-
Posts
12,262 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Everything posted by Zepher
-
Heroica RPG - Quest #127: A Light in the Darkness
Zepher replied to Zepher's topic in The Heroica Archive
"My brother is serving his role," answers Yu Shu as she heals him, and Samuel heals the entirety of the Golden Crusade. "It is unfortunate that he does not know the path that Ennoc has chosen for him. He is unaware that he was being used, and he has indeed joined the Order Imperial. I'll explain it all in a moment." The heroes follow Samuel down an alleyway swiftly. They come to a small unused room. "I apologize for the secrecy. I was hoping I'd be able to tell you my plan before we arrived, but Oko watched me nearly constantly. If he knew what I was up to, we'd still be standing outside those walls." "What WAS your plan?" "Swiftly, then - or as swiftly as it can be. Marcellus came to me and told me the Order Imperial had his witch in one of these compounds. Samuel was already working as a double agent for the Order Imperial. When Raguel was cut down in the north my brother tried to recruit him. He said yes, and came to me with it immediately. I already knew that Oko was working for the Order. He tried similarly to recruit Raguel before we sent him north, and Raguel had similar good sense to let me know." She sighs. "It was difficult for me to accept. And difficult too for Samuel to work under the Order Imperial." "It's good to be back on the right side of things." "We're glad to have you back. It was fun hurling insults, though." She smirks. "Anyway, when Marcellus came to me I had Samuel ask to be transferred to this base." "Wasn't difficult. Abel was being moved anyway on account of him 'going soft' - which is bull, he's the only good commander this damn Order has - and I just asked to go with him." "It was an enormous risk. If my plan failed, he'd be stuck here with the Order. But, no sense thinking that way. I think you know the rest. I hired heroes, had Marcellus lead us here, and had Oko capture us, like I assumed he would. There was no way to get through those doors unless they let us in. Which they did." "Enough history though. The objective remains the same. We're here to cut a chunk out of the Order Imperial. Avery, Samuel and I are going straight for the head of the snake. We'll be taking two heroes with us. Another two heroes will go with Marcellus to spring his witches. Samuel can point you in the right direction. It's up to you, heroes, who goes where." Yu Shu faces the Golden Crusaders. "It's up to you who you go with. I believe it would be in both of our best interest to not battle within this compound, but if you stand in our way, we'll cut you down." "We're here for the same reason," says Deborah with a shrug.- 607 replies
-
- Paladin
- Order Imperial
-
(and 4 more)
Tagged with:
-
OoC: Pst, Sandy. "Ah. Thought you had gone soft on us. Glad to hear that's not the case." Boomingham takes out Scupperer and lays her on the table. "Don't know how to fix up this old sword, then? She got a bot of demon-crab blood on her, and a few dints from his damn shell too." "I'm growing a little tired of this realm, to be honest. Everywhere I look, I just find more shadows creeping in. Even if Lawrence would follow my directions, there seems to be anger and despair everywhere. Mortals are easily turned, it appears. Look at this Hall. At least Lawrence has his heart in the right place - some of these heroes can't even manage looking past their own pockets. And these are the supposed heroes of Olegaia." "That seems to be the way of things. Whenever I finally do close that book I thought was going to be my final book I always find that a few more have been opened. I used to think the Orcish Wars, when they ended, you know - that'd be the end of my career fighting, and then I could govern my people. But Hel, I'm still fighting and don't see an end in sight, and I can't tell how much good its doing. But what else is there to do?" Boomingham chuckles. "Besides, it affords me some free booze. Have I shown you this?" Boomingham takes out his tome of affluence and flips to a random page. Most of the original text is crossed out and Boomingham's handwriting is scrawled all over the margins. "I'm working on a book."
-
Heroica RPG - Quest #127: A Light in the Darkness
Zepher replied to Zepher's topic in The Heroica Archive
Hallway Scuffle Round Five Nerwen sings Ballad of Bravery Gocklo picks up Marcellus' things Mitchell v. Sword A - Hit ([34*2]-5=63 Damage) Pretzel v. Crossbow - Critical Hit ([[9*2]+32+7]*2*2-5=KO) Samuel v. Sword A - Damage (No Effect) Kiray v. Sword B - Miss Grimwald picks up things Avery v. Sword A - Shield (26, Sword A Assassinated) Yu Shu v. Sword B - Critical Hit (KO) The heroes finish off their final foes. "Marcellus. Return his things. We can't be down two fighters." "Same for you, Gocklo." "I was just holding some collateral is all." The kobold and gremlin exchange weapons. "When you turn on us, I will kill you. With or without your weapons." "Loot quickly. We have to move fast. It will only be a small time before these bodies are discovered and the longer we have the element of surprise, the better. Samuel, once the heroes are ready we can move to the nearest safe room. I need to catch everyone up to speed." The Party Nerwen Calmcacil (played by Chromeknight) *Party Leader* 264 year old female Elven Minstrel Level 35.4 *2x XP**Counterstriking**immune to sealed* Power bonus:,+8 (quest #102) Defence: 7 (Darksteel armor 6 +lesser etherial cloak 1) Health: 50/50 (Base Cleric 9 +Level bonus 35 -Quest #102 5 +Minstrel Bonus 11 +3 Darksteel armour) Ether: 34/45 (Base Cleric 5 +Level bonus 35 +Minstrel Bonus 4 +zoot cookie #102 1 +Lesser Etherial cloak 3) Gold: 399 Equipment: Nocturne Flute (WP:6, causes asleep-effect, instrument), Lesser etherial cloak (SP:1, Max. ether +3, immune to sealed; backwear), Medal of Valor (Double experience from battles; accessory), Counterstrike Gloves, Darksteel Armour (SP:6, Max. Health +3; bodywear), Inventory: Mutt's Flute (WP:10, inflicts Weakened-effect, instrument), Party Maracas (WP:4, user is hastened, instrument), Battered wooden flute (WP:6, Darkness-elemental), Sword of the Warrior of the Light (WP: 14, Light-Elemental, Meditate becomes hits, longsword), Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), longsword, Shield (SP: 5), •Helm of the Lord of Light (Headwear, Immunity to Light and Jinxed, Suitable for Knights), Sylvania's Cowl (Permits Animal Talk, Headwear), Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors), Leather armour (SP:1; Bodywear), •Opal (2), Topaz (2), Diamond, Amethyst • Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Hundred Hero Hymn (Inspired-effect to all allies for 10 ether, song), •Grand Tonics (3), Potions (7), Elixirs (2), Remedies (7), Nostrum, Tiger Balm, Essence of Sorrow (50% assassination chance on non-immune target), Venom (4), Fire Bomb, Ice Bombs (2), Lightning Bomb, Water Bombs (2), Dirt Bombs (2), Air Bomb, Bone, Milk (restores 15 HP and 15 Ether), Ether Core(2), Grand potion(2), Ambrosia (4), Health Core, Phoenix Essence (2), Red Death Blood (Once applied to a weapon the first successful hit deals doomed, consumable) (2), Neautralizers (2), Smelling Salts (4), Sushi (restores 5 health and ether) •Shovel, Bedroll, Magnifying Glass, Telescope Gocklo, The Witch Hunter *Immune to Hexed* *Cannot Mimic Blessed* *Bleeding -5* Male kobold Mime Level 52.8 Power Bonus: 0 Health: 26/53 Ether: 53/53 Gold: 0 Equipment: Witchbane (WP: 20, deals