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Kadabra

Eurobricks Counts
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Everything posted by Kadabra

  1. I think Germaine was involved with someone shady, possibly the Wolfgang, or else he was just offered a substantial bribe. He dosed his fellow guard' swine with a sleeping agent and opened the door to let in an assassin - one who uses poison, so not the honorable Red Assassins with all their contracts. Probably Blue or independent. The assassin took out the three drugged guards. They then went into the back room, probably to discuss payment, when the assassin took Germaine by surprise and KOed him, then hung him. Burning probably out of spite. Then the assassin ditched and locked the door behind him, presumably with a key he took off one of the four dead Hinckwells - notice how we haven't found a single key yet.[/thesis]
  2. Arasmyth opens the chest and crate in the storeroom and investigates their contents, followed by examination of the weapons racks and armor. He removes the armor from St. Germaine (checking it for special properties) and then examines the crisped corpse. He also yoinks the dagger. See anything else back here you want to investigate, boys and lady? I think I covered the basics. I'm thinking Germaine was involved in some funny business and the girl is a red herring. He definitely could have KOed Connor, and since his accomplice was strong enough to strangle him it's likely that he also could've had the strength to do the deed.
  3. Good find, er, Heckz, was it? I wonder how strong that dagger'd be in battle... ( ) If you don't feel like taking a swig, Furry, I'll do as long as you've got a Remedy on you.
  4. Arasmyth checks the window on the off chance that it was open, unlocked or broken. He then peers into the back room. May as well see everything before we start leaping to conclusions. But it sounds like either St. Germaine wasn't thirsty, so he put up a fight, or else he was in on it and got backstabbed. If he let in the murderer he could easily have locked the door behind them before things got ugly.
  5. Arasmyth smirks at the energetic young mage. He reminded Arasmyth of himself. Largus is a good man, I'm sure Comstock is as well. I'm ready to head out whenever you three are done asking questions.
  6. Nice to meet you, Captain. I fought under Commodore Largus in the Lion-Elf war, and I've worked with your family before that, too. Sorry to hear that you lost some good men. What was the lieutenant's name, and did he have any enemies or rivals?
  7. Bit why are we penalizing heroes for optimizing their builds any way that isn't hyper-offensively? That's like putting a cap on WP because it should be doing 'removing some of the enemies' HP, not all of it'. At least, that's how I see it.
  8. Personally I like Brickdoctor's solution, in that it increases the value of healers and Phoenix Essences as well as making the wait strategy less desirable while still being viable.
  9. Arasmyth RuGard, elven aeromancer extraordinaire, at your service,Arasmyth introduces himself in confirmation of his readiness. I'd be happy to lead, I suppose. Just two questions. What was the method of death, and who were the victims? We're they high ranking soldiers, prominent family members, or just random guards? Thanks much.
  10. I did die, but only a little bit. Turns out there was some divine intervention going on or something. Ehe, aaaaawkwaaaard...
  11. RuGard, Arasmyth RuGard. Elven aeromancer extraordinaire. Maybe he doesn't remember after all, Arasmyth thinks.
  12. All crabs talk.
  13. But the pun is literally based on his spells. It seems silly that a melee class or something could get pun powers based on a drink that contains a pun about wind magic. I love the effect, and don't mind that being more common (I'd encourage it - I love the effect!) But considering the consumable is a character-specific pun, I think there should have been something else that gives the effect under other circumstance. Or maybe not have it be a standardized consumable, but grant it whenever a character orders a drink at a bar whose name is a pun that has to do something with that character. But again, it doesn't really matter.
  14. You're right - Flipz suggested 'suitable for Arasmyth' but it was never mentioned in the actual item description. I still would've liked it to remain unique, but whatever. :shrug:
  15. It was actually doubled power for the puns, not lucky (at least when it was first used). And it was originally supposed to be only suitable to Arasmyth, because the pun is based on my spell archetype and the fact that Arasmyth has a penchant for puns. I think I'm getting Scubacarrot Syndrome now that the only item that was designed specifically for my character is being passed out in bars.
  16. Arasmyth winces as he hears his name. Pretzel had been a friend - or at least a good acquaintance, even if they had never gotten the chance to quest together. Now he couldn't avoid the whole 'being dead' thing anymore. Hey, Pretzel. Long time no see, huh?
  17. 1. 6 games, one of which I had to sub out in. 2. Cop, because I got to nail Tammo right off the bat in CMF Mafia. 3. That the town didn't lynch a confirmed SK in Slutter.
  18. Or maybe Sorrow made up the story so people would stop giving him Ether Cores.
  19. Arasmyth grumbles, it appears that his name had been smudged out on the sign ups for Quest 83, or perhaps he had accidentally crossed out his name there, too, instead of only on Quest 82. He signs his name for the Quest again.
  20. We still have 24 hours. You have to sleep sometime.
  21. Only if it's legal for Arasmyth to stab Thothwick to death while he sleeps.
  22. Protip, Dragonfire: As a Barbarian, your Natural Restoration Job Trait makes Bedrolls completely useless for you.
  23. Arasmyth rolls his eyes. Ever since advancing to Evoker, he'd beempn hearing animals talk to each other and their chatter was incessant. No more purrs from cats, just bragging and snide, condescending remarks. It seemed that even lizards, who normally didn't make noises, were capable of 'animal talk'. Listening to the lizard stammer, he figured it was probably freaked out by the fact that a cat that was probably thinking about eating it was in the hall and that was why it was trying to get out. He gave a soft snort of amusement at the lizard's failed attempts to escape and his being cornered by the helpful-and-not-hungry seeming cat. Standing up, the elf went to the door and opened it just a crack. "Go on. Shoo."
  24. The jump ramp seems like kind of a lame play feature if the Green Ninja-cycle doesn't have any sort of motor or rip-cord mechanism. I might try to mod it to use a Speedor chassis, I guess. Loving the half-masks, cyborgs, and hair, don't really care about the leg printing - it was usually pretty minimalistic anyway, typically just a belt or sash or something. I like the Thunder Raider, it's reminiscent of Equila's Ultra Striker, which I love. Hoping to see location playsets.
  25. Yeah, him. R2 beeped and I chirped.
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