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Everything posted by langko
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General Part Discussion
langko replied to Polo-Freak's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Sorry I’m not up to date with the news. I saw the set for the first time this morning in a LEGO promotional email, regardless I think it’s quite interesting and clever part usage- 5,465 replies
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General Part Discussion
langko replied to Polo-Freak's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
How about orange differential gears?- 5,465 replies
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Pretty creative solution for sure! If you were willing to ditch the b-model you could change them to the trans clear version of the same part and it would instantly look a lot better. While you’re at it change all the dark azure to dark blue (the dual color tone of the Bugatti isn’t doing anyone any favors with b-models) and you’d have a pretty decent looking model.
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[MOC] Maserati MC12 (1:8)
langko replied to ArtemyZotov's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Have fun building it, if you need to source the Dark Blue parts I recommend buying the newer ones (the ones available in the Ford Gt set) direct from LEGO pick a brick, as I found it a lot cheaper than bricklink. The suspension is probably a mix of all those factors. Renders will quite often look higher as there’s no compression. I don’t know if there was any redesign from earlier versions to the version released in the instruction. It is adjustable as well so it’s possible you could’ve seen some photos with it in a higher setting. Yes it definitely doesn’t disappoint in person!- 19 replies
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[MOC] Maserati MC12 (1:8)
langko replied to ArtemyZotov's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I had thought about trying an all dark blue version when I built the model, but there are many smaller parts and connectors that aren’t available in dark blue. In the end I didn’t think it was worth trying to modify so much of the bodywork to make work, especially when I had a lot of the white parts in my inventory already. But I wouldn’t say it would be entirely impossible though if you were willing to give it ago.- 19 replies
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[MOC] GAZ-21 Volga
langko replied to paave's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Lots of little details and functions packed into a model this size. Looks great! -
Modifying MOCS
langko replied to Paul B Technic's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Anything seems to be acceptable when we are modifying official sets (within accepted building techniques) so why should we treat MOC's any different? As long as credit is given to original designer then go for it. As a designer myself I think it would be ignorant to think my way of doing something in a model is the best way of doing it, so I am more than happy to see what other peoples ideas are. Take my Huayra as an example, which went to the next level when working with @astyanax, and when we released the instructions I even encouraged modifications in my short intro to the model. I think it is good to encourage creativity and putting your own spin on a model. Personally I just finished modifying @Jeroen Ottens venom for the second time. The first attempt I had at it I didn't find satisfactory but this time I am quite pleased with it. The list of modifications now is huge... I rebuilt nearly the entire front end of the bodywork, rebuilt the rear bumper, lowered the rear suspension, redesigned the doors so they don't snag on the surrounding bodywork, changed the white interior to DBG, entirely new seats, strengthened the chassis in some parts, trans clear on the mirrors and other minor changes to other areas of the bodywork etc... I shared some photos and thoughts of my first attempt in the respective thread, but have been too lazy to do it this time. But this thread is good enough inspiration to take a couple photos of it. Comparison Photos: New interior. -
[MOC] Maserati MC12 (1:8)
langko replied to ArtemyZotov's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
This car has been on my build/design list for a while... As soon as I saw the model on rebrickable last year I knew I had to do the classic white/dark blue version (made possible with the new Ford GT set) I can't recommend this model highly enough. It is one of the best building experiences I have had from rebrickable and I don't have anything to whinge about.- 19 replies
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The Dark Horse Mustang
langko replied to gnat_bricks's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
This looks amazing! The chassis details are awesome at this scale. -
General Part Discussion
langko replied to Polo-Freak's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Yet if LEGO could pull off a hard top convertible roof and cool butterfly doors… and the drivetrain was new and interesting with all the Yamaha gearbox parts (not just a copy paste like the SP3 was of the Sian) it would probably be my personal favorite of the 5… But if they were going down that route I’d definitely prefer the 750s spider over the Artura spider.- 5,465 replies
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Questions for LEGO Engineers
langko replied to a topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
- Actual mechanics where possible. Sometimes it's too difficult to replicate the exact mechanic, so I come up with a LEGO solution that gets the same end result. - 50/50 split. If it looks good but is boring on the inside, or mechanically interesting but looks bad, I don't see the point. It is easy to do one or the other, much more difficult to do both on the same model. When that is achieved that is when I get the most building satisfaction. - As minimally as possible to get the desired result. They tend to be great for smaller details but not larger areas. - I stick to designing cars, because that is what I like most. But every MOC I do has to have 1 interesting function that the others haven't had yet. I also try picking cars that haven't yet been designed to my liking. Otherwise I might as well just build that persons model. - I generally start by roughly building the outside of the model first. I find it easier to then plan how I build the inside and not build the mechanics too big. I always look for real life examples and other peoples models to get inspiration. If I get really stuck I put it to the side and work on a different part of the model. - I work mainly with sheet metal design and fabrication. Solidworks for design, laser cutting and brake press machines for manufacturing. Basic design rules apply for both: strong structures whilst trying to minimise weight and unnecessary parts, model has to look good and function well. Apart from that it is very different. LEGO you stick to existing parts and its a puzzle how to put them together. My day job you are creating the shape of the parts from scratch and because of that it requires a lot more creativity. Especially when there's not much reference material for my day job, you are creating something completely new. Where as my LEGO models are based of real life vehicles so I know exactly what the proportions/shapes etc... need to be. - I like the mechanics and movement side of things more than the system bricks. So for MOCs I stick with technic. System sets are more for relaxing and spending time building with my wife. - Just start building official sets of models that interest you and go from there. What is the logic behind this? I don't see anything wrong with doing either of those things. Diagonal connections are great for adding strength and sometimes getting bodywork on the right angles. Half stud connections can also be great for positioning bodywork in a more precise position. By not using those techniques you are just robbing yourself of more possibilities. -
For me… CaDA Alfa Romeo F1 is the best looking one, but I couldn’t care less about Alfa Romeo. (And they’ve left the sport now) LEGO McLaren F1 is the worst looking one, but McLaren is my favourite team. LEGO Mercedes F1 is the middle ground both as a set and as a team that I like. I look forward to seeing if @LukasRSDesign uses the slick tyres on any of his future F1 Mocs
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Sounds like something of a game show haha. I’m not sure I’d have the time but would definitely be interested in seeing what people could come up with. Surely this would favor those that have the largest part inventory? When there’s no time to order anything those with a much larger variety of pieces will find it much easier.
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If they didn’t have the license they probably would’ve been happy to do a set with all 3 body types and release it as a “classic off-road vehicle” or something along those lines. It comes across as a have your cake and eat it too mentality. If we can get the licenses, then great! If not we will just do it anyway and call it something else… I hope CaDA can get to the level of success and integrity that they can do away with all that. It would definitely gain them more respect and also set them even further apart from all the other knock off brands in the industry.
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2024 Technic Sets Discussion
langko replied to Ngoc Nguyen's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
And so does yellow, orange, red, lime, black, white and basically every color except for the shades of blue. But its not like LEGO cares. I personally would love to see a purple car, it would add a nice variety to everything. I can easily change the pins to black myself. -
No they don’t. But you can choose to shift using either the paddles or the up/down lever in the center. The CC850 has the full manual shifter with a clutch pedal, but no paddle shifters. But the gearbox is amazing with the other features you mentioned. I was watching a YouTube video with Christian (CEO) when it first came out, super interesting.
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Yeah the former is out there, the Huayra has that and I think the Jesko has it as well. I’ve always thought it would be cool to design a technic model like that… traditional up/down shifter in the middle and when you use it the paddle shifters move automatically with it. I’m not aware of any cars that do the latter either…
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You can 100% tell what it is supposed to be, even if I think it looks way to curvy compared to the real thing. Almost a bit more cartoonish and less muscle like. Always cool though to see another front engined car and I appreciate the interesting front suspension. No doubt it will be successful on rebrickable thanks to the B-model and being easy for people to build. Thanks for sharing!
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BMW M4 GT3
langko replied to Lox Lego's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
@LegoHoops Looks great! Congrats on a successful colour swap. Was curious to see how you’d work around some of the missing panels, but you wouldn’t tell they were missing with the result of the finished model. Looks epic next to the bike as well