badly poisoned, dagger), Loincloth (Immune to Hexed) Inventory: Ruby, Deci (Throwing Knife, WP: 14), Nona (Throwing Knife, WP: 14), Morta (Throwing Knife, WP: 14), Barbed Chain (WP: 10) Avery the Red Assassin Level 38.25 Assassin Health: 49/49 Equipment: Red Assassin’s Dagger (WP: 10, Deals Cursed), Cape of the Red Assassin (Chance of Assassination 1/3) Inventory: Light Throwing Knife (WP: 8, Light-Elemental, 1/3 to Deal Doomed), Dark Throwing Knife (WP: 8, Darkness-Elemental, 1/3 Chance to Deal Doomed), Smelling Salts, Hidden Red Assassin Dagger (WP:2, Suitable to Avery, Impossible to Steal/Disarm) Yu Shu Enzima Level 36.5 Paladin Health: 54/56 SP: 16 Ether: 35/35 Equipment: Double Fanged Stave (WP: 12, Duel-Strike, Hero Hastened if not holding shield), Pegesus Shield (SP: 14, Immune to Slowed and Light Damage), Golden Helm (SP: 2, Immune to Afraid), Seal of the Warrior Priestess (At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired, Accessory, Suitable for Paladins) Inventory: Phoenix Essence x2, Mead x2, Mulled Wine, Potion x2, Tonic, Military Grade Light Bomb x6, Military Grade Darkness Bomb x6 Mitchell Blueblast, The Golden-Eyed Enforcer Level 34.25 Beserker Health: 42/51 Gold: 240 Special: Big-megablocks Friggin’ Sword (WP: 18, Deals Bleeding -10, Suitable for Mitchell) Inventory: x3 Meads Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan *reinforced* Level: 32 3/4 Power: 39 32 + 7 Defense: 36 Health: 39/57 9 + 15 + 31 + 2* Gold: 1460 Equipment: Dual Staff (WP: 7, Ice, Lightning, Fire, Wind, Light; dual strike; staff), Heavy Armour (SP:5, Immune to Fragile), Marauder’s Mantle (Grants permanent reinforced-effect; suitable to marauders; backwear), Armour of Dark Arts (Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; SP:10; Suitable to Knight classes, Dragoons, Skirmishers), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; suitable for Battle Mages, Necromancers, and Scholars; backwear) Inventory: Weapons and Shields: Flying Cross (WP: 9, Darkness; broomstick), Splinter Broom (WP:8; broomstick; defies SP), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed-effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); accessory), Artifacts: Duplovian Helmet (SP:2, immune to Magic and Healing; headwear), Bumble Fanshirt (SP:1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; bodywear), Rock Gauntlets (Suitable for anyone, grants the wearer Iron Fist at no ether cost, handwear), Counterstrike Gloves (handwear), Soothing Slippers (meditation restores 5 ether; footwear), Magic Viper Skin (heals 1 health to wearer each round of battle unless knocked out; accessory), Shackles of War (accessory) Gems: 2 Amethysts, Emerald, Garnet, 2 Aquamarines, Ruby Scrolls: Scroll of Sealing, Scroll of Blinding, Scroll of Arc Sleep Consumables: 2 Potions, 13 Grand Potions, Cherry (Restores 1 ether), 4 Tonics, 2 Ether Cores, 7 Remedies, Neutralizer, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 3 Phoenix Essences, 3 Meads, 2 Smelling Salts, 2 Nostrums, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 2 Jinxy Juices, 3 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, 13 Bones, Raw Meat (+5 max. health upon consumption), Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently), Level-Up Mushroom, Strong Wasabi (-2 poisoned permanently) Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Deborah, The Golden Warden Level 26.66 Warden *Immune to Afraid, Cursed, Hexed, Instant Kill* Health: 12/48 SP: 20 Gold: 15 Equipment: Crossbow (WP: 10), Deborah's Helm (SP: 4, Immune to Afraid), Deborah's Armor (SP: 6, Immunity to Cursed, Hexed and Instant Kill), Shield of the She-Wolf (SP: 10, on rolls of damage/free hits user deals SP to opponent if they survive the attack) Inventory: Mead x2, Grand Potion, Soma x2, Ambrosia Marcellus Level 25 2/3 Black Knight *Immune to Stunned and Blinded* Health: 43/43 SP: 8 Equipment: Whip (WP: 16), Dark Knight Armor (SP:6, Immune to Stunned), Shield of the Red Lizard (SP: 2, Immune to Blind) Inventory: Mead, Grand Potion x3, Grimwald Gjinko 69 year old male gnome Sage Level: 20.33 Power Bonus: +1 permanent, +5 spells SP: 0 Health: 28/28 Ether: 24/24 Gold: 435 (Owed 38 by Benji) Glory Points: 8 Equipment: Magical Staff (WP:15; Staff), Spellbound Gloves (Increases the power of spells by 5, doubled if the enemy is weak to the element), Robes of the Disciple of Ennoc (+5 max. health, +5 max. ether, meditation restores 2 ether, body-wear) Inventory: • Spellbound hood (SP: 2, Increases the power of spells by 3, doubled if the enemy is weak to the element, headwear, suitable for Mages, Clerics and Necromancers), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; headwear), Ethereal Cloak (SP:2, Max Ether +4; back wear) • Shovel, Pickaxe, Bedroll • Opal, Amethyst, Diamond, Topaz, Garnet, Sapphire, Emerald,Aquamarine, Ruby • Scroll of Frailty, Scroll of Sleep • Potion x7, Tonic x7, Grand Tonic x4, Sushi (restores 5 HP and 5 Ether) x4, Remedy x2, Elixir x4, Neutralizer, Phoenix Essence, Mead x4, Nostrum x3, Smelling Salts x4, Mulled Wine x2, Ambrosia, Bone x5, Ice Bomb, Root Beer (Restores 10 health, or can be used as a bomb against Undead enemies for 20 damage (Does not affect non-Undead enemies)), Plague Venom, Health Core, Neptune Bomb, Samuel the Doubly Blessed Level 19.5 Paladin *Immune to Light, Darkness, Blinded, Asleep, Confused, and Jinxed* Power Bonus: 0 Health: 26/26 Ether: 19/20 SP: 1 Gold: 0 Equipment: Sword of the Warrior Priest (WP: 5, Meditates become hits), Armor of the Warrior Priest (SP: 1, Immune to Light and Darkness Elementals, Immune to Blinded, Asleep, Confused, Jinxed) Inventory: Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something *Absorbs Water* *Immune to Fire* 24 year old female human Level 13.5 Knight Power Bonus: 6 Defense: 29 Health: 21/21 Gold: 167 Equipment: Smith’s Katana (WP:10, Darkness elemental), Fishy Scale Mail (SP: 6, wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Mythril Shield (SP: 20), Cloak of Necrotic Shielding (SP:3, provides Special Guard against Undead enemies; back wear) Inventory: - x3 Potion, Banana (Restores full health when eaten), Remedy, 3x Nostrum, Ambrosia, 2x Mead, Smelling Salts, Mediocre Pongcanis Brew (Encouraged + Enraged), 5 Bones - Bedroll, Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), Dragon Scale, x3 Fire Bomb, x4 Venom, Sharp Tip (-2 bleeding) -Flameproof Armor (SP:1, no longer flameproof; bodywear, suitable for anyone), Inert Blade (Greatsword, WP 5) , Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Orcish Barbed Shield (SP:11; shield), Crescent Shield (SP: 5, halved damage from elemental attacks), Heavy Flail (WP: 5, causes fragile; mace), Anointed Gladius (WP: 8, damages Undead; great sword) Loot: 30 Gold Potion Grand Potion- 607 replies
-
- Paladin
- Order Imperial
-
(and 4 more)
Tagged with:
-
Yes, sorry, "picking up your things" also involves equipping the things that you had on earlier.
-
J. Smith will hear my roar!!
-
Ironically Arthur as a part of the Town Watch was one of the only storyline I really loved for him. It made a ton of sense for his character, I thought. But over-all, that's perfect advice. I'd advise toning down the bizarre extra information, NOT the fact that he killed Lupine. Docken once pitched the idea for the lightbulb in a quest, so I'd have to disagree with you. @Preztel's evolution - it makes sense to me too. I've worked with people I don't like very much, and I feel like you always at least learn how to survive with them. And my work doesn't even involve killing baddies!
-
Heroica RPG - Quest #127: A Light in the Darkness
Zepher replied to Zepher's topic in The Heroica Archive
"GLADLY!" Mitchell grins, showing off his own pair of pointy teeth. "Looks like YOU'RE OKAY, MONK!" "When the witches are safe," slurs Marcellus, but his frown is defiant. "That was our agreement. I won't work with no witch hunter." "I can deal with him once these clowns are dead, he he he." Hallway Scuffle Round Four Nerwen sings Lucky Chant (-3 ether, party lucky) Mitchell v. Lieutenant - Miss/Hit ([34-7]*2=46 Damage) Pretzel v. Lieutenant - Critical Hit/Miss ([[([9*2]+32]*2)-7]*2=150, KO) Samuel v. Crossbow A - Shield (Guardian Angel) Kiray Picks up things Grimwald does nothing Avery v. Crossbow D - Critical Hit (Assassination) Yu Shu v. Sword B - Critical Hit/Damage ([[12*2]+36]-5=55 hits twice=110 Damage) Deborah v. Sword A - Special Damage/Special Damage - No Effect Marcellus is stunned Gocklo v. Crossbow C - Damage/Critical Hit (52 Damage, KO) Free Hits 3 - Crossbowman B wakes up Gocklo Loses 5 health to bleeding Mitchell and Pretzel exhibit shocking cooperation as Mitchel grabs hold of the Lieutenant and tosses him right towards Pretzel, who pummels him with his flying cross. Samuel calls on his own angel, who glistens into view with a little less ferocity than Yu Shu's. Avery pivots in front of another guard, who doesn't even have the chance to lament his poor fortune. Yu Shu, meanwhile, spins her blade expertly, bringing it across a foes chest twice with two powerful blows. Gocklo meanwhile pounces on the incredibly weakened crossbow man and snaps his neck. The Enemies Order Imperial Guard (Sword) A Level 18 Humanoid HP: 131/150 SP: 5 Special: Low Blow- The Order Imperial Guard wounds the hero in the stomach, causing them to bleed out. The hero loses five health at the end of each round until remedied. Drops: Potion NOTE: Carries Mitchell's Things Order Imperial Guard (Sword) B Level 18 Humanoid HP: 20/150 SP: 5 Special: Low Blow- The Order Imperial Guard wounds the hero in the stomach, causing them to bleed out. The hero loses five health at the end of each round until remedied. Drops: Nothing NOTE: Order Imperial Guard (Crossbowman) B Level 18 Humanoid HP: 150/150 SP: 5 Special: Triple Shot- The Order Imperial hits the Hero, as well as the hero above and below them in the battle order for 18 damage. Passive Special: Trained in Marksmanship- The Hinckwell Guard (Crossbowman) attacks from the back row, recieving halved damage from melee weapons from the front row Drops: Nothing NOTE: Carries Deborah's Things The Party Nerwen Calmcacil (played by Chromeknight) *Party Leader* 264 year old female Elven Minstrel Level 35 *2x XP**Counterstriking**immune to sealed* Power bonus:,+8 (quest #102) Defence: 7 (Darksteel armor 6 +lesser etherial cloak 1) Health: 50/50 (Base Cleric 9 +Level bonus 35 -Quest #102 5 +Minstrel Bonus 11 +3 Darksteel armour) Ether: 34/45 (Base Cleric 5 +Level bonus 35 +Minstrel Bonus 4 +zoot cookie #102 1 +Lesser Etherial cloak 3) Gold: 399 Equipment: Nocturne Flute (WP:6, causes asleep-effect, instrument), Lesser etherial cloak (SP:1, Max. ether +3, immune to sealed; backwear), Medal of Valor (Double experience from battles; accessory), Counterstrike Gloves, Darksteel Armour (SP:6, Max. Health +3; bodywear), Inventory: Mutt's Flute (WP:10, inflicts Weakened-effect, instrument), Party Maracas (WP:4, user is hastened, instrument), Battered wooden flute (WP:6, Darkness-elemental), Sword of the Warrior of the Light (WP: 14, Light-Elemental, Meditate becomes hits, longsword), Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), longsword, Shield (SP: 5), •Helm of the Lord of Light (Headwear, Immunity to Light and Jinxed, Suitable for Knights), Sylvania's Cowl (Permits Animal Talk, Headwear), Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors), Leather armour (SP:1; Bodywear), •Opal (2), Topaz (2), Diamond, Amethyst • Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Hundred Hero Hymn (Inspired-effect to all allies for 10 ether, song), •Grand Tonics (3), Potions (7), Elixirs (2), Remedies (7), Nostrum, Tiger Balm, Essence of Sorrow (50% assassination chance on non-immune target), Venom (4), Fire Bomb, Ice Bombs (2), Lightning Bomb, Water Bombs (2), Dirt Bombs (2), Air Bomb, Bone, Milk (restores 15 HP and 15 Ether), Ether Core(2), Grand potion(2), Ambrosia (4), Health Core, Phoenix Essence (2), Red Death Blood (Once applied to a weapon the first successful hit deals doomed, consumable) (2), Neautralizers (2), Smelling Salts (4), Sushi (restores 5 health and ether) •Shovel, Bedroll, Magnifying Glass, Telescope Gocklo, The Witch Hunter *Immune to Hexed* *Cannot Mimic Blessed* *Bleeding -5* Male kobold Mime Level 52.6 Power Bonus: 0 Health: 26/53 Ether: 53/53 Gold: 0 Equipment: Witchbane (WP: 20, deals badly poisoned, dagger), Loincloth (Immune to Hexed) Inventory: Ruby, Deci (Throwing Knife, WP: 14), Nona (Throwing Knife, WP: 14), Morta (Throwing Knife, WP: 14), Barbed Chain (WP: 10) Avery the Red Assassin Level 38 Assassin Health: 49/49 Equipment: Red Assassin’s Dagger (WP: 10, Deals Cursed), Cape of the Red Assassin (Chance of Assassination 1/3) Inventory: Light Throwing Knife (WP: 8, Light-Elemental, 1/3 to Deal Doomed), Dark Throwing Knife (WP: 8, Darkness-Elemental, 1/3 Chance to Deal Doomed), Smelling Salts, Hidden Red Assassin Dagger (WP:2, Suitable to Avery, Impossible to Steal/Disarm) Yu Shu Enzima Level 36 1/4 Paladin Health: 54/56 SP: 16 Ether: 35/35 Equipment: Double Fanged Stave (WP: 12, Duel-Strike, Hero Hastened if not holding shield), Pegesus Shield (SP: 14, Immune to Slowed and Light Damage), Golden Helm (SP: 2, Immune to Afraid), Seal of the Warrior Priestess (At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired, Accessory, Suitable for Paladins) Inventory: Phoenix Essence x2, Mead x2, Mulled Wine, Potion x2, Tonic, Military Grade Light Bomb x6, Military Grade Darkness Bomb x6 Mitchell Blueblast, The Golden-Eyed Enforcer Level 34 Beserker Health: 8/51 Gold: 240 Special: Big-megablocks Friggin’ Sword (WP: 18, Deals Bleeding -10, Suitable for Mitchell) Inventory: x3 Meads Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan *reinforced* Level: 32 2/4 Power: 39 32 + 7 Defense: 36 Health: 39/57 9 + 15 + 31 + 2* Gold: 1460 Equipment: Dual Staff (WP: 7, Ice, Lightning, Fire, Wind, Light; dual strike; staff), Heavy Armour (SP:5, Immune to Fragile), Marauder’s Mantle (Grants permanent reinforced-effect; suitable to marauders; backwear), Armour of Dark Arts (Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; SP:10; Suitable to Knight classes, Dragoons, Skirmishers), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; suitable for Battle Mages, Necromancers, and Scholars; backwear) Inventory: Weapons and Shields: Flying Cross (WP: 9, Darkness; broomstick), Splinter Broom (WP:8; broomstick; defies SP), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed-effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); accessory), Artifacts: Duplovian Helmet (SP:2, immune to Magic and Healing; headwear), Bumble Fanshirt (SP:1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; bodywear), Rock Gauntlets (Suitable for anyone, grants the wearer Iron Fist at no ether cost, handwear), Counterstrike Gloves (handwear), Soothing Slippers (meditation restores 5 ether; footwear), Magic Viper Skin (heals 1 health to wearer each round of battle unless knocked out; accessory), Shackles of War (accessory) Gems: 2 Amethysts, Emerald, Garnet, 2 Aquamarines, Ruby Scrolls: Scroll of Sealing, Scroll of Blinding, Scroll of Arc Sleep Consumables: 2 Potions, 13 Grand Potions, Cherry (Restores 1 ether), 4 Tonics, 2 Ether Cores, 7 Remedies, Neutralizer, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 3 Phoenix Essences, 3 Meads, 2 Smelling Salts, 2 Nostrums, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 2 Jinxy Juices, 3 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, 13 Bones, Raw Meat (+5 max. health upon consumption), Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently), Level-Up Mushroom, Strong Wasabi (-2 poisoned permanently) Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Deborah, The Golden Warden Level 26.33 Warden *Immune to Afraid, Cursed, Hexed, Instant Kill* Health: 12/48 SP: 20 Gold: 15 Equipment: Crossbow (WP: 10), Deborah's Helm (SP: 4, Immune to Afraid), Deborah's Armor (SP: 6, Immunity to Cursed, Hexed and Instant Kill), Shield of the She-Wolf (SP: 10, on rolls of damage/free hits user deals SP to opponent if they survive the attack) Inventory: Mead x2, Grand Potion, Soma x2, Ambrosia Marcellus Level 25 1/3 Black Knight *Immune to Stunned and Blinded* *Stunned* Health: 43/43 SP: 8 Equipment: Whip (WP: 16), Dark Knight Armor (SP:6, Immune to Stunned), Shield of the Red Lizard (SP: 2, Immune to Blind) Inventory: Mead, Grand Potion x3, Gocklo's Things Grimwald Gjinko 69 year old male gnome Sage Level: 20 Power Bonus: +1 permanent, +5 spells SP: 0 Health: 28/28 Ether: 24/24 Gold: 435 (Owed 38 by Benji) Glory Points: 8 Equipment: Magical Staff (WP:15; Staff), Spellbound Gloves (Increases the power of spells by 5, doubled if the enemy is weak to the element), Robes of the Disciple of Ennoc (+5 max. health, +5 max. ether, meditation restores 2 ether, body-wear) Inventory: • Spellbound hood (SP: 2, Increases the power of spells by 3, doubled if the enemy is weak to the element, headwear, suitable for Mages, Clerics and Necromancers), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; headwear), Ethereal Cloak (SP:2, Max Ether +4; back wear) • Shovel, Pickaxe, Bedroll • Opal, Amethyst, Diamond, Topaz, Garnet, Sapphire, Emerald,Aquamarine, Ruby • Scroll of Frailty, Scroll of Sleep • Potion x7, Tonic x7, Grand Tonic x4, Sushi (restores 5 HP and 5 Ether) x4, Remedy x2, Elixir x4, Neutralizer, Phoenix Essence, Mead x4, Nostrum x3, Smelling Salts x4, Mulled Wine x2, Ambrosia, Bone x5, Ice Bomb, Root Beer (Restores 10 health, or can be used as a bomb against Undead enemies for 20 damage (Does not affect non-Undead enemies)), Plague Venom, Health Core, Neptune Bomb, Samuel the Doubly Blessed Level 19 Paladin *Immune to Light, Darkness, Blinded, Asleep, Confused, and Jinxed* Power Bonus: 0 Health: 26/26 Ether: 19/20 SP: 1 Gold: 0 Equipment: Sword of the Warrior Priest (WP: 5, Meditates become hits), Armor of the Warrior Priest (SP: 1, Immune to Light and Darkness Elementals, Immune to Blinded, Asleep, Confused, Jinxed) Inventory: Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something *Absorbs Water* *Immune to Fire* 24 year old female human Level 13 Knight Power Bonus: 6 Defense: 29 Health: 21/21 Gold: 167 Equipment: Smith’s Katana (WP:10, Darkness elemental), Fishy Scale Mail (SP: 6, wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Mythril Shield (SP: 20), Cloak of Necrotic Shielding (SP:3, provides Special Guard against Undead enemies; back wear) Inventory: - x3 Potion, Banana (Restores full health when eaten), Remedy, 3x Nostrum, Ambrosia, 2x Mead, Smelling Salts, Mediocre Pongcanis Brew (Encouraged + Enraged), 5 Bones - Bedroll, Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), Dragon Scale, x3 Fire Bomb, x4 Venom, Sharp Tip (-2 bleeding) -Flameproof Armor (SP:1, no longer flameproof; bodywear, suitable for anyone), Inert Blade (Greatsword, WP 5) , Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Orcish Barbed Shield (SP:11; shield), Crescent Shield (SP: 5, halved damage from elemental attacks), Heavy Flail (WP: 5, causes fragile; mace), Anointed Gladius (WP: 8, damages Undead; great sword) NOTE: To retrieve your weapons and inventories you must first kill the enemy carrying it, and then spend another turn retrieving all the items. Current Dropped "Things": Nerwen's, Marcellus', Grimwald's "Enough, Marcellus. I plan to honor my agreement with you, but so long as you're in here you are mine to command. It's like I told Kiray. Your time to fight them has come and gone."- 607 replies
-
- Paladin
- Order Imperial
-
(and 4 more)
Tagged with:
-
Well in fairness Docken has been around for the entirety of the game and we've never complained about him.
-
All joking aside, you can feel free to call yourself his killer. Memory is pretty subjective. Boomingham could swear he killed Bluehood personally (and I got so used to typing it I started to believe him until I looked it up). I think he actually killed the Poisoner, but it doesn't really matter. Delusion away!
-
Just like when Dyric stole Hoke's kill when they faced Vonnetate. You can join Boomingham in the delusions of grandeur club if you want, Lind.
-
Sandy just said he finally finished moving all his pieces into place! Don't give him more pieces. I'd like to see more reoccurring villains, actually. We've not had a huge number of them, and most are dead at this point. I actually feel they tie together stories better than recurring friendly NPCs, because they really do set a real tangible goal. I can't think of many, but they were big deals when they were around. Baba is the only surviving one, by my count, and Ulric if you want to count him as a villain.
-
"I know more about you than you know about yourself, demon." "Ah, give it a rest, Barty. You know Hybros is more trustworthy than half the elves or humans that we run across." Boomingham shrugs. "You'd think the Eternal Reaper would be scary. Mostly he was just pathetic. A little war maker. Vowed the end of humanity or his own death and we killed him." "Masson Cour is more commonly known as the Stealer of Senses. A while ago Em, Karie, and the boy mage Arthur dealt with him - he was brainwashing some folks into changing their way of thinking. Bloody bastard. The others let him go, told him he got a clean slate because he said sorry or something. Not the way that I like to lead, so I promised I'd pay him back sooner or later." Boomingham finishes off his mead and belches, slumping into his chair a little and staring at the table. "But that's over and done with. Onwards and upwards, my little friend, onwards and upwards."
-
I think it was Guts . Though if the party in the fields leaves in time I'd be more than happy to quest with any of them.
-
Heroica RPG - Quest #127: A Light in the Darkness
Zepher replied to Zepher's topic in The Heroica Archive
"Just doing my job," she says with a lazy smile. In combat her eyes are a little sharper than they are normally, and her grin a little more confident.- 607 replies
-
- Paladin
- Order Imperial
-
(and 4 more)
Tagged with:
-
Oh yeah, it was Pretzel. Maybe the quest he's on will magically be cut short and he can come quest with us instead. And yeah, the Henrys would be near impossible for me to vote at. There are so many strong characters.
-
"Oh, you know... still around." Boomingham chuckles. "I try to swat him from time to time, but its all become rather humdrum by now. He was proud of me for killing the Eternal Reaper, less proud of me for leaving Masson alive. I doubt he likes you, but he's sort of fickle. Sometimes he hates Nyx and Ellaria, sometimes he tries to be their best friends." "This mortal plane is very tiring," admits Barty. "I am afraid I've lost touch with my heavenly connection a little. And you've been no help what-so-ever." He stares accusingly at Boomingham, and then shifts his eyes to the company he keeps... Hybros... Nur... Thalion. "And the company you keep. Don't get me started. Only the elf is even remotely redeemable. When I got this assignment they told me I would be working with a general from the Orcish wars, and now look who you drink your mead with. And the drinking!" He looks over at Hybros. "I'm shocked he can sit straight right now. He drank two meads while you were down at the quest board alone!" "Like I said, still around."
-
Heroica RPG - Quest #127: A Light in the Darkness
Zepher replied to Zepher's topic in The Heroica Archive
Hallway Scuffle Round Four Nerwen sings Lucky Chant (-3 ether, party lucky) Mitchell v. Lieutenant - Damage/Damage (25 Damage) Pretzel v. Lieutenant - Shield/Miss (Gotcha!) Kiray v. Crossbow A - Damage/Shield (Sentinel) Grimwald does nothing Avery v. Sword C - Hit/Critical Hit (Assassination) >Samuel heals Gocklo - Heal Less/Heal Less (19 health, -1 ether) Yu Shu v. Sword Crossbow D - Damage/Shield (Guardian Angel) Deborah v. Sword A - Damage/Damage (18 Damage) Gocklo v. Sword B - Miss/Special Damage (Gocklo Bleeding) Marcellus v. Sword C B - Shield/Critical Hit (25-5=20 Damage, Stunned, Steals Gocklo's Things) Free Hits 63 - Crossbowman D wakes up Crossbow A Cursed Gocklo loses 5 health to bleeding The Lieutenant is able to regain his composure and stabs Mitchell in the stomach. His concentration on the green-eyed fellow at least gives Pretzel the opportunity to smash him over the head with a magnifying glass. Kiray takes up a defensive position near the Golden Enforcer as he hobbles around leaking blood. "DAMN IT!" he bubbles. "Let me at that BASTARD! I'll KILL HIM, NO ONE ELSE!" Avery continues her leaps around the battle, landing this time next to a swordsman. She whips out her dagger quickly. "Damn it." And his throat is cut. Samuel is able to patch up the kobold a bit, though a swordsman barrels towards him and gives him a deep gash while the Paladin's working on him, and Yu Shu, seeing her team flagging a little, calls upon her guardian angel - a grand burst of light and the roar of a lion burst from the heavens. Marcellus takes advantage of the distraction to head butt one of their captors and swipe Gocklo's things off of him. The black knight is woozy afterwards, but he still gives a faint grin as he pockets Gocklo's weapons. "Witch hunter," he mutters as he stares daggers at the kobold, who stares daggers right back. The Enemies Order Imperial Lieutenant *Immune to Sudden Death* *Weakened (3 Rounds)* *Fragile (3 Rounds)* Level 25 Humanoid HP: 193/220 SP: 7 Special 1: Military Tactics- The Lieutenant uses his training in the art of combat, and becomes hastened for the next three rounds. Special 2: Tactical Strike- The Lieutenant uses his training in the art of cobat and stuns the opponent for a round, as well as deal 25 damage. Drops: Grand Potion, 20 gold NOTE: Carries Nerwen's things Order Imperial Guard (Sword) A Level 18 Humanoid HP: 131/150 SP: 5 Special: Low Blow- The Order Imperial Guard wounds the hero in the stomach, causing them to bleed out. The hero loses five health at the end of each round until remedied. Drops: Potion NOTE: Carries Mitchell's Things Order Imperial Guard (Sword) B Level 18 Humanoid HP: 130/150 SP: 5 Special: Low Blow- The Order Imperial Guard wounds the hero in the stomach, causing them to bleed out. The hero loses five health at the end of each round until remedied. Drops: Nothing NOTE: Order Imperial Guard (Crossbowman) A Level 18 Humanoid *Cursed* HP: 3/122 SP: 5 Special: Triple Shot- The Order Imperial hits the Hero, as well as the hero above and below them in the battle order for 18 damage. Passive Special: Trained in Marksmanship- The Hinckwell Guard (Crossbowman) attacks from the back row, recieving halved damage from melee weapons from the front row Drops: Nothing NOTE: Carries Grimwald's Things Order Imperial Guard (Crossbowman) B Level 18 Humanoid *Asleep (3 Rounds)* HP: 150/150 SP: 5 Special: Triple Shot- The Order Imperial hits the Hero, as well as the hero above and below them in the battle order for 18 damage. Passive Special: Trained in Marksmanship- The Hinckwell Guard (Crossbowman) attacks from the back row, recieving halved damage from melee weapons from the front row Drops: Nothing NOTE: Carries Deborah's Things Order Imperial Guard (Crossbowman) D Level 18 Humanoid HP: 150/150 SP: 5 Special: Triple Shot- The Order Imperial hits the Hero, as well as the hero above and below them in the battle order for 18 damage. Passive Special: Trained in Marksmanship- The Hinckwell Guard (Crossbowman) attacks from the back row, recieving halved damage from melee weapons from the front row Drops: Nothing NOTE: Carries Marcellus' Things The Party Nerwen Calmcacil (played by Chromeknight) *Party Leader* 264 year old female Elven Minstrel Level 35 *2x XP**Counterstriking**immune to sealed* Power bonus:,+8 (quest #102) Defence: 7 (Darksteel armor 6 +lesser etherial cloak 1) Health: 50/50 (Base Cleric 9 +Level bonus 35 -Quest #102 5 +Minstrel Bonus 11 +3 Darksteel armour) Ether: 37/45 (Base Cleric 5 +Level bonus 35 +Minstrel Bonus 4 +zoot cookie #102 1 +Lesser Etherial cloak 3) Gold: 399 Equipment: Nocturne Flute (WP:6, causes asleep-effect, instrument), Lesser etherial cloak (SP:1, Max. ether +3, immune to sealed; backwear), Medal of Valor (Double experience from battles; accessory), Counterstrike Gloves, Darksteel Armour (SP:6, Max. Health +3; bodywear), Inventory: Mutt's Flute (WP:10, inflicts Weakened-effect, instrument), Party Maracas (WP:4, user is hastened, instrument), Battered wooden flute (WP:6, Darkness-elemental), Sword of the Warrior of the Light (WP: 14, Light-Elemental, Meditate becomes hits, longsword), Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), longsword, Shield (SP: 5), •Helm of the Lord of Light (Headwear, Immunity to Light and Jinxed, Suitable for Knights), Sylvania's Cowl (Permits Animal Talk, Headwear), Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors), Leather armour (SP:1; Bodywear), •Opal (2), Topaz (2), Diamond, Amethyst • Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Hundred Hero Hymn (Inspired-effect to all allies for 10 ether, song), •Grand Tonics (3), Potions (7), Elixirs (2), Remedies (7), Nostrum, Tiger Balm, Essence of Sorrow (50% assassination chance on non-immune target), Venom (4), Fire Bomb, Ice Bombs (2), Lightning Bomb, Water Bombs (2), Dirt Bombs (2), Air Bomb, Bone, Milk (restores 15 HP and 15 Ether), Ether Core(2), Grand potion(2), Ambrosia (4), Health Core, Phoenix Essence (2), Red Death Blood (Once applied to a weapon the first successful hit deals doomed, consumable) (2), Neautralizers (2), Smelling Salts (4), Sushi (restores 5 health and ether) •Shovel, Bedroll, Magnifying Glass, Telescope Gocklo, The Witch Hunter *Immune to Hexed* *Cannot Mimic Blessed* *Bleeding -5* Male kobold Mime Level 52.6 Power Bonus: 0 Health: 31/53 Ether: 53/53 Gold: 0 Equipment: Witchbane (WP: 20, deals badly poisoned, dagger), Loincloth (Immune to Hexed) Inventory: Ruby, Deci (Throwing Knife, WP: 14), Nona (Throwing Knife, WP: 14), Morta (Throwing Knife, WP: 14), Barbed Chain (WP: 10) Avery the Red Assassin Level 38 Assassin Health: 49/49 Equipment: Red Assassin’s Dagger (WP: 10, Deals Cursed), Cape of the Red Assassin (Chance of Assassination 1/3) Inventory: Light Throwing Knife (WP: 8, Light-Elemental, 1/3 to Deal Doomed), Dark Throwing Knife (WP: 8, Darkness-Elemental, 1/3 Chance to Deal Doomed), Smelling Salts, Hidden Red Assassin Dagger (WP:2, Suitable to Avery, Impossible to Steal/Disarm) Yu Shu Enzima Level 36 1/4 Paladin Health: 54/56 SP: 16 Ether: 35/35 Equipment: Double Fanged Stave (WP: 12, Duel-Strike, Hero Hastened if not holding shield), Pegesus Shield (SP: 14, Immune to Slowed and Light Damage), Golden Helm (SP: 2, Immune to Afraid), Seal of the Warrior Priestess (At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired, Accessory, Suitable for Paladins) Inventory: Phoenix Essence x2, Mead x2, Mulled Wine, Potion x2, Tonic, Military Grade Light Bomb x6, Military Grade Darkness Bomb x6 Mitchell Blueblast, The Golden-Eyed Enforcer Level 34 Beserker Health: 8/51 Gold: 240 Special: Big-megablocks Friggin’ Sword (WP: 18, Deals Bleeding -10, Suitable for Mitchell) Inventory: x3 Meads Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan *reinforced* Level: 32 2/4 Power: 39 32 + 7 Defense: 36 Health: 39/57 9 + 15 + 31 + 2* Gold: 1460 Equipment: Dual Staff (WP: 7, Ice, Lightning, Fire, Wind, Light; dual strike; staff), Heavy Armour (SP:5, Immune to Fragile), Marauder’s Mantle (Grants permanent reinforced-effect; suitable to marauders; backwear), Armour of Dark Arts (Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; SP:10; Suitable to Knight classes, Dragoons, Skirmishers), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; suitable for Battle Mages, Necromancers, and Scholars; backwear) Inventory: Weapons and Shields: Flying Cross (WP: 9, Darkness; broomstick), Splinter Broom (WP:8; broomstick; defies SP), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed-effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); accessory), Artifacts: Duplovian Helmet (SP:2, immune to Magic and Healing; headwear), Bumble Fanshirt (SP:1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; bodywear), Rock Gauntlets (Suitable for anyone, grants the wearer Iron Fist at no ether cost, handwear), Counterstrike Gloves (handwear), Soothing Slippers (meditation restores 5 ether; footwear), Magic Viper Skin (heals 1 health to wearer each round of battle unless knocked out; accessory), Shackles of War (accessory) Gems: 2 Amethysts, Emerald, Garnet, 2 Aquamarines, Ruby Scrolls: Scroll of Sealing, Scroll of Blinding, Scroll of Arc Sleep Consumables: 2 Potions, 13 Grand Potions, Cherry (Restores 1 ether), 4 Tonics, 2 Ether Cores, 7 Remedies, Neutralizer, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 3 Phoenix Essences, 3 Meads, 2 Smelling Salts, 2 Nostrums, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 2 Jinxy Juices, 3 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, 13 Bones, Raw Meat (+5 max. health upon consumption), Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently), Level-Up Mushroom, Strong Wasabi (-2 poisoned permanently) Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Deborah, The Golden Warden Level 26.33 Warden *Immune to Afraid, Cursed, Hexed, Instant Kill* Health: 12/48 SP: 20 Gold: 15 Equipment: Crossbow (WP: 10), Deborah's Helm (SP: 4, Immune to Afraid), Deborah's Armor (SP: 6, Immunity to Cursed, Hexed and Instant Kill), Shield of the She-Wolf (SP: 10, on rolls of damage/free hits user deals SP to opponent if they survive the attack) Inventory: Mead x2, Grand Potion, Soma x2, Ambrosia Marcellus Level 25 1/3 Black Knight *Immune to Stunned and Blinded* *Stunned* Health: 43/43 SP: 8 Equipment: Whip (WP: 16), Dark Knight Armor (SP:6, Immune to Stunned), Shield of the Red Lizard (SP: 2, Immune to Blind) Inventory: Mead, Grand Potion x3, Gocklo's Things Grimwald Gjinko 69 year old male gnome Sage Level: 20 Power Bonus: +1 permanent, +5 spells SP: 0 Health: 28/28 Ether: 24/24 Gold: 435 (Owed 38 by Benji) Glory Points: 8 Equipment: Magical Staff (WP:15; Staff), Spellbound Gloves (Increases the power of spells by 5, doubled if the enemy is weak to the element), Robes of the Disciple of Ennoc (+5 max. health, +5 max. ether, meditation restores 2 ether, body-wear) Inventory: • Spellbound hood (SP: 2, Increases the power of spells by 3, doubled if the enemy is weak to the element, headwear, suitable for Mages, Clerics and Necromancers), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; headwear), Ethereal Cloak (SP:2, Max Ether +4; back wear) • Shovel, Pickaxe, Bedroll • Opal, Amethyst, Diamond, Topaz, Garnet, Sapphire, Emerald,Aquamarine, Ruby • Scroll of Frailty, Scroll of Sleep • Potion x7, Tonic x7, Grand Tonic x4, Sushi (restores 5 HP and 5 Ether) x4, Remedy x2, Elixir x4, Neutralizer, Phoenix Essence, Mead x4, Nostrum x3, Smelling Salts x4, Mulled Wine x2, Ambrosia, Bone x5, Ice Bomb, Root Beer (Restores 10 health, or can be used as a bomb against Undead enemies for 20 damage (Does not affect non-Undead enemies)), Plague Venom, Health Core, Neptune Bomb, Samuel the Doubly Blessed Level 19 Paladin *Immune to Light, Darkness, Blinded, Asleep, Confused, and Jinxed* Power Bonus: 0 Health: 26/26 Ether: 19/20 SP: 1 Gold: 0 Equipment: Sword of the Warrior Priest (WP: 5, Meditates become hits), Armor of the Warrior Priest (SP: 1, Immune to Light and Darkness Elementals, Immune to Blinded, Asleep, Confused, Jinxed) Inventory: Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something *Absorbs Water* *Immune to Fire* 24 year old female human Level 13 Knight Power Bonus: 6 Defense: 29 Health: 21/21 Gold: 167 Equipment: Smith’s Katana (WP:10, Darkness elemental), Fishy Scale Mail (SP: 6, wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Mythril Shield (SP: 20), Cloak of Necrotic Shielding (SP:3, provides Special Guard against Undead enemies; back wear) Inventory: - x3 Potion, Banana (Restores full health when eaten), Remedy, 3x Nostrum, Ambrosia, 2x Mead, Smelling Salts, Mediocre Pongcanis Brew (Encouraged + Enraged), 5 Bones - Bedroll, Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), Dragon Scale, x3 Fire Bomb, x4 Venom, Sharp Tip (-2 bleeding) -Flameproof Armor (SP:1, no longer flameproof; bodywear, suitable for anyone), Inert Blade (Greatsword, WP 5) , Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Orcish Barbed Shield (SP:11; shield), Crescent Shield (SP: 5, halved damage from elemental attacks), Heavy Flail (WP: 5, causes fragile; mace), Anointed Gladius (WP: 8, damages Undead; great sword) NOTE: To retrieve your weapons and inventories you must first kill the enemy carrying it, and then spend another turn retrieving all the items. Current Dropped "Things": Kiray's Things- 607 replies
-
- Paladin
- Order Imperial
-
(and 4 more)
Tagged with:
-
A Danab's Apple is a rare item that makes your character explode!! Seriously, just play the game and sign up for a quest! I'm sure it'll be alright. Whats the team we've been trying to build for a while? Boomingham, Hybros, Eric... I could swear there was one more name we've tossed around a lot. I've gotta say, the Hall is filled with people I'd love to quest with. Maybe we can hook Nur in too. And its a very very fine line you two walk. I like character animosity - not everyone would get along, that'd be silly - but I can say my one quest with Tholar was exhausting. I think you've gotten a lot better since than Duvors, but it's still something to be careful about or else it suddenly makes the quest all about you.
-
So your version of Quest 127, basically. I'd love to come along - I really want to go on a Pie Quest, but I don't think Marauder makes any sense with my current build. Maybe I'll just sign up for both quests and let fate decide.
-
Haven't we been trying to get Eric and Boomingham on a quest together for a while.
-
Boomingham stands up as he sees the near heroes cluster around the quest board. He wades through them, swinging his weight around to shove them out of the way. He scans the two quests, and with a coy grin pens his name under Quest #130. "Finally, a quest fit for a King. Much better than something posted by the Regret. Seriously, what the Hels." "A minor Goddess, but as far as those go, certainly not the worst."
