Progress
* indicates pending approval. Link to program for details. @Kai NRG has been nice enough to reply to all posts seeking approval; I'm going to just take this as approve until anyone objects!
Architecture
Roofing style-1, style-2, style-3
A Lumbering Process (half-pressed tiles) *
Shield Shop of Batuhan (thatched) *
Abram Lincoln, Vampire Hunter (Sideway, Alternating Cheese Slopes) *
Wall (3 of) 1x1 round plate walls, SNOTted tile stonework, half-timbered Tudor, wooden walls
Pizza to Go (Half-timbered Tudor) *
Stables near Batuhan (Wooden Walls) *
Folviken Fortress (SNOTed tile stonework) *
Round walls and towers
Roof rakes
Abram Lincoln, Vampire Hunter *
Advanced windows and window frames
Abram Lincoln, Vampire Hunter *
Advanced SNOT
Zahra's Shisha Parlor *
Landscape Design
Trees style-1, style-2, style-3
Off-Course Contingent (Legopard’s Design) *
A Lumbering Process (arches with limb elements) *
Flowers and dense foliage landscaping
The Undoing of Shriza the Spider *
Studs up rocks and cliffs
Buğra Quarry *
(2 of) sand dunes, snow and ice, extreme environments (lava, caves, acidic pools, etc), sideways rocks (studs horizontal)
Rhalyf in the Frozen North (snow and ice) *
Outwitted Ogre (sand/sideways rocks) *
Hydrology
(4 of) still water (lakes, ponds, ocean without waves, etc), waves, flowing water, waterfalls, underwater
Great Wall of Batuhan (still water) *
Great Wall of Batuhan (flowing water) *
General Building
minifig posing
Another Normal Day for Nikou the Thief *
interior design
A Lumbering Process *
forced perspective
microscale
Majisto's Magical Micro Workshop *
(1 of) lighted builds (e.g., light bricks, LEDs), movement-enabled (Power Functions, or manually operated via gears or other mechanisms), mosaics, stained glass, or complex SNOTted floor designs, brick films
Rhalyf and the Sorcerer (lighted build) *
History
Event-1, Event-2, Event-3
Outwitted Ogre *
Glassblowers: 3. Betrayal *
Military Science
battle scene
siege
Great Wall of Batuhan (fortifications) *
military camp
Trade and Law
marketplace
Batuhan Trading Post *
manufacturing
A Lumbering Process *
(1 of) caravan / shipping by land, shipping by sea / water
Salt Mining in the Westersands *
(2 of) arresting criminals and/or jail, courtroom, governing body (king, council, etc.)
Agriculture and Zoology
(3 of) crop farming, raising livestock, fishing, harvest time, logging
Stables near Batuhan (Raising Livestock) *
brick-built animals
The Undoing of Shriza the Spider *
Anthropology
(2 of) city scene, village life, countryside scene, tribal scene
Great Wall of Batuhan (travel scene) *
life in Kaliphlin
Another Normal Day for Nikou the Thief *
(2 of) life in Avalonia, life in Mitgardia, life in Nocturnus, life in Varlyrio
Geography
(4 of) mountains or cliffs, oceanside or river scene, forests, swamp, desert, grasslands
Off-Course Contingent (forests) *
Folviken Fortress (lake) *
Outwitted Ogre (desert) *
Elv Delve (cave) *
Culture
(2 of) Theater, Music, Art
Zahra's Shisha Parlor (Other/Cultural Practice) *
Glassblowers 3. Betrayal (Stained Glass Art) *
Credits
37/51
Degrees
Geography
Culture