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Garmadon

Eurobricks Grand Dukes
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Everything posted by Garmadon

  1. Excellent build LJ, the landscape is great and the coach is extremely nice! The colors really sell it as a fortune teller's, and great side and roof design!
  2. Very nice update, CB, it's great that you kept the color scheme and basic shape but at the same time made it a lot bigger Excellent work on the brick-built sail, and of course I like the inclusion of the Mitgardian sig-figs and colors!
  3. Great story and build, it certainly served him right for trying to sell contraband stuff!
  4. Great build and story, nice work on the landscape, particularly the stream, and I like the polar bear there It would be nice to have an overview pic of the entire build though
  5. I have to agree with MKJ that it's better to have the different numbering, as it the easiest way to differentiate between older and newer cities. I believe that the cities which actively overlap the two books (basically just Valholl, and possibly Omurtag, Teridyan, Stoneroda, and Hedgestorp, though even Valholl isn't particularly active, just mentioned once or twice) are pretty well known, so I can't see much point in going through a lot of work to change anything
  6. Nice little build Kai, excellent rock-work and interior Cool symbols on the walls and great choice of faces for the group!
  7. Another lovely interior build, MassEditor, excellent details throughout Besides the great story a few things that caught my attention were the fantastic bookshelves, Obsidian Spike model, windows, flooring, and knight statues against the wall As always, I can't wait for more!
  8. Excellent landscape, I really like the jagged rock formation and crevices! Nice work with the trees and running stream as well
  9. What's with all the ominous builds and story-lines all over Historica these days? (Except in Avalonia - it seems the're still growing flowers and hugging trees unconcerned over there ) Cool build anyhow, I like where this challenge is going
  10. Excellent build Sleg, I really like the atmosphere you've created here Great job with the scurrying animals, landscape, trees and water, not to mention those boats...
  11. Perfect MKJ, thanks again, it's really nice to have an updated Mitgardian map! Personally I like the dk green numbers, but I have to admit a different color might be easier to read... Still, I would probably keep it myself.
  12. Excellent bunch of builds, LJ (hope you like the abbreviation!), very impressive way to introduce your character My favorite build would be the Katoren Jail (great color-scheme and interior! ) followed closely by the Side Gate I really like the towers and the road on that one, besides the inclusion of all the sigfigs (of course!), I'm looking forward to more contributions from you!
  13. Fantastic build Ecc, besides the amazing height it is incredibly detailed, both on the exterior and interior Several of my favorite details are the canopy bed, wall angles and texturing, rock-work and feasting hall, probably my favorite of your models yet!
  14. Great build, MS, the vegetation here and the procession are excellent! Brilliant design for the coffin as well!
  15. Great entry, mrcp6d, the Black Oil Salesman, King's Guard, and Cedrica Silversmith are my favorites
  16. Halfling Cutpurse and Philosopher are my favorites, nice series and great descriptions!
  17. Nice landscape and tower, Andrew, the story and northern lights are great as well Some of my favorite details are the stone steps and the rocks around the fire - hope to see more of the story soon
  18. Fantastic series, I really like the Mitgardians, the Sultan's Adviser and the Hunter
  19. Excellent scene Kabel, that house is fantastic! Great rock-work and greenery as well, and the jumping fish is a nice touch Nice story as well, looking forward to more
  20. Well yes, just across the river from it (exactly on top of where it is now would be perfect).
  21. Uridius' Keep is actually a little higher up (on the fork right on top of where you have it), so it would be great if you could adjust that. Thanks a lot for updating the map anyhow!
  22. Welcome to the best and coolest guild, Knorl! Nice little build and sigfig!
  23. It's not exactly a city, but as it is my sigfig's base you could add Uridius's Keep to the map It is located at the end of the first branch of the Adeler on the opposite branch to the one Omurtag (3) is on, i.e., it is basically between Omurtag and Helgestorp, but on the same side of the mountains as Omortag (I hope you understand that! ) @Ecc, I'm certainly looking forward to that Go Mitgardia!
  24. Excellent job with that waterfall Ecc, and fantastic wall and stables (that dk brown cheese roof )! The entrance to the mine and houses in the second module are great as well, I'm looking forward to see more!
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