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Everything posted by Garmadon
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Excellent tower SK, the roof, wood-work and stone are all great, not to mention the interior! As others have said, fantastic job on the snow-scape and rocks as well, I'll have to try out that technique sometime
- 28 replies
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- Mitgardian Freebuild
- The Frozen Beyond
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Fantastic build Disco, the tan, gold, and white on the towers goes very well with the path and rock-work Excellent choice of minifig faces as well, and great posing
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[WZ1: E7, Desert King] Give that spy water.
Garmadon replied to Jacob Nion's topic in Guilds of Historica
Nice build JN, I like the way you did the water Great job with the little mechanism and pier as well, for the approval- 19 replies
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- Desert King
- Kaliphlin
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Thanks SK, the border was a last minute addition, but I'm glad you like it! Thanks for the credit gendren_y! Thanks LV!
- 15 replies
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- Challenge IV
- Kaliphlin
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Here is my counter, Going Somewhere?!
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Here is my counter to Lord Dan's guerrilla build, Going Somewhere?!
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My counter to Lord Dan's guerrilla: A couple of Ulandian soldiers were walking along a quiet street in small town just northeast of Ras-El-Akhen when suddenly a ridiculously loud screech issued out of the tavern they were passing. The screech was immediately followed by a person hurrying out of the door over which hung a sign with a dragon. The Ulanders, always ready for anything, nodded at each other and winked. "Going somewhere?!" The jester - for it was he, though he had quickly put on a hood and breastplate - desperately attempted to slid between them. However, his attempt was a signal failure. As one of the Ulanders tackled him to the ground the other commented, "I've always said that you should never get too close to a jester!" I would like to receive UoP credit for: Architecture - roofing Anthropology - city scene Thanks for viewing, C&C are welcome!
- 15 replies
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- Challenge IV
- Kaliphlin
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Nice build and story, Kai! Excellent wall technique with the dark brown arches and sideways slopes, for the approval
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Thanks Capt Wolf, I'm glad you like it! Thanks Kai! I'm glad you like it! Thanks for the credit as well
- 19 replies
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- Ulandus
- Guilds of Historica
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Unsuspecting Ulandian. [WZ4:H9, Desert King]
Garmadon replied to Lord Vladivus's topic in Guilds of Historica
Nice build, LV, I like the ruins I bet the Ulander is going to win though- 22 replies
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- Desert King
- Kaliphlin
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Nice build and excellent interior! The tracks fit much nicer than might have been expected as well
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"Vive L’Empereur!" 200th Anniversary of Napoleon's R
Garmadon replied to Gary The Procrastinator's topic in Pirate MOCs
Excellent build, great work with the tree and the mountains in the background! Superb minifig posing as well- 33 replies
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- Napoleon Bonaparte
- Napoleon
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Great build, very nice building and interior! The stone wall around the house is a nice addition, and the roof is excellent When taking pics it is good to put the build on a white piece of paper (or a sheet, or something of the sort) though, so that the background is less distracting
- 8 replies
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- Lego
- Blacksmith
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[G:H6, U vs HC] Capturing the Supply Train
Garmadon replied to Garmadon's topic in Guilds of Historica
Thanks Jakorin, I'm glad you like it!- 26 replies
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- Challenge IV
- Kaliphlin
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Thanks blufiji! Thanks for the credit, LJ! I'm glad you liked it
- 19 replies
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- Ulandus
- Guilds of Historica
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Ambush in the Arkbri Valley [WZ1: E7, High Council]
Garmadon replied to Bregir's topic in Guilds of Historica
Nice build, Bregir, excellent foliage, and I really like the tan cliff The fig posing and the patrol wading in the canal are great as well!- 19 replies
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Thanks all! I hope so! It actually doesn't overhang quite as much as it looks like from the last pic, that one was tilted a bit Thanks for the credit as well! Ha, ha, it certainly does look a bit precarious! It was swaying back and forth in the wind the whole time I was taking the pics
- 19 replies
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- Ulandus
- Guilds of Historica
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(Early one morning in the middle of Kaliphlin. The Ulander advanced guard patrols the area.) Soldier 1: This is the most boring job ever... they could have at least positioned us closer to the river. These reeds are pesky enough to drive one mad! Captain: Ahem! What's that? Would you quit maltreating the reeds and keep a better look out already! Soldier 1: Alright, but there seems to be nothing to look at but reeds and- Soldier 2: I spy... another coconut! Captain: Would you stop that already!? You've been doing nothing else for the last ten minutes! Soldier 2: By the way, captain, do you have any idea what that gigantic coco- Captain: Arrgggg! If you mention a coconut again I'll- Soldier 2: No, seriously, check it out for yourself. (points toward to palm tree) Captain: Hmm! That does look odd, let me see (pulls out telescope and looks at the tree. After focusing it he jumps nearly his own height into the air and then rolls over laughing) Soldier 1: Well? What is it? Captain: (still laughing very hard, hands over the telescope) look at that for a second! (A little later, creeping up to the tree) Captain: Shh! Sounds like he's talking to himself. Mummy: (sipping his coconut juice, enjoying the swaying motion of the tree) Ahh! This's the best spy mission I've been on for a long time! Slurp! Quite a nice vantage point as well, ha! I would like to recieve UoP credit for: Landscape Design - trees (3) Geography - grasslands If I win I would pick L8 as the next battlefield. Thanks for viewing, C&C are welcome!
- 19 replies
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- Ulandus
- Guilds of Historica
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[G:H6, U vs HC] Capturing the Supply Train
Garmadon replied to Garmadon's topic in Guilds of Historica
Thanks Gideon! Thanks SK! That is a good suggestion, I hadn't thought of adding tiles...- 26 replies
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- Challenge IV
- Kaliphlin
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Unexpected Prisoners [WZ1:E7, High Council]
Garmadon replied to LittleJohn's topic in Guilds of Historica
Excellent build LJ, superb water and vegetation! I like the expressions on the faces of the lost Leanders and that on those of the High Council soldiers as well, great choice of faces! -
Challenge IV, Category C explained. RULES THREAD
Garmadon replied to SkaForHire's topic in Guilds of Historica
I think it would probably be far simpler if only one team was allowed to guerrilla against a particular square in a week - after all, there are plenty of squares to choose from! So once one team has guerrilla'd a square it is off limits for a guerrilla from the other team until the voting (guerrilla vs counter) is over. It seems like this would be a much easier method yet it wouldn't seriously affect the other team. They would have the options to either hold off or to guerrilla a different square instead -
Stupendous build SK, lovely landscaping and excellent work with both the stone and wooden sections of the castle! Excellent covered bridge into the castle as well, and fantastic interior - overall a thoroughly top-notch build
- 23 replies
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- Mitgardian Freebuild
- Sir Glorfindel
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Excellent entry Disco, fantastic landscaping and awesome work with the water, it makes the increasing depth really apparent I do feel sorry for the poor soldier just getting a drink, though!
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Very nice minifig and posing, Disco, though obviously it would be better if he wasn't fighting against the Ulanders