo functionality too.- 1,308 replies
-
- sbrick
- game controller
-
(and 8 more)
Tagged with: