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Sandy

Eurobricks Fellows
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  1. Ellaria leans against her fiery staff feebly, but nods. "I agree with Hoke. We're racing against another team here, we should first save the children, and then loot the place."
  2. Yaaaay, helmet candy for everyone! *imagines all the characters walking around with mismatched helmets on*
  3. The pair of youngsters swore they had told everything they knew, so the party decided to escort them out - but not before taking a glance at the classrooms along the second floor hallway of the West Wing. Unlike in the East Wing, the doors here did not lead to any other part of the academy. The only way to the Observatory - which was located high up in a tower - was through the first floor Planetarium. The search resulted in the finding of a total of two Crystal Balls and one Grand Tonic. Party Leader, how will these items be divided? 2x Crystal Ball - Worth 50 gold, except in magic shops where it’s worth 100 gold. 1x Grand Tonic – Restores 15 ether to the target. The party all but kicked the adventurous teenagers out of the main doors. Now they were back at the Entrance Hall. Where would they head next? - The Library on the first floor of the East Wing - The Faculty Offices on the second floor of the East Wing - The Planetarium on the first floor of the West Wing - Back to the Atrium to the north
  4. "Come on, it sounded like a good adventure!" Ly exclaimed, spreading his hands. "You know what I mean, you're from Heroica! We didn't know there'd be ghosts and giant snakes and things like that crawling around..." The boys look at each other. Nute goes pale. "T-they know... Oh no, they're going to tell papa! I knew it, we're d-d-d-d-d-d-doomed!!!" "Get a hold of yourself, Nute! We've done nothing wrong! Listen, we didn't break in, we just never left. We hid in one of the classrooms in this hallway. We couldn't even try to leave because of those ghosts. And we haven't found out anything, anyway. Well, except this. You can have it, I don't even know what it is." Lyren Hinckwell tosses a half of a globe to the heroes. 1x Half of a Brown Globe (quest item) "W-what comes to Isabeau Carpenter..." Nuitan said, looking at his feet. "Well, she isn't exactly the most p-p-popular person here... S-she comes from a family of carpenters up in R'kilf, who put all their possessions into paying her studies. B-but some of the other students - and faculty - think she was unworthy to study here, so she has gone through a lot of bullying and harassment. So when she disappeared about a week ago, n-nobody didn't even seem to notice... E-except me..." "He's telling the truth", Lyren chimed in. "I sure didn't notice! Isaboo - sorry, Isabeau - is a mousy kinda girl, but really smart. Some of the other rich kids hate her because of it. I don't, because I'm just too damn rich to care about being smart! Ha!" Nuitan Shadeaux rolled his eyes at his friend. "P-please, that is all we know! C-c-can we go now? I have to go get yelled at by Umbra..."
  5. The boy with the blue hair was seemingly more relaxed and outspoken than the boy with the glasses. "Playing good watchman, bad watchman on us, eh?" the boy in blue chuckled. "I'm Ly and this is Nute, and yeah, we study here at the academy. But listen, we're only here to check on the rumours of vandals, just like you guys. We're not behind any of this, you've gotta believe us!" "Y-yes..." the other boy called Nute said. "W-we heard that this started a little over w-w-week ago, right about when Isabeau went missing - Isabeau C-C-Carpenter, that is. Ly said it'd be fun to i-i-investigate this on our own... Oh, p-please don't tell papa!" "Don't be a baby, Nute! They ain't gonna tell!" Ly hushed his friend. "Umm, right?"
  6. After getting rid of the spectres, the party knocked at the classroom door where the two youngsters had run into. Sheepishly the boys peeked out. "Umm... Hi?" the blue-haired boy said, feigning boldness. What will the party say to them?
  7. After getting shrunk, Ellaria felt queazy and her eyes rolled in their sockets. It was like nothing she had ever felt before. Once she recovered from the worst feeling, she saw her surroundings. Mr. Szalinski's face loomed somewhere in the heights above them. "Oh wow! Everything looks so BIG!" A wide grin appeared on her face for a second, only to be replaced with a sudden feeling of nausea. As thrilled as Ellaria felt of the new adventure, she couldn't help but to vomit noisily.
  8. Results of Round One of the Spectre Battle: >En Sabah Nur (Light) vs. Spectre B - Great Spell/Damage >Maurice Ratibor heals Spectre A - No Healing >Erdathcath Madilinas vs. Spectre A - Aim Alf Gregory rests Jensen rests The battle begins. En Sabah Nur casts a great orb of light that utterly decimates the second Spectre. Maurice's healing fails. Erdathcath aims carefully at the ghosts, but her arrow just flies through it without causing any damage. One enemy remains. Enemies: Spectre A Type: Icy, Undead Level: 2 Health: 9/9 Special: Cold Touch – The target is stunned and loses its next turn. Drops: Ice Bomb Party: Alf Gregory (played by Bricksandparts) Level 3 Barbarian Power: 6 Health: 10/11 Gold: 0 Inventory: Greatsword (WP:3), Helmet (+1 max. health), 2 Potions, Venom, Mead, Ice Bomb, Shovel En Sabah Nur (played by Jebediahs) Level 6 Mage *Lucky* Power: 11 Health: 10/11 Ether: 7/10 Gold: 0 Inventory: Sangriste Dagger (WP:5), Helmet (+1 max. health), Loaded Die (permanent lucky-effect), Garnet (Earth), Diamond (Light) 4 Potions, 3 Tonics, Ice Bomb, Fire Bomb, Bedroll Erdathcath Madilinas (played by The_Customizer) Level 3 Ranger Power: 6 Health: 8/9 Gold: 5 Inventory: Longbow (WP:3), Helmet (+1 max. health), Potion, Grand Potion, Smoke Bomb, Ice Bomb, Bedroll Maurice Ratibor (played by Etzel) Level 3 Cleric Power: 6 Health: 11/12 Ether: 6/7 Gold: 5 Inventory: Steel Mace (WP:3), Helmet (+1 max. health), Helmet (+1 max. health, unequipped), Potion, Venom, Red Globe, Black Globe, Half of a Brown Globe Jensen (NPC) Level 6 Night Guard Power: 10 (14 against rock monsters) Health: 12/16 Gold: 0 Inventory: Security Bat (WP:4/8 against rock monsters), Helmet (+1 max. health) Note: since there is only one enemy standing, the battle will continue automatically. Results of Round Two of the Spectre Battle: >En Sabah Nur (Light) vs. Spectre A - Shield/Damage >Maurice Ratibor heals Spectre A - Heal Erdathcath Madilinas rests Alf Gregory rests Jensen rests The battle continues. Nur's light magic bursts from within the mage, defeating the remaining spectre instantly. THE BATTLE IS VICTORIOUS! All party members gain a level of experience. The enemies drop two Ice Bombs. Party: Alf Gregory (played by Bricksandparts) Level 4 Barbarian Power: 7 Health: 12/12 Gold: 0 Inventory: Greatsword (WP:3), Helmet (+1 max. health), 2 Potions, Venom, Mead, Ice Bomb, Shovel En Sabah Nur (played by Jebediahs) Level 7 Mage *Lucky* Power: 12 Health: 11/12 Ether: 8/11 Gold: 0 Inventory: Sangriste Dagger (WP:5), Helmet (+1 max. health), Loaded Die (permanent lucky-effect), Garnet (Earth), Diamond (Light) 4 Potions, 3 Tonics, Ice Bomb, Fire Bomb, Bedroll Erdathcath Madilinas (played by The_Customizer) Level 4 Ranger Power: 7 Health: 9/10 Gold: 5 Inventory: Longbow (WP:3), Helmet (+1 max. health), Potion, Grand Potion, Smoke Bomb, Ice Bomb, Bedroll Maurice Ratibor (played by Etzel) Level 4 Cleric Power: 7 Health: 12/13 Ether: 7/8 Gold: 5 Inventory: Steel Mace (WP:3), Helmet (+1 max. health), Helmet (+1 max. health, unequipped), Potion, Venom, Red Globe, Black Globe, Half of a Brown Globe Jensen (NPC) Level 7 Night Guard Power: 11 (15 against rock monsters) Health: 13/17 Gold: 0 Inventory: Security Bat (WP:4/8 against rock monsters), Helmet (+1 max. health) Party Leader, how will the spoils of the battle be divided? 2x Ice Bomb - Causes 5 points of ice-elemental damage to all enemies, doubled if the target is weak to ice.
  9. As the party climbed up the stairs to the second floor, they heard hushed voices coming from above. "Hurry up, they're coming! Over here!" The heroes and the night guard run the rest of the way up and arrive to the hallway just in time to see two young men dash into a classroom. Two spectres are following them, but they stop upon seeing the party. Howling ominously, the spectres change direction and hover over to the party. The chill the ghosts spread hits the heroes to the bones. PREPARE FOR BATTLE! Enemies: Spectre A Type: Icy, Undead Level: 2 Health: 9/9 Special: Cold Touch – The target is stunned and loses its next turn. Drops: Ice Bomb Spectre B Type: Icy, Undead Level: 2 Health: 9/9 Special: Cold Touch – The target is stunned and loses its next turn. Drops: Ice Bomb Party: Alf Gregory (played by Bricksandparts) Level 3 Barbarian Power: 6 Health: 10/11 Gold: 0 Inventory: Greatsword (WP:3), Helmet (+1 max. health), 2 Potions, Venom, Mead, Ice Bomb, Shovel En Sabah Nur (played by Jebediahs) Level 6 Mage *Lucky* Power: 11 Health: 10/11 Ether: 8/10 Gold: 0 Inventory: Sangriste Dagger (WP:5), Helmet (+1 max. health), Loaded Die (permanent lucky-effect), Garnet (Earth), Diamond (Light) 4 Potions, 3 Tonics, Ice Bomb, Fire Bomb, Bedroll Erdathcath Madilinas (played by The_Customizer) Level 3 Ranger Power: 6 Health: 8/9 Gold: 5 Inventory: Longbow (WP:3), Helmet (+1 max. health), Potion, Grand Potion, Smoke Bomb, Ice Bomb, Bedroll Maurice Ratibor (played by Etzel) Level 3 Cleric Power: 6 Health: 11/12 Ether: 6/7 Gold: 5 Inventory: Steel Mace (WP:3), Helmet (+1 max. health), Helmet (+1 max. health, unequipped), Potion, Venom, Red Globe, Black Globe, Half of a Brown Globe Jensen (NPC) Level 6 Night Guard Power: 10 (14 against rock monsters) Health: 12/16 Gold: 0 Inventory: Security Bat (WP:4/8 against rock monsters), Helmet (+1 max. health) Party Leader, please post the order of action. All of you, please post your targets and the row you want to fight from (the Party Leader will choose for Jensen). Also state if you want to heal, cast a spell, flee or use an item instead. Any enemy not targetted will get a Free Hit against a party member.
  10. Ellaria tuts. "Oh dear, you're in quite a pickle, Mr. Szalinski. But this really is an impressive piece of machinery you've built. I don't think I've ever seen anything quite like it... Anyway, I do have a couple of questions. How many children were shrunken? Could you describe them all? And how can we contact you once we've found the little rascals? Should we return to the point where we began, perhaps?"
  11. Results of Round Two of the Armour Battle: En Sabah Nur vs. Living Armour E - Shield/Critical Hit (Earth) Alf Gregory vs. Living Armour A - Miss >Erdathcath Madilinas vs. Living Armour A - Shield Jensen vs. Living Armour F - Shield >Maurice Ratibor vs. Living Armour C - Damage The battle continues. Even though he intended to attack physically, Nur's innate powers conjure another Magic Burst of the earth-element, taking out all the other armours except the third one. Alf tries to attack the remaining enemy, but his savage swing misses. Erdathcath steps forward and Tripleshots the last Living Armour into oblivion. THE BATTLE IS VICTORIOUS! All party members gain a level of experience. The enemies drop six helmets. Party: Alf Gregory (played by Bricksandparts) Level 3 Barbarian Power: 6 Health: 10/11 Gold: 0 Inventory: Greatsword (WP:3), Helmet (+1 max. health), 2 Potions, Venom, Mead, Ice Bomb, Shovel En Sabah Nur (played by Jebediahs) Level 6 Mage *Lucky* Power: 11 Health: 10/11 Ether: 8/10 Gold: 0 Inventory: Sangriste Dagger (WP:5), Helmet (+1 max. health), Loaded Die (permanent lucky-effect), Garnet (Earth), Diamond (Light) 4 Potions, 3 Tonics, Ice Bomb, Fire Bomb, Bedroll Erdathcath Madilinas (played by The_Customizer) Level 3 Ranger Power: 6 Health: 8/9 Gold: 5 Inventory: Longbow (WP:3), Helmet (+1 max. health), Potion, Grand Potion, Smoke Bomb, Ice Bomb, Bedroll Maurice Ratibor (played by Etzel) Level 3 Cleric Power: 6 Health: 11/12 Ether: 6/7 Gold: 5 Inventory: Steel Mace (WP:3), Helmet (+1 max. health), Helmet (+1 max. health, unequipped), Potion, Venom, Red Globe, Black Globe, Half of a Brown Globe Jensen (NPC) Level 6 Night Guard Power: 10 (14 against rock monsters) Health: 12/16 Gold: 0 Inventory: Security Bat (WP:4/8 against rock monsters), Helmet (+1 max. health) Note: the helmets will be distributed automatically to each party member (the party leader will carry the extra one, but he can of course equip just one). The corridor is now clear - although littered with scattered pieces of armour - so the party is free to make their way upstairs. What will the party do?
  12. Results of Round One of the Armour Battle: Jensen vs. Living Armour C - Special Damage >Erdathcath Madilinas vs. Living Armour B - Critical Hit >En Sabah Nur (Earth) vs. Living Armour E - Damage/Shield (Earth) Alf Gregory vs. Living Armour D - Hit Maurice Ratibor vs. Living Armour A - Miss Living Armour F - Free Hit against Jensen The battle against the animated armours begins. The third Living Armour takes cover, nullifying the next attack against it. Erdathcath scores a critical hit worth 8 damage against the second Living Armour. Nur performs an earthen Magic Burst that causes 10 damage to all the other armours except the third one who was protecting itself. This makes the second armour crumble to the ground lifeless. Alf hits the fourth armour for 5 damage, defeating it as well. Maurice misses his target. The final Living Armour assaults the night guard Jensen, causing 3 damage. Four of the armours still are still standing, so the battle continues. Enemies: Living Armour A Type: Mechanic Level: 3 Health: 5/15 Special: Take Cover – The next attack against the Living Armour will miss. Drops: Helmet (+1 maximum health) Living Armour C Type: Mechanic Level: 3 Health: 15/15 Special: Take Cover – The next attack against the Living Armour will miss. Drops: Helmet (+1 maximum health) Living Armour E Type: Mechanic Level: 3 Health: 5/15 Special: Take Cover – The next attack against the Living Armour will miss. Drops: Helmet (+1 maximum health) Living Armour F Type: Mechanic Level: 3 Health: 5/15 Special: Take Cover – The next attack against the Living Armour will miss. Drops: Helmet (+1 maximum health) Party: Alf Gregory (played by Bricksandparts) Level 2 Barbarian Power: 5 Health: 9/9 Gold: 0 Inventory: Greatsword (WP:3), 2 Potions, Venom, Mead, Ice Bomb, Shovel En Sabah Nur (played by Jebediahs) Level 5 Mage *Lucky* Power: 10 Health: 9/9 Ether: 7/9 Gold: 0 Inventory: Sangriste Dagger (WP:5), Loaded Die (permanent lucky-effect), Garnet (Earth), Diamond (Light) 4 Potions, 3 Tonics, Ice Bomb, Fire Bomb, Bedroll Erdathcath Madilinas (played by The_Customizer) Level 2 Ranger Power: 5 Health: 7/7 Gold: 5 Inventory: Longbow (WP:3), Potion, Grand Potion, Smoke Bomb, Ice Bomb, Bedroll Maurice Ratibor (played by Etzel) Level 2 Cleric Power: 5 Health: 10/10 Ether: 5/6 Gold: 5 Inventory: Steel Mace (WP:3), Potion, Venom, Red Globe, Black Globe, Half of a Brown Globe Jensen (NPC) Level 5 Night Guard Power: 9 (12 against rock monsters) Health: 11/14 Gold: 0 Inventory: Security Bat (WP:4/8 against rock monsters) Party Leader, please post the order of action. All of you, please post your targets and the row you want to fight from (the Party Leader will choose for Jensen). Also state if you want to heal, cast a spell, flee or use an item instead. Any enemy not targetted will get a Free Hit against a party member.
  13. The Sentinel protects the party from all loss of health, so the monsters special will fail, and it will not gain back its health. The Sentinel does not protect from negative statuses.
  14. Ellaria was surprised to see she had been chosen onto a quest with people who she knew. She had quested with all of them except Haldor before, and she had gotten acquainted with her fellow cleric at the hall. Ellaria clapped her hands out of excitement, then realized there were battle-hardened heroes standing all around her, and blushed.
  15. The party has no rocks at hand, so they throw send Alf ahead to check on the lines of armours. True enough, as the barbarian approaches the six metal suits, they spring to life, hop out of their podiums and attack the party. PREPARE FOR BATTLE! Enemies: Living Armour A Type: Mechanic Level: 3 Health: 15/15 Special: Take Cover – The next attack against the Living Armour will miss. Drops: Helmet (+1 maximum health) Living Armour B Type: Mechanic Level: 3 Health: 15/15 Special: Take Cover – The next attack against the Living Armour will miss. Drops: Helmet (+1 maximum health) Living Armour C Type: Mechanic Level: 3 Health: 15/15 Special: Take Cover – The next attack against the Living Armour will miss. Drops: Helmet (+1 maximum health) Living Armour D Type: Mechanic Level: 3 Health: 15/15 Special: Take Cover – The next attack against the Living Armour will miss. Drops: Helmet (+1 maximum health) Living Armour E Type: Mechanic Level: 3 Health: 15/15 Special: Take Cover – The next attack against the Living Armour will miss. Drops: Helmet (+1 maximum health) Living Armour F Type: Mechanic Level: 3 Health: 15/15 Special: Take Cover – The next attack against the Living Armour will miss. Drops: Helmet (+1 maximum health) Party: Alf Gregory (played by Bricksandparts) Level 2 Barbarian Power: 5 Health: 9/9 Gold: 0 Inventory: Greatsword (WP:3), 2 Potions, Venom, Mead, Ice Bomb, Shovel En Sabah Nur (played by Jebediahs) Level 5 Mage *Lucky* Power: 10 Health: 9/9 Ether: 7/9 Gold: 0 Inventory: Sangriste Dagger (WP:5), Loaded Die (permanent lucky-effect), Garnet (Earth), Diamond (Light) 4 Potions, 3 Tonics, Ice Bomb, Fire Bomb, Bedroll Erdathcath Madilinas (played by The_Customizer) Level 2 Ranger Power: 5 Health: 7/7 Gold: 5 Inventory: Longbow (WP:3), Potion, Grand Potion, Smoke Bomb, Ice Bomb, Bedroll Maurice Ratibor (played by Etzel) Level 2 Cleric Power: 5 Health: 10/10 Ether: 5/6 Gold: 5 Inventory: Steel Mace (WP:3), Potion, Venom, Red Globe, Black Globe, Half of a Brown Globe Jensen (NPC) Level 5 Night Guard Power: 9 (12 against rock monsters) Health: 14/14 Gold: 0 Inventory: Security Bat (WP:4/8 against rock monsters) Party Leader, please post the order of action. All of you, please post your targets and the row you want to fight from (the Party Leader will choose for Jensen). Also state if you want to heal, cast a spell, flee or use an item instead. Any enemy not targetted will get a Free Hit against a party member.
  16. Thanks for letting me join in on this experiment, Hinck! I can now say I've played an "all scum" game as well, even if it didn't quite work in my honest opinion. But I sincerely hope you guys see this to the end, maybe there's some elements we can incorporate into future Mafia games here.
  17. The party proceeds to the end of the corridor. There are six armours standing on podiums along the wall, and the party will have to walk between them to reach the door that leads to the staircase. Knowing well that strange things have taken place within the academy that night, will the party dare to walk past the armours?
  18. It looks like the Series 7 of Collectable Minifigs will add three figures to this special collection of mine: the Bride, the Valkyrie and the Poseidon. Also, Star Wars has the first male figure to don an actual printed dress. It's a new version of Nute Gunray, and he comes in this set:
  19. It's a boar. The "horn" is a curved tusk.
  20. I eat fishheads like you for a snack! Vote: Drakius Knight/Dragonator It just irks me that this is how it's going to go from now on. All the killers are blocked during the night, and the gang with the most members votes out everyone else every day. What fun.
  21. Jensen snorted. "Noble? When I finish my shift, I creep back into my hole to sleep, and when I wake up, I'm off to work again. On weekends I just hang around at the Merry Mermaid, splurging my salary on dwarven ale. If you want my job that bad, you can have it." Where will the party go next?
  22. Maurice's intuition is correct, as their searches net them a black globe as well as two potions. Party Leader, how will these items be divided? 1x Black Globe - A dark, polished orb that feels cold to touch (quest item). 2x Potion - Restores 10 health to the target.
  23. The night guard shrugs. "Well, I do know these hallways better than any of you, and I'm the one carrying the keys to all the doors. Might as well stick around. Just let me fetch my trusty bat." JENSEN JOINS THE PARTY! Jensen (NPC) Level 5 Night Guard Power: 9 (12 against rock monsters) Health: 14/14 Gold: 0 Inventory: Security Bat (WP:4/8 against rock monsters) What will the reinforced party do next? -Search the rooms along the hallway -Turn right to the Planetarium -Head straight towards the end of the hallway -Return to the Entrance Hall
  24. The grim guard shakes his head. "Uh, it figures... For over a week now I have ended my shifts with a strange feeling that I have missed something. Also, the nights seemed to go by really fast. It all makes sense now... Except for the part about the giant snake. So, how's your investigation going?"
  25. Do I have to spell it out to you? I was disappointed because I EAT THE CORPSES. Get it? And even if my gang did try to kill someone, so has every other gang as well for four days now. So yeah, stop being such a hypocrite and jump into my mouth, fishhead.
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