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Victor Imaginator

Eurobricks Knights
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Everything posted by Victor Imaginator

  1. 42009 was my first set and it was most difficult. I spend about 12 hours to build it, and was careful enough to make no single mistake. And then i was sleeping for another 12 hours)
  2. I have only 2 black flex axles in bodywork, all other black parts is in chassis and transform mechanism. And i dont know how to replace flex axles)
  3. Hmmm... Should i replace few black parts in frame to light/dark grey? Or i may leave it?
  4. Thanks) By the way, how i can embed video instead of link? If anybody can help...
  5. So, i finally did something) This is Blightmaw. Features: unsprung boogie suspension, 4 wheels HOG steering, openable doors. In battle mode it's armored gatling gun bunker. Features: gatling gun, venomous teeth, very small window to protect driver and passenger, partial cover for wheels, 2 massive outriggers. More photos: Flickr Transformation:
  6. It's really crazy. Can't stop smiling) And gray colored legs is excellent solution)
  7. This part can be used as heavy duty driveshaft with variable length. Looks much stronger than pulley wheels + axles.
  8. Looks like real, i see same Liebherr (or similar, with 4 sections boom) every day near my job)
  9. Maybe using rubber band for return to center will help... now i start to want pneumatics, i wasn't planning buy arocs)
  10. I like it, very recognizable) May you show front suspension from different angle?
  11. I used another method of generating ideas too - just connecting pieces in random order while i smoke at my kitchen, 5 minutes every hour.
  12. When i walking alone with headphones and music and beer and good mood - i just thinking about almost impossible things. Like - where i should hide just right now if nuclear bomb falls into the center of city... And some of this unreal thoughts leads me to MOC ideas. I don't have a time to realize all of it, but when i have a couple of hours, i just follow this dreams, and some of it come true. But i don't know how it will work for huge complex MOCs)
  13. New wheels are better. I really like this model)
  14. Using HDR light doesn't increase rendering time, and can handle incredible complex lighting. Maybe we need to make a few "standart" HDR's that may be integrated within BR? It will improve functionality right out of the box.
  15. With return-to-center any steering mechanism will be precise enough imho.
  16. I make some tests and can conclude now: SunFlow oversampling ("sample XX" parameter) does work, but effect is barely noticed. Rendering time inceased by XX times. SunFlow antialiasing does work, and effect is nice, but far from ideal. Result is blurry and rendering time increased too much. Rendering picture oversized and using photoshop to resize looks much better than any SunFlow methods. Notice thin black rings around wheel axles at last picture. It's a geometry, and manual 16x oversampling show it, while SunFlow doesn't.
  17. It's so shiny, and so nicely colored) Great model, i like how it looks.
  18. Drawing a fractal it's impossible, just because any drawing algorithm must include infinite recursion. Any fractal image that you can see is finite... not a real fractal, just an approximation of it. Pen Dragon 2 makes an approximation, like any other fractal drawing device (or program).
  19. msx80, can you add an option to load bricks geometry not only from .g files, but from .obj too?
  20. My 4th MOC, Canon EOS 600D + tele lenses. One matte ceiling light + 2 sheets of styrofoam. Just want to share something too)
  21. For parts and learning something new from instructions. But i got 42037 yesterday... for lime and medium blue panels and beams) And was surprised, when i found same suspension/steering parts.
  22. Extra polygons will cause extra memory usage, nothing more. I'm not 100% sure, it's just some kind of programmer's intuition) Of course BR may ask too much memory in case of extra complex scenes, and Java VM will deny it.
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