-
Heroica RPG - Quest #127: A Light in the Darkness
Zepher replied to Zepher's topic in The Heroica Archive
"If you wanted to fight these Golden Crusaders, you had your chance when we ran into them out there. I'd like to deal with just one foe in here. There are more than enough Order Imperial without us adding extra enemies."- 607 replies
-
- Paladin
- Order Imperial
-
(and 4 more)
Tagged with:
-
Heroica RPG - Quest #127: A Light in the Darkness
Zepher replied to Zepher's topic in The Heroica Archive
"And STANDING AROUND will help you get them SO FAST!" gurgles Mitchell. "Are YOU AFRAID of SLEEPING MEN?!" "Where did you find these people?" asks Samuel. "Outside."- 607 replies
-
- Paladin
- Order Imperial
-
(and 4 more)
Tagged with:
-
Heroica RPG - Quest #127: A Light in the Darkness
Zepher replied to Zepher's topic in The Heroica Archive
"I can TAKE HIM! CAN'T say the SAME for YOUR HEROES!" He looks at Grimwald and Kiray. "What are THEY? FRESH? Or are THEY BABIES you were SUPPOSED TO PROTECT? NOT WARRIORS!!" He chortles to himself, which sounds a lot like someone drowning. Deborah rolls her eyes. "Just kill the bastards already." She turns to Gocklo. "And don't let him egg you on." Gocklo flashes his teeth. "Kobolds have naturally built in weapons, though, he he he." Hallway Scuffle Round Three Pretzel v. Crossbowman A - Critical Hit ([([9*2]+32)*2]-5=95 Mitchell v. Lieutenant - Hit (34-7=27) Avery v. Crossbowman A - Critical Hit (Assassination Failure (5): [10*2]+32=52 Damage, Cursed) Samuel heals Mitchell - Failure (5) Yu Shu v. Crossbowman A - Special Damage (18-16=2 Damage Yu Shu, 18 Damage Deborah, 18 Damage Gocklo) >Deborah does nothing >Gocklo does nothing >Marcellus does nothing >Grimwald -picks up things if dropped >Kiray -picks up things if dropped >Nerwen sings Nanny's Lullaby (-1 ether) Free Hits 3335255 - Lieutenant, Sword A & B, Crossbow A Wake Up Pretzel and Mitchell make good on their targets, Pretzel smashing his flying cross into the Crossbowman's face, and Mitchell grabbing the Lieutenant's wrist and giving it a nice twist before slamming the man into a wall. Avery dodges in as the man bleeds, and plants her dagger in the man's stomach, but is thrown back before she can bring it upwards through his chest. The poor guard fires off arrows wildly, grazing Yu Shu and landing hits on Deborah and Gocklo, who both grimace in pain and yank out the offending agents quickly. Nerwen puts all their foes to sleep again. The Enemies Order Imperial Lieutenant *Immune to Sudden Death* Level 25 Humanoid HP: 193/220 SP: 7 Special 1: Military Tactics- The Lieutenant uses his training in the art of combat, and becomes hastened for the next three rounds. Special 2: Tactical Strike- The Lieutenant uses his training in the art of cobat and stuns the opponent for a round, as well as deal 25 damage. Drops: Grand Potion, 20 gold NOTE: Carries Nerwen's things Order Imperial Guard (Sword) A Level 18 Humanoid HP: 131/150 SP: 5 Special: Low Blow- The Order Imperial Guard wounds the hero in the stomach, causing them to bleed out. The hero loses five health at the end of each round until remedied. Drops: Potion NOTE: Carries Mitchell's Things Order Imperial Guard (Sword) B Level 18 Humanoid HP: 150/150 SP: 5 Special: Low Blow- The Order Imperial Guard wounds the hero in the stomach, causing them to bleed out. The hero loses five health at the end of each round until remedied. Drops: Nothing NOTE: Carries Gocklo's Things Order Imperial Guard (Sword) C Level 18 Humanoid *Asleep (3 Rounds)* HP: 150/150 SP: 5 Special: Low Blow- The Order Imperial Guard wounds the hero in the stomach, causing them to bleed out. The hero loses five health at the end of each round until remedied. Drops: 10 Gold NOTE: Carries Kiray's Things Order Imperial Guard (Crossbowman) A Level 18 Humanoid *Cursed* HP: 3/135 SP: 5 Special: Triple Shot- The Order Imperial hits the Hero, as well as the hero above and below them in the battle order for 18 damage. Passive Special: Trained in Marksmanship- The Hinckwell Guard (Crossbowman) attacks from the back row, recieving halved damage from melee weapons from the front row Drops: Nothing NOTE: Carries Grimwald's Things Order Imperial Guard (Crossbowman) B Level 18 Humanoid *Asleep (3 Rounds)* HP: 150/150 SP: 5 Special: Triple Shot- The Order Imperial hits the Hero, as well as the hero above and below them in the battle order for 18 damage. Passive Special: Trained in Marksmanship- The Hinckwell Guard (Crossbowman) attacks from the back row, recieving halved damage from melee weapons from the front row Drops: Nothing NOTE: Carries Deborah's Things Order Imperial Guard (Crossbowman) D Level 18 Humanoid *Asleep (3 Rounds)* HP: 150/150 SP: 5 Special: Triple Shot- The Order Imperial hits the Hero, as well as the hero above and below them in the battle order for 18 damage. Passive Special: Trained in Marksmanship- The Hinckwell Guard (Crossbowman) attacks from the back row, recieving halved damage from melee weapons from the front row Drops: Nothing NOTE: Carries Marcellus' Things The Party Nerwen Calmcacil (played by Chromeknight) *Party Leader* 264 year old female Elven Minstrel Level 35 *2x XP**Counterstriking**immune to sealed* Power bonus:,+8 (quest #102) Defence: 7 (Darksteel armor 6 +lesser etherial cloak 1) Health: 50/50 (Base Cleric 9 +Level bonus 35 -Quest #102 5 +Minstrel Bonus 11 +3 Darksteel armour) Ether: 40/45 (Base Cleric 5 +Level bonus 35 +Minstrel Bonus 4 +zoot cookie #102 1 +Lesser Etherial cloak 3) Gold: 399 Equipment: Nocturne Flute (WP:6, causes asleep-effect, instrument), Lesser etherial cloak (SP:1, Max. ether +3, immune to sealed; backwear), Medal of Valor (Double experience from battles; accessory), Counterstrike Gloves, Darksteel Armour (SP:6, Max. Health +3; bodywear), Inventory: Mutt's Flute (WP:10, inflicts Weakened-effect, instrument), Party Maracas (WP:4, user is hastened, instrument), Battered wooden flute (WP:6, Darkness-elemental), Sword of the Warrior of the Light (WP: 14, Light-Elemental, Meditate becomes hits, longsword), Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), longsword, Shield (SP: 5), •Helm of the Lord of Light (Headwear, Immunity to Light and Jinxed, Suitable for Knights), Sylvania's Cowl (Permits Animal Talk, Headwear), Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors), Leather armour (SP:1; Bodywear), •Opal (2), Topaz (2), Diamond, Amethyst • Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Hundred Hero Hymn (Inspired-effect to all allies for 10 ether, song), •Grand Tonics (3), Potions (7), Elixirs (2), Remedies (7), Nostrum, Tiger Balm, Essence of Sorrow (50% assassination chance on non-immune target), Venom (4), Fire Bomb, Ice Bombs (2), Lightning Bomb, Water Bombs (2), Dirt Bombs (2), Air Bomb, Bone, Milk (restores 15 HP and 15 Ether), Ether Core(2), Grand potion(2), Ambrosia (4), Health Core, Phoenix Essence (2), Red Death Blood (Once applied to a weapon the first successful hit deals doomed, consumable) (2), Neautralizers (2), Smelling Salts (4), Sushi (restores 5 health and ether) •Shovel, Bedroll, Magnifying Glass, Telescope Gocklo, The Witch Hunter *Immune to Hexed* *Cannot Mimic Blessed* Male kobold Mime Level 52.6 Power Bonus: 0 Health: 17/53 Ether: 53/53 Gold: 0 Equipment: Witchbane (WP: 20, deals badly poisoned, dagger), Loincloth (Immune to Hexed) Inventory: Ruby, Deci (Throwing Knife, WP: 14), Nona (Throwing Knife, WP: 14), Morta (Throwing Knife, WP: 14), Barbed Chain (WP: 10) Avery the Red Assassin Level 38 Assassin Health: 49/49 Equipment: Red Assassin’s Dagger (WP: 10, Deals Cursed), Cape of the Red Assassin (Chance of Assassination 1/3) Inventory: Light Throwing Knife (WP: 8, Light-Elemental, 1/3 to Deal Doomed), Dark Throwing Knife (WP: 8, Darkness-Elemental, 1/3 Chance to Deal Doomed), Smelling Salts, Hidden Red Assassin Dagger (WP:2, Suitable to Avery, Impossible to Steal/Disarm) Yu Shu Enzima Level 36 1/4 Paladin Health: 54/56 SP: 16 Ether: 35/35 Equipment: Double Fanged Stave (WP: 12, Duel-Strike, Hero Hastened if not holding shield), Pegesus Shield (SP: 14, Immune to Slowed and Light Damage), Golden Helm (SP: 2, Immune to Afraid), Seal of the Warrior Priestess (At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired, Accessory, Suitable for Paladins) Inventory: Phoenix Essence x2, Mead x2, Mulled Wine, Potion x2, Tonic, Military Grade Light Bomb x6, Military Grade Darkness Bomb x6 Mitchell Blueblast, The Golden-Eyed Enforcer Level 34 Beserker Health: 33/51 Gold: 240 Special: Big-megablocks Friggin’ Sword (WP: 18, Deals Bleeding -10, Suitable for Mitchell) Inventory: x3 Meads Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan *reinforced* Level: 32 2/4 Power: 39 32 + 7 Defense: 36 Health: 39/57 9 + 15 + 31 + 2* Gold: 1460 Equipment: Dual Staff (WP: 7, Ice, Lightning, Fire, Wind, Light; dual strike; staff), Heavy Armour (SP:5, Immune to Fragile), Marauder’s Mantle (Grants permanent reinforced-effect; suitable to marauders; backwear), Armour of Dark Arts (Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; SP:10; Suitable to Knight classes, Dragoons, Skirmishers), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; suitable for Battle Mages, Necromancers, and Scholars; backwear) Inventory: Weapons and Shields: Flying Cross (WP: 9, Darkness; broomstick), Splinter Broom (WP:8; broomstick; defies SP), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed-effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); accessory), Artifacts: Duplovian Helmet (SP:2, immune to Magic and Healing; headwear), Bumble Fanshirt (SP:1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; bodywear), Rock Gauntlets (Suitable for anyone, grants the wearer Iron Fist at no ether cost, handwear), Counterstrike Gloves (handwear), Soothing Slippers (meditation restores 5 ether; footwear), Magic Viper Skin (heals 1 health to wearer each round of battle unless knocked out; accessory), Shackles of War (accessory) Gems: 2 Amethysts, Emerald, Garnet, 2 Aquamarines, Ruby Scrolls: Scroll of Sealing, Scroll of Blinding, Scroll of Arc Sleep Consumables: 2 Potions, 13 Grand Potions, Cherry (Restores 1 ether), 4 Tonics, 2 Ether Cores, 7 Remedies, Neutralizer, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 3 Phoenix Essences, 3 Meads, 2 Smelling Salts, 2 Nostrums, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 2 Jinxy Juices, 3 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, 13 Bones, Raw Meat (+5 max. health upon consumption), Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently), Level-Up Mushroom, Strong Wasabi (-2 poisoned permanently) Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Deborah, The Golden Warden Level 26.33 Warden *Immune to Afraid, Cursed, Hexed, Instant Kill* Health: 30/48 SP: 20 Gold: 15 Equipment: Crossbow (WP: 10), Deborah's Helm (SP: 4, Immune to Afraid), Deborah's Armor (SP: 6, Immunity to Cursed, Hexed and Instant Kill), Shield of the She-Wolf (SP: 10, on rolls of damage/free hits user deals SP to opponent if they survive the attack) Inventory: Mead x2, Grand Potion, Soma x2, Ambrosia Marcellus Level 25 1/3 Black Knight *Immune to Stunned and Blinded* Health: 43/43 SP: 8 Equipment: Whip (WP: 16), Dark Knight Armor (SP:6, Immune to Stunned), Shield of the Red Lizard (SP: 2, Immune to Blind) Inventory: Mead, Grand Potion x3 Grimwald Gjinko 69 year old male gnome Sage Level: 20 Power Bonus: +1 permanent, +5 spells SP: 0 Health: 28/28 Ether: 24/24 Gold: 435 (Owed 38 by Benji) Glory Points: 8 Equipment: Magical Staff (WP:15; Staff), Spellbound Gloves (Increases the power of spells by 5, doubled if the enemy is weak to the element), Robes of the Disciple of Ennoc (+5 max. health, +5 max. ether, meditation restores 2 ether, body-wear) Inventory: • Spellbound hood (SP: 2, Increases the power of spells by 3, doubled if the enemy is weak to the element, headwear, suitable for Mages, Clerics and Necromancers), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; headwear), Ethereal Cloak (SP:2, Max Ether +4; back wear) • Shovel, Pickaxe, Bedroll • Opal, Amethyst, Diamond, Topaz, Garnet, Sapphire, Emerald,Aquamarine, Ruby • Scroll of Frailty, Scroll of Sleep • Potion x7, Tonic x7, Grand Tonic x4, Sushi (restores 5 HP and 5 Ether) x4, Remedy x2, Elixir x4, Neutralizer, Phoenix Essence, Mead x4, Nostrum x3, Smelling Salts x4, Mulled Wine x2, Ambrosia, Bone x5, Ice Bomb, Root Beer (Restores 10 health, or can be used as a bomb against Undead enemies for 20 damage (Does not affect non-Undead enemies)), Plague Venom, Health Core, Neptune Bomb, Samuel the Doubly Blessed Level 19 Paladin *Immune to Light, Darkness, Blinded, Asleep, Confused, and Jinxed* Power Bonus: 0 Health: 26/26 Ether: 20/20 SP: 1 Gold: 0 Equipment: Sword of the Warrior Priest (WP: 5, Meditates become hits), Armor of the Warrior Priest (SP: 1, Immune to Light and Darkness Elementals, Immune to Blinded, Asleep, Confused, Jinxed) Inventory: Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something *Absorbs Water* *Immune to Fire* 24 year old female human Level 13 Knight Power Bonus: 6 Defense: 29 Health: 21/21 Gold: 167 Equipment: Smith’s Katana (WP:10, Darkness elemental), Fishy Scale Mail (SP: 6, wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Mythril Shield (SP: 20), Cloak of Necrotic Shielding (SP:3, provides Special Guard against Undead enemies; back wear) Inventory: - x3 Potion, Banana (Restores full health when eaten), Remedy, 3x Nostrum, Ambrosia, 2x Mead, Smelling Salts, Mediocre Pongcanis Brew (Encouraged + Enraged), 5 Bones - Bedroll, Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), Dragon Scale, x3 Fire Bomb, x4 Venom, Sharp Tip (-2 bleeding) -Flameproof Armor (SP:1, no longer flameproof; bodywear, suitable for anyone), Inert Blade (Greatsword, WP 5) , Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Orcish Barbed Shield (SP:11; shield), Crescent Shield (SP: 5, halved damage from elemental attacks), Heavy Flail (WP: 5, causes fragile; mace), Anointed Gladius (WP: 8, damages Undead; great sword) NOTE: To retrieve your weapons and inventories you must first kill the enemy carrying it, and then spend another turn retrieving all the items. Current Dropped "Things": "You'll have to forgive me, Nerwen, Deborah, but enough is enough, he he he. Tell me who to kill or I'm picking for myself." The kobold spits blood to the side and snickers at himself. He turns to Grimwald. "Thought you said you fought alright for an old man? Guess not he he."- 607 replies
-
- Paladin
- Order Imperial
-
(and 4 more)
Tagged